Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

Jan 26 2018

Wulf added a comment to T127582: Mines.

Ok what difficulty are you using? Because if it is Veteran then this makes sense. On veteran difficulty there is no automatic detection by the mine detector, you have to use "T". Even then it will not show you the triangle this is just how this difficulty setting works.

Jan 26 2018, 11:31 AM · Arma 3
AReallyLongandUnusualUsername updated the task description for T127605: Bad Module Info Crash.
Jan 26 2018, 1:30 AM · Arma 3

Jan 25 2018

Zectbumo added a comment to T127600: Scrolling gets stuck in Attributes pane.

Sorry about not being specific. Try these steps and if you still can't reproduce then I will make a video for you

  • Open Editor in Tanoa
  • Double click ground and place Rifleman
  • double click that Rifleman so attributes window pops up
  • hover mouse over the unit's "Init" multiline input text box
  • try scrolling with mouse wheel
Jan 25 2018, 7:59 PM · Arma 3
enekoment created T127607: Object Builder crashes when Start/Restart .
Jan 25 2018, 5:52 PM · Arma 3
ShadowRanger added a comment to T127587: Misaligned Marker Text.

I can confirm this is still an issue as well, and has been for a few months now. Same as my ticket https://feedback.bistudio.com/T126667

Jan 25 2018, 5:49 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

Ok, now I see where the problem is. You haven't detected the mine for some reason. My mine detector does this automatically, in your mission I can defuse all of your placed UXO, mines, etc.

If for some reason you can't deteck the mine automatically. Use the "T" key to mark the mine. After it is marked try disarming it.

Jan 25 2018, 5:29 PM · Arma 3
zander.rich renamed T127606: Arma 3 Launcher Crash uknown from Arma 3 Launcher Exception Log to Arma 3 Launcher Crash uknown.
Jan 25 2018, 4:10 PM · Arma 3
zander.rich created T127606: Arma 3 Launcher Crash uknown.
Jan 25 2018, 2:55 PM · Arma 3
zander.rich added a watcher for Arma 3: zander.rich.
Jan 25 2018, 2:51 PM
Wulf changed the status of T127595: Export to multiplayer saves file all in lowercase from New to Acknowledged.

Thank you for the report. We will have a look at it and see what can be done about it.

Jan 25 2018, 2:23 PM · Arma 3
Wulf changed the status of T127600: Scrolling gets stuck in Attributes pane from New to Need More Info.

I tried the atributes window and it works I can scroll perfectly normally it doesn't get stuck. Could you please create a video of the issue because it is not obvious from the description what you are doing to make this happen.

Jan 25 2018, 12:51 PM · Arma 3
AReallyLongandUnusualUsername updated the task description for T127605: Bad Module Info Crash.
Jan 25 2018, 12:45 PM · Arma 3
AReallyLongandUnusualUsername edited Additional Information on T127605: Bad Module Info Crash.
Jan 25 2018, 12:44 PM · Arma 3
AReallyLongandUnusualUsername updated the task description for T127605: Bad Module Info Crash.
Jan 25 2018, 12:43 PM · Arma 3
AReallyLongandUnusualUsername created T127605: Bad Module Info Crash.
Jan 25 2018, 12:43 PM · Arma 3
Wulf changed the status of T127599: When I scroll in entities list it also moves the camera from New to Need More Info.

Thank you for the report. I tested it in our stable, dev and internal build and I was not able to reproduce the issue you described.

Jan 25 2018, 12:43 PM · Arma 3
Lex updated the task description for T127603: Helicopters DLC speed race. Characteristics of the helicopter don't correspond to a task..
Jan 25 2018, 12:30 PM · Arma 3
Wulf added a comment to T127601: Crash Report.

Thank you for the report. From the Arma report you send I found you received an 0x00000001 – UNABLE_TO_INIT_DXGI. Which means the game is unable to initialize a graphical subsystem.

Jan 25 2018, 12:21 PM · Arma 3
Lex updated the task description for T127603: Helicopters DLC speed race. Characteristics of the helicopter don't correspond to a task..
Jan 25 2018, 12:21 PM · Arma 3
Wulf added a comment to T127527: Squad logo on Fuel Truck is reversed.

This should be fixed and with the next proper update should be in the game. You can test it in the dev build to see how it will look after the next update. Please confirm that the fix works for you in the dev branch, after that I will close this ticket.

Jan 25 2018, 10:57 AM · Arma 3

Jan 24 2018

jgaz-uk added a comment to T127582: Mines.

Mission with Naval mines same problem

Jan 24 2018, 9:38 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

OK I'll try that...

Jan 24 2018, 8:59 PM · Arma 3
Lex edited Additional Information on T127603: Helicopters DLC speed race. Characteristics of the helicopter don't correspond to a task..
Jan 24 2018, 8:45 PM · Arma 3
Lex created T127603: Helicopters DLC speed race. Characteristics of the helicopter don't correspond to a task..
Jan 24 2018, 8:08 PM · Arma 3
Wulf added a comment to T127582: Mines.

Ok, now I see where the problem is. You haven't detected the mine for some reason. My mine detector does this automatically, in your mission I can defuse all of your placed UXO, mines, etc.

Jan 24 2018, 7:53 PM · Arma 3
Drift_91 added a comment to T127582: Mines.

Here's a demonstration of the issue using @jgaz-uk's test mission: https://youtu.be/sp70P91pnAs

Jan 24 2018, 7:35 PM · Arma 3
Drift_91 created T127601: Crash Report.
Jan 24 2018, 6:48 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

Just uploaded test mission or I think I did F167359

Jan 24 2018, 5:49 PM · Arma 3
Wulf added a comment to T127582: Mines.

"Were you running Laws of War?"

Jan 24 2018, 5:47 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

{F167359}Were you running Laws of War?
Tested with vanilla Arma 3 if you place the older say a slam or an AT mines in the editor from Props/weapons/explosives any where on the map when making a mission, then try as an explosives engineer you do not get the disarm X
Any mines you plant as that engineer you can disarm.
So any older missions with mines that need to be disarmed as tasks, are no longer playable.

Jan 24 2018, 5:35 PM · Arma 3
Wulf changed the status of T127575: SPAR-16 Optics Proxy Misaligned from New to Reviewed.

Thank you for the report, we will have a look at it.

Jan 24 2018, 5:22 PM · Arma 3
Wulf changed the status of T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode from New to Reviewed.

Thank you for the report. We will have a look at it and see what can be done about it.

Jan 24 2018, 4:36 PM · Arma 3
Zectbumo created T127600: Scrolling gets stuck in Attributes pane.
Jan 24 2018, 4:26 PM · Arma 3
Zectbumo updated the task description for T127599: When I scroll in entities list it also moves the camera.
Jan 24 2018, 4:20 PM · Arma 3
Zectbumo created T127599: When I scroll in entities list it also moves the camera.
Jan 24 2018, 4:20 PM · Arma 3
Wulf added a comment to T127596: Complete windows crash after playing mission in editor.

Thank you for the report. I tried your mission with our stable and internal build. Both times I was able to launch the game in MP, no crash occured.

Jan 24 2018, 3:42 PM · Arma 3
Wulf added a comment to T127583: Arma 3 Koth Game Crash.

thnak you for the report. Looked at your report. There aren't any mdmp or bidmp files. Have you tried these possible solutions?

Jan 24 2018, 2:57 PM · Arma 3
mickeymen updated the task description for T127598: "Next Waypoint" command for A)-driver not work stable.
Jan 24 2018, 2:13 PM · Arma 3
mickeymen created T127598: "Next Waypoint" command for A)-driver not work stable.
Jan 24 2018, 2:13 PM · Arma 3
Wulf changed the status of T127594: SUV physics from New to Need More Info.

Thank you for the report. Could you please provide a video of the issue? I have tested the SUV in our stable and internal build and I can't flip it even when stearing in high speed.

Jan 24 2018, 10:59 AM · Arma 3
Midnighters edited Additional Information on T127596: Complete windows crash after playing mission in editor.
Jan 24 2018, 7:27 AM · Arma 3
Midnighters updated the task description for T127596: Complete windows crash after playing mission in editor.
Jan 24 2018, 7:25 AM · Arma 3
Midnighters created T127596: Complete windows crash after playing mission in editor.
Jan 24 2018, 7:24 AM · Arma 3
bgromis added a comment to T127500: Bad Module Info Error - Potential Zeus Correllation.

Sorry for the delayed response. We updated the server to the latest version of the mission file from the devs and found some interesting information.

Jan 24 2018, 5:28 AM · Arma 3
Zectbumo edited Additional Information on T127595: Export to multiplayer saves file all in lowercase.
Jan 24 2018, 2:44 AM · Arma 3
Zectbumo created T127595: Export to multiplayer saves file all in lowercase.
Jan 24 2018, 2:44 AM · Arma 3

Jan 23 2018

Xeno added a comment to T124258: Read and change opticsMode with scripting commands.

Any chance that this will make it into one of the next releases? :-)

Jan 23 2018, 9:01 PM · Restricted Project, Arma 3
Kallum added a comment to T127594: SUV physics.

also fix ifrits they're a piece of paper now

Jan 23 2018, 6:03 PM · Arma 3
Kallum created T127594: SUV physics.
Jan 23 2018, 5:37 PM · Arma 3
Wulf changed the status of T127582: Mines from New to Need More Info.

Thank you for the report. I had a look at the mines and I was able to disarm all of them both the old and the new and with all explosive experts in Eden editor.

Jan 23 2018, 5:02 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

OK thanks for that Drift

Jan 23 2018, 3:37 PM · Arma 3
Wulf changed the status of T127593: APC penetration problem on Dev version. from New to Reviewed.

Thank you for the report, we are aware of the issue and are looking into it.

Jan 23 2018, 3:19 PM · Arma 3
Drift_91 updated subscribers of T127582: Mines.

Is anyone from Bis checking this out?

Jan 23 2018, 3:07 PM · Arma 3
Drift_91 added a comment to T124461: Arsenal refuses to load half your loadouts if you have too many of them.

Confirmed. I had a quick look into the Arsenal script but couldn't find the reason.
Ref: https://feedback.bistudio.com/T122717

Jan 23 2018, 2:59 PM · Arma 3
dedmen added a comment to T82996: Config property 'magazineGroup' has no effect..

BI is currently working on magazineWells. https://github.com/CBATeam/CBA_A3/issues/108#issuecomment-359797633
Let's hope it turns out good.

Jan 23 2018, 2:56 PM · Arma 3
Drift_91 added a comment to T122717: Arsenal - Fixed range of loadouts un-loadable - LOAD button greyed out.
Jan 23 2018, 2:55 PM · Arma 3
Wulf changed the status of T127587: Misaligned Marker Text from New to Acknowledged.

Thank you for the report. We are aware of the issue.

Jan 23 2018, 2:38 PM · Arma 3
Ulairi created T127593: APC penetration problem on Dev version..
Jan 23 2018, 2:06 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

Is anyone from Bis checking this out? Assigned To

Jan 23 2018, 1:00 PM · Arma 3
ZrMz_x created T127592: Object Specific - Billboard (3) Texture.
Jan 23 2018, 12:08 PM · Arma 3
reyhard added a comment to T117357: Bench pod not in Eden.

changing transportSoldier to 8 will change capacity of the vehicle to 16 people in total (8 regular seats which doesn't exist + 8 turret seats) so it's not proper solution in this case

Jan 23 2018, 12:00 PM · Arma 3
Wulf added a comment to T117357: Bench pod not in Eden.

We are aware of the issue, but I have no information on its progress right now.

Jan 23 2018, 11:41 AM · Arma 3

Jan 22 2018

grappas changed Operating System from os:w7 to os:linuxx64 on T127590: Counter slashes (poor porting from Windows) in arma 3 linux dedicated server.
Jan 22 2018, 10:57 PM · Arma 3
grappas updated the task description for T127590: Counter slashes (poor porting from Windows) in arma 3 linux dedicated server.
Jan 22 2018, 10:56 PM · Arma 3
grappas created T127590: Counter slashes (poor porting from Windows) in arma 3 linux dedicated server.
Jan 22 2018, 10:56 PM · Arma 3
brett created T127588: createVehicle ModuleCurator_F - Duplicate Dialogs.
Jan 22 2018, 5:49 PM · Arma 3
Wulf changed the status of T127564: Martamanager (Military symbol module) from New to Reviewed.

Thank you for the report we will have a look at it.

Jan 22 2018, 5:47 PM · Arma 3
DARK_LORD_SHADE added a comment to T127109: Zeus bug.

Tested with three people on their server and on their server, the same error.

Jan 22 2018, 4:33 PM · Arma 3
EDcase renamed T76371: AI spotting through grass problem and general enemy identification. from AI spotting through grass problem to AI spotting through grass problem and general enemy identification..
Jan 22 2018, 1:55 PM · Arma 3
Wulf changed the status of T127573: Transform -> Move to formation aligns human units to terrain normal instead of surface normal from New to Reviewed.

Thank you for the report, we will see what can be done.

Jan 22 2018, 1:55 PM · Arma 3
EDcase updated the task description for T76371: AI spotting through grass problem and general enemy identification..
Jan 22 2018, 1:54 PM · Arma 3
EDcase renamed T76371: AI spotting through grass problem and general enemy identification. from AI spotting through grass workaround. Make grass smaller? to AI spotting through grass problem.
Jan 22 2018, 1:52 PM · Arma 3
EDcase added a comment to T76371: AI spotting through grass problem and general enemy identification..

Turn off grass (terrain to 'LOW') and you will see what the AI see.
That is why they can spot you when you have no chance to see them with grass on.

Jan 22 2018, 1:49 PM · Arma 3
EDcase added a comment to T84413: Ai see through fallen vegetation and objects.

Yes, BIG gameplay problem that AI see through fallen trees

Jan 22 2018, 1:43 PM · Arma 3
Wulf changed the status of T127572: Splendid camera does not restore rotation for presets from New to Reviewed.

Thank you for the report, we will have a look at it.

Jan 22 2018, 12:30 PM · Arma 3
Wulf assigned T127585: Wrong Italian localisation on the Formations Menu to falagor.
Jan 22 2018, 9:41 AM · Arma 3
ZrMz_x created T127587: Misaligned Marker Text.
Jan 22 2018, 5:19 AM · Arma 3
dream94127 added a watcher for Arma 3: dream94127.
Jan 22 2018, 2:17 AM
Nixx57 added a comment to T127565: Default loadout in Arsenal.

yes, deploy the list of all units (Blufor/Opfor/... ==> rifleman/enginer/pilot...) and choose your loadout. It is to load a default loadout like Viper squad leader, or diver

Jan 22 2018, 2:13 AM · Arma 3

Jan 21 2018

Simon1279 updated the task description for T127585: Wrong Italian localisation on the Formations Menu.
Jan 21 2018, 11:49 PM · Arma 3
Simon1279 updated the task description for T127585: Wrong Italian localisation on the Formations Menu.
Jan 21 2018, 11:48 PM · Arma 3
Simon1279 created T127585: Wrong Italian localisation on the Formations Menu.
Jan 21 2018, 11:42 PM · Arma 3
Jaffa added a comment to T126959: addAction selections more than 15m from center do not work..

It's an intended hard coded limitation.

Jan 21 2018, 10:52 PM · Arma 3
AgentRev updated the task description for T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.
Jan 21 2018, 7:44 PM · Arma 3
jgaz-uk added a comment to T127582: Mines.

Not tested without the Laws Of War DLC

Jan 21 2018, 6:54 PM · Arma 3
jgaz-uk updated the task description for T127582: Mines.
Jan 21 2018, 6:52 PM · Arma 3
AgentRev added a comment to T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.

Seems Microsoft has put some weird stuff in the Fall Creators Update, I've been having different issues with other apps, i.e. https://gitlab.com/tortoisegit/tortoisegit/issues/3087

Jan 21 2018, 6:44 PM · Arma 3
AgentRev updated the task description for T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.
Jan 21 2018, 6:38 PM · Arma 3
dmorchard updated subscribers of T117357: Bench pod not in Eden.

Nice fix Optio! I've been wondering about this issue for a while and stumbled on your year-old solution. No "reviewed" tag from BI yet; maybe we need to bug @Wulf :)

Jan 21 2018, 5:40 PM · Arma 3
dmorchard added a comment to T86244: Unable To Find Helicopter Pods In Eden Editor.

The missing bench pod is a config issue: https://feedback.bistudio.com/T117357

Jan 21 2018, 5:07 PM · Arma 3
PiepMGI added a comment to T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.

@Lex So, it's not a solution and not related to 0% CPU usage and/or GPU freeze + ALT key malfunction in Arma only.

Jan 21 2018, 4:52 PM · Arma 3
TrueDark2 created T127583: Arma 3 Koth Game Crash.
Jan 21 2018, 4:14 PM · Arma 3
jgaz-uk created T127582: Mines.
Jan 21 2018, 1:31 PM · Arma 3
Lex added a comment to T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.

Defragmenting game files after large updates and user files, even for SSD, speeds up the game loading a little, but this also does not exclude the possibility of sometimes freezing games for me. Try to optimize the disks with the program Disk Defrag Pro, the program has the ability to optimize only files that have defragmentation. The windows disk optimizer for this task will not work.

Jan 21 2018, 11:23 AM · Arma 3
AgentRev updated the task description for T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.
Jan 21 2018, 4:26 AM · Arma 3
PiepMGI added a comment to T126959: addAction selections more than 15m from center do not work..

It's an intended hard coded limitation.

Jan 21 2018, 4:23 AM · Arma 3
PiepMGI added a comment to T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.

Yrp! Same for me. It happens very often since 1.80 Vanilla. My left Alt key toggle also very often in altitude mode in 3den editor (I just have to strike ALT one more time to toggle in normal ALT behavior. Arma is the only one software to do this weird thing.
I also experience some heavier freeze with no possibility to ALT tab and work on task manager as in video. I can just shut down the PC and restart it!
Is it linked to French keyboard? I guess not. To video card? I'll see that with further NVIDIA drivers, but I guess not. So, What BI/Steam did with the keyboard interaction??? Why does these problems happen on Arma only?

Jan 21 2018, 4:19 AM · Arma 3
AgentRev updated the task description for T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.
Jan 21 2018, 1:45 AM · Arma 3
AgentRev updated the task description for T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.
Jan 21 2018, 1:23 AM · Arma 3
AgentRev updated the task description for T127581: Game freeze on alt-tab during heavy asset loading in Fullscreen mode.
Jan 21 2018, 12:58 AM · Arma 3