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AI spotting through grass problem and general enemy identification.
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Description

VERY annoying issue of AI seeing through grass (and other ground clutter) and the inability for human player to see enemy AI.

AI also recognise enemy units far too easily even if they just 'see' a very small part of the unit/player.

Details

Legacy ID
2977701878
Severity
Major
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Gameplay
Steps To Reproduce

Try and fight AI while prone in grass.

Event Timeline

EDcase edited Steps To Reproduce. (Show Details)Mar 21 2014, 11:49 AM
EDcase edited Additional Information. (Show Details)
EDcase set Category to Gameplay.
EDcase set Reproducibility to N/A.
EDcase set Severity to None.
EDcase set Resolution to Open.
EDcase set Legacy ID to 2977701878.May 7 2016, 6:14 PM
KooZ added a subscriber: KooZ.May 7 2016, 6:14 PM
KooZ added a comment.Mar 28 2014, 1:49 AM

This is a cheap way out... I'd rather have AI just tuned up...

EDIT: As in updated.

Bohemia added a subscriber: Bohemia.May 7 2016, 6:14 PM

ehm...NO, PLEASE.

coltti added a subscriber: coltti.May 7 2016, 6:14 PM

I like tall grass D:. Sure the AI spotting thing sucks really badly but no I wouldnt want to have every field and forest looking really trimmed and cut like its just been mowed :D.

EDcase renamed this task from Make grass smaller to AI spotting through grass workaround. Make grass smaller?.Nov 16 2016, 5:30 PM
EDcase updated the task description. (Show Details)
EDcase changed Severity from None to Major.
EDcase edited Additional Information. (Show Details)
EDcase set Operating System to Windows 7.
EDcase added a subscriber: EDcase.EditedApr 3 2017, 3:13 PM

After 3 years this is still a problem that AI can spot a prone player in grass but the player can't see anything further than a few metres.

This is the worst gameplay killer

ai behavior depends on unitpos -> https://streamable.com/08b9q

really a problem...

Turn off grass (terrain to 'LOW') and you will see what the AI see.
That is why they can spot you when you have no chance to see them with grass on.

Please can something be done to AI without changing grass height?

EDcase renamed this task from AI spotting through grass workaround. Make grass smaller? to AI spotting through grass problem.Jan 22 2018, 1:51 PM
EDcase updated the task description. (Show Details)
EDcase updated the task description. (Show Details)Jan 22 2018, 1:54 PM
EDcase renamed this task from AI spotting through grass problem to AI spotting through grass problem and general enemy identification..
EDcase updated the task description. (Show Details)
AK3D added a subscriber: AK3D.Apr 30 2020, 4:55 PM

I am also agree that this is killing whole gameplay vs Ai... I am only playing alone or with friend vs Ai and this gets real problem. Tried to find workaround like mods, scripts or something, but found nothing... Clutter needs to make some problem for Ai, not only player. I remember this problem since ARMA2 , and when i finally get my new PC for ARMA3 in 2019 - I was so disappointed that problem is still there... I saw some video about 'Arma3 1 50 Tweaked clutter Values' , but didn't found out what exacly was tweaked and how I could make it same...

AK3D added a comment.May 1 2020, 9:54 AM

Maybe there is a way to reduce Ai vision, based on "surfaces.cfg" grassCover parameter? I know it's working differently, but maybe there is a way to simulate lowering Ai detection, based at which surface player currently is (and his stance on that surface offcourse)?