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Jul 4 2017

Rick0Shay edited Steps To Reproduce on T125991: Crash to desktop.
Jul 4 2017, 11:46 PM · Arma 3
mickeymen added a comment to T81162: The game does not show correctly which weapon killed the player..

Actually it seems to be possible in certain ways. Ask the EUTW crew they have a system that makes stats and it can log even different weapons on a vehicle.

Jul 4 2017, 11:33 PM · Arma 3
shiftrider92 added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I found that you can sometimes avoid this issue by opening the map when you're being transported. But this is somewhat of an inconvenience for many reasons. It makes the game at least, playable. It appears that most of us have AMD processors.. ? Please fix this issue.

Jul 4 2017, 11:23 PM · Arma 3
D_Donskoy created T126061: Game Crash..
Jul 4 2017, 9:29 PM · Arma 3
jaskeland92 created T126060: Placement radius on group causes crash in MP.
Jul 4 2017, 8:03 PM · Arma 3
Dell created T126059: The command getCursorObjectParams produces the wrong distance.
Jul 4 2017, 6:30 PM · Arma 3
RecockulousIdea edited Additional Information on T126058: 0xC0000096 - STATUS_PRIVILEGED_INSTRUCTION.
Jul 4 2017, 6:27 PM · Arma 3
RecockulousIdea edited Additional Information on T126058: 0xC0000096 - STATUS_PRIVILEGED_INSTRUCTION.
Jul 4 2017, 6:25 PM · Arma 3
RecockulousIdea created T126058: 0xC0000096 - STATUS_PRIVILEGED_INSTRUCTION.
Jul 4 2017, 6:24 PM · Arma 3
Renan added a comment to T126045: RCO/ARCO/MRCO sights not working properly with TRG rifle.

Now comes the funny part. The scopes are zeroed on their middle point on their standard range (300m i think just check the zeroing) the section drawn on the scopes are zeroed for the standard ammunition used in Arma 3 Vanilla : 6.5 mm Grendel.
So the scopes differ for any other caliber

Jul 4 2017, 3:35 PM · Arma 3
RaikaSiray added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

Hello,

thank you for the feedback.

Unfortunately I am unable to reproduce the issue. Would you mind uploading the repro mission you have used?

Thank you

Jul 4 2017, 3:25 PM · Arma 3
RaikaSiray renamed T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden. from MPclient can't pickup items in deadbody's vest/uniform/bag When change equipments on eden. to MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..
Jul 4 2017, 3:23 PM · Arma 3
RaikaSiray added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

sorry I forget say it.
it's only effect client user. host(server) is not effect (can pick up)...
iow plz pick by client player.

Jul 4 2017, 3:22 PM · Arma 3
TheMasterofBlubb added a comment to T81162: The game does not show correctly which weapon killed the player..

Actually it seems to be possible in certain ways. Ask the EUTW crew they have a system that makes stats and it can log even different weapons on a vehicle.

Jul 4 2017, 3:21 PM · Arma 3
razazel changed the status of T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden. from New to Need More Info.

thank you for the feedback.

Jul 4 2017, 2:08 PM · Arma 3
razazel changed the status of T125728: ArmA 3 randomly quits to desktop constantly from New to Need More Info.

thank you for your feedback.

Jul 4 2017, 1:44 PM · Arma 3
razazel changed the status of T126055: Game Crash at starting the Game through the Launcher. from New to Reviewed.

thank you for the feedback.

Jul 4 2017, 1:41 PM · Arma 3
razazel reopened T126054: bug as "Reviewed".
Jul 4 2017, 1:25 PM · Arma 3
razazel closed T126054: bug as Resolved.

thank you for your feedback.

Jul 4 2017, 1:25 PM · Arma 3
razazel changed the status of T126041: Arma 3, game crashing in attack helicopter showcase. NEW from New to Reviewed.
Jul 4 2017, 1:20 PM · Arma 3
razazel changed the status of T126035: Arma 3 Freezes/Crashes A Few Seconds After Main Menu Loads from New to Need More Info.

thank you for your feedback.

Jul 4 2017, 1:01 PM · Arma 3
mickeymen updated the task description for T81162: The game does not show correctly which weapon killed the player..
Jul 4 2017, 1:00 PM · Arma 3
mickeymen renamed T81162: The game does not show correctly which weapon killed the player. from The game does not show correctly what weapon was killed by a player. to The game does not show correctly which weapon killed the player..
Jul 4 2017, 12:59 PM · Arma 3
mickeymen updated the task description for T81162: The game does not show correctly which weapon killed the player..
Jul 4 2017, 12:57 PM · Arma 3
mickeymen updated the task description for T81162: The game does not show correctly which weapon killed the player..
Jul 4 2017, 12:57 PM · Arma 3
mickeymen updated the task description for T81162: The game does not show correctly which weapon killed the player..
Jul 4 2017, 12:56 PM · Arma 3
mickeymen updated the task description for T81162: The game does not show correctly which weapon killed the player..
Jul 4 2017, 12:53 PM · Arma 3
mickeymen added a comment to T81162: The game does not show correctly which weapon killed the player..

How many additional years, the user needs to endure this shamefull bug? Personally, I'm tired of ignoring. In some cases, the game can not determine which weapon killed the player. This also applies to stationary weapons, vehicles!

Jul 4 2017, 12:43 PM · Arma 3
razazel changed the status of T126044: MQ-12 Falcon Guided Missile Glitch from New to Reviewed.
Jul 4 2017, 12:42 PM · Arma 3
mickeymen renamed T81162: The game does not show correctly which weapon killed the player. from The game does not show correctly what kind of weapon was killed by a player. to The game does not show correctly what weapon was killed by a player..
Jul 4 2017, 12:35 PM · Arma 3
Freaky99 created T126055: Game Crash at starting the Game through the Launcher..
Jul 4 2017, 11:57 AM · Arma 3
razazel changed the status of T126042: Game keeps crashing on some servers // 0xC0000005 - ACCESS_VIOLATION from New to Need More Info.

thank you for your feedback.

Jul 4 2017, 9:24 AM · Arma 3
Ludoooooo created T126054: bug.
Jul 4 2017, 9:19 AM · Arma 3
TheMasterofBlubb added a comment to T126045: RCO/ARCO/MRCO sights not working properly with TRG rifle.

Now comes the funny part. The scopes are zeroed on their middle point on their standard range (300m i think just check the zeroing) the section drawn on the scopes are zeroed for the standard ammunition used in Arma 3 Vanilla : 6.5 mm Grendel.
So the scopes differ for any other caliber

Jul 4 2017, 7:33 AM · Arma 3
Ghost added a comment to T123450: Out of Memory Crashes.

some server crashes{F68563}

Jul 4 2017, 1:23 AM · Arma 3
StalkR created T126048: Mission "Status quo" beginning journalist won't mount red offroad.
Jul 4 2017, 12:53 AM · Arma 3
ookexoo edited Steps To Reproduce on T126047: extend applicability of setDriveOnPath .
Jul 4 2017, 12:48 AM · Arma 3
ookexoo updated the task description for T126047: extend applicability of setDriveOnPath .
Jul 4 2017, 12:46 AM · Arma 3
Chief1924 renamed T126044: MQ-12 Falcon Guided Missile Glitch from MQ-12 Falcon DAGR Glitch to MQ-12 Falcon Guided Missile Glitch.
Jul 4 2017, 12:46 AM · Arma 3
ookexoo created T126047: extend applicability of setDriveOnPath .
Jul 4 2017, 12:45 AM · Arma 3

Jul 3 2017

mickeymen updated the task description for T126046: The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:33 PM · Arma 3
Dirtdobber555 added a comment to T124265: ARMA 3 Main game not STARTING.

Have that same problem and I did as you said and I'm still having the same issue

Jul 3 2017, 10:30 PM · Arma 3
mickeymen updated the task description for T126046: The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:29 PM · Arma 3
mickeymen renamed T126046: The hand grenade flies through the glass without any physical contact from Hand Grenade flies through the glass of the building, without any contact. to The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:28 PM · Arma 3
mickeymen renamed T126046: The hand grenade flies through the glass without any physical contact from Hand Greande flies through the glass of the building, without any contact. to Hand Grenade flies through the glass of the building, without any contact. .
Jul 3 2017, 10:25 PM · Arma 3
mickeymen edited Additional Information on T82591: Grenade UGL never breaks the building window glass..
Jul 3 2017, 10:21 PM · Arma 3
mickeymen renamed T126046: The hand grenade flies through the glass without any physical contact from Hand Greande flies through the glass of the building through, without any contact. to Hand Greande flies through the glass of the building, without any contact. .
Jul 3 2017, 10:20 PM · Arma 3
mickeymen created T126046: The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:20 PM · Arma 3
mickeymen renamed T82591: Grenade UGL never breaks the building window glass. from Hand grenade/grenade UGL never breaks the building window glass. to Grenade UGL never breaks the building window glass..
Jul 3 2017, 10:15 PM · Arma 3
mickeymen renamed T82601: Old barn stops the movement of the tank. from Nonsense: Old barn stops the movement of the tank! to Old barn stops the movement of the tank..
Jul 3 2017, 10:07 PM · Arma 3
Renan created T126045: RCO/ARCO/MRCO sights not working properly with TRG rifle.
Jul 3 2017, 8:00 PM · Arma 3
Chief1924 added a comment to T126044: MQ-12 Falcon Guided Missile Glitch.

Upon further thinking, I think this is pretty major, not so minor.

Jul 3 2017, 7:55 PM · Arma 3
Chief1924 changed Severity from severity:minor to severity:major on T126044: MQ-12 Falcon Guided Missile Glitch.
Jul 3 2017, 7:54 PM · Arma 3
Chief1924 created T126044: MQ-12 Falcon Guided Missile Glitch.
Jul 3 2017, 7:30 PM · Arma 3
Asmodeus added a comment to T123940: Vehicle Respawn Module broken after 1.68.

Confirming the findings of @strider for Arma 3 version 1.72.142223

Jul 3 2017, 7:19 PM · Arma 3
SirKhaos created T126042: Game keeps crashing on some servers // 0xC0000005 - ACCESS_VIOLATION.
Jul 3 2017, 5:26 PM · Arma 3
mickeymen renamed T124222: The stance of waiting for a wounded soldier requires adjustment from The wounded AI-soldier, wait medic-support in full erect position (Give him a poster - shoot me!) to Wounded AI soldiers wait for medical support in standing position (Give him a poster - shoot me!).
Jul 3 2017, 5:22 PM · Arma 3
mickeymen added a comment to T124222: The stance of waiting for a wounded soldier requires adjustment.

Thanks, I will follow your advice ;)

Jul 3 2017, 5:22 PM · Arma 3
armaferdi updated the task description for T126041: Arma 3, game crashing in attack helicopter showcase. NEW.
Jul 3 2017, 2:34 PM · Arma 3
armaferdi renamed T126041: Arma 3, game crashing in attack helicopter showcase. NEW from when in to Arma 3, game crashing in attack helicopter showcase. NEW.
Jul 3 2017, 2:08 PM · Arma 3
armaferdi created T126041: Arma 3, game crashing in attack helicopter showcase. NEW.
Jul 3 2017, 2:06 PM · Arma 3
razazel changed the status of T125844: Server crash when deleting vehicle cargo from New to Reviewed.
Jul 3 2017, 11:52 AM · Arma 3
razazel closed T117505: Arma 3 Apex DLC Tanoa Airport (Aeroport de Tanoa) Invisible Wall as Resolved.
Jul 3 2017, 9:13 AM · Arma 3
Domingo added a comment to T125728: ArmA 3 randomly quits to desktop constantly.

Also, this started with the Jets DLC. So far has only happened while flying in Blackfoot.

Jul 3 2017, 5:55 AM · Arma 3
Snake-Plissken added a comment to T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot....

Please bring the fix on the next update or hotfix.

Jul 3 2017, 1:10 AM · Arma 3
Autoservice added a comment to T79632: ArmA 3 crashing on main menu.

Issue resolved.

if there are any other problems I shall raise a ticket again.

Jul 3 2017, 12:28 AM · Arma 3
ceeeb added a comment to T124222: The stance of waiting for a wounded soldier requires adjustment.

A better title would be:
Wounded AI soldiers wait for medical support in standing position

Jul 3 2017, 12:02 AM · Arma 3

Jul 2 2017

Autoservice created T126035: Arma 3 Freezes/Crashes A Few Seconds After Main Menu Loads.
Jul 2 2017, 11:54 PM · Arma 3
nam8789 added a watcher for Arma 3: nam8789.
Jul 2 2017, 11:48 PM
ookexoo added a comment to T124885: Jets DLC Soundtrack is not localized in Zeus.

Well, this issue has been resolved by now and can be closed.

Jul 2 2017, 11:35 PM · Arma 3
Larrow created T126034: BIS_fnc_door.
Jul 2 2017, 8:15 PM · Arma 3
MOLOTOK added a watcher for Arma 3: MOLOTOK.
Jul 2 2017, 7:50 PM
stoney-dsp added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Also have the stuttering fps error and is annoying as hell

Jul 2 2017, 7:39 PM · Arma 3
PR9INICHEK added a comment to T117505: Arma 3 Apex DLC Tanoa Airport (Aeroport de Tanoa) Invisible Wall.

Please Close. Problem is Solved

Jul 2 2017, 6:26 PM · Arma 3
RaikaSiray created T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..
Jul 2 2017, 4:19 PM · Arma 3
Firstborn created T126028: Triggers created with createTrigger automatically trigger/activate. (1.72.142223).
Jul 2 2017, 3:26 PM · Arma 3
RueLight added a comment to T123789: Too quiet weapon shooting sounds in some cases.

seems fixed now.

Jul 2 2017, 11:07 AM · Arma 3
MDCCLXXVI created T126026: AI Command Menu "Treat" when unconscious.
Jul 2 2017, 8:07 AM · Arma 3
jokoho482 added a comment to T125992: 1.72 say3D / Description.ext maxDistance Default.

I also noticed that effect. I think for some enhancement sound mods like ES and DS2 this is important to get looked into and resolved if that was intentional. i now switched to the 2nd syntax to temp fix it.

Jul 2 2017, 2:56 AM · Arma 3
PotatoBills renamed T126009: 0x0000005 - STATUS_ACCESS_VIOLATION from I Keep Crashing to 0x0000005 - STATUS_ACCESS_VIOLATION .
Jul 2 2017, 1:27 AM · Arma 3
Ghost added a comment to T123450: Out of Memory Crashes.

More memory crashes with latest patch

Jul 2 2017, 1:02 AM · Arma 3

Jul 1 2017

Velux added a comment to T120361: Grass LOD pop-in problem.

+1 pretty annoying

Jul 1 2017, 10:45 PM · Arma 3
shiftrider92 added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I am still having this issue, it has been quite a while.

Jul 1 2017, 7:18 PM · Arma 3
YoursTruly created T126022: [Malden] Missaligned occluders cause effect of looking through the ground.
Jul 1 2017, 6:45 PM · Arma 3
YoursTruly added a comment to T125874: [MALDEN] Stone without collision.

There is more than one (maybe the same model, maybe not). Check pos [8170,7580,0] (grid "081075").

Jul 1 2017, 6:37 PM · Arma 3
Raidar updated the task description for T126021: Issue with multiple tree LODs.
Jul 1 2017, 6:12 PM · Arma 3
Raidar created T126021: Issue with multiple tree LODs.
Jul 1 2017, 6:11 PM · Arma 3
DerZade added a comment to T117690: Vehicle-Load differs when adding items to a containier.

Still present in 1.72.142223
Same procedure as in the original report:
http://i.imgur.com/HOdp9Zs.png
http://i.imgur.com/AVkGZUO.png

Jul 1 2017, 5:25 PM · Arma 3
FECOnlyBone created T126019: Game Crash: DXGI Error.
Jul 1 2017, 4:15 PM · Arma 3
t.buur added a comment to T126017: Active radar symbol persists on display after radar source has been destroyed.

Reason for this failure could be the same described in[[ https://feedback.bistudio.com/T125977 | T125977]]

Jul 1 2017, 3:30 PM · Arma 3
JANXOL edited Steps To Reproduce on T126018: Vehicles sink through USS Freedom deck.
Jul 1 2017, 3:04 PM · Arma 3
JANXOL created T126018: Vehicles sink through USS Freedom deck.
Jul 1 2017, 3:03 PM · Arma 3
SuicideKing created T126017: Active radar symbol persists on display after radar source has been destroyed.
Jul 1 2017, 12:39 PM · Arma 3
SuicideKing added a comment to T125153: Arma3 JetsDLC Radar bug.

Wipeout does not have active radar anymore, only "passive" radar, i.e. can detect other radars active in the area. It has a visual and IR sensor, and its weapons use IR lock. The target object must be hot (i.e. have its engines on) for successful lock. they've improved locking behaviour in 1.72, btw.

Jul 1 2017, 12:19 PM · Arma 3
SuicideKing added a comment to T125357: Player Locked slot issue after 1.70.

Still seems to be an issue with 1.72 hotfix, both local MP and DS. Can't change slots.

Jul 1 2017, 12:04 PM · Arma 3
SuicideKing created T126016: Can't see the map icons of simple objects inside buildings.
Jul 1 2017, 11:59 AM · Arma 3
SuicideKing updated the task description for T126014: Dynamically simulated empty vehicles may leave lights on under some conditions.
Jul 1 2017, 11:55 AM · Arma 3
SuicideKing created T126015: Quality of life improvements for Eden Editor.
Jul 1 2017, 11:53 AM · Arma 3
SuicideKing created T126014: Dynamically simulated empty vehicles may leave lights on under some conditions.
Jul 1 2017, 11:47 AM · Arma 3
SuicideKing created T126013: Trigger optimization: triggers check condition and build thisList even if condition has been fulfilled.
Jul 1 2017, 11:29 AM · Arma 3