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ListRemoteTargets give wrong values when Centurion data link is activated
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Description

When in Centurion (or Spartan or Praetorian) send Datalink und get Datalink is activated last detected time value never goes negative.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Scripting
Steps To Reproduce

Place a drone over an enemy and have a look on the time output of ListRemoteTargets.
Normally the time value gets negative if you lost the enemy.
When you activate send and get Datalink of Centurion/Spartan/Praetorian the time value gets never negative even you lost contact to the enemy.
I know it is hard to describe so please look at the Video.

Additional Information

Please have a look on this video which describes the problem. https://www.youtube.com/watch?v=77GUwVL210o&feature=youtu.be