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Arma3 JetsDLC Radar bug
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Since the updated Radar system with the Jets DLC, I'm unable to lock-on to any vehicles (air/ground) with the A-164 Wipeout.
I tried with T or R, no response. In order to lock-on you need to enable the radar, am I right?
If so, my issue is that I cannot activate it on the Wipeout. I tried with the mouse scroll actions menu or by assigning a key in the weapons command tabs.

I tried with or without mods, no difference.
Hope you could find what is wrong. I'm currently rescaning the files to see if there is a missing one.

In the meantime I cannot play the Fixed Wing Showcase because of the lack of radar.


Operating System
Windows 10 x64
Operating System Version
Windows 10 pro latest version
Advanced Flight Model
Steps To Reproduce

1 - Launch Arma 3 with jets DLC version.
2 - Launch the mission Showcase "Fixed Wing".
3 - Try to activate the radar in the A-164.
4 (optional) - Try to lock-on to a ground target or the helicopter.

Additional Information

I am using arma 3 with Steam.

Event Timeline

Grem created this task.May 28 2017, 3:28 PM

The Wipeout has no Actice Radar. It has only Vis or IR Sensors.
You have to see your target either through the target pod or the front sensors. Remeber both have a limited angle.

Grem added a comment.May 29 2017, 6:36 PM

Thanks but how do I lock on then?
I tried with T or from the pod and it just makes a square around the target but no diamond lock or sound

Grem added a comment.May 30 2017, 5:13 PM

Right here's the update of my situation
When I'm in the wipeout and I see an enemy I lock with T, a box apears around the target but there is no lock on to the target so all the weapons are just dumbfire

TheMasterofBlubb added a comment.EditedMay 31 2017, 5:36 AM

Using the AG asure that the plane is in the firing angle that is in a 60° Cone in Front of the plane. The Target Pod is for aquiring and locking targets. the "real" lock is done by the Weapon and that is looking in the front

Wipeout does not have active radar anymore, only "passive" radar, i.e. can detect other radars active in the area. It has a visual and IR sensor, and its weapons use IR lock. The target object must be hot (i.e. have its engines on) for successful lock. they've improved locking behaviour in 1.72, btw.