Hello Alvaro,
the log shows that your system have some problem rendering Launcher's window. Does your game also crashed at the same time?
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Aug 23 2016
Got another similar crash, always in Tanoa, but different situation. This time was running cross-country at night, on plain, when hapened.
Aug 22 2016
The second thing is changing the title 10times a day doesnt make the devs work faster (thats just a myth)
The problem is the way the firing systems in Arma work. Every target is more or less a lockon hit box and a point of aim (that is the middle of the box) so the middle of the vehicle is under the water surface. But thats the point where the rocket will try to aim at. The solution is either use "dumb" projectiles like a rpg or a cannon and aim at the higher part of the tank or let the rocket hit in a higher angle for example with the top attack mode or by standing on a higher position.
Nah problem mate i will look into when im at home.
enlosed please find my crash report,
We have same issue!
my saying wasnt about laziness i just thought u were being cocky, sorry. and of course i know googling :p
Thanks for your reply, BW. I hope you can find a solution.
Question on toolpath "Titan" rockets me interesting. And he can wait for a solution. Issue hitting amphibians should not wait.
Tank also shoots in water. How to deal with this, change the trajectory of the projectile gun:)?
Issue still remains as of today's dev branch. Would it be possible to get any updates on this? CT_MENU is a really formidable control and would be very useful in many projects.
(I figured I should give it yet another test)
I can confirm that issue with all three vanilla planes!
Close this, no longer happening.
Linking back to corresponding forum thread
You change the name more often than the devs reply on other tickets. The problem doesnt change so the title doesnt have to be changed.
The status "Feature Request" was given by an admin so he had his reasons.
Just change the title to "Flight trajectory of the Titan AT is not optimized for destroying amphibious vehicles." And leave it like that.
The name changed because obtaining the status
Feature Request.
My desire to be able to hit a target on the water.
For me it makes no difference what is the trajectory of a rocket. This is my basic proposal to resolve the problem solution. And how to solve problem-anti-material on the water, let them decide for themselves.
Rocket aims to the geometric centre of the goal. The center of the goal always under water. Rocket blows up always on the water.
Cmon Lex the category was changed by an admin and btw there is a preview at the bottom when you type a change. Please stop spamming useless name changes.
Could you please try to switch to the profiling branch and try it out?
Switching to profiling
Here's the zip with the crashdumps you asked me for:
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
Hello again :)
Thanks for the dumps. Issue is currently being worked on, once I have something new I will let you know.
For lazy people (the first entry in google when enter arma 3 rpt file) : https://community.bistudio.com/wiki/Crash_Files
The problem is explaining wehre to get the rpt takes longer than you just google it. There is somewhere in you own document folder a arma 3 folder. And in there is a rpt file (thats the short story). Long story is at least every entry in google for the first 10 pages when you google" where is the arma 3 rpt file?"
well actually this is help section if u wanna teach, teach somewhere else pls
Google "arma 3 rpt"
Aug 21 2016
It resolved itself somehow.
where can i find them, i'll upload them for u
the rpt files are on your pc XD
hi, is this on any ones radar
1.62 - problem still persists.
See my previous comment. Please make the server and client change the overcast at the same rate. The difference the client and server can in a short time period is huge.
and btw ive contacted with exile mod creators and they direct me to here bohemia :S
actually if u have read the first post clearly u'd understand that they couldnt find any logs its just u were kicked off game..
In T119999#1503741, @TheMasterofBlubb wrote:Hey Gippo nice to seeya.
How does the lock on range change to the density of the rain?
IR Seekers normally have a limited Lock on ability when rain occurs.
Please fix this, its annoying as hell, i cant enjoy any vehicle driving/landing.....
+1
Hello,
may I ask when this issue happens? You've written that it crashes every start but the logs shows it happens when you open Direct connect dialog.
Hello,
we've scheduled an update of Publisher in Development branch to tomorrow and it contains an overhaul of tag selection (or rather the very first part of it). This update will allow you change type of item to 'Campaign' and then you can choose a scenario type tags. Also I've add your issue as one of the use cases for the next steps in this endeavor to improve our Steam Workshop.
just did some testing how the grass render distance affects this issue.
used command:
setTerrainGrid X;
with X = 25 (according to "Standard"):
with X = 3.125 (according to "Ultra"):
with X = 50 (acoording to "Low" / no Grass):
Cant get it to work on this site.
Than thats definetly a problem if the exile devs and server hosters. Upload the rpt file and maybe we can find out why exactly you get kicked.
Resolved in dev build 1.65.138014 :)
Issue persists in dev build 1.65.138014
Issue persists in dev build 1.65.138014
Resolved in dev build 1.65.138014, although I am unsure when the change occurred.
Please close :)
Issue persists in dev build 1.65.138014
In dev build 1.65.138014, setOvercast and setRain work again.
setWindStr and setGusts do not work.
Resolved in dev build 1.65.138014, although I am unsure when change was actually made.
Please close :)
In dev build 1.65.138014, the situation has been much improved. Rain is still slightly brighter than ambient night.
No change in 1.65.138014
Issue persists in dev build 1.65.138014
Aug 20 2016
only on exile servers...