It seems like not the bug, but the feature. The sensitivity settins works for me also.
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Today
Thats good to hear,
Do you have Mouse Aircraft Control enabled on the Gameplay tab? I have seen other say this is broken and apparently, at some point, you held ALT to center / lock view and control heli and then release ALT to look around. It has never worked that way for me however. I have always held ALT to look around and release to center view and fly. Not sure why anyone would want to hold ALT to be able to control the heli and look forward. The way it is working for me, and the way it has always worked for me makes much more sense.
You need to go to the controllers tab, with the TrackIR device on and in use, and set there. My settings are pictured and work well for me.
Hey @Geez, I discovered that the "CampaignMPChatEntity.et" tool within Reforger Tools, which is supposed to automatically generate the necessary managers for a scenario, isn't spawning automatically. So, this isn't a bug after all.
Fixed the issue - Uninstalling the game, deleting the core.pax file from the game folder, then re-installing. Might even work by deleting this file and verifying the game files.
I would like to add my desire to see some of the implemented. At least adding the player Steam ID information would be very helpful for administration action.
Here is another edge case where instead of raising the weapon it unexpectedly fires.
Update: In this building, these wooden frames do work!
Same problem here
Present in 1.4
Downgraded Nvidia drivers to 555.85 again, and now it does not crash.
Is it the same issue as T187251 ?
Hacker
Hacker
was there on the same night, had the same experience.
The weirdest dayz hack/cheat i have encountered yet.
Could you please confirm that all the additions to the ticket and comments will be taken into account by the developers? Because this is a really serious issue, and as a player who is head over heels in love with Arma Reforger, it deeply concerns me—much more than any other problems.🥹
Oh this is official service
The bounds that get reset are the ones under the "world" entity in the hierarchy. They are under the Dimensions section and have Bound Mins, Bound Maxs, and Block Size. Editing the bounds here does nothing. In terms of files, the bounds are found in the default.layer file. You can modify them there, save them, and then open your terrain and the world bounds will be correct. But as soon as you save your terrain in World Editor again they are reverted and you have to modify default.layer again. It's an annoying process.
Yesterday
I reset the control settings twice, it didn't help. I hope this issue will be resolved in the update
i fixed it nvm
@Geez
I just wanted to be sure that BI knows about the issue and has the detailed information I provided in this ticket. 🙂
Company of Heroes 3 had similar problems recently, and Relic was able to solve this issue, but I have no info what they did.
Here is the demo of explosion damage bypassing solid wall.
FYSA, Reported Same issue on PS5.
Playing the game ive noticed that this weird behaviour (not exactly like in the video) of ragdoll is really common. Im not sure why and when it also happening but ive seen a lot of bodies in similar poses in the game.
its not clear that it can be performed, because its a long action and there is no feedback on ui that u are actually doing it. If i get your description right.
Yes i mean this, Mobile HQ truck, but for me as i remember looking away and back didnt work. Maybe i should've go away from it and get back, but i was sure that it is just locked so stopped trying.
Hello, can you please clarify on "Deploying a command post"?
Do you mean a Mobile HQ Truck? It seems to us like a small issue hapens in this situation, where UI shows the action as unavailable (but it can still be performed) until either the player scrolls down the actions and back up or looks away and back at the action in question.
Can you please confirm?
Regards,
Geez
This exploit is the base of a bug where FIA NPC get blocked inside these containers
what? they most definitely get jammed and too quickly. most guns you find in the CLE are either worn or damaged and in need of immediate repair unless you want to risk jamming them.
You usually will die before you fire 3 full mags
i guess you talking about pvp. i use all of my guns for infected and use hundred of rounds per day. this changes would mean i would have to fill my inventory with weapon cleaning kits which are too rare anyways. I guess carrying 50% of my inventory with cleaning kits sounds like a fun and intended game mechanic, no?
sorry for any mistakes i am Polish
Hello Socrates.
We are aware of these problems, looking into possible solutions but there are no easy/immediate ones we can do on our side for the time being.
Regards,
Geez
Further testing shows any static/baked entity used as source causes the same crash.
Hello mcbitok.
Resetting the controls to default should resolve the problem. The issue also should be fixed for one of the upcoming updates.
Regards,
Geez
Also segfaults if target is a player, so creating an NPC is not even needed.
Hi @Geez,
I think yes... I only play Escapist. Tried to find a way to contact mod dev: no joy
Guns never get worn lol
You usually will die before you fire 3 full mags
Resolved for 1.28 stable.
Resolved for 1.28 stable.
Resolved for 1.28 stable.
Needs attention
Plz fix the issue
Hello.
We cannot seem to understand what is the issue you are trying to describe.
Can you please provide more details?