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Arma 3 Activity

Today

Fraali added a comment to T186402: [Bug] Vehicle Smoke Countermeasure extra sounds.

Bit of an update to this; Running Stable? Build 152405 (Will test with v12 prof later), with 30 people on the server and monitoring Outbound with #monitor 0.1 with client.

Sun, Nov 24, 11:45 AM · Arma 3

Yesterday

ThomasAngel created T186696: Crash on 2.18.152405.
Sat, Nov 23, 4:28 PM · Arma 3
jax00 added a comment to T186695: Ошибка запуска игры. Причина [-103] неизвестна.

Переустановка игры не помогла, такая же ошибка.

Sat, Nov 23, 2:26 PM · Arma 3
jax00 created T186695: Ошибка запуска игры. Причина [-103] неизвестна.
Sat, Nov 23, 2:25 PM · Arma 3
ehylla93 created T186686: [Feature Request] Land_Cargo10_xxxx_F openable doors.
Sat, Nov 23, 9:25 AM · Arma 3
monsterxlvolgorde created T186684: Monster XL: Vergroot je zelfvertrouwen, verhoog je leven.
Sat, Nov 23, 8:24 AM · Arma 3
BIS_fnc_KK claimed T186642: Insignia import bug in Virtual Arsenal.
Sat, Nov 23, 2:24 AM · Arma 3
BIS_fnc_KK added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

repro please

Sat, Nov 23, 2:21 AM · Arma 3

Fri, Nov 22

hongge added a comment to T185998: 0xC0000005 - STATUS_ACCESS_VIOLATION during gameplay.
Fri, Nov 22, 12:30 PM · Arma 3
hongge added a comment to T185998: 0xC0000005 - STATUS_ACCESS_VIOLATION during gameplay.
Fri, Nov 22, 12:29 PM · Arma 3
hongge added a comment to T186642: Insignia import bug in Virtual Arsenal.
Fri, Nov 22, 12:23 PM · Arma 3
hongge added a comment to T79055: Getting Kicked from Server while joining (without any Error Message).
Fri, Nov 22, 12:20 PM · Arma 3
hongge added a comment to T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle..
Fri, Nov 22, 12:19 PM · Arma 3
hongge added a comment to T171378: Gunner view of PAH 1 helicopter seems to be inverted.
Fri, Nov 22, 12:10 PM · Arma 3 Creator DLC - Global Mobilization
hongge added a comment to T171378: Gunner view of PAH 1 helicopter seems to be inverted.
Fri, Nov 22, 12:09 PM · Arma 3 Creator DLC - Global Mobilization
TRAGER added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

With lastest dev update insignia will not be lost after take off and putting on again for same uniform object.
But if unit put on new(other class name) uniform BIS_fnc_setUnitInsignia will return false and no imagine will show

Fri, Nov 22, 3:36 AM · Arma 3
TRAGER added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.

This change seems affect to issue T161323, can't reproduce on the latest dev update

Fri, Nov 22, 3:29 AM · Arma 3
PaleRyder created T186650: Crash Report.
Fri, Nov 22, 1:22 AM · Arma 3

Thu, Nov 21

LeX77 created T186642: Insignia import bug in Virtual Arsenal.
Thu, Nov 21, 6:54 PM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Ref to nonnetwork object 1596671: <no shape> #particlesource
 ➥ Context:     [] L5 (/x/cba/addons/common/XEH_postInit.sqf)
    [] L56 (x\cba\addons\common\init_perFrameHandler.sqf)
    [] L51 (x\cba\addons\common\init_perFrameHandler.sqf)
    [] L44 (fnc_simpleOpenBolt.sqf)
Thu, Nov 21, 6:02 PM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Ref to nonnetwork object <No group>:0 (Curve_F)
 ➥ Context:     [] L53 (\A3\Functions_F\Animation\Timeline\fn_timeline_play.sqf)
    [] L51 (\A3\Functions_F\Animation\Timeline\fn_timeline_play.sqf)
    [] L148 (\A3\Functions_F\Animation\Timeline\fn_timeline_tick.sqf)
    [] L150 (\A3\Functions_F\Animation\Timeline\fn_timeline_tick.sqf)
    [] L28 (\A3\Functions_F\Animation\Timeline\fn_timeline_finish.sqf)
    [] L30 (\A3\Functions_F\Animation\Timeline\fn_timeline_finish.sqf)
    [] L59 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L49 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L51 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L54 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L140 (WW2\SPE_Missions_p\UtilityFunctions_f\map\fn_moveMarker_local.sqf)
    [] L87 (WW2\SPE_Missions_p\UtilityFunctions_f\map\fn_moveMarker_local.sqf)
Thu, Nov 21, 6:01 PM · Arma 3
kju-PvPscene added a comment to T186554: Update 2.18 broke "Set Mode" and "Set AI Mode" modules in the editor (+ repro mission).

input validation is more strict now. would need some != "" checks now

Thu, Nov 21, 5:59 PM · Arma 3

Wed, Nov 20

MadStalk3r created T186609: Arma 3 - AI in "careless" mode reacting to players.
Wed, Nov 20, 12:13 PM · Arma 3
aasik90 added a comment to T186554: Update 2.18 broke "Set Mode" and "Set AI Mode" modules in the editor (+ repro mission).
Wed, Nov 20, 10:02 AM · Arma 3
aasik90 added a comment to T186567: [Bug] -debug logs the context even if the sqf error is not shown due to being filter be the engine.
Wed, Nov 20, 10:01 AM · Arma 3
Makron added a comment to T186602: 0xCFFFFFFF - APPLICATION_HUNG - 0xC0000005 STATUS_ACCESS_VIOLATION..

Wed, Nov 20, 8:24 AM · Arma 3
Makron added a comment to T186602: 0xCFFFFFFF - APPLICATION_HUNG - 0xC0000005 STATUS_ACCESS_VIOLATION..

Wed, Nov 20, 8:23 AM · Arma 3
Makron created T186602: 0xCFFFFFFF - APPLICATION_HUNG - 0xC0000005 STATUS_ACCESS_VIOLATION..
Wed, Nov 20, 8:22 AM · Arma 3
kju-PvPscene renamed T186601: [QoL] Change dark blue to other color in the diag capture UI to be the text be readable from [QoL] Change dark blue to other color in capture frame UI to be the text be readable to [QoL] Change dark blue to other color in the diag capture UI to be the text be readable.
Wed, Nov 20, 8:12 AM · Arma 3
kju-PvPscene created T186601: [QoL] Change dark blue to other color in the diag capture UI to be the text be readable.
Wed, Nov 20, 8:11 AM · Arma 3
Leopard20 added a comment to T186575: Arma 3 crashing all day today..

If you're using the perf branch, wait for the update or switch to stable.

Wed, Nov 20, 2:52 AM · Arma 3

Tue, Nov 19

mannie3 added a comment to T186575: Arma 3 crashing all day today..

I've just noticed a new graphics driver 566.14 from 12NOV. I have 566.03. Maybe that is the cause of the issues ??

Tue, Nov 19, 4:44 PM · Arma 3
mannie3 updated the task description for T186575: Arma 3 crashing all day today..
Tue, Nov 19, 4:39 PM · Arma 3
mannie3 updated the task description for T186575: Arma 3 crashing all day today..
Tue, Nov 19, 4:33 PM · Arma 3
mannie3 updated the task description for T186575: Arma 3 crashing all day today..
Tue, Nov 19, 4:33 PM · Arma 3
mannie3 created T186575: Arma 3 crashing all day today..
Tue, Nov 19, 4:29 PM · Arma 3
dedmen changed the status of T125049: Keybinding Display Issue from New to Feedback.

Fixed 2.20

Tue, Nov 19, 4:04 PM · Arma 3
kju-PvPscene created T186567: [Bug] -debug logs the context even if the sqf error is not shown due to being filter be the engine.
Tue, Nov 19, 12:21 PM · Arma 3
TRAGER renamed T182834: Clusters and UXO sound shaders issues from Cluster bombs use non separated explosion sounds for 'distance' range to Clusters and UXO sound shaders issues.
Tue, Nov 19, 11:18 AM · Arma 3
BIS_fnc_KK claimed T186558: [Bug] \A3\Functions_F\GUI\fn_liveFeedTerminate.sqf - Error Undefined behavior: waitUntil returned nil. True or false expected..
Tue, Nov 19, 10:00 AM · Arma 3
kju-PvPscene created T186558: [Bug] \A3\Functions_F\GUI\fn_liveFeedTerminate.sqf - Error Undefined behavior: waitUntil returned nil. True or false expected..
Tue, Nov 19, 8:33 AM · Arma 3
ZachSmith added a comment to T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.

So sad, still an unusable control with script controls...

Tue, Nov 19, 7:40 AM · Arma 3
Leopard20 added a comment to T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.

Official Arma Discord:
https://discord.com/invite/arma

Tue, Nov 19, 12:39 AM · Arma 3

Mon, Nov 18

mickeymen edited Steps To Reproduce on T186554: Update 2.18 broke "Set Mode" and "Set AI Mode" modules in the editor (+ repro mission).
Mon, Nov 18, 11:20 PM · Arma 3
mickeymen created T186554: Update 2.18 broke "Set Mode" and "Set AI Mode" modules in the editor (+ repro mission).
Mon, Nov 18, 11:16 PM · Arma 3
fragmeister57 added a comment to T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.

You may want to ask on the arma discord as reminder if your update was missed

Mon, Nov 18, 9:14 PM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

types from last week

Mon, Nov 18, 5:36 PM · Arma 3
Raven3.14 added a comment to T125049: Keybinding Display Issue.

F13, F14, and F15 now work, F16~F24 still work as keybinds, but display as "UNEXPECTED_KEY_ID"
Found that this is almost certainly related to missing DIK keycodes
These I believe are the missing DIK code and scancode lines, from "\a3\ui_f\hpp\definedikcodes.inc"
Reference I found for DIK codes: https://community.bistudio.com/wiki/DIK_KeyCodes

Mon, Nov 18, 4:37 PM · Arma 3
immediatesprix created T186539: Immediate 5.8 Sprix Platform Review-{IS Immediate 5.8 Sprix Legit}-The Secret Behind the Success of Immediate 5.8 Sprix in the Trading World ?.
Mon, Nov 18, 1:34 PM · Arma 3 Creator DLC - CSLA Iron Curtain
kju-PvPscene added a comment to T169217: Increased Map Detail When Zoomed Out.

agreed. especially for large terrains is seriously hampers the ability to navigate or plan as you have to zoom in a lot.

Mon, Nov 18, 10:19 AM · Arma 3
stefan9090 created T186529: Maritime.
Mon, Nov 18, 4:41 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Sun, Nov 17

BIS_fnc_KK changed the status of T155459: Units with insignia + unsupported uniform cause graphical issues with JIP from New to Feedback.
Sun, Nov 17, 6:55 PM · Arma 3
BIS_fnc_KK added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.

rev 152421

Sun, Nov 17, 6:55 PM · Arma 3
ThomasAngel added a comment to T185855: 2.18 update broke CT_BUTTON action attribute.

Sorry for the ambiguous repro steps and wrong code, I believe my intention was originally to use _this instead of this but I didn't catch the error because it currently doesn't work either way.

Sun, Nov 17, 5:57 PM · Arma 3
ZachSmith renamed T169217: Increased Map Detail When Zoomed Out from Show Roads on Map When Zoomed Out to Increased Map Detail When Zoomed Out.
Sun, Nov 17, 12:19 AM · Arma 3
ZachSmith added a comment to T169217: Increased Map Detail When Zoomed Out.

Will this ever be a possibility? Recently went into the Editor and was reminded of this difference. It would make the in-game map look substantially better than it does currently.

Sun, Nov 17, 12:14 AM · Arma 3

Sat, Nov 16

SergioNunes edited Steps To Reproduce on T186484: Functions Viewer not opening like before.
Sat, Nov 16, 11:29 PM · Arma 3
SergioNunes created T186484: Functions Viewer not opening like before.
Sat, Nov 16, 11:28 PM · Arma 3
kju-PvPscene added a comment to T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Sat, Nov 16, 4:28 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Sat, Nov 16, 4:22 PM · Arma 3
kju-PvPscene created T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Sat, Nov 16, 4:11 PM · Arma 3
RickJamesBitch added a comment to T179763: 40 series cards underperform without DLSS.
Sat, Nov 16, 2:38 PM · Arma 3
cr4qsh0t added a comment to T186421: MRCO optic inverted in view model.

Aren't both 1st and 3rd person views not using the same models? (Or maybe, does a model file contains both a 1st/3rd person models?)

Sat, Nov 16, 11:48 AM · Arma 3
doylcoube created T186460: BlockX Trade (Experience) A Detailed Review for Investors!.
Sat, Nov 16, 7:43 AM · Arma 3 Creator DLC - CSLA Iron Curtain
rohithsol added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
Sat, Nov 16, 7:29 AM · Arma 3
rohithsol added a comment to T185805: inventory/uniform bug.
Sat, Nov 16, 7:20 AM · Arma 3
rohithsol added a comment to T185903: Direct Connect from server browser does not work.
Sat, Nov 16, 7:16 AM · Arma 3
rohithsol added a comment to T186146: Script error in Contact campaign mission "Anomalous Phenomena".
Sat, Nov 16, 7:09 AM · Arma 3
rohithsol added a comment to T185806: Launcher error.
Sat, Nov 16, 7:05 AM · Arma 3
rohithsol added a comment to T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).
Sat, Nov 16, 6:59 AM · Arma 3
rohithsol added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Sat, Nov 16, 6:54 AM · Arma 3
BIS_fnc_KK claimed T186451: Grenade launcher ammo explode using Hand Grenade sounds instead of its own separate explosion sounds.
Sat, Nov 16, 12:35 AM · Arma 3

Fri, Nov 15

AdequatelyFaulty created T186455: Head movement up and down in M48A3 Patton tank.
Fri, Nov 15, 11:03 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

logEntities has class name and position (but no vehVarName either)

Fri, Nov 15, 8:32 PM · Arma 3
dedmen set Ref Ticket to AIII-56282 on T186037: Way for modlist html to choose between CDLC or CDLC compat. data.
Fri, Nov 15, 7:53 PM · Arma 3
dedmen added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

deleteVehicle has received a local check and should be fixed.
If there is a repro, I need a repro to see whats happening

Fri, Nov 15, 7:41 PM · Arma 3
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

I've updated documentation yesterday

Fri, Nov 15, 7:36 PM · Arma 3
dedmen added a comment to T185855: 2.18 update broke CT_BUTTON action attribute.

Oh I see the mistake.

Fri, Nov 15, 7:20 PM · Arma 3
kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

above is the output currently generated. some you can pinpoint, a few have class name, most only displayName or something obscure like "Turret"

Fri, Nov 15, 6:37 PM · Arma 3
kju-PvPscene added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.

you generate captures on the server and want to view them (but also do file capturing on the client - as said using #frame/#sframe resets diag_captureSlowFrame with continuousCounter

Fri, Nov 15, 6:35 PM · Arma 3
kju-PvPscene added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.

faulty parameters (type or number) for #captureSlowFrame

Fri, Nov 15, 6:34 PM · Arma 3
kju-PvPscene renamed T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame from [Features request] Chat response if faulty input was provided for #captureFrame/captureSlowFrame to [Features request] Chat response if faulty input was provided for #captureSlowFrame.
Fri, Nov 15, 6:33 PM · Arma 3
dedmen closed T186033: error (0x0000016A) and exit code 0x0000DEAD - as Resolved.

"the cloud file provider is not running"

Fri, Nov 15, 6:24 PM · Arma 3
dedmen closed T186143: ARMA 3 Bluild stable- 2.18.152302 as Resolved.
Fri, Nov 15, 6:20 PM · Arma 3
dedmen added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.

What is "faulty" input? Examples?

Fri, Nov 15, 6:20 PM · Arma 3
dedmen added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.

Why would you open the dialog, without capturing anything.
I don't see the usercase.

Fri, Nov 15, 6:19 PM · Arma 3
dedmen closed T186235: createVehicle first time cause massiv performance as Resolved.
Fri, Nov 15, 6:18 PM · Arma 3
dedmen closed T186248: Flickering or stuttering of playable characters, npcs and their equipment. as Resolved.

Should for now be fixed on profiling branch.

Fri, Nov 15, 6:16 PM · Arma 3
dedmen added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

Add class name and vehVarName (if assigned) to network objects

Fri, Nov 15, 6:15 PM · Arma 3
dedmen changed the status of T186396: arma3 Exit code: 0xC00000D STATUS_ILLEGAL_INSTRUCTION from New to Need More Info.

https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Fri, Nov 15, 6:14 PM · Arma 3
TRAGER created T186451: Grenade launcher ammo explode using Hand Grenade sounds instead of its own separate explosion sounds.
Fri, Nov 15, 6:13 PM · Arma 3
dedmen closed T186422: WERTYOZ as Resolved.

That's what you get for pirating

Fri, Nov 15, 6:12 PM · Arma 3
RickOShay added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

Thanks KK - excuse my ignorance in the context of BIS_fnc_setRain how do I reference the (presumably) first frame in the sequence of snowflake4_ca.paa?
[
"a3\data_f\rainnormal_ca.paa", rainDropTexture
1,
texDropCount
0.01, minRainDensity
15,
effectRadius
0.1, windCoef
2,
dropSpeed
0.5, rndSpeed
0.5,
rndDir
0.02, dropWidth
0.02,
dropHeight
[0.1, 0.1, 0.1, 1], dropColor
0.1,
lumSunFront
0.1, lumSunBack
5.5,
refractCoef
0.3, refractSaturation
true,
snow
false // dropColorStrong
] call BIS_fnc_setRain;

Fri, Nov 15, 3:00 PM · Arma 3
taniyaarora6969 added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
Fri, Nov 15, 1:33 PM · Arma 3
PiepMGI created T186434: Error at start.
Fri, Nov 15, 7:26 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Thu, Nov 14

WERTYOZ created T186422: WERTYOZ.
Thu, Nov 14, 7:42 PM · Arma 3
wojtek6 added a comment to T186421: MRCO optic inverted in view model.

The base of the optic seems to be inverted

Thu, Nov 14, 7:39 PM · Arma 3
wojtek6 created T186421: MRCO optic inverted in view model.
Thu, Nov 14, 7:35 PM · Arma 3
Leopard20 added a comment to T186370: Why cannot I play this game.

If v4 fails to install, try versions 4.5+ because they should be backward compatible with v4

Thu, Nov 14, 6:37 PM · Arma 3
BIS_fnc_KK closed T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow as Resolved.
Thu, Nov 14, 6:02 PM · Arma 3