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kawalec (Grzegorz)
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User Since
Apr 25 2023, 1:03 AM (87 w, 6 d)

Recent Activity

Fri, Dec 27

kawalec added a comment to T185982: Problems with gunfire and explosions inside buildings.

@Laxemann
1.2 u[date changed the soundscape completely. Before that I don't remember having this issues. Now it's quite common bug when sound stays "behind" you. It happens 3 out of 10 times after using Transport request.

Fri, Dec 27, 5:00 PM · Arma Reforger

Wed, Dec 25

kawalec added a comment to T187663: "Talk over long-radio" keybind cycles radio instead.

Good idea and I wish we had old system on PC back - 2x Caps makes radio open.

Wed, Dec 25, 7:46 PM · Arma Reforger
kawalec added a comment to T177759: [Feature request: Conflict] Remove structures/roadblocks action..

Good idea.

Wed, Dec 25, 5:12 PM · Arma Reforger

Tue, Dec 24

kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@byNautiic
Promising-ish:

Tue, Dec 24, 4:12 PM · Arma Reforger
kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@byNautiic
Official Arma discord channel, reforger_discussion

Tue, Dec 24, 3:42 PM · Arma Reforger
kawalec added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

@sashabyson
"You seem to be confident in how casual players will act after just saying we cannot see how they would react to these changes." - I assume that you've played long enough to see how less experienced players react to new or changed mechanics.
"spawning on a point that is being captured is a gamey mechanic that feels bad for both teams (staring at command/radio relay tents waiting to blast players as they respawn and vice versa is not good gameplay" - so don't do it, because it is indeed shitty behaviour. Imagine that you've spent some time resupplying and building a nice base, and your team loses it, because nobody goes to defend it. And if this base is Andre's Beacon, it seems unimportant until you control Entre-Deux. I am certain that you know what I mean.
"It seems like you want to argue for the sake of argument" - projections FTW!
Anyway, we have different point of view, that's why I've made this ticket and I will be trying to convince people that it's not a good idea, because I have enough experience to predict its consequences.

Tue, Dec 24, 2:58 PM · Arma Reforger
kawalec added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

@sashabyson
Casual players will not travel to attacked base. Now you can always ask people to spawn on such base. After introduction of the new mechanics, you will have to transport them there EVERY time. Spawned AIs is not enough to defend the base, we all know that. Thus capturing bases will be much easier and rounds will be unbearably short.

Tue, Dec 24, 1:14 PM · Arma Reforger
kawalec added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

@sashabyson
I don't know how you draw that conclusion: "trying to predict how you are going to win every game?" It's not first nor last time people here are using personal arguments.
People are not using basing mechanics at all. They are transforming the game into mindless FPS shooter. Introducing this new mechanics will make that problem even bigger. 1.3 is in Experimental only, so casual players (huge majority) cannot test it, so you cannot see how they behave. Join any Vanilla community crossplay server. You'll understand what I mean.
Why not wait? Because there were already couple of mechanics that were introduced and then removed. This one presents as such.

Tue, Dec 24, 12:01 PM · Arma Reforger
kawalec added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

@sashabyson
Achievements are quite interesting indicator of players' engagement in the game.
Trucker Joe - 5000 supplies delivered per round in Confilct (no matter if official or community) only 0,4%
Major promotion - 1,3%
So only 30% of people ranking to Major delivered 5000 supplies.
Another interesting one is percentage of people who destroyed 25 vehicle in total - 0,9.
Why all of sudden people would start using new, fairy demanding mechanics that requires a lot of additional actions only to risk being killed? Especially that they can just go to the NEAREST base where enemy is? Or put MHQ around Montignac.
Just answer that question as if you had 50 or 100 hours in the game. Not 1, 2 or 3 thousands.

Tue, Dec 24, 10:45 AM · Arma Reforger
kawalec added a comment to T187621: [Experimental] Large text size on join notification.

So you put it here so every troll can use it?
For such things use private bug report.

Tue, Dec 24, 8:20 AM · Arma Reforger

Mon, Dec 23

kawalec added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

I am afraid that you will be dearly disappointed by this. We look at the game through eyes of experienced players. People will still count on someone to go and defend the base. It's the same as with supplies. Everybody needs them, but only few bring them, yet on platoon channel there's constant "We need supplies at..." "Let somebody resupply ..."
I will repeat, for the last 10 days Reforger had influx of 50000 new players. If vanilla conflict will be too hard for them, they will force-casualise the game. In 128-player server, there will be very small group of players actually defending bases. Rest will fight at Montignac and rounds will last 30-40 minutes.
I wish I was wrong, but reality speaks for itself.

Mon, Dec 23, 12:08 PM · Arma Reforger
kawalec added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

@Technicolourmatador
Even know, when defending base is so easy, very few people spawn on attacked bases.
90% of players don't like driving, don't care about driving, don't know how to do it. So they don't drive to attacked bases.
99,99% of players love flying and can't do it.
So if you sum this up, for most player it will change the game into 30-minute long fight with AI and then loosing/wining without even experiencing any highlight of Conflict.
Why? Because a team of 2-4 people with Willys can drive around every enemy base and capture one by one. Not to mention heli.
In the first week over 50000 copies of PS version were sold. It marks a huge change for Reforger and Arma franchise. We're just stepping out of dark burrow of very niche game into the wast world of casual players.
Such mechanics as this new one may be too hardcore for them. They will still be playing the game, but they will be purposefully omitting it's core features. Exactly as it happens now with supplies, spawning AIs, making self-defensive layouts of bases, using radio spawns, proper communication etc.
I can manage with any new mechanics, you can also and many other more experienced players. But I'm worried that such changes may slowly kill the idea of Conflict.

Mon, Dec 23, 3:18 AM · Arma Reforger

Sun, Dec 22

kawalec added a comment to T187566: Feature: Enemy voice name tag visibility should be able to be turned off as an optional player setting..

Yes, it should be.

Sun, Dec 22, 7:21 PM · Arma Reforger

Mon, Dec 16

kawalec added a comment to T187370: [Experimental] Erroneous Mortar Ballistic Table Values.

I could not reproduce it. Tried two times in GM. I have only the correct ones.

Mon, Dec 16, 7:03 PM · Arma Reforger
kawalec added a comment to T178913: [1.0.0.95] Server kicks with reason "STALLED".

@LouMontana
Some mild profanities would be acceptable, but all his posts were unreadable.
I don't have problem with cursing, but it's definitely not the place for that. Despite I did it here couple of times, but it was nothing compared to this individual.

Mon, Dec 16, 5:42 PM · Arma Reforger
kawalec added a comment to T178913: [1.0.0.95] Server kicks with reason "STALLED".

@LouMontana
Could you please remove all posts with this guy's profanities as well?

Mon, Dec 16, 5:11 PM · Arma Reforger

Sun, Dec 15

kawalec added a comment to T187338: Friend can't join game in Experimental branch.

Go to game Settings/Gameplay and find this:

Sun, Dec 15, 11:47 PM · Arma Reforger
kawalec created T187299: Experimental. Mortars, ranks and AIs.
Sun, Dec 15, 5:44 AM · Arma Reforger
kawalec created T187294: Experimental. Base under attack=no spawn for defenders.
Sun, Dec 15, 3:42 AM · Arma Reforger
kawalec updated the task description for T187293: Experimental. Bloody aura on the screen not disappearing after healing.
Sun, Dec 15, 3:35 AM · Arma Reforger
kawalec created T187293: Experimental. Bloody aura on the screen not disappearing after healing.
Sun, Dec 15, 3:35 AM · Arma Reforger

Sat, Dec 14

kawalec added a comment to T186697: Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'.

OK. I am trying to help you. I already helped some people with this problem. They had additional addons folder somewhere on their hard drives. In this folder they had partially downloaded mods which caused problems.
So if you're certain, that you removed it all - OK. but remember that reinstalling the game (unless you somehow made a clear install with clearing registry and EVERY file) does not solve this.

Sat, Dec 14, 10:04 PM · Arma Reforger
kawalec added a comment to T187233: [1.2.1.169] (Conflict) Unable to place as max budget has been reached.

Yep, it happens sometimes. Not always, it's random, but it happens.

Sat, Dec 14, 9:19 PM · Arma Reforger
kawalec added a comment to T186697: Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'.

So now check default installation folder for mods:
C:\Users\[your user name]\Documents\My Games\ArmaReforger\addons
Sometimes after changing default directory, then changing it back to default, Reforger stores some mods in that default location.
Your problem is clearly with some modded content. It happens after the updates, because mods are not updated yet.

Sat, Dec 14, 7:51 PM · Arma Reforger
kawalec added a comment to T186697: Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'.

Make a screenshot of your mod manager. It should look like this:

Sat, Dec 14, 7:24 PM · Arma Reforger
kawalec added a comment to T186697: Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'.

In the log file you've attached there are 48 mods loading with the game.
Delete mods from "addons" directory on your hard-drive, wherever you have them and probably the problem will go away.

Sat, Dec 14, 4:33 PM · Arma Reforger
kawalec updated the task description for T187265: Experimental. Ragdolling trees.
Sat, Dec 14, 9:17 AM · Arma Reforger
kawalec updated the task description for T187265: Experimental. Ragdolling trees.
Sat, Dec 14, 9:05 AM · Arma Reforger
kawalec created T187265: Experimental. Ragdolling trees.
Sat, Dec 14, 9:04 AM · Arma Reforger
kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

Yes it is like that in A3.
I also don't like many changes BI is making in every update. Some of those changes are for the changes' sake only - look at 1.3 on Experimental.

Sat, Dec 14, 8:18 AM · Arma Reforger
kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

OK. I though that after the update you have a problem with switching optics in general.
And yes, now it's not possible to change it when not aiming.
It makes sense, it's more realistic. IRL you need to aim to choose between looking through irons sights or optics.

Sat, Dec 14, 7:39 AM · Arma Reforger
kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

Try LALT+NUM7 or LCTRL+NUM7. Just to be sure it's not assigned anywhere else. And assign it temporarily to any mouse key, so you will be sure that keys are pressed simultaneously.
For me it works like that:
https://www.youtube.com/watch?v=NA4rggDCQcE

Sat, Dec 14, 7:25 AM · Arma Reforger
kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

@Ponezun
Paste a screenshot of your key bindings here, please.

Sat, Dec 14, 6:57 AM · Arma Reforger

Fri, Dec 13

kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

OK. Look at the screenshot below. I assigned my "Switch weapon optics" to M5 (mouse button number 5). And I am sure that it's the only key bindings for this button. It is possible that the same combination of keys you are using at the moment for "Switch weapon optics" is used by some other action. So assign some unique combination like LALT+LCTRL+LSHIFT+9 to "Switch weapon optics" and see if it works. If it does, it means you had the same keys binded with different actions. If id doesn't work, problem may be elsewhere.

Fri, Dec 13, 4:49 PM · Arma Reforger
kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

So there is the same key/key combination assigned to two different actions. Check it all.

Fri, Dec 13, 4:22 AM · Arma Reforger

Thu, Dec 12

kawalec added a comment to T181137: Arma Reforger Texture Detail Graphics Exploit.

And it's still not fixed in 12th December update.

Thu, Dec 12, 8:56 PM · Arma Reforger
kawalec added a comment to T187199: Can't switch weapon sights while not aiming.

Check the key bindings, there are some changes, so maybe that's the cause. For me it works exactly as previously.

Thu, Dec 12, 6:53 PM · Arma Reforger

Wed, Dec 11

kawalec added a comment to T187149: Frequent Crashing when on servers..

https://forums.bohemia.net/forums/topic/284099-access-violation-illegal-read/

Wed, Dec 11, 3:21 AM · Arma Reforger

Sun, Dec 8

kawalec added a comment to T184807: GPU Hangs Crashing every 10 minutes and sometimes right off the rip when I join a server..

@KingCurls
I am trying to help you.
Try solving your hardware mess first and then complain.
If rolling back to a legit, official, older display driver made things worse for you, you should ask some adult for help with your computer.

Sun, Dec 8, 1:32 AM · Arma Reforger

Wed, Dec 4

kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

This problem absolutely can be fixed by making the increment/decrement changes happen inside a transaction.

Wed, Dec 4, 6:24 PM · Arma Reforger
kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@BigAsTTees
Even if it will be impossible to place supplies on the ground, you could still duplicate them, simply by using vehicles as a point of transfer.
Supplies can be duplicated only when game lags.
I understand that it's almost impossible to fix lagging in online gaming. So BI could just by-pass the problem by introducing cool down time while supplies are being transferred.

Wed, Dec 4, 5:45 PM · Arma Reforger

Tue, Dec 3

kawalec added a comment to T184134: Armory exploit.

This "feature" spoils the game completely. If one player who sneaks into the base can deplete 7000-8000 supplies to zero in 15-20 seconds, the whole supply system doesn't make sense.
Nowadays more "players" know about this, let call a spade a spade, glitch, it breaks tactics of Conflict completely. That glitch causes that it doesn't matter how big and well supplied the base is, because any base can be now devoid of supplies faster that anyone can spawn there.
If it's as designed, design is wrong.
Change it on Official servers, please.

Tue, Dec 3, 1:24 AM · Arma Reforger

Mon, Dec 2

kawalec added a comment to T186895: Constant crashes.

NULL_CLASS_PTR_READ_c0000005_nvwgf2umx.dll
It's the cause of your crashes. Generally it's a part of graphic driver. Lately there was a new update of Nvidia drivers (you have RTX 4070 Super) The last known driver that runs without any problems is
Try rolling back to 555.85 version of drivers using this official Nvidia page:
https://www.nvidia.com/en-us/drivers/details/224750/

Mon, Dec 2, 4:55 PM · Arma Reforger
kawalec added a comment to T186895: Constant crashes.

Could you try to delete mods from your add-ons directory?

Mon, Dec 2, 4:42 PM · Arma Reforger
kawalec added a comment to T186895: Constant crashes.

Start the game, go to Mod Manager and disable all mods. Try joining any official server. If the game won't crash, one of mods may be the problem.

Mon, Dec 2, 12:03 AM · Arma Reforger

Nov 29 2024

kawalec edited Steps To Reproduce on T186853: Drag and drop on supplies doesn't work.
Nov 29 2024, 3:14 PM · Arma Reforger Xbox
kawalec created T186853: Drag and drop on supplies doesn't work.
Nov 29 2024, 3:14 PM · Arma Reforger Xbox

Nov 26 2024

kawalec added a comment to T186791: Invincible AI in official conflict servers.

Try recording a video and attach log files from the session when it happened.

Nov 26 2024, 11:54 PM · Arma Reforger
kawalec added a comment to T186790: Vote kick abuse.

Vote-kick system should not be anonymous. And there should be a simple menu of choice to chose a reason for voting. Menu could contain reasons like: TK, trolling, verbal abuse/obscenities. If someone would make a false accusation and vote-kicked player could prove it by providing a video/picture evidence, then false accuser could be punished/banned.

Nov 26 2024, 11:53 PM · Arma Reforger

Nov 25 2024

kawalec added a comment to T186627: That's what supply glitichin leads to.

@Technicolourmatador
👍

Nov 25 2024, 9:22 PM · Arma Reforger

Nov 24 2024

kawalec added a comment to T186670: Stuck when two people try to get in same seat.

Yep, it happen almost every time when two players are trying to get to the same vehicle seat simultaneously.

Nov 24 2024, 2:52 AM · Arma Reforger

Nov 21 2024

kawalec created T186627: That's what supply glitichin leads to.
Nov 21 2024, 1:04 AM · Arma Reforger

Nov 19 2024

kawalec added a comment to T186368: Constant GPU hangs error - fix it please..

@Geez
It's not resolved - it's temporary by-pass of a serious problem. Please fix it on your end.

Nov 19 2024, 1:33 AM · Arma Reforger

Nov 16 2024

kawalec added a comment to T183375: Arma Reforger crash: Exception GPU hangs!.

Looks like rolling back to older Nvidia driver - 555.85 fixes "GPU hangs" error.

Nov 16 2024, 1:38 AM · Arma Reforger
kawalec added a comment to T184807: GPU Hangs Crashing every 10 minutes and sometimes right off the rip when I join a server..

@Gomo
Looks like rolling back to older Nvidia driver - 555.85 fixes "GPU hangs" error.

Nov 16 2024, 1:38 AM · Arma Reforger
kawalec updated subscribers of T186368: Constant GPU hangs error - fix it please..

@Geez
Looks like rolling back to older Nvidia driver - 555.85 fixes "GPU hangs" error.

Nov 16 2024, 1:36 AM · Arma Reforger

Nov 13 2024

kawalec added a comment to T182456: Proximity chat issue.

@Geez
It's been 5 months. Proxy chat is still broken as it was. Is Bohemia even planning to fix it?

Nov 13 2024, 3:44 AM · Arma Reforger
kawalec created T186368: Constant GPU hangs error - fix it please..
Nov 13 2024, 2:56 AM · Arma Reforger

Nov 11 2024

kawalec added a comment to T186260: Vehicles starting up after player exits.

Yes, that glitch happens every time player exits the vehicle from driver's side.
If player changes seat to passenger side and then exits, engine stays off.

Nov 11 2024, 3:27 AM · Arma Reforger
kawalec added a comment to T186308: I cannot connect at all..

@rondosprey5
https://www.reddit.com/r/dayz/comments/5izun1/battleye_blocked_loading_of_file/
https://steamcommunity.com/sharedfiles/filedetails/?id=2436176644
https://steamcommunity.com/app/555440/discussions/0/1640912849399095960/

Nov 11 2024, 3:24 AM · Arma Reforger

Oct 29 2024

kawalec updated the task description for T185971: How can you mark AI commanding as "completed" in the roadmap when this happens constantly?!?.
Oct 29 2024, 11:37 PM · Arma Reforger
kawalec created T185971: How can you mark AI commanding as "completed" in the roadmap when this happens constantly?!?.
Oct 29 2024, 11:32 PM · Arma Reforger

Oct 23 2024

kawalec added a comment to T185729: Não sei como resolver..

@IGOR_F
Try this. Most of the times it works.
Shut down Reforger and Steam.
Go to the directory where Steam stores game files and find "Battleye" folder (for example: C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\battleye). There's "Uninstall_BattlEye.bat" file. Run it and DO NOT do anything else.
Now just start Reforger. Battleye will be installed automatically when the game is being loaded.

Oct 23 2024, 11:52 PM · Arma Reforger

Oct 22 2024

kawalec created T185721: Antenna array - content request.
Oct 22 2024, 11:15 PM · Arma Reforger

Oct 17 2024

kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@Yamachinu
I am checking Experimental and so far it look like supply glitch is fixed. We'll see how effective the fix is when it comes to Vanilla and more people.
Many of those problems, including:

  • choppers, cars and trucks surviving multiple rocket hits,
  • players invulnerable to bullets,
  • duplicating supplies

are caused by desync and lag.
Until those two issues are fixed, there will be no real fix, but only by-basses.

Oct 17 2024, 12:06 AM · Arma Reforger

Oct 13 2024

kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

11 months!!!
Bohemia WTF?

Oct 13 2024, 5:39 PM · Arma Reforger

Sep 24 2024

kawalec added a comment to T184281: Battleye Client not responding.

I need to ask again, have you used that "Uninstall_BattlEye.bat"?
On BE official FAQ it says:
"Client not responding
This can happen if the server’s or your connection times out for quite a while or breaks up completely. A common solution is to update your modem/router’s firmware. Also, make sure that you aren’t running “Cucusoft Net Guard” which is incompatible with BE. Other than that, please ensure that there are no problems with your internet connection (you might want to contact your ISP)."

Sep 24 2024, 9:28 PM · Arma Reforger

Sep 23 2024

kawalec added a comment to T184807: GPU Hangs Crashing every 10 minutes and sometimes right off the rip when I join a server..

OK. Stress-test your GPU using Furmark and some temperature monitoring program (for example GPU-Z).
If it won't crash when under load, one of the mods may be a problem.

Sep 23 2024, 12:58 AM · Arma Reforger

Sep 22 2024

kawalec added a comment to T184807: GPU Hangs Crashing every 10 minutes and sometimes right off the rip when I join a server..

Does the same thing happen with vanilla/unmodded game?

Sep 22 2024, 9:57 PM · Arma Reforger

Sep 21 2024

kawalec added a comment to T184281: Battleye Client not responding.

Try turning off Windows 10 core isolation.
It's a safety feature, but if you're not using your PC as an important network terminal for even more important global company or some three-letter agency, it won't do any harm.
If you're using your PC as an important network terminal for even more important global company or some three-letter agency and you install online games there, your supervisor should be tried, convicted and shot on site immediately :)

Sep 21 2024, 7:45 PM · Arma Reforger

Sep 17 2024

kawalec added a comment to T181319: Glitchy construction.

Bohemia, WTF? You haven't even reviewed this bug. It literally make the game unplayable. And it happens randomly to everyone.

Sep 17 2024, 9:40 PM · Arma Reforger
kawalec added a comment to T179362: Shovel keeps getting unequipped while building base support structures. (Conflict) (Experimental).

This bug is present in vanilla since a year or so!
When will you finally fix it?!?

Sep 17 2024, 9:37 PM · Arma Reforger

Sep 8 2024

kawalec added a comment to T184315: Add queuing to join server function.

It is already added in Experimental.

Sep 8 2024, 5:49 PM · Arma Reforger
kawalec added a comment to T184281: Battleye Client not responding.

Exit Steam completely.
Go to [your drive letter]:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\battleye and run "Uninstall_BattlEye.bat" It will uninstall BattlEye. Then just run the gama via Steam and BE will install itself properly.

Sep 8 2024, 12:45 PM · Arma Reforger

Sep 5 2024

kawalec created T184239: Experimental. Radio cycle.
Sep 5 2024, 9:08 PM · Arma Reforger
kawalec renamed T184238: Experimental. Flashlight colour filters from Flashlight colour filters to Experimental. Flashlight colour filters.
Sep 5 2024, 9:02 PM · Arma Reforger
kawalec created T184238: Experimental. Flashlight colour filters.
Sep 5 2024, 9:00 PM · Arma Reforger

Sep 1 2024

kawalec added a comment to T184057: (Feature) Spawning with a custom gear timer.

@Yamachinu
All true, but rank-dependent loadouts will require a complete revamp of ranking system. ATM you rank up faster when capturing empty bases (on servers with no AIs) or killing AIs than when building and resupplying.
Building stuff and doing supply runs should make ranking up 3x faster than capturing or killing.

Sep 1 2024, 6:12 PM · Arma Reforger

Aug 28 2024

kawalec created T184040: Deployed radio glitch.
Aug 28 2024, 1:17 AM · Arma Reforger

Aug 26 2024

kawalec added a comment to T183921: Huey armour values way to high.

@falcon91

You guys need to quit adding stuff and fix the current issues. Players really should just start invoicing you guys at an hourly rate for the testing we do.

Aug 26 2024, 6:33 PM · Arma Reforger
kawalec added a comment to T183921: Huey armour values way to high.

It's a desync. It happens all the time both with UH-60s and Mi8s.
It's the same problem as with vehicle occupants surviving heavy fire from M60 with AP rounds.
This kind of problems were reported around June 2023 when server authoritative vehicles were introduced: https://reforger.armaplatform.com/news/server-authoritative-vehicles
Since then this problem just exists and probably won't be solved until BIS fixes their net protocol.

Aug 26 2024, 5:11 PM · Arma Reforger

Aug 25 2024

kawalec updated the task description for T183980: Server cannot be removed from favourites server list.
Aug 25 2024, 8:31 PM · Arma Reforger
kawalec created T183980: Server cannot be removed from favourites server list.
Aug 25 2024, 8:31 PM · Arma Reforger

Aug 18 2024

kawalec added a comment to T183706: Engine Initilization Error on startup.

Have you tried running Reforger Experimental?

Aug 18 2024, 2:04 AM · Arma Reforger

Aug 17 2024

kawalec added a comment to T183706: Engine Initilization Error on startup.

OK.

Aug 17 2024, 6:52 PM · Arma Reforger
kawalec added a comment to T183706: Engine Initilization Error on startup.

"Before" like in when Reforger worked normally or in some other time?
Just in case, I'd stress-tested GPU now, to be sure.
If you have the opportunity to test some other GPU, it would also be wise to do. Just to eliminate hardware/driver problems.

Aug 17 2024, 12:27 PM · Arma Reforger
kawalec added a comment to T183706: Engine Initilization Error on startup.

Try verifying game files in Steam.
And run some GPU stress tests (FurMark or anything similar) along with GPU-Z temperature sensors monitoring.

Aug 17 2024, 3:00 AM · Arma Reforger
kawalec added a comment to T183706: Engine Initilization Error on startup.

Was there any AMD GPUs driver update recently?

Aug 17 2024, 2:19 AM · Arma Reforger

Aug 9 2024

kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

It is a huge problem now. And probably this glitch may be used to crash the game. Please take a look at this log file.

Aug 9 2024, 1:13 AM · Arma Reforger

Aug 8 2024

kawalec added a comment to T183355: Place on the road where cars are flipped.

It does not happen with 0 ping (Game Master, server hosted locally). There must be some latency between client and a server. Please, try it on any of the official servers as a regular player.

Aug 8 2024, 7:17 PM · Arma Reforger

Aug 4 2024

kawalec created T183355: Place on the road where cars are flipped.
Aug 4 2024, 1:37 AM · Arma Reforger
kawalec added a comment to T182417: Falling through map and swimming below terrain after vehicle crash.

The error is still present in 1.2.0.102
https://www.youtube.com/watch?v=lFs5e0yHIaw

Aug 4 2024, 1:27 AM · Arma Reforger

Aug 3 2024

kawalec added a comment to T181137: Arma Reforger Texture Detail Graphics Exploit.

It is still present in 1.2.0.102
https://www.youtube.com/watch?v=4o_lirXqXyw

Aug 3 2024, 4:13 AM · Arma Reforger

Jul 29 2024

kawalec added a comment to T183231: Arma Reforger crashing.

Okay i will try to do that but i have a question before i do so, there have been limits set in bios by the company that built the PC for it to run smooth and without overheating like it did before because the CPU is unlocked by default trying to push max power even tho the cooling system cant handle this much power, wont it remove those settings from bios ? can i proceed to bios update without worrying about anything ?

Jul 29 2024, 9:07 PM · Arma Reforger
kawalec added a comment to T183231: Arma Reforger crashing.

@Coe
What I can see from crash.log your problem may be related to that Intel CPUs issue. Update you BIOS to the newest available.
If you've never done it, follow the MB manufacturer's instructions or ask someone with experience to do it.
You could also try joining: https://discord.com/invite/qUfWhpz and finding me there - my name is Grzegorz. I don't want to spam here anymore.

Jul 29 2024, 8:47 PM · Arma Reforger
kawalec added a comment to T183231: Arma Reforger crashing.

@Coe
Click this to upload all log files here:

Jul 29 2024, 8:24 PM · Arma Reforger
kawalec added a comment to T183231: Arma Reforger crashing.

It may be Intel 14th gen CPU problem. Google it.
It may be Core isolation's Memory integrity feature: https://www.windowscentral.com/software-apps/windows-11/how-to-enable-core-isolations-memory-integrity-feature-on-windows-11
It may be memory problem, test it using: https://www.memtest86.com/
Before doing anything update you BIOS and all other drivers, turn off any overclocking and tweaking software.

Jul 29 2024, 7:40 PM · Arma Reforger
kawalec added a comment to T183227: [1.2.0.98] "thirdPersonView" server configuration feature request the same way as Arma 3.

There should be an option" Disable 3rd person view automatically when there are enemies nearby". Both with infantry and vehicles.

Jul 29 2024, 5:35 PM · Arma Reforger

Jul 27 2024

kawalec added a comment to T183133: Constant Timeout errors.

@nookly
I don't know. My RAM is pristine, no errors.
Yesterday I've verified game files in Steam and today I have zero timeouts. I also uninstalled and reinstalled BattlEye. It may be a coincidence. I have no tools to verify this.

Jul 27 2024, 2:57 AM · Arma Reforger

Jul 26 2024

kawalec added a comment to T182956: it no workz.
Jul 26 2024, 6:42 PM · Arma Reforger