1.2.0.124 stable and 1.1.2.127 experimental
No
Turn off vehicle and exit. Can wait for close door or run off immediately. Vehicles will start up and run on its own.
1.2.0.124 stable and 1.1.2.127 experimental
No
Turn off vehicle and exit. Can wait for close door or run off immediately. Vehicles will start up and run on its own.
This is only if key bind for player forward movement and vehicle acceleration are the same key (W by default if I'm not mistaken)
Turn off vehicle. Hit key to get out (X by default). Move away from vehicle as fast as you can (W by default).
If player does this at any time during the get out animation, the vehicle registers this as acceleration and starts back up. Even when player waits till they think animation is complete it can still happen, but less likely.
No programmer, but maybe make it so once the get out animation starts, any key input is no longer detected as vehicle input.
Yes, that glitch happens every time player exits the vehicle from driver's side.
If player changes seat to passenger side and then exits, engine stays off.
I'm familiar with this bug, but it doesn't happen in MP, so it might be related to vehicle authority.
Happens in MP for us. I had a video posted to show but I guess it got removed. That was a MP game we recorded.