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BACKEND SERVER - uncouple!!!
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Description

Please provide the following when creating the Ticket:

Uncouple the backend server so if the backend server get´s ddos attacked only the server list goes down and not every single individual server
at this point we the players do not care how you solve it but your current plan of action is not working we are unable to play since days.

Game Version number:
Modded?: (Yes/No)
If modded, please list the mods:

Issue Description:

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Please include reproduction steps here!!!!

Uncouple the backend server so if the backend server get´s ddos attacked only the server list goes down and not every single individual server
at this point we the players do not care how you solve it but your current plan of action is not working we are unable to play since days.

Event Timeline

Napster created this task.Sat, Feb 1, 7:45 PM
Exe added a subscriber: Exe.Sat, Feb 1, 7:53 PM

Get your Shit done, Bohemia. I want to play.

Guys, this is unacceptable to not solve such problem since first "attack". Or maybe it's just server infrastructure not capable of handling such a big player count?

For the first 5 days ZERO issues connecting to servers official or modded, now I just get disconnected during the loading phase. What exactly is the hold up on fixing these issues?

StevieB added a subscriber: StevieB.Sat, Feb 1, 8:50 PM
This comment was removed by LouMontana.
This comment was removed by LouMontana.

Can we have distributed independent modular system pwetty pwease?
So if something goes kaput, everything else still work?
PWEASE?

Arma 3 Server:

Up since 2013

Arma Reforger Server:

BACKEND   (E): Curl error=Timeout was reached
BACKEND   (E): Http Error (TIMEOUT)
ENGINE    (E): Unable to initialize the game
ENGINE       : Game destroyed.

maybe federated region-based backend to reduce collateral damage?

maybe federated region-based backend to reduce collateral damage?

No, only detaching server from backend:

Can't connect to backend on start? Then just delay listing in server browser until it can connect and not stopping server, WE CAN CONNECT DIRECTLY BY IP:PORT!
Can't connect to workshop? Then just continue to work using local mods, WE ALREADY HAVE SERVER CHECK FOR ADDONS INTEGRITY.
Can't send Heartbeat? IGNORE! DON'T SHUTDOWN ENTIRE SERVER WITH 100 PLAYERS!

Geez changed the task status from New to Assigned.Mon, Feb 3, 12:18 PM