Hello Jaziel.
Please make sure to send it through the crash reporter when the window pops up.
Thank you.
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Hello everyone.
We have tested this extensively but we are unable to reproduce the issue on our end.
Regards,
Geez
Hello XENASTATUS.
Did you always experience this issue or is this a recent problem? And do you have option to try on a different network so we can rule out issues with your network? Thank you
Thank you for the report.
This is a known issue that has been reported previously and it is scheduled for a fix.
Regards,
Geez
Hello Dhonjoe.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Amazing map! Changing hues indicate major elevation changes. How do the green patches relate to the topography—valleys or lower elevations with distinct vegetation? That winding line—river or road? It shows the landscape.
Hello Diddi.
Since the experimnental version works.
Can you try to disable Steam cloud sync, then go into your documents, delete the contents of your DAYZ folder in Documents and then copy contents of DAYZ EXP folder in documents into the DAYZ folder in documents and try to launch the game?
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
banned thank you
Will you answer something?
Any updates on this ?
Yesterday
It seems to happen when the base radius captures supplies nearby.
The bug is not reproducible
Fixed: Fixed the headlook camera for the turnout state in the LAV-25
@niloypal you forgot the spam link buddy
New Upload, same issue!
It doesn't need testing you nerd I just tested it.
It's a very casual experience. The amount of cars really negates a lot of survival aspects and what makes DayZ, Dayz. It also makes the map feel a lot smaller. I've been testing the server a lot and it's a more of a PvP spam fest than a survival experience. I'm sure there'll be many community servers like this one. I don't think it should be an official dayz experience. I doubt devs want it either.
In T191695#2806253, @etwas wrote:Of course "it's only my opinion". It's as much worth as yours, sorry.
If people are tired of long progression, they play the wrong game or miss out on community servers. The game should't suddenly change in a drastic way, even if it's just one official server with whatever special setup. What's next? Traders and no stamina on official, because.... it's so popular?
In T191820#2806350, @801vax wrote:It was like that for ages. So if you found bandana, strilize it and use silent bandaging.
Can you show this problem in screenshots?
Issue is fixed.
its actually unusable
It was like that for ages. So if you found bandana, strilize it and use silent bandaging.
You are like the best beta tester in the world by now. You find the issues, you provide the solutions and you charge nothing for all that work.
Sat, May 10
I'm not sure why my fellow commenters think this is a feature request.
Giving the game, a platform, only 25 gig is an issue, given the fact that most servers require a serious amount of storage to even play.
What is the technical reason for the 25gig limit?
100 gig is not the solution, thats a hot fix. Get rid of the limit or set it to some high number. Let users decide on how many mods they want or need.
I don't want to play Arma Reforger in vanilla mode. I want the real sh*t, like blue f***ing tape around my arm!
In T189923#2806118, @nachoooo wrote:In T189923#2806100, @ad.HD wrote:DFW-4-2C-18, 09.05 2025 19:27:23
Unhandled exceptionProgram: C:\Users\Administrator\Desktop\OmegaManager\servers\Beg4MercyCherna\DayZServer_x64.exe
Reason: Access violation. Illegal read by 0x7ff7694fbfb0 at 0x8Class: 'A6_MK12'
Entity id:3055486Function: 'SaveCurrentFSMState'
Stack trace:
WeaponFSMmodfix/Scripts/4_world/entities\firearms\weapon_base.c:7In T189923#2804591, @nachoooo wrote:Is it only the A6_AK104 that you're seeing this issue with? Do you see any other guns listed? Its possible the A6_AK104 could be missing an FSM transition or memory point in the model
I uploaded a new version yesterday, try that one. It has more error checks in it. I had a look at the A6 weapon mod, its very complex and it changes a lot of hard coded values on the fly via config. I personally wouldn't use A6_Gunplay mod, the other A6 weapon mods should work fine without it, if you're using it only to disable weapon damage, theres other more stable mods for that.
Of course "it's only my opinion". It's as much worth as yours, sorry.