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[Feature Request] vehicle/lightpoint/lightreflector simulation rate
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Description

Being able to adjust the simulation rate of objects or light points/light reflectors would be useful, especially for lightpoints/lightreflectors, because attaching them to players looks very janky in multiplayer.

objects via a CfgVehicles class that contains a lightpoint/lightreflector, are more frequently updated than lightpoints/lightreflectors which are created by script and are only updated 15 times per second.

video:
https://youtu.be/Rh4DAi6CY0s

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Paradox123 updated the task description. (Show Details)May 10 2025, 9:28 PM
This comment was removed by LouMontana.