I'm not saying give us debug symbols, I'm saying help us waste less time finding out what we did wrong, since there is 0 hope of the game's stability ever increasing. At least you could help us avoid getting blown up in this minefield of a game.
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Yesterday
At the time of version 1.3.0.48 the interface has been partially changed and will most likely not be reorganized in the future. You can close the ticket due to its irrelevance. Thank you for your work.
As of version 1.3.0.48 this problem is gone. You can close the ticket, the problem is solved. Thank you for your work.
Fri, Jul 11
This has been happening to me on the vanilla official conflict servers
For those on Windows: Just wanted to reiterate that downgrading from Windows 11 24H2 to 23H2 has resolved all stuttering issues for me.
Hello GorgorB.
Since you are running a lot of modded content, can you please confirm that this occurs in vanilla version with no mods as well? We have had reports of this happening in the past and were testing this on our end but we were unable to reproduce the issue.
Regards,
Geez
Surprised @Sbeve linux didn't fix your hitching. Are you having minor stutters or massive hitches? My issue on windows was all the hitching and CPU maxing out which is a non problem for me on linux. Arma has always had little stutter problems especially on modded servers which I think most people have just accepted, the Massive 5- 10s hitches and crashes from hitches however need to be addressed. What proton were you running on bazzite? Could it be an issue with that version of proton?
The bazzite system I run with a 5800x3d and 9070xt handles it fine with GE_Proton 9-27
Well I finally got around to installing Linux (bazzite) on a SATA SSD to see if that would fix the problem. It doesn't, stuttering still exists on Linux. I guess it's just part of the game? I've seen my friend's game stuttering on an i5-9600k and rtx 3060 as well. I'm excited to play this game if/when the heavy stuttering is fixed.
When it comes to the crashes you've mentioned, the only real way to debug them is by having full access to the game's C++ engine codebase. Even with that access, unless you're highly familiar with the systems and structure of the code, identifying the root cause would still be extremely challenging.
Thu, Jul 10
I think I have found a fix. I Have an ASUS B650-E Motherboard, updated the "ArmouryCrate" and used that to update the BIOS as well as downloading ASUS "DriverHub" and that had a new driver for the chipset. Also set the BIOS into "Performance" mode also turned on the "GameMode" in advanced settings.. so far game works well again..
Wed, Jul 9
Then it is obvious that if DEVs see this as logical, why the game has so many shortcomings.
I think there is a related problem, and raised a ticket for it. Vehicle doors IRL do not stay open once you start driving forwards. In the game they do, leading to the absurd sight of a Huey flying at top speed with both doors wide open. It looks ridiculous and is completely unrealistic.
Realistically, inertia at slow speed and wind resistance at speeds above 15kph would slam the doors shut.
T187836
Hello.
According to the dev team the described behaviour is as designed.
Regards,
Geez
Hello.
This is as designed and will not be changed for Reforger.
Regards,
Geez
Hello again.
This is currently not planned to be fixed in Reforger.
Regards,
Geez
Tue, Jul 8
A lot has happened since the original feedback was submitted on 13 June 2025, and unfortunately, the situation has remained consistently bad.
Mon, Jul 7
Guys, no offense, but in my opinion, the weapon swings quite realistically (conditionally). On the contrary, I would reduce the swing. Arma is a war simulator and not a shooter. In reality, a trained soldier, the rifle holds quite hard, and at distances of 20-30 meters, the hit is guaranteed regardless of "ADAD". However, at distances of 100-200 meters (the main distances of modern battle), the specified swing provides a realistic scatter of hits when moving (overwhelming fire).
@Geez Lately I have noticed that players often fall through rocky textures. Especially if you perform a bandage while on rocks or on the ruins of destroyed houses. And just the other day, my friend and I fell through the map for the first time when we fell out of a damaged vehicle.
Any update regarding this issue?
Any update regarding this issue?