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Truncated grid references in some places
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Description

Game Version number: 1.3.0.32
Modded?: No

Issue Description:

In the tooltip when hovering on locations in the Game Master screen and in some automatically named spawn points (like in Combat Ops), the first digit of the grid reference is truncated if it is zero.

This is not correct, as the first digit is significant. For example, 052053 should be shortened to 0505 if represented by two digits, not 5253.5253 would be a completely different coordinate, and far outside of the normal boundaries of the maps.

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Linux x64
Category
General
Steps To Reproduce
  1. Load into Game Master on Everon.
  2. In the game master role, navigate to Figari.
  3. Mouse over the location marker to see the tooltip, which reads "Map grid 52 53."

  1. Check the map to find that the grid reference for this location is 052053.
  2. Zoom out all the way on the map. Notice that the grid becomes less precise, and the reference becomes 0505.

Additional Information

Here is how it looks in Combat Ops:

Event Timeline

HER0 created this task.Thu, Jan 16, 6:21 AM
HER0 edited Steps To Reproduce. (Show Details)Thu, Jan 16, 6:25 AM
HER0 edited Steps To Reproduce. (Show Details)