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Oct 25 2018

BlueAndGold triaged T133313: Dayz Xbox one as Normal priority.
Oct 25 2018, 8:13 PM · DayZ Xbox
BlueAndGold triaged T133314: Dayz home screen as Normal priority.
Oct 25 2018, 8:09 PM · DayZ Xbox
BlueAndGold triaged T133313: Dayz Xbox one as Normal priority.
Oct 25 2018, 8:08 PM · DayZ Xbox
BlueAndGold triaged T133314: Dayz home screen as Normal priority.
Oct 25 2018, 8:04 PM · DayZ Xbox
BlueAndGold triaged T133313: Dayz Xbox one as Normal priority.
Oct 25 2018, 8:03 PM · DayZ Xbox
BlueAndGold triaged T133313: Dayz Xbox one as Normal priority.
Oct 25 2018, 7:57 PM · DayZ Xbox
tswfred added a comment to T133301: Character deletion.

oh nay why make it such a big pain in the ----- to find and get to this page to let you know whats going on in the game apoc-z the 360 game is almost better.
AT LEAST IT STILL WORKS I TRIED IT TODAY U SHOULD BE ASHAMED. THAT A LESS THAN A GIG GAME IS BETTER INDEPENDENT.

Oct 25 2018, 7:30 PM · DayZ Xbox
tswfred added a comment to T133301: Character deletion.

ok why cant i play. for two days can not get on no severs on line for i know there are problems but my friends can invite me. but, since the last two downloads i have not been able to play by myself and my character has been wipe to many times all ready. still if you cannot get it together let someone else do it.

Oct 25 2018, 7:22 PM · DayZ Xbox
Wulf closed T133248: can not start Mission "Blackfoot Down". At the end of "Maxwell" when "Blackfoot Down" should start, it starts "Situation normal" as Resolved.
Oct 25 2018, 5:03 PM · Arma 3
Geez changed the status of T133312: Unable to interact with surroundings when making use of quickbar functions from New to Need More Info.

Hello Yincimaster and thank you for the report.
We have tested this issue on the experimental and stress test versions, but we were unable to reproduce the issue according to the reproduction steps you have provided.
If it is not an issue, can you try recording a video for us?
Regards,
Geez

Oct 25 2018, 4:58 PM · DayZ
xArmanR added a comment to T133308: Stress Test #52| Door states desynchorized & other desync..

Alright, my bad.

Oct 25 2018, 4:26 PM · DayZ
Yincimaster created T133312: Unable to interact with surroundings when making use of quickbar functions.
Oct 25 2018, 3:15 PM · DayZ
Geez closed T133301: Character deletion as Resolved.

Hello SOBA54321.
The most recent character wipe has been a part of the latest update and it was announced beforehand on our official channels.
Regards,
Geez

Oct 25 2018, 3:12 PM · DayZ Xbox
Geez closed T133307: respawns new player. loose everything i collected the day before as Resolved.

Hello myspawngabriel.
The recent character wipe has been a part of the latest update and has been announced on our official channels beforehand.
Regards,
Geez

Oct 25 2018, 3:10 PM · DayZ Xbox
Geez added a comment to T133311: Status Icon overlap.

Hello Yincimaster and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

Oct 25 2018, 3:03 PM · DayZ
Geez merged T133311: Status Icon overlap into T133027: IU Issue - Hud icons overlapping (Wet / Full stomach).
Oct 25 2018, 3:02 PM · DayZ
Geez merged task T133311: Status Icon overlap into T133027: IU Issue - Hud icons overlapping (Wet / Full stomach).
Oct 25 2018, 3:02 PM · DayZ
Yincimaster created T133311: Status Icon overlap.
Oct 25 2018, 2:12 PM · DayZ
badred96 created T133310: dayz server bug.
Oct 25 2018, 1:51 PM · DayZ
Geez changed the status of T133308: Stress Test #52| Door states desynchorized & other desync. from New to Acknowledged.

Hello xArmanR and thank you for the report.
We have confirmed the issues with the door and the swimming and they are scheduled for a fix. The second issue you have mentioned could be tied to the server performance and will be looked into internally. Also, please create a separate ticket per each issue the next time you are reporting issues into the feedback tracker.
Regards,
Geez

Oct 25 2018, 1:27 PM · DayZ
mickeymen added a comment to T133210: Countermeasures (Vehicle) are useless against enemy vehicle that is equipped with AT-Missiles.

Hi!
I'm not talking about PCML! In general In my missions I rarely see PCML against me.
I'm talking about enemy vehicles or planes that are armed with AT-Missile/

Oct 25 2018, 12:12 PM · Arma 3
Geez changed the status of T133303: [ST #52] First Person position issue from New to Acknowledged.

Hello GrosTon1 and thank you for the report.
This is indeed an issue with this specific character only and it is scheduled for a fix.
Regards,
Geez

Oct 25 2018, 11:06 AM · DayZ
Geez added a comment to T133302: Left hand stretch bug when aiming while jumping and changing camera.

Hello jesusgutierre and thank you for the report.
This is an issue we are aware of.
Regards,
Geez

Oct 25 2018, 11:03 AM · DayZ
Geez merged task T133302: Left hand stretch bug when aiming while jumping and changing camera into T133050: Jumping causing holding arm/hand deformity while holding weapon (.63).
Oct 25 2018, 11:03 AM · DayZ
Geez merged T133302: Left hand stretch bug when aiming while jumping and changing camera into T133050: Jumping causing holding arm/hand deformity while holding weapon (.63).
Oct 25 2018, 11:03 AM · DayZ
Geez changed the status of T133200: Stress test #51: Duping bug when crafting (infinite duct tape) from Need More Info to Acknowledged.

Thank you for the update Col_Kernel.
As I have mentioned above, this will be tweaked in the future stages of development.
Regards,
Geez

Oct 25 2018, 9:59 AM · DayZ
jamielou.007 created T133309: Leaning Quality of Life changes and feedback.
Oct 25 2018, 9:07 AM · DayZ
xArmanR created T133308: Stress Test #52| Door states desynchorized & other desync..
Oct 25 2018, 8:19 AM · DayZ
myspawngabriel created T133307: respawns new player. loose everything i collected the day before.
Oct 25 2018, 6:23 AM · DayZ Xbox
lilpurplefaygo triaged T133306: cant see through pso 1 scope when prone as High priority.
Oct 25 2018, 4:43 AM · DayZ Xbox
xArmanR added a comment to T133188: Issues/Bugs/Feedback with Vehicles (Cars, Lada) (Stress Test #50).

Yes, this is my settings for my low-end PC which runs at 720P, and everything, you can think of at the lowest quality

Oct 25 2018, 3:31 AM · DayZ
jamielou.007 added a comment to T133296: (StressTest51) Surrender Emote Bugs.

@Geez I removed my contents, and it removed the laying down binded to F.5 which is good :)

Oct 25 2018, 2:43 AM · DayZ
Unknown Object (User) created T133305: [ST#52] Three small car visual/animation bugs.
Oct 25 2018, 1:42 AM · DayZ
Shadow60_66 added a comment to T133210: Countermeasures (Vehicle) are useless against enemy vehicle that is equipped with AT-Missiles.

I just witnessed the smokescreen be effective against a PCML launcher and in the past I've seen vehicle mounted missiles miss from a smokescreen. What kind of ranges are you testing from? The smoke needs time to actually deploy to be effective.

Oct 25 2018, 12:24 AM · Arma 3

Oct 24 2018

Col_Kernel added a comment to T133296: (StressTest51) Surrender Emote Bugs.

I can add to this. I experienced movement bugs after using the F5 key on stress test #52 (SWE2-1 and SWE2-2, 0.63.149189). I deleted the contents in my DayZ folder and the problem persisted.

  • Pressing F5 and then pressing it again before the lying down animation finishes causes the player character's movement to become bugged. The player character rubberbands and moves really slow when jogging, whereas the character moves at jogging speed when crawling.
  • Pressing F5 again and letting the animation finish resets the movement to normal.

Oct 24 2018, 8:18 PM · DayZ
Col_Kernel added a comment to T133200: Stress test #51: Duping bug when crafting (infinite duct tape).

I think that's the exact issue. I tried reproducing it on stress test #52. The duct tape isn't infinite after all - the percentage is only reduced by 1 percentage point for each improvised suppressor. It also seems to be occurring no matter whether the duct tape is on the floor or in the player inventory.

Oct 24 2018, 7:56 PM · DayZ
DerZade added a comment to T117690: Vehicle-Load differs when adding items to a containier.

Still present in 1.84.144923

Oct 24 2018, 7:44 PM · Arma 3
SOBA54321 added a comment to T133301: Character deletion.

Yeah I guess I should be more understanding. That would suck though dude! I had really good armor, allot of ammo and food. I didnt have the best guns, but allot of attachments and magazines! Its just upsetting to lose it all without a fight!! Especially after hours of exploration

Oct 24 2018, 7:42 PM · DayZ Xbox
TheYetiBum created T133304: Desync, lag, character sliding.
Oct 24 2018, 7:41 PM · DayZ Xbox
Oli_W added a comment to T133301: Character deletion.

Mine was deleted today too, M4A1 with AKOG, silencer... ah well! I don't mind as long as it isn't still a bug when the game is released. We're just testing for now!

Oct 24 2018, 7:12 PM · DayZ Xbox
GrosTon1 created T133303: [ST #52] First Person position issue.
Oct 24 2018, 6:46 PM · DayZ
jesusgutierre created T133302: Left hand stretch bug when aiming while jumping and changing camera.
Oct 24 2018, 6:31 PM · DayZ
WarNvrChange101 renamed T133299: Devil's Castle..almost died in stairwell glitch from Castle at the top of the mountain/ Next to the major Airfield to Devil's Castle..almost died in stairwell glitch.
Oct 24 2018, 6:23 PM · DayZ Xbox
Sergadra changed Severity from severity:block to severity:minor on T131058: SetVariable on Active Mines does not Work.
Oct 24 2018, 6:00 PM · Arma 3
Sergadra changed Severity from severity:block to severity:minor on T129113: Addeventhandler (Killed, Deleted,Fired) on Active Mines returns -1.
Oct 24 2018, 5:59 PM · Arma 3
Sergadra added a comment to T129113: Addeventhandler (Killed, Deleted,Fired) on Active Mines returns -1.

I just found out that Mines aren't Assets in the normal sense but Ammunition which makes it impossible to place Eventhandlers and SetVars on them. It seems intended but also in the modern sense uninetended.

Oct 24 2018, 5:59 PM · Arma 3
SOBA54321 triaged T133301: Character deletion as Immediate priority.
Oct 24 2018, 5:54 PM · DayZ Xbox
WarNvrChange101 changed Severity from severity:none to severity:minor on T133299: Devil's Castle..almost died in stairwell glitch.
Oct 24 2018, 5:16 PM · DayZ Xbox
WarNvrChange101 added a comment to T133299: Devil's Castle..almost died in stairwell glitch.

The proper name for the castle I was talking about is Devil's Castle.. In the middle tower about half way down the stairwell is where the glitch occurred.

Oct 24 2018, 5:12 PM · DayZ Xbox
Geez changed the status of T133293: Unable to get servers error code 9 from New to Need More Info.

Hello stuartthompson and thank you for the report.
Do you always experience this issue? Or has it occurred just for a brief period? Also, can you please check if your game is up to date or if there is some update that did not download in your updates tab under "My Game" or "Manage Game"?
Regards,
Geez

Oct 24 2018, 4:22 PM · DayZ Xbox
WarNvrChange101 added a comment to T133299: Devil's Castle..almost died in stairwell glitch.

The castle top of the mountain East of the major Airfield. Inside the the middle tower of the castle, (The one you can take stairwell to the top). I was on my way down and about halfway I started to glitch up the side of the wall the more I held forward the higher up I went.. when I stopped trying to move I fell back to the floor.. almost died.. definitely couldn't walk lol. figured I'd pass this along hopefully it helps.

Oct 24 2018, 4:02 PM · DayZ Xbox
WarNvrChange101 created T133299: Devil's Castle..almost died in stairwell glitch.
Oct 24 2018, 3:34 PM · DayZ Xbox
WarNvrChange101 created T133298: Castle at the top of the mountain/ Next to the major Airfield .
Oct 24 2018, 3:33 PM · DayZ Xbox
Geez closed T124159: Unable to attach doors/hood to V3S as Resolved.

Hello j.lawrence.omar.
The issue has been fixed in the latest stress test version.
Regards,
Geez

Oct 24 2018, 2:19 PM · DayZ
mickeymen added a comment to T133210: Countermeasures (Vehicle) are useless against enemy vehicle that is equipped with AT-Missiles.

Hei devs!
I checked it 100 times.
The Countermeasures (smoke screen) useless against enemy vehicle with AT-Missiles.
I do not understand why this is present in the game?
Or countermeasures should not protect the tank crew from enemy missiles?
Please clarify this moment - If counter measures are to be effective against enemy AT-missiles then please correct it.

Oct 24 2018, 1:53 PM · Arma 3
Truthbetold added a comment to T131671: (Updated) List of issues i've come across, over two nights of gameplay.

Great list, I addressed the broken gun issue cause that shit is annoying. By the way the micromanaging is a working function. To use you must hold A on the item you wish to move and toggle cursor to designated area and release A button

Oct 24 2018, 1:18 PM · DayZ Xbox
Truthbetold updated the task description for T132776: Bad gun bug.
Oct 24 2018, 1:09 PM · DayZ Xbox
Truthbetold renamed T132776: Bad gun bug from Gun bug to Bad gun bug.
Oct 24 2018, 1:05 PM · DayZ Xbox
Geez changed the status of T133296: (StressTest51) Surrender Emote Bugs from New to Need More Info.

Hello jamielou.007 and thank you for the report.
If you remove the contents of your C:\Users\*username*\Documents\DayZ folder, do you still experience the inconsistent behaviour of the F5 key?
Regards,
Geez

Oct 24 2018, 10:37 AM · DayZ
Geez closed T131414: 0.63147957 (Stress Test 1/8/18) as Resolved.

Thank you for the update.
I am going to close this ticket as Resolved then, but feel free to submit another one in case you run into any issues in the future.
Regards,
Geez

Oct 24 2018, 10:26 AM · DayZ
Geez added a comment to T133188: Issues/Bugs/Feedback with Vehicles (Cars, Lada) (Stress Test #50).

Thank you for the videos xArmanR.
The issue with wheel jumping and glitchy animation is known as well. If it is not a problem, can you also send us a screenshot of your in game video settings?
Regards,
Geez

Oct 24 2018, 10:23 AM · DayZ
Shadow60_66 changed Severity from severity:minor to severity:major on T133247: AI are Spotting Vehicles Through Terrain.
Oct 24 2018, 6:18 AM · Arma 3
jamielou.007 created T133296: (StressTest51) Surrender Emote Bugs.
Oct 24 2018, 3:29 AM · DayZ
xArmanR added a comment to T133188: Issues/Bugs/Feedback with Vehicles (Cars, Lada) (Stress Test #50).

Yeah. Seems like its just the windshields as an object. The windshields all look washed out, and plagued with a weird color palette system
, the side ones, front one, back sides ones, etc. all look like they produce very dark, black areas, and washed out colours, etc.

Oct 24 2018, 2:59 AM · DayZ
darkdog1112 updated the task description for T100805: Stuck in Novodmitrovsk.
Oct 24 2018, 2:28 AM · DayZ

Oct 23 2018

Beav added a comment to T131414: 0.63147957 (Stress Test 1/8/18).

All fine now.

Oct 23 2018, 10:08 PM · DayZ
bugbountyspam added a comment to Feedback Tracker - Guides.
Oct 23 2018, 9:21 PM
bugbountyspam added a comment to Feedback Tracker - Guides.
Oct 23 2018, 9:21 PM
bugbountyspam added a comment to Feedback Tracker - Guides.
Oct 23 2018, 9:20 PM
bugbountyspam added a comment to How to report In-Game Bug.
Oct 23 2018, 9:20 PM
bugbountyspam added a comment to How to report Game Crash.
Oct 23 2018, 9:17 PM
bugbountyspam added a comment to Project Argo General Ticket Creation Rules.
Oct 23 2018, 9:16 PM
bugbountyspam added a comment to Arma 3 General Ticket Creation Rules.
Oct 23 2018, 9:14 PM
bugbountyspam added a comment to How to report In-Game Bug.
Oct 23 2018, 9:13 PM
bugbountyspam added a comment to Feedback Tracker - Project Argo "How To" Guide.
Oct 23 2018, 9:11 PM
bugbountyspam added a comment to Feedback Tracker - Arma 3 "How To" Guide.
Oct 23 2018, 8:57 PM
bugbountyspam added a comment to How to report Game Crash.
Oct 23 2018, 8:55 PM
stuartthompson edited Steps To Reproduce on T133293: Unable to get servers error code 9.
Oct 23 2018, 8:16 PM · DayZ Xbox
stuartthompson added a comment to T133293: Unable to get servers error code 9.

This is for Xbox

Oct 23 2018, 8:09 PM · DayZ Xbox
bugbountyspam added a comment to Feedback Tracker - Guides.
Oct 23 2018, 8:09 PM
stuartthompson triaged T133293: Unable to get servers error code 9 as Immediate priority.
Oct 23 2018, 8:08 PM · DayZ Xbox
Kiardon edited Additional Information on T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.
Oct 23 2018, 7:18 PM · Restricted Project, Arma 3
Kiardon created T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.
Oct 23 2018, 5:50 PM · Restricted Project, Arma 3
Geez changed the status of T133199: Bug with weapon collision (Stress Test #51) from New to Acknowledged.

Hello xArmanR and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Oct 23 2018, 5:05 PM · DayZ
Geez changed the status of T133245: Zombies taking too long to show loot in bodies from New to Assigned.
Oct 23 2018, 4:33 PM · DayZ
Geez changed the status of T133200: Stress test #51: Duping bug when crafting (infinite duct tape) from New to Need More Info.

Hello Col_Kernel and thank you for the report.
We have tested the issue internally but unfortunately we were unable to reproduce the issue you have described. On the last screenshot you have provided it shows that the duct tape is at 98%, have you checked what was the percentage prior to using it to craft the improvised suppressors? We are aware that the amount of duct tape being used right now for craftables might not be appropriate and it is going to be tweaked in the future.
Regards,
Geez

Oct 23 2018, 4:31 PM · DayZ
Geez changed the status of T133197: Cant craft improvised rope Stress Test #51 from New to Need More Info.

Hello TheC1aw and thank you for the report.
The rope should appear on the ground upon being crafted. Was this not the case?
Regards,
Geez

Oct 23 2018, 4:25 PM · DayZ
Beav added a comment to T133264: Never Ending crawling zombies.

Oct 23 2018, 4:23 PM · DayZ
Beav created T133264: Never Ending crawling zombies.
Oct 23 2018, 4:21 PM · DayZ
Geez changed the status of T133188: Issues/Bugs/Feedback with Vehicles (Cars, Lada) (Stress Test #50) from New to Need More Info.

Hello xArmanR and thank you for the report.
Most of the issues mentioned here are known and scheduled for a fix. As for the issue with the dark spots on the foliage when viewing through the windshield. Have you tried to check if the dark spots disappear in third person view / when looking through the door? And if so, could you try to record us a video of this?
Regards,
Geez

Oct 23 2018, 4:12 PM · DayZ
Geez changed the status of T133263: VON / VOIP directional audio issues from New to Acknowledged.

Hello Tit4nNL and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

Oct 23 2018, 3:40 PM · DayZ
Tit4nNL updated the task description for T133263: VON / VOIP directional audio issues.
Oct 23 2018, 3:00 PM · DayZ
Tit4nNL created T133263: VON / VOIP directional audio issues.
Oct 23 2018, 3:00 PM · DayZ
Geez closed T133250: Door closes wrong way as Resolved.

Hello ncrypt and thank you for the report.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez

Oct 23 2018, 2:27 PM · DayZ
Geez added a comment to T131414: 0.63147957 (Stress Test 1/8/18).

Hello Beav.
Are you experiencing this issue on the most recent stress test version still?
Regards,
Geez

Oct 23 2018, 2:21 PM · DayZ
lilpurplefaygo triaged T133262: zombies clip through fire station in berezino as High priority.
Oct 23 2018, 2:16 PM · DayZ Xbox
lilpurplefaygo triaged T133261: item wont get selected in quickslot as High priority.
Oct 23 2018, 2:15 PM · DayZ Xbox
Geez closed T133251: Problem in objects as Resolved.

Hello LeonardoXD and thank you for the report.
The issues have been fixed internally and will be fixed on Steam in the future.
Regards,
Geez

Oct 23 2018, 2:09 PM · DayZ
Geez changed the status of T133253: Gun melee not registrating on zombies from New to Reviewed.

Hello romancemurders and thank you for the report.
The weapon melee is still a work in progress and it should work correctly once the feature is fully finished.
Regards,
Geez

Oct 23 2018, 1:57 PM · DayZ
Geez changed the status of T133195: Fireplace issues in Stress Test %51 (0.63.149137) from New to Acknowledged.

Hello Beavis and thank you for the report.
The issue with inability to ignite fireplace in hearth has been confirmed and scheduled for a fix.
Regards,
Geez

Oct 23 2018, 11:59 AM · DayZ