Page MenuHomePhabricator

AI are Spotting Vehicles Through Terrain
Closed, ResolvedPublic

Description

[Launcher version: 1.5.144923 Game version: 1.84.144923 Branch: main]

AI units are calling out targets on vehicles they can't possibly know about. I noticed this while playing many different missions with various mods and even testing this behavior in vanilla and the result is the same. A stationary APC behind a hill will get called out by my AI subordinates from over 700 meters away for no reason.

I have tested this on my other PC and the result is the same, with or without mods. See attached screenshot for example. I am holding still and my AI are constantly calling out a stationary APC and MRAP behind the hill.

This has been plaguing my game for a while and makes any operation with vehicles play out very awkwardly as infantry and other vehicles go into combat mode basically on mission start.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Operating System Version
17134.345
Category
AI Spotting / Detection
Steps To Reproduce
  1. Put down playable unit with AI subordinates.
  1. Place vehicle out of line of sight.
  1. Press play and start walking around. (Moving Towards the Vehicles Location will usually spot it)
  1. AI will call out "Contact - APC - 700m - West"
Additional Information

Event Timeline

Shadow60_66 updated the task description. (Show Details)Oct 22 2018, 2:11 PM

I had a friend test this and it's not happening on his game, why is it effecting both my PCs with no mods?

Issue persists after a reinstall.

Shadow60_66 edited Additional Information. (Show Details)Oct 23 2018, 5:54 AM
Shadow60_66 renamed this task from AI are Spotting Vehicles They Can't Possibly Know About to AI are Spotting Vehicles Through Terrain.Oct 23 2018, 10:55 AM
Shadow60_66 edited Steps To Reproduce. (Show Details)
Shadow60_66 changed Severity from Minor to Major.Oct 24 2018, 6:18 AM
Shadow60_66 edited Additional Information. (Show Details)Thu, Nov 15, 12:36 PM

Added a video to help show what is happening. https://youtu.be/pAOKJOCO8Vw?t=83

oukej added a subscriber: oukej.Thu, Nov 15, 11:28 PM
Shadow60_66 updated the task description. (Show Details)Fri, Nov 16, 10:40 AM
Shadow60_66 edited Additional Information. (Show Details)
Wulf changed the task status from New to Reviewed.Mon, Nov 19, 4:53 PM
Wulf added a subscriber: Wulf.

Thank you for the report, we will see what can be done.

The latest dev branch update seems to have fixed this issue, thank you very much!

Wulf closed this task as Resolved.Fri, Nov 23, 10:02 AM
Wulf claimed this task.

You are welcome. :) Closing issue.

I observed this problem for a long time and was sure that this was an AI-modification problem, but I was wrong.
I am very glad that it is finally fixed. Thanks