hello BANAN_BAN.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Feb 17 2025
Hello Kanas, if you disable Steam cloud sync, delete C:\Users\<user-name>\Documents\My Games\ArmaReforger folder and then verify the game data, does the issue still occur? Also are all your drivers up to date?
Regards,
Geez
should try a net latency tracker and see if there are latency spikes over 250ms anything over 250 seems to freeze or crash the game. packetstats.com are simple hand page just let it run for hour and look at what the max ping latency is..
Resolved for 1.21 stable.
Hello everyone, this should be fixed for 1.27 stable, please let us know in case the issue persists after the release.
Regards,
Geez
Resolved for 1.27 stable.
Thank you for the report.
All hacking incidents are being investigated by BattlEye team.
Regards,
Geez
This is a known bug. Thank you!
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Also one error I often ran into is, that double escaped quotes cause a problem with the parser. I though I already opened a ticket for that, but I cannot find it anymore, so here again in short:
string str = "\"\""; will cause a compile error. The content of the str variable should be "", so I have to escape both quotes with a backslash, but there seesm to be some problem with the index being put one too far ahead or something else. I currently have to workaround the problem by using string str = "\"" + "\"", which is quite annoying to do
Thank you.
This should be resolved for 1.27
@Geez any intentions on fixing the compiler?
yeah, probably has been an issue before, but now we see the leaked instances in the logs, we did not have this before
Never mind. Wind does whatever it wants.
I provided video evidence of cheaters last year, but my ticket was not even commented on. Unfortunately, because of dupers, there is no point in building anything at all, I built a lot of walls, but copying explosives gives them the ability to destroy any wall in 5 minutes. There is no point in even hiding boxes for storing loot, because when someone runs past, microlags happen (FPS drops) and the person understands that loot is hidden nearby, and easily finds it. cheaters used to live closer to the north and if you dont go to military bases, you could find an interesting adventure. now cheaters started building near coast, especially places with water and police stations. I know a lot of people who are now rare guests in the game because of this.
after a few hours, I haven't had a jump scare of the wind going from 20 to 0, or 0 to 20.
Been testing with the settings above for little over the past hour. Wind speed was aprox the max (reduced to only 16 on the server) And gradually reduced over time without any harsh cuts from max to 0
I haven't tested yet... but Is THIS whats wrong? Cause this is whats documented Here https://community.bistudio.com/wiki/DayZ:Weather_Configuration?useskin=darkvector
Great idea (PS)
But isn't it right there? Just not middle of your screen.
Feb 16 2025
Like this mod
In T182295#2755111, @PR9INICHEK wrote:Relates to T187294
Relates to T66212
Relates to T180825
Relates to T180825
Relates to T180825
Relates to T187294
The new system has its drawbacks, but it's better than the current one, where you have to dig up a base, and sometimes even that doesn't help - that is, the radio mechanics are less predictable.
Relates to T179390
Relates to T172843