Game Version number: 1.3.0.55
Modded?: No (Yes/No)
Issue Description:
If a player's slave bot group is divided, then the stranded bot group will try to rejoin the group with the bot leader of the group. This is ok, when they're a few meters away from each other, but is not ok when they're a few thousands of meters away. The most common scenario in the conflict gamemode: a player recruits a few bots, then they move to the other side of the map to fight, the player gets killed, while the bots with the bot leader of the group still stay there (maybe forever). The player respawns at the same point and recruits new bots. He tries to order the bots to enter a vehicle, but before doing that, the bots will try to regroup with the original group. This means that they will just leave the player and slowly run away. The original bot group will telepathically get the order and will try to enter the vehicle, which means that they will run across the map. At the end the point is left with no bot defenders, since all of them deserted, and you can't recruit more, since they still count.