Page MenuHomeFeedback Tracker

Virtual Machine Exception
Reviewed, NormalPublic

Description

Please provide the following when creating the Ticket:

Game Version number: 1.3.0.76
Modded?: Yes (Yes/No)
If modded, please list the mods: Miltary Operations I

Issue Description:
VME when SF components spawn in. Unsure which components or sequence at this time. The "No AIWorld Present" is bogus. I have my SCR_AIWorld present and setup correctly. I will try to further isolate and determine root cause.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
10.0.26100 Build 26100
Category
General
Steps To Reproduce

Create a scenario. Added slotAI with groups and characters.

Additional Information
SCRIPT    (E): ScenarioFramework: SlotTrigger - The selected prefab is not trigger!

SCRIPT (E): Virtual Machine Exception

Reason: Can't delete instance (of class: 'SCR_ScenarioFrameworkSystem') with 11 references
WORLD : InitEntities 'world'
ENTITY : Init entity @"ENTITY:1275766" ('GenericEntity','Assets/Structures/BuildingsParts/Doors/Door_Castle_01/Door_Castle_01_Tower_LEFT_EXT_COV_B.xob') at <9316.457031 229.257294 1167.955444>

DEFAULT   (E): User action '#AR-UserAction_Open' created with no ActionsManagerComponent present on its owner entity @"ENTITY:1275766" ('GenericEntity','Assets/Structures/BuildingsParts/Doors/Door_Castle_01/Door_Castle_01_Tower_LEFT_EXT_COV_B.xob') at <9316.457031 229.257294 1167.955444>

ENTITY : Init entity @"ENTITY:1275768" ('GenericEntity','Assets/Structures/BuildingsParts/Doors/Door_Castle_01/Door_Castle_01_Tower_RIGHT_EXT_COV_B.xob') at <9316.567383 229.257294 1165.824951>

DEFAULT   (E): User action '#AR-UserAction_Open' created with no ActionsManagerComponent present on its owner entity @"ENTITY:1275768" ('GenericEntity','Assets/Structures/BuildingsParts/Doors/Door_Castle_01/Door_Castle_01_Tower_RIGHT_EXT_COV_B.xob') at <9316.567383 229.257294 1165.824951>

ENTITY : SpawnEntityPrefab @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559050" ('SCR_AIGroup') at <5348.333496 80.936996 6300.421387> @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559057" ('SCR_AIGroup') at <5339.626953 80.429001 6317.157715> @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"
ENTITY : Create entity @"ENTITY:4611686018427559058" ('SCR_AIGroup') at <5330.398438 81.138000 6290.426270> @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559065" ('SCR_AIGroup') at <9719.882812 22.272322 1712.243042> @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{E552DABF3636C2AD}Prefabs/Groups/OPFOR/Group_USSR_RifleSquad.et"
ENTITY : Create entity @"ENTITY:4611686018427559066" ('SCR_AIGroup') at <9732.892578 22.734015 1719.456299> @"{E552DABF3636C2AD}Prefabs/Groups/OPFOR/Group_USSR_RifleSquad.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{DDF3799FA1387848}Prefabs/Groups/BLUFOR/Group_US_RifleSquad.et"
ENTITY : Create entity @"ENTITY:4611686018427559067" ('SCR_AIGroup') at <9712.654297 22.554399 1721.550903> @"{DDF3799FA1387848}Prefabs/Groups/BLUFOR/Group_US_RifleSquad.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559074" ('SCR_AIGroup') at <1647.929565 71.465004 5742.140137> @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"
ENTITY : Create entity @"ENTITY:4611686018427559075" ('SCR_AIGroup') at <1648.858765 71.499001 5741.997070> @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559076" ('SCR_AIGroup') at <1650.193726 71.576004 5741.569336> @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559077" ('SCR_AIGroup') at <4608.456055 18.854740 10657.940430> @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559084" ('SCR_AIGroup') at <4606.583008 18.656216 10678.113281> @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"
ENTITY : Create entity @"ENTITY:4611686018427559085" ('SCR_AIGroup') at <4612.590332 18.655769 10643.946289> @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559092" ('SCR_AIGroup') at <5311.200195 21.005001 9832.127930> @"{5BEA04939D148B1D}Prefabs/Groups/INDFOR/Group_FIA_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"
ENTITY : Create entity @"ENTITY:4611686018427559093" ('SCR_AIGroup') at <5300.703613 21.461000 9818.802734> @"{30ED11AA4F0D41E5}Prefabs/Groups/OPFOR/Group_USSR_FireGroup.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

ENTITY : SpawnEntityPrefab @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"
ENTITY : Create entity @"ENTITY:4611686018427559094" ('SCR_AIGroup') at <5311.755859 21.292002 9842.654297> @"{84E5BBAB25EA23E5}Prefabs/Groups/BLUFOR/Group_US_FireTeam.et"

AI        (E): No AIWorld is present in the map. Move handlers won't be created.

Event Timeline

This seems to occur when you exit "Play" mode in the WB. Unfortunately I can't test fully due to the workshop being down, and unable to upload to it.

Geez changed the task status from New to Reviewed.Mon, Feb 17, 2:46 PM