Hello Inthemixwes.
Is this still an issue at the moment?
Regards,
Geez
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Jun 3 2024
Hello PackWolf445.
Not a bug. Driving vehicle into the "debug zone" of the map will destroy the vehicle. This is to prevent abuse.
Regards,
Geez
Thank you for the report saltmcgault.
This is a known problem and we would like to release a fix within the upcoming update/hotfix.
Regards,
Geez
Hello baywoman2001.
This is known behaviour and has been reported previously. We would like to get a fix out for the next update/hotfix.
Regards,
Geez
Hello XMC_Cross.
This is known behaviour and has been reported previously. Thank you.
Regards,
Geez
Hello Rixerod.
Are you talking about our launcher or some third party one? Have you tried to reinstall the game? Are you connected by wire or wireless? And can you do a traceroute towards one of the servers?
Regards,
Geez
Change. It. Back.
Hello cygnus37.
Infected hearing has been increased for this update.
Regards,
Geez
Hello 5sety4.
SKS still jams as it always did. BK-18 has never jammed since it is a single shot break action weapon, so it does not make sense for the weapon to jam.
Break action and bolt action rifles in general never jam as it is quite unrealistic for them to jam - except for cartridge failure - but we do not have this feature in the game.
Regards,
Geez
Hello CHIP_
Please click show details and prepare report and upload the generated archive to this ticket.
Regards,
Geez
In T181546#2616819, @Tiger1010101 wrote:Do you have any updates?
Thank you.
Hello Jonathan.Pantano.
Please try the following:
Hello estein.
The solution is to periodically clear the logs as described in the other ticket. However I will forward this to the devs as suggestion if there is something that could be done.
Regards,
Geez
Thank you, we will investigate with BattlEye.
Regards,
Geez
Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez
btw, i have 2 times destroyed this (now) respawning target vehicle without completing the mission....
so, please change the status of the ticket back to unresolved/ open
I have tested the issue in the current experimental version 1.2.0.38
In T181655#2615957, @Geez wrote:Hello everyone.
We have tested this on our end but we were unable to find any issues.
Regards,
Geez
Reinstalling battleye, windows, game.... none of it solved the issue.
Jun 2 2024
Also had this happen to me on my own home server a few times when i threw grenades and flashbangs but they never produce any error messages or stacktraces other then 'access violation'.
Today I had a crash when accidentally walked into a fire barrel and was just about to take damage.
This is what that crash produced:
In T171868#2443584, @Janolat wrote:Since the last update to 0.9.8.53 it got pretty bad again. Crashed three times in ten minutes on the 128 slots servers.
Constantly crashing (GPU hangs!) or loosing connection every 10-20 minutes.
Or add a sound and text alert, as is done with a backpack with a radio, when it becomes active or vice versa
Relation to T179383
Please close this ticket
Fixed: Supplies->vehicle transfer via drag and drop was not always registered
It seems that this can now be done with version 1.2
I would like to add to this. As a longtime official server enjoyer, my favorite past time is to build bases. Particularly deep in the forest. The one thing I feel would add to the challenge for base raiders, would be if there is a mechanism in place that removes the ability to tear down a watchtower wall or fence. The two solutions I came up with was one:
In T165660#2616940, @speedwaystar wrote:er, has it been fixed?
Attempting to isolate testing further, I'm able to reproduce this crash almost every time during the shutdown sequence:
Assigned ToAssigned To ADMINS