Page MenuHomeFeedback Tracker

Pathgraph filter behave strange and ignore settings
Assigned, UrgentPublic

Description

I am controlling horse similar way like cinematic control added in some past version.

Sometimes it behave like ignoring horse pathgraph filter which allow swim in water and sea:

class PathGraphFilters
{
	class HorseOnHunt
	{
		class Flags
		{
			include[]=
			{
				"walk",
				"door",
				"swim",
				"swimsea",
				"inside",
				"jumpover"
			};
			exclude[]=
			{
				"disabled",

				"climb",
				"crawl",
				"crouch"
			};
		};
		class Costs
		{
			jump0=0;
			jump1=0;
			jump2=1;
			jump3=1;
			jump4=0;
			water=1;
		};
	};
};

video of issue

entity of horse is respawned together with player

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10
Category
General
Steps To Reproduce

control animal from player controler (cinematic in vanilla)
setup pathgraph and allow go to water
setup ai template with pathgraphs above
try goto water

Additional Information

This is blocker for my horse mod, please take look to that.

Event Timeline

Hunterz created this task.Jun 1 2024, 3:51 PM
Dwarden added a subscriber: Dwarden.Jun 1 2024, 4:31 PM
Geez changed the task status from New to Assigned.Jun 3 2024, 10:05 AM
NATION added a subscriber: NATION.Jul 30 2024, 10:45 PM

another navmesh problem is this bridge

another navmesh issue is this bridge