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Jun 24 2021
Confirmed in v2.04.
Fixed in v2.05.147768.
Works in v2.04.
No more flying rocks at the given position in v2.04.
Not reproduceable without more info.
Can't reproduce in v2.04.
Works just fine in v2.04.
The respawn menu works fine. See https://community.bistudio.com/wiki/Arma_3:_Respawn for a full documenation.
Reproduced in v2.04. Only happens for logics and modules. Attribute is handled by the engine.
configFile >> "Cfg3DEN" >> "Logic" >> "AttributeCategories" >> "Transformation" >> "Attributes" >> "Placement" >> "data"
Won't fix.
Fixed with Eden Editor.
This might be caused by some corrupted or missing game files. Try to fix it like so:
Jun 23 2021
The repro contains a custom menu strip class. The default control present in Arma 3 does not work since class Default and class Separator are not defined within class Items.
Jun 21 2021
URI needs to be defined in CfgCommands.
Jun 20 2021
The following link doesn't work https://github.com/R3voA3/3den-Enhanced/wiki/Custom-GUIs#vehicle-inventory-manager-vim. Tested with example above.
Not reproduceable in v2.04.
Still in v2.04.
There is going to be a change to the behaviour in v2.06. See ticket T157981.
Not reproduceable in v2.04.
Not reproduceable in v2.04.
Missions with spaces do not show up in the scenario menu in Eden Editor.
Mod related
Not reproduceable in v2.04.
Not reproduceable in v2.04.
Not reproduceable in v2.04.
Fixed in v2.04
Tested and it doesn't happen anymore.
Objects missing hiddenSelectionsTextures are tracked here T159184
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Cannot reproduce as well. Also most likely solved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Discontinued feature in Eden Editor.
Same issue still exists in v2.04. T156710
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Resolved with Eden Editor.
Cannot reproduce in v2.04. If this till happens, please open a new ticket with up-to-date .rpt files.
Cannot reproduce. v2.04
Closed due to age.
Jun 19 2021
Cannot reproduce. Works fine.
Please create one ticket for each request.
The blur circle is necessary since Triggers also now support Height along the Z axis.
Can't reproduce.
Not reproduceable. Probably related to T86214
Not reproduceable. Related to T86214
Not reproduceable.
Most if not all of the listed assets are now available in Eden Editor.
Yep I agree.
Thanks for the ticket. Please follow these steps and provide additional information: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Jun 18 2021
Jun 17 2021
Jun 16 2021
In T159074#2202136, @BIS_fnc_KK wrote:@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons
_m = create3DENEntity ["Marker", "mil_dot", [100, 100, 0]]; _m set3DENAttribute ["markerType", 1]; //Unsure if number or string (like setMarkerShape). Attribute returns -1 as default value and 1 or 2 for rectangle/ellipse _m set3DENAttribute ["brush", "DiagGrid"];
Jun 14 2021
Works in the latest perf. build.
Jun 13 2021
Create one ticket for each issue.
Closing due to age.
Still an issue in v2.04.
Mod related.