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[Tweak] Remove automatic group linking of modules.
Closed, ResolvedPublic

Description

While watching the ArmA 3 Livestream - Launch Sneak Preview I couldn't help but watching Zipper unassigning (group) every module he created. This is something that was in ArmA 2 as well, and has little to no use in general.

As far as I can remember, modules are the only non-"playable unit" that gets grouped. Triggers and empty vehicles does not group automatically.

Source: http://youtu.be/PqQewm7T3EM?t=27m27s

Details

Legacy ID
3189786148
Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Editor
Steps To Reproduce
  1. Go to the Mission Editor.
  2. Create two or more modules close to each other.

These two will then be grouped.

Event Timeline

colossus edited Steps To Reproduce. (Show Details)Aug 11 2013, 3:45 PM
colossus edited Additional Information. (Show Details)
colossus set Category to Editor.
colossus set Reproducibility to Always.
colossus set Severity to None.
colossus set Resolution to Open.
colossus set Legacy ID to 3189786148.May 7 2016, 3:58 PM
insum added a subscriber: insum.May 7 2016, 3:58 PM
insum added a comment.Aug 11 2013, 3:52 PM

Yes please! That grouping is really annying and there is no actual benefit from it doing that in the first place.

C'mon, devs. I believe it is not hard to exclude "LOGIC" side from autogrouping. It's been a month already :(
Also player can group with markers. Now group with marker, delete it and observe trash in mission sqm.

R3vo added a subscriber: R3vo.Jun 20 2021, 12:11 AM

Resolved with Eden Editor.

LouMontana closed this task as Resolved.Jun 23 2021, 4:29 PM
LouMontana updated the task description. (Show Details)
LouMontana edited Steps To Reproduce. (Show Details)
LouMontana edited Additional Information. (Show Details)
LouMontana set Operating System to Windows 7.