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May 10 2016

xCryonic added a comment to T67442: Taking damage from fire causes 1 FPS.

"Attempted to reproduce in the editor using the same helicopter, but it wouldn't work."

Because you were on a server with custom mission. á la ever-buggy Wasteland.

May 10 2016, 3:19 AM · Arma 3
xCryonic added a comment to T63409: Immersion.

And decrease the FPS even more by making micro-destructable etc.? no thanks.

May 10 2016, 12:39 AM · Arma 3
xCryonic added a comment to T63252: MXM Wrong Ammo Type.

Could be just some Alpha placeholder, I'm going to upvote anyways because it clearly is wrong.

May 10 2016, 12:34 AM · Arma 3
xCryonic added a comment to T63245: Ammunition should cook off after vehicle explodes..

This would also give time to escape from the "sinking ship"

But I think this is somehow already implemented? Because yesterday when a AT shot at my Ifrit everything turned red (The indicators on the top-left corner) but the vehicle didn't immediately blow up so I ignored it and kept firing. but after a 5-7 seconds the vehicle blew up in the air.

I wasn't sustaining any damage after the AT shot.

May 10 2016, 12:34 AM · Arma 3
xCryonic added a comment to T63043: Armed KA-60s will not engage enemy..

Happened to me too, I added dozen RED KA-60s and flew around with BLUE Littlebird and started firing. They just aimed at me or flew away from me. They never fired a shot

May 10 2016, 12:28 AM · Arma 3
xCryonic added a comment to T62898: Alignment in Server Browser not right.

Same here.

Resolution 1920x1080

May 10 2016, 12:19 AM · Arma 3
xCryonic added a comment to T62879: AI does not select weapon appropriate for a threat.

Confirmed;

OPFOR AT's kept shooting with Katibas instead of switching to Alamuts.

May 10 2016, 12:18 AM · Arma 3
xCryonic added a comment to T62805: Clouds don't seem to cast shadows as they drift over the landscape..

Could be the "Shadows" option in the video settings. Because right now the highest setting for Shadows is "High" and it looks pretty bad when comparing to the "Low" setting, on "High" setting the shadow is really serrated and from distance it flickers. I think the final setting for shadows are going to be either "Ultra" or "High" which would include smoother shadowing and cloud shadows

May 10 2016, 12:16 AM · Arma 3
xCryonic added a comment to T62765: Shareable Editor Sessions / Simultaneous Mission Editing.

Sounds like it would require a lot of work from BIS, basically they would probably have to redo the editor.

I'm not sure if I got it right though, do you mean that you and your friends could edit mission at the same time? Like some Google Spreadsheet etc?

May 10 2016, 12:15 AM · Arma 3
xCryonic added a comment to T62718: Animating vehicle doors.

Sounds good, and maybe since the door is already open, would the animation be shorter and therefore entering vehicle faster?

May 10 2016, 12:13 AM · Arma 3
xCryonic added a comment to T62453: character/role selection menu not available.

You guys might want to do a re-install or verify game file integrity at least.

May 10 2016, 12:00 AM · Arma 3
xCryonic added a comment to T62440: Character models in vehicles.

Definitely a bug.

They're dead while still alive.

May 10 2016, 12:00 AM · Arma 3

May 9 2016

xCryonic added a comment to T62393: 30-20 fps in mp while 50-70 fps in sp. settings,ping or player count does not effect.

I hope it's caused by lack of optimization in Alpha stage, not because it's ArmA.

May 9 2016, 11:58 PM · Arma 3
xCryonic added a comment to T62389: Payload - Pilot lost ammunition wen exit Hilecopter.

Downvote because I didn't experience this, the bug could be with the mission.

May 9 2016, 11:58 PM · Arma 3
xCryonic added a comment to T62360: When Boat's Propellor Hop Out of Water, Engine RPM's Should Spike.

Just a small tweak but I guess it adds immersion

/up

May 9 2016, 11:57 PM · Arma 3
xCryonic edited Steps To Reproduce on T62341: Ability to hold grenade in hand.
May 9 2016, 11:57 PM · Arma 3
xCryonic added a comment to T62253: CPU usage goes to 100%.

Have you tried using the flushing?

SHIFT + Minus and type FLUSH

May 9 2016, 11:51 PM · Arma 3
xCryonic added a comment to T62220: Flying and free look doesn't lock HUD.

I believe the HUD is on the visor

May 9 2016, 11:49 PM · Arma 3
xCryonic added a comment to T62011: Aiming issue.

Your zeroing is 300 meters, that affects the aiming.

May 9 2016, 11:40 PM · Arma 3
xCryonic added a comment to T61720: Steam Workshop support for Arma 3 on release?.

Definitely vote up, never liked SixLauncher, prefer Steam over it and Steam Workshop is really good anyways.

May 9 2016, 11:19 PM · Arma 3
xCryonic added a comment to T61417: Kill shot on an enemy doesn't feel real..

@oldirty

Shot with pistol and the enemy makes backflip?

May 9 2016, 11:06 PM · Arma 3
xCryonic added a comment to T61059: Call of Duty.

Ranking system to Arma III when hell freezes.

May 9 2016, 10:40 PM · Arma 3
xCryonic added a comment to T60978: Gun strap / sling.

Sounds a bit.. arcade-ish. Dunno.

May 9 2016, 10:36 PM · Arma 3
xCryonic added a comment to T60567: Add enhanced server browser features.

@millhauz

Oh boy, you got me all excited :D

don't let us down... :P

May 9 2016, 9:49 PM · Arma 3
xCryonic added a comment to T60108: Game crashes when trying to put things in inventory.

Were you guys playing Wasteland gamemode? that gamemode is prone to crashes with inventory.

Taking First Aid Kits too fast also causes game to crash in it.

May 9 2016, 9:27 PM · Arma 3
xCryonic added a comment to T60025: No female soldiers models available.

Meh, I don't really care.

May 9 2016, 7:29 PM · Arma 3
xCryonic added a comment to T60022: Crashing on Joining MP games.

Sometimes the mission files make the game go boomboom. Just delete the mission files from the documents folder and allow the game to redownload them.

C:\Documents\Arma 3 Alpha - Other Profiles\<profilename>\Saved\mpmissions

May 9 2016, 7:23 PM · Arma 3
xCryonic added a comment to T59869: Game Freeze.

Sometimes crash on join/pressing "OK" can be solved by deleting the mission files from;

C:\Documents\Arma 3 Alpha - Other Profiles\ProfileName\Saved\mpmissions\

May 9 2016, 7:17 PM · Arma 3
xCryonic added a comment to T59660: Free Look Negative Acceleration.

@MassDefibrillator

Even if you don't have a problem with it someone else can. I know it's kinda small problem but it affects my playing style pretty much and it bothers me.

Using freelook with negative mouse acceleration can be pain in the ass sometimes. Sometimes you move the mouse too much or too litte.

May 9 2016, 7:08 PM · Arma 3
xCryonic added a comment to T59660: Free Look Negative Acceleration.

@Kid18120

Negative mouse acceleration.

May 9 2016, 7:08 PM · Arma 3
xCryonic added a comment to T59660: Free Look Negative Acceleration.

@Kid18120

Freelook.

Hold ALT and move mouse.

May 9 2016, 7:08 PM · Arma 3
xCryonic edited Steps To Reproduce on T59660: Free Look Negative Acceleration.
May 9 2016, 7:08 PM · Arma 3
xCryonic added a comment to T59083: Low CPU/GPU Utilization.

@Double Tap

"Status: Assigned"

You can read, right?

May 9 2016, 4:46 PM · Arma 3
xCryonic added a comment to T59083: Low CPU/GPU Utilization.

CPU: Ivy Bridge i5-3450k @ 3,82Ghz
GPU: Nvidia GTX 660 DirectCU II OC 2GB GDDR5
RAM: HyperX 4GB DDR3 x2

Ingame usage:

CPU Usage = Core#1 40-50%, rest of the cores 10-20%
GPU Usage = less than 50%

Startup parameters

-malloc=3 -winxp -cpuCount=4 -exThreads=4 -nointro -nosplash -world=empty -maxmem=8192 -maxVRAM=4042

May 9 2016, 4:46 PM · Arma 3
xCryonic added a comment to T59058: Aiming deadzone.

Make it just like in ArmA 2 and it's perfect.

May 9 2016, 4:17 PM · Arma 3
xCryonic added a comment to T58687: HDR darkens scene at very early dawn.

Have you tried turning off the HDR and see how that affects?

May 9 2016, 3:26 PM · Arma 3