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Jan 30 2023

BIS_fnc_KK changed the status of T170083: `select` expansion from New to Feedback.
Jan 30 2023, 8:52 PM · Arma 3
BIS_fnc_KK added a comment to T170083: `select` expansion.

Revision: 150284 (no to negative index)

Jan 30 2023, 8:52 PM · Arma 3
BIS_fnc_KK claimed T170083: `select` expansion.
Jan 30 2023, 8:47 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55537 on T170083: `select` expansion.
Jan 30 2023, 8:46 PM · Arma 3
BIS_fnc_KK changed the status of T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions from New to Feedback.
Jan 30 2023, 6:54 PM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Revision: 150283 added "as" to "import"

Jan 30 2023, 6:54 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55536 on T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
Jan 30 2023, 6:50 PM · Arma 3
BIS_fnc_KK claimed T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
Jan 30 2023, 3:43 PM · Arma 3
BIS_fnc_KK changed the status of T170046: [Feature Request] Definable rope segment size from New to Feedback.
Jan 30 2023, 3:41 PM · Arma 3
BIS_fnc_KK added a comment to T170046: [Feature Request] Definable rope segment size.

Revision: 150282

Jan 30 2023, 3:41 PM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

What is your suggestion, considering backward compatibility?

Jan 30 2023, 2:33 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55533 on T170046: [Feature Request] Definable rope segment size.
Jan 30 2023, 1:36 PM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Not a bug but design decision, mission config has priority as it is looked up first, if found all other config look ups are skipped

Jan 30 2023, 1:29 PM · Arma 3
BIS_fnc_KK added a comment to T169979: [FIXED]Unarmed CH 47I Chinook green texture not available in game but is in editor.

Try it on DEV branch, there were some related fixes

Jan 30 2023, 1:10 PM · Arma 3

Jan 29 2023

BIS_fnc_KK changed the status of T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers from Assigned to Feedback.
Jan 29 2023, 9:32 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

obj enableAudioFeature ["building_interior", true];

Jan 29 2023, 9:31 PM · Arma 3
BIS_fnc_KK changed the status of T167078: "Outside" rainfall sound when standing on an "indoor" sleeping bag. from New to Feedback.
Jan 29 2023, 9:31 PM · Arma 3
BIS_fnc_KK added a comment to T167078: "Outside" rainfall sound when standing on an "indoor" sleeping bag..

obj enableAudioFeature ["building_interior", true];

Jan 29 2023, 9:31 PM · Arma 3
BIS_fnc_KK changed the status of T153970: SFX bug when you on some object in building from New to Feedback.
Jan 29 2023, 9:31 PM · Arma 3
BIS_fnc_KK added a comment to T153970: SFX bug when you on some object in building.

obj enableAudioFeature ["building_interior", true];

Jan 29 2023, 9:31 PM · Arma 3
BIS_fnc_KK claimed T170046: [Feature Request] Definable rope segment size.
Jan 29 2023, 9:05 PM · Arma 3
BIS_fnc_KK added a comment to T170046: [Feature Request] Definable rope segment size.

Old syntax used to have that option. I will add it to the Arma 3 syntax

Jan 29 2023, 9:05 PM · Arma 3
BIS_fnc_KK claimed T167078: "Outside" rainfall sound when standing on an "indoor" sleeping bag..
Jan 29 2023, 8:47 PM · Arma 3
BIS_fnc_KK claimed T153970: SFX bug when you on some object in building.
Jan 29 2023, 8:46 PM · Arma 3
BIS_fnc_KK added a comment to T170046: [Feature Request] Definable rope segment size.

Not sure I understand. It stretches because it doesnt matter what initial length is because itwill be adjusted when the ropeis generated and the length of the segment will be the total length of the rope divided on number of segments

Jan 29 2023, 6:31 PM · Arma 3
BIS_fnc_KK reopened T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers as "Assigned".
Jan 29 2023, 6:28 PM · Arma 3
BIS_fnc_KK added a comment to T170046: [Feature Request] Definable rope segment size.

Could you explain what is the problem and usage? Currently segment length is calculated from totalLenght/nSegments

Jan 29 2023, 3:08 PM · Arma 3

Jan 28 2023

BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

CfgSurfaces >> SurfIntWood for example

Jan 28 2023, 8:09 PM · Arma 3
BIS_fnc_KK closed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers as Resolved.
Jan 28 2023, 7:53 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

I will close it as won't fix since there is no sinple solution that wont impact on performance. If you want a placeable object that would be detected as insideBuilding, mod it and change the surface from "wood" for example to "int_wood"

Jan 28 2023, 7:53 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

Current sound selection is done via checking the surface sound name, if it starts with int_ then it is internal, if not then it is external, simple and cheap. the pallet inside is detected as outside because of that

Jan 28 2023, 7:14 PM · Arma 3
BIS_fnc_KK changed the status of T169979: [FIXED]Unarmed CH 47I Chinook green texture not available in game but is in editor from New to Need More Info.
Jan 28 2023, 6:20 PM · Arma 3
BIS_fnc_KK added a comment to T169979: [FIXED]Unarmed CH 47I Chinook green texture not available in game but is in editor.

cannot confirm

Jan 28 2023, 6:20 PM · Arma 3
BIS_fnc_KK changed the status of T169976: Add a command to determine what custom info panel sub-mode is used from New to Feedback.
Jan 28 2023, 5:46 PM · Arma 3
BIS_fnc_KK added a comment to T169976: Add a command to determine what custom info panel sub-mode is used.

You can now just add it to icon dir

Jan 28 2023, 5:46 PM · Arma 3
BIS_fnc_KK added a comment to T72038: scripting - new command that returns list of all existing backpacks.

Not exactly what is requested but along the same lines to complement items and magazines command added backpacks command rev 150277

Jan 28 2023, 2:40 PM · Arma 3
BIS_fnc_KK reopened T72038: scripting - new command that returns list of all existing backpacks as "Feedback".
Jan 28 2023, 2:39 PM · Arma 3
BIS_fnc_KK claimed T169972: Wrong inheritance class for Small Churches from Contact expansion.
Jan 28 2023, 1:02 PM · Arma 3
BIS_fnc_KK added a comment to T170007: [Feature Request] toLowerANSI to take array as arg.

not worth it, use apply

Jan 28 2023, 1:01 PM · Arma 3

Jan 27 2023

BIS_fnc_KK changed the status of T76533: Ability to remove single items from crates without the need to clear all items and reload them all again. from Acknowledged to Feedback.
Jan 27 2023, 8:13 PM · Arma 3
BIS_fnc_KK added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

Negative count would now remove items, positive - add items rev.150276

Jan 27 2023, 8:13 PM · Arma 3
BIS_fnc_KK added a comment to T170007: [Feature Request] toLowerANSI to take array as arg.

No

Jan 27 2023, 7:58 PM · Arma 3
BIS_fnc_KK added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

Soon

Jan 27 2023, 7:06 PM · Arma 3
BIS_fnc_KK placed T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor" up for grabs.
Jan 27 2023, 7:05 PM · Arma 3

Jan 26 2023

BIS_fnc_KK claimed T117142: Make Eden editor use setGroupIdGlobal.
Jan 26 2023, 4:24 PM · Arma 3

Jan 25 2023

BIS_fnc_KK claimed T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..
Jan 25 2023, 3:20 PM · Arma 3
BIS_fnc_KK closed Restricted Maniphest Task, a subtask of T167878: please ignore this, as Resolved.
Jan 25 2023, 3:18 PM · Arma 3
BIS_fnc_KK claimed T169976: Add a command to determine what custom info panel sub-mode is used.
Jan 25 2023, 3:14 PM · Arma 3
BIS_fnc_KK added a comment to T169976: Add a command to determine what custom info panel sub-mode is used.

I can update infoPanel command, please provide me some sort of testing code

Jan 25 2023, 3:13 PM · Arma 3
BIS_fnc_KK added a comment to T117205: disableChannels settings cease to work when leaving/rejoining mission.

The global channel is never disabled for admin or server host could you provide the steps to reproduce please

Jan 25 2023, 3:10 PM · Arma 3
BIS_fnc_KK claimed T169979: [FIXED]Unarmed CH 47I Chinook green texture not available in game but is in editor.
Jan 25 2023, 3:04 PM · Arma 3

Jan 22 2023

BIS_fnc_KK closed T150705: OBJECT setVariable NIL does not delete variables as Resolved.
Jan 22 2023, 10:12 AM · Arma 3
BIS_fnc_KK added a comment to T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.

there is no sound file AFAIR I tried to play it and no sound came out, thanks for confirming, will look into it

Jan 22 2023, 10:11 AM · Arma 3
BIS_fnc_KK claimed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.
Jan 22 2023, 10:09 AM · Arma 3
BIS_fnc_KK closed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active as Resolved.
Jan 22 2023, 10:07 AM · Arma 3
BIS_fnc_KK closed T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc" as Resolved.
Jan 22 2023, 10:06 AM · Arma 3
BIS_fnc_KK closed T163807: [RPT] Setting invalid pitch -32257595280994599000.0000 for GROUP 1-1:1 REMOTE as Resolved.
Jan 22 2023, 10:06 AM · Arma 3
BIS_fnc_KK closed T161721: vehicle enableBrake false (Feature Request) as Resolved.
Jan 22 2023, 10:05 AM · Arma 3
BIS_fnc_KK added a comment to T117205: disableChannels settings cease to work when leaving/rejoining mission.

Still not fixed.
Sometimes it works, sometimes doesn't, you even don't need to go back to lobby, and rejoin a mission.

Jan 22 2023, 10:04 AM · Arma 3

Jan 16 2023

BIS_fnc_KK changed the status of T167384: Composition Issue with both variants of CH-67 Huron and Falcon Drone Texture/Material Issue from Need More Info to Feedback.
Jan 16 2023, 2:32 PM · Arma 3
BIS_fnc_KK changed the status of T167804: fn_initModules creates a group for each cfgfactionclasses from New to Feedback.
Jan 16 2023, 2:32 PM · Arma 3
BIS_fnc_KK added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

fixed in next dev probably

Jan 16 2023, 2:31 PM · Arma 3
BIS_fnc_KK added a comment to T167384: Composition Issue with both variants of CH-67 Huron and Falcon Drone Texture/Material Issue.

fixed in next dev probably

Jan 16 2023, 2:31 PM · Arma 3
BIS_fnc_KK added a comment to T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.

fixed in next dev probably

Jan 16 2023, 2:29 PM · Arma 3

Jan 14 2023

BIS_fnc_KK changed the status of T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor" from New to Feedback.
Jan 14 2023, 5:37 PM · Arma 3
BIS_fnc_KK added a comment to T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor".

rev 150215

Jan 14 2023, 5:37 PM · Arma 3
BIS_fnc_KK claimed T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor".
Jan 14 2023, 3:12 PM · Arma 3

Jan 13 2023

BIS_fnc_KK claimed T169734: Vehicles damaged underwater become permanently disabled.
Jan 13 2023, 9:33 AM · Arma 3
BIS_fnc_KK claimed T150796: Ifrit and Strider tire sound is played non-spatially.
Jan 13 2023, 9:32 AM · Arma 3

Jan 12 2023

BIS_fnc_KK changed the status of T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers from New to Feedback.
Jan 12 2023, 8:07 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

https://community.bistudio.com/wiki/insideBuilding rev 150214

Jan 12 2023, 8:07 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 12 2023, 11:58 AM · Arma 3

Jan 11 2023

BIS_fnc_KK closed T139070: MB 4WD AT and Offroad AT Sound Bug as Resolved.
Jan 11 2023, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.

Although the MRAWS launcher uses the same sounds sets

they don't

Jan 11 2023, 5:49 PM · Arma 3
BIS_fnc_KK placed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers up for grabs.
Jan 11 2023, 1:50 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

It is weapons and ammo sound controller only, we don't have those returned

Jan 11 2023, 1:49 PM · Arma 3

Jan 10 2023

BIS_fnc_KK claimed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.
Jan 10 2023, 10:04 PM · Arma 3
BIS_fnc_KK changed the status of T164568: Overwrting the Turret Elevation and Rotation limits from New to Feedback.
Jan 10 2023, 7:09 PM · Arma 3
BIS_fnc_KK added a comment to T164568: Overwrting the Turret Elevation and Rotation limits.

rev 150196

Jan 10 2023, 7:09 PM · Arma 3
BIS_fnc_KK changed the status of T169666: Get rope from rope segment (missing command) from New to Feedback.
Jan 10 2023, 12:43 AM · Arma 3
BIS_fnc_KK added a comment to T169666: Get rope from rope segment (missing command).

rev 150185

Jan 10 2023, 12:43 AM · Arma 3

Jan 9 2023

BIS_fnc_KK updated subscribers of T169664: [Feature Request] Invisible physx object for Rope origin attachment.

@reyhard

Jan 9 2023, 11:12 PM · Arma 3
BIS_fnc_KK added a comment to T169666: Get rope from rope segment (missing command).

Will extend objectParent

Jan 9 2023, 11:10 PM · Arma 3
BIS_fnc_KK claimed T169666: Get rope from rope segment (missing command).
Jan 9 2023, 11:10 PM · Arma 3

Jan 8 2023

BIS_fnc_KK claimed T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.
Jan 8 2023, 11:58 PM · Arma 3

Jan 4 2023

BIS_fnc_KK added a comment to T165245: [Feature request] Possibility to create CT_OBJECT and/or CT_OBJECT_CONTAINER through sqf?.

Example in this ticket

Jan 4 2023, 9:47 AM · Arma 3

Jan 2 2023

BIS_fnc_KK claimed T164568: Overwrting the Turret Elevation and Rotation limits.
Jan 2 2023, 8:24 PM · Arma 3

Jan 1 2023

BIS_fnc_KK closed T166783: Specific objects's attributes with on-"Simple Object" and off-"Enable Simulation" not working on dedi server as Resolved.
Jan 1 2023, 11:49 PM · Arma 3
BIS_fnc_KK added a comment to T166783: Specific objects's attributes with on-"Simple Object" and off-"Enable Simulation" not working on dedi server.

After looking at the mechanics, there is no easy way of fixing it because of the order of things happening, so do use init as workaround.

Jan 1 2023, 11:48 PM · Arma 3
BIS_fnc_KK added a comment to T166783: Specific objects's attributes with on-"Simple Object" and off-"Enable Simulation" not working on dedi server.

The problems seems to be that animate command doesnt work on some objects spawned by 3DEN on dedicated. Good find

Jan 1 2023, 4:02 PM · Arma 3
BIS_fnc_KK changed the status of T164049: [BUG] Zeus Cycle Waypoints on Copied Units from New to Feedback.
Jan 1 2023, 12:12 PM · Arma 3
BIS_fnc_KK added a comment to T164049: [BUG] Zeus Cycle Waypoints on Copied Units.

rev 150165

Jan 1 2023, 12:12 PM · Arma 3
BIS_fnc_KK changed the status of T165245: [Feature request] Possibility to create CT_OBJECT and/or CT_OBJECT_CONTAINER through sqf? from Assigned to Feedback.
Jan 1 2023, 1:34 AM · Arma 3
BIS_fnc_KK added a comment to T165245: [Feature request] Possibility to create CT_OBJECT and/or CT_OBJECT_CONTAINER through sqf?.

rev 150164

Jan 1 2023, 1:34 AM · Arma 3

Dec 31 2022

BIS_fnc_KK added a comment to T165935: [BUG/REQUEST] setUnloadInCombat [false,false] not always gets applied - override possible?.

getUnloadInCombat rev150163

Dec 31 2022, 10:02 PM · Arma 3
BIS_fnc_KK changed the status of T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment from New to Feedback.
Dec 31 2022, 8:12 PM · Arma 3
BIS_fnc_KK added a comment to T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment.

equipmentDisabled rev.150162

Dec 31 2022, 8:12 PM · Arma 3
BIS_fnc_KK changed the status of T169525: [Feature Request] New SQF command: getter for forceSpeed from New to Feedback.
Dec 31 2022, 6:50 PM · Arma 3
BIS_fnc_KK added a comment to T169525: [Feature Request] New SQF command: getter for forceSpeed.

getForcedSpeed rev 150161

Dec 31 2022, 6:50 PM · Arma 3
BIS_fnc_KK changed the status of T167446: Vehicle Service EH from Need More Info to Feedback.
Dec 31 2022, 6:29 PM · Arma 3