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May 27 2023

FlyingSaucer updated the task description for T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
May 27 2023, 4:20 AM · Arma 3
FlyingSaucer changed Severity from severity:none to severity:major on T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
May 27 2023, 4:19 AM · Arma 3
FlyingSaucer created T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
May 27 2023, 4:18 AM · Arma 3

May 26 2023

TheLittleTrain added a comment to T172436: OnUserDisconnected reliability issues.

Thanks, I'll look into it. Event handler seems to be working correctly though 👍

May 26 2023, 8:48 PM · Arma 3
Azuvector created T172736: Vehicle HUD disappears, and cockpit textures downgrade.
May 26 2023, 5:47 PM · Arma 3
dedmen closed T172306: No "Place vehicles with crew" checkbox after few DEV Branch updates ago as Resolved.
May 26 2023, 3:47 PM · Arma 3
TRAGER edited Additional Information on T172731: Request to add any tooltip when player turns on their weapon IR Laser pointer.
May 26 2023, 1:17 PM · Arma 3
TRAGER created T172731: Request to add any tooltip when player turns on their weapon IR Laser pointer.
May 26 2023, 1:14 PM · Arma 3
TRAGER added a comment to T172306: No "Place vehicles with crew" checkbox after few DEV Branch updates ago.

Confirm, fexed in new dev

May 26 2023, 12:24 PM · Arma 3
BIS_fnc_KK claimed T119475: setUnitLoadout mess ammocount.
May 26 2023, 9:31 AM · Arma 3
BIS_fnc_KK added a comment to T172436: OnUserDisconnected reliability issues.

The mission has to exist for mission event handler to be used. But there is another onUserDisconnected EH that can be added via server.cfg https://community.bistudio.com/wiki/Arma_3:_Server_Side_Scripting

May 26 2023, 9:17 AM · Arma 3
SaMatra added a comment to T169479: A Event For objects being attached.

Could use other attachTo arguments in the EH as well.

May 26 2023, 4:06 AM · Arma 3

May 25 2023

Uranoxyd created T172712: Please fix this! Cant be that hard.
May 25 2023, 10:57 PM · Arma 3
Ben_Martin added a comment to T172311: ARMA 3 - UNSUNG MOD - Eden Editor crash.

Yes. The problems seems to be fixed. Appreciated.

May 25 2023, 8:33 PM · Arma 3
meatwolf updated the task description for T172701: game keeps crashing without clear reason.
May 25 2023, 4:57 PM · Arma 3
meatwolf edited Additional Information on T172701: game keeps crashing without clear reason.
May 25 2023, 4:56 PM · Arma 3
meatwolf added a comment to T172701: game keeps crashing without clear reason.
May 25 2023, 4:52 PM · Arma 3
meatwolf created T172701: game keeps crashing without clear reason.
May 25 2023, 4:52 PM · Arma 3
CMcCarthy added a comment to T172658: My Game Consistently Crashes After Launching. Error Code: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Closed. Managed to fix using the -profiles=Profiles line into my root folder.

May 25 2023, 3:12 PM · Arma 3
TheLittleTrain added a comment to T172436: OnUserDisconnected reliability issues.

I just did another look at the server rpt and it looks like its happening after the game is over and #mission xxx gets called, which then causes the mod to unregister the eventhandlers, I totally forgot it did this now. I assume there's no way to get it to work with preStart = 1 in function library since it makes use of addMissionEventHandler

May 25 2023, 11:18 AM · Arma 3
BIS_fnc_KK added a comment to T172195: worldWorldToModel command.

How about naming it to what it actually does
worldASLToModel ?

May 25 2023, 10:33 AM · Arma 3
BIS_fnc_KK added a comment to T172436: OnUserDisconnected reliability issues.

I double checked, it is in profiling. So it should appear between

May 25 2023, 10:25 AM · Arma 3
BIS_fnc_KK added a comment to T172436: OnUserDisconnected reliability issues.

it should have fired after

May 25 2023, 7:48 AM · Arma 3
jokerslothful added a comment to T172551: setDate and setTimeMultiplier issue.
May 25 2023, 5:18 AM · Arma 3
jokerslothful added a comment to T172436: OnUserDisconnected reliability issues.
May 25 2023, 5:17 AM · Arma 3

May 24 2023

CMcCarthy created T172658: My Game Consistently Crashes After Launching. Error Code: 0xC0000005 - STATUS_ACCESS_VIOLATION.
May 24 2023, 8:08 PM · Arma 3
WeirdXone renamed T172657: 1.21 Stable [ Flare gun sound range ] from 1.21 Stable [ Flare gun sound range ] to 1.21 Stable [ Flare gun sound range ] ˙[ DayZ. Not sure how this ended up in A3 ].
May 24 2023, 7:50 PM · DayZ
Leopard20 added a comment to T172195: worldWorldToModel command.

Whichever you think is good is good :P

May 24 2023, 7:34 PM · Arma 3
WeirdXone updated the task description for T172657: 1.21 Stable [ Flare gun sound range ] .
May 24 2023, 7:30 PM · DayZ
WeirdXone created T172657: 1.21 Stable [ Flare gun sound range ] .
May 24 2023, 7:25 PM · DayZ
TheLittleTrain added a comment to T172436: OnUserDisconnected reliability issues.

Still occurring after latest prof build

May 24 2023, 12:15 AM · Arma 3

May 23 2023

Stoulff created T172613: Game freezing and the crashing to desktop.
May 23 2023, 11:37 PM · Arma 3
Lucio added a comment to T172601: 0x0000DEAD.

May 23 2023, 8:59 PM · Arma 3
Lucio created T172601: 0x0000DEAD.
May 23 2023, 8:56 PM · Arma 3
dedmen added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

Can you also add the person who deactivated the mine

May 23 2023, 12:07 PM · Arma 3
teri74 added a comment to T172248: Markers in 3D editor.
May 23 2023, 11:17 AM · Arma 3
TheRealTDog merged task T172575: Land_Underground_WaterReservoir Bug into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:48 AM
TheRealTDog created T172575: Land_Underground_WaterReservoir Bug.
May 23 2023, 3:47 AM
TheRealTDog merged task T172572: Land_Underground_WaterReservoir Bug. into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:37 AM
TheRealTDog created T172572: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:16 AM

May 22 2023

DocRobots added a comment to T172426: 0x0000DEAD.

Thank you @dedmen for the help, my game works well launches the campaign and tutorial, thank you again!

May 22 2023, 8:19 PM · Arma 3
LouMontana added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

it lands with v2.14 yes

May 22 2023, 7:11 PM · Arma 3
Darkbelg added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

Can you also add the person who deactivated the mine?
The scenario i have in mind is. I want to add explosives to the person who deactivated it. I could run a script to check wo is the closes to the mine when it gets deactivated but it would be handy if it was in the eventhandler.

May 22 2023, 6:59 PM · Arma 3
dedmen added a comment to T126282: Blackfish engine 100% glitch.

Ref https://feedback.bistudio.com/T169494

May 22 2023, 4:09 PM · Arma 3
dedmen added a comment to T169494: VTOL Throttle goes to 100 without user input.

Ref https://feedback.bistudio.com/T126282

May 22 2023, 4:09 PM · Arma 3
dedmen set Ref Ticket to AIII-50486 on T118235: Vehicle textures not consistent across all clients.
May 22 2023, 3:38 PM · Arma 3
JediNick added a comment to T161622: Feature Request: Add Project Argo 3D Assets to Arma 3.

@dedmen Any chance this topic could be revisited? Just want to make sure it isn't totally forgotten.

May 22 2023, 3:33 PM · Arma 3
dedmen added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

Throws RPT message

May 22 2023, 12:50 PM · Arma 3
POLPOX added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

We can skip the config merge, but we cannot unload already loaded PBO's
So all the files of the addon, will still be present even if we skip its load. So like __has_include kind of checking may cause false results

I think it is fine if the files are loaded still.

May 22 2023, 12:11 PM · Arma 3
dedmen added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

We can skip the config merge, but we cannot unload already loaded PBO's
So all the files of the addon, will still be present even if we skip its load. So like __has_include kind of checking may cause false results

May 22 2023, 12:03 PM · Arma 3
dedmen changed the status of T172468: Delete event does not get triggered when a mine is deactivated. from New to Feedback.

cursorObject addEventhandler ["Deleted", {systemChat str [_thisEvent, _this];}];
cursorObject addEventhandler ["MineActivated", {systemChat str [_thisEvent, _this];}]

May 22 2023, 11:30 AM · Arma 3
dedmen set Ref Ticket to AIII-55690 on T172468: Delete event does not get triggered when a mine is deactivated..
May 22 2023, 10:55 AM · Arma 3
dedmen added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

Ah when its deactivated, its supposed to switch to a deactivated state model, but for UXO's that model is empty.
So it just gets turned into a invisible model, but keeps laying there and keeps being simulated each frame

May 22 2023, 10:52 AM · Arma 3
dedmen added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

Uhh interesting engine bug. If it cannot spawn a new magazine into a ground holder, the original mine is never deleted, it just becomes invisible and.. stays there.
So the bug is UXO's not getting deleted when deactivated

May 22 2023, 10:46 AM · Arma 3
BIS_fnc_KK added a comment to T172306: No "Place vehicles with crew" checkbox after few DEV Branch updates ago.

Revision: 150460

May 22 2023, 10:44 AM · Arma 3
BIS_fnc_KK changed Ref Ticket from AIII-55564 to AIII-55683 on T172306: No "Place vehicles with crew" checkbox after few DEV Branch updates ago.
May 22 2023, 10:44 AM · Arma 3
dedmen added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

Actually.. When you deactivate the mine, a new one is spawned in a weapon holder, and the old one gets deleted.
AND the deletion handler should be triggered.. So thats a bug

May 22 2023, 10:44 AM · Arma 3
dedmen added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

I guess I will add
"MineActivation" eventhandler with ["_projectile", "_activation"]
which will just throw a false for your case

May 22 2023, 10:34 AM · Arma 3
dedmen added a comment to T172468: Delete event does not get triggered when a mine is deactivated..

Ok I see how that works.
In the same place we can also get activation.
But I don't know if mine activation is that different from just placement

May 22 2023, 10:33 AM · Arma 3
dedmen closed T172503: cTab mod: map view crashes client as Resolved.

map icon drawing, some older memory corruption bug that I've seen alot of times but I have no reliable repro
Known older thing, not ctab's faut, its just the map rendering with lots of icons on it

May 22 2023, 10:17 AM · Arma 3
dedmen added a comment to T171966: getTextureInfo: Color From Render2Texture.

Actually pretty sure it should return the background color that you set

May 22 2023, 10:08 AM · Arma 3
dedmen edited projects for T171998: Some Global Mobilization Units do not appear in Zeus, added: Arma 3 Creator DLC - Global Mobilization; removed Arma 3.
May 22 2023, 10:05 AM · Arma 3 Creator DLC - Global Mobilization
dedmen closed T172006: getModelInfo returns empty array instead of position in case of an null entity as Resolved.

150638 dev branch

May 22 2023, 10:04 AM · Arma 3
dedmen closed T172078: 0xE0434352 as Resolved.

"ArmStalker online" is doing something weird that's crashing, something with "System_Management_ni" in a callExtension.
You have to talk to them

May 22 2023, 10:00 AM · Arma 3
DocRobots added a comment to T172426: 0x0000DEAD.

OK thank you, I will try tonight when I get home

May 22 2023, 9:59 AM · Arma 3
dedmen closed T172113: Weird LOD issues and freezes out of nowhere. as Resolved.

Freeze in nvidia graphics driver, crash trying to release VRAM memory during game shutdown
Something went wonky with graphics memory, not much I can do based on that

May 22 2023, 9:56 AM · Arma 3
Cyruz added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

Yeah not had any issues following 2.12.

May 22 2023, 9:54 AM · Arma 3
dedmen added a comment to T172136: Arma 3 (perf_prof branch) generates "FROZEN" minidump files without actual freeze or crash.

Well the dump is during terrain loading, and to me looks like, not a freeze but the game stopped responding for a while because it was busy loading terrain data from disk. So looks valid to me

May 22 2023, 9:53 AM · Arma 3
POLPOX added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

Pretty understandable concern for a two decades old system. Apparently this is just a (better) workaround of an existed solution so I don't think this should be prioritized. Good to have, actually, though.

May 22 2023, 9:53 AM · Arma 3
dedmen added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

It should be

May 22 2023, 9:52 AM · Arma 3
dedmen set Ref Ticket to AIII-55689 on T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.
May 22 2023, 9:49 AM · Arma 3
dedmen added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

Imagine A-B-C 3 addons as a dependency chain

May 22 2023, 9:48 AM · Arma 3
dedmen added a comment to T172195: worldWorldToModel command.

How about naming it to what it actually does
worldASLToModel ?

May 22 2023, 9:40 AM · Arma 3
dedmen closed T172206: CTD: C0000005 ACCESS_VIOLATION at 767B0223 as Resolved.
May 22 2023, 9:40 AM · Arma 3
dedmen closed T172276: Battleye doesn't whitelist my dll as Resolved.

"use on the server"
Server side doesn't need whitelisting

May 22 2023, 9:37 AM · Arma 3
dedmen closed T172291: Mission file download improvements as Resolved.
May 22 2023, 9:36 AM · Arma 3
dedmen added a comment to T172291: Mission file download improvements.

Put this into your basic.cfg

May 22 2023, 9:36 AM · Arma 3
dedmen closed T172293: Can't Launch Arma 3 as Resolved.

"Cloud file provider is not running"
Type that into google, and figure out how to disable your Microsoft OneDrive

May 22 2023, 9:35 AM · Arma 3
dedmen set Ref Ticket to AIII-55564 on T172306: No "Place vehicles with crew" checkbox after few DEV Branch updates ago.
May 22 2023, 9:33 AM · Arma 3
dedmen changed the status of T172306: No "Place vehicles with crew" checkbox after few DEV Branch updates ago from New to Feedback.

should be Fixed on dev branch, maybe next build

May 22 2023, 9:33 AM · Arma 3
dedmen changed the status of T172311: ARMA 3 - UNSUNG MOD - Eden Editor crash from New to Feedback.

This looks to be https://feedback.bistudio.com/T172050
Please check if this is fixed on profiling branch

May 22 2023, 9:33 AM · Arma 3
dedmen changed the status of T172426: 0x0000DEAD from New to Feedback.
the crash report tells me 0x0000DEAD
May 22 2023, 9:28 AM · Arma 3
dedmen closed T172502: Request for comment on the Java implementation embebbed in Arma 3 as Resolved.

It has been abandoned

May 22 2023, 8:54 AM · Arma 3
killerswin2 updated the task description for T172502: Request for comment on the Java implementation embebbed in Arma 3.
May 22 2023, 4:03 AM · Arma 3

May 21 2023

LouMontana updated the task description for T172551: setDate and setTimeMultiplier issue.
May 21 2023, 10:57 PM · Arma 3
BIS_fnc_KK claimed T172551: setDate and setTimeMultiplier issue.
May 21 2023, 10:33 PM · Arma 3
LouMontana created T172551: setDate and setTimeMultiplier issue.
May 21 2023, 10:32 PM · Arma 3
LouMontana closed T117200: setDate (RemoteExec) as Resolved.
May 21 2023, 10:29 PM · Arma 3
LouMontana added a comment to T117200: setDate (RemoteExec).
[date] remoteExec ["setDate"];

or

[[2035, 06, 22, 07, 30]] remoteExec ["setDate"];
May 21 2023, 10:28 PM · Arma 3
BIS_fnc_KK claimed T171207: remoteControl issues: no getter and stuck remote control.
May 21 2023, 4:21 PM · Arma 3
BIS_fnc_KK changed the status of T172436: OnUserDisconnected reliability issues from New to Feedback.
May 21 2023, 1:44 PM · Arma 3
BIS_fnc_KK added a comment to T172436: OnUserDisconnected reliability issues.

Revision: 150637
I will push this to profiling as well. Basically if you see message in server console then the EH should have fired as well

May 21 2023, 1:43 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55688 on T172436: OnUserDisconnected reliability issues.
May 21 2023, 1:39 PM · Arma 3
BIS_fnc_KK closed T172542: onEditChanged in config does not work on stable, works fine on development branch as Resolved.
May 21 2023, 12:18 PM · Arma 3
BIS_fnc_KK added a comment to T172542: onEditChanged in config does not work on stable, works fine on development branch.

Might be worth it to add a mention of this to the wiki. Spent way too much time trying to debug this.

May 21 2023, 12:18 PM · Arma 3
NikkoJT created T172543: [Request] command to override vehicle's configured GPS.
May 21 2023, 12:11 PM · Arma 3
NikkoJT added a comment to T83567: Draw on texture/render Displays.

UI-to-texture in the procedural textures system was added in A3 2.12

May 21 2023, 12:05 PM · Arma 3
ilbinek added a comment to T172542: onEditChanged in config does not work on stable, works fine on development branch.

This is because the onEditChanged event handler does not exist in the stable version. It's only on dev branch until the release of update 2.14, which is the next update.

May 21 2023, 11:41 AM · Arma 3
NikkoJT added a comment to T172542: onEditChanged in config does not work on stable, works fine on development branch.

This is because the onEditChanged event handler does not exist in the stable version. It's only on dev branch until the release of update 2.14, which is the next update.

May 21 2023, 11:39 AM · Arma 3
ilbinek created T172542: onEditChanged in config does not work on stable, works fine on development branch.
May 21 2023, 11:32 AM · Arma 3