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Sep 10 2021

TheEmperorFox added a comment to T159611: WeaponCleaningKit (ReplaceEdibleWithNew).

Hi Geez,

Sep 10 2021, 7:57 PM · DayZ Modding, DayZ
dedmen claimed T160681: DayZ Linux - Curl crashes server.
Sep 10 2021, 2:48 PM · DayZ Modding, DayZ
dedmen changed the status of T160680: DayZ Linux - Script shutdown does not work from New to Assigned.
Sep 10 2021, 2:46 PM · DayZ Modding, DayZ

Sep 9 2021

philippjoos edited Additional Information on T160681: DayZ Linux - Curl crashes server.
Sep 9 2021, 6:39 PM · DayZ Modding, DayZ
philippjoos created T160681: DayZ Linux - Curl crashes server.
Sep 9 2021, 6:39 PM · DayZ Modding, DayZ
philippjoos created T160680: DayZ Linux - Script shutdown does not work.
Sep 9 2021, 6:30 PM · DayZ Modding, DayZ

Sep 8 2021

Liven added a comment to T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.

This problem persists on 1.14
Any news on that?

Sep 8 2021, 10:44 AM · DayZ Modding, DayZ

Sep 7 2021

Jacob_Mango added a comment to T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.

Well, Expansion-Vehicles and Expansion-Market are going to be getting an increase in the number of scripts soon, sorry about that. There will be an active effort to reduce the number of scripts in the future though once we know what needs to be reduced.

Sep 7 2021, 6:48 AM · DayZ Modding, DayZ

Sep 6 2021

Geez edited projects for T160585: Can't get WorldSpace coordinates of "eyeScope" and "cameraDir" selection of optic when attached to weapon, added: DayZ Modding; removed DayZ.
Sep 6 2021, 5:15 PM · DayZ Modding
Geez changed the status of T160549: Move call to MiscGameplayFunctions.RemoveSplint from DeactivateCondition to OnDeactivate from New to Assigned.
Sep 6 2021, 5:10 PM · DayZ Modding, DayZ
Geez changed the status of T160585: Can't get WorldSpace coordinates of "eyeScope" and "cameraDir" selection of optic when attached to weapon from New to Assigned.
Sep 6 2021, 5:09 PM · DayZ Modding

Sep 5 2021

blacklotus923 added a comment to T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.

@Geez With recent updates/improvements to several mods like Expansion, eAI, BaseBuildingPlus, FarmingPlus, etc, a few very in-demand mods appear to fill up the current hard limit very quickly. Is this something that can be increased, or is there a way that mod authors can improve their scripts to reduce the overall footprint when several mods are combined?

Sep 5 2021, 2:13 AM · DayZ Modding, DayZ

Sep 4 2021

affenb3rt created T160549: Move call to MiscGameplayFunctions.RemoveSplint from DeactivateCondition to OnDeactivate.
Sep 4 2021, 4:55 PM · DayZ Modding, DayZ

Sep 3 2021

tjensen updated subscribers of T155892: Feature request: File prefix for the currently loaded mission folder.

💖 1.14 💖 Thank you @Geez and the DayZ dev team! 💖

Sep 3 2021, 2:59 AM · DayZ Modding, DayZ

Sep 1 2021

Ed_P updated the task description for T160460: [Feature Request] Updated MultiMaterial shader.
Sep 1 2021, 11:36 AM · DayZ Modding, DayZ
Ed_P created T160460: [Feature Request] Updated MultiMaterial shader.
Sep 1 2021, 11:35 AM · DayZ Modding, DayZ
PR9INICHEK created T160455: Problem with spawn items like car parts on wrecks but for another objects.
Sep 1 2021, 6:33 AM · DayZ Modding, DayZ

Aug 31 2021

Geez closed T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods as Resolved.

Hello blacklotus923.
It appears that the crashing occurs due to the hard limit of the script.
There is a limit on how much can the script contain, if you have too many mods or too many large mods, this will happen. The way to resolve is to run less mods or less larger mods.
Regards,
Geez

Aug 31 2021, 3:14 PM · DayZ Modding, DayZ

Aug 30 2021

Skytheguy created T160436: [Feature Request] Ability to add more frequencies to string m_RadioFreq;.
Aug 30 2021, 8:49 PM · DayZ Modding, DayZ
Geez changed the status of T160360: Incorrect compilation from New to Assigned.
Aug 30 2021, 10:36 AM · DayZ Modding, DayZ

Aug 27 2021

blacklotus923 created T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.
Aug 27 2021, 4:23 AM · DayZ Modding, DayZ

Aug 24 2021

NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 7:07 PM · DayZ Modding, DayZ
NoNameUltima edited Additional Information on T160360: Incorrect compilation.
Aug 24 2021, 6:58 PM · DayZ Modding, DayZ
NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 5:16 PM · DayZ Modding, DayZ
NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 5:14 PM · DayZ Modding, DayZ
Xairo added a comment to T151046: Missing functionality of CanDisplayCargo().
modded class Clothing
{      
    override bool CanDisplayCargo()
    {
        return false;
    }
}
Aug 24 2021, 10:35 AM · DayZ Modding, DayZ
Geez closed T160337: You were kicked (client not responding) (0x000400F0) crash as Resolved.
Aug 24 2021, 10:03 AM · DayZ Modding, DayZ
NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 5:07 AM · DayZ Modding, DayZ
NoNameUltima created T160360: Incorrect compilation.
Aug 24 2021, 5:06 AM · DayZ Modding, DayZ
OfficialWardog added a comment to T151046: Missing functionality of CanDisplayCargo().

Hello LBmaster.
Can you please check the vanilla scripts? As we are using this for barrels, stashes or vehicles.
Regards,
Geez

Aug 24 2021, 12:20 AM · DayZ Modding, DayZ

Aug 23 2021

GlutenFreeVapes added a comment to T159481: Howto easy cooperate between mods?.

You should have MOD A and MOD B work separately.
Then when someone wants to use MOD A and MOD B, they should be using a different version which is compatible or a optional add-on version.

Aug 23 2021, 10:12 PM · DayZ Modding, DayZ
ajdrigs added a comment to T160337: You were kicked (client not responding) (0x000400F0) crash.

Hello ajdrigs.
The crash dumps point towards one of the mods running on the server, unfortunately we cannot pinpoint which mod is causing this. We suggest that you try to connect to a different server with similar mod list to see if the issue persists as well.
You can also try to verify the game data through steam. However, if the problem is in the mod itself, then there is nothing we can do as the mod creators have to fix the issues in their mods on their end.
Regards,
Geez

Aug 23 2021, 9:22 PM · DayZ Modding, DayZ
Geez changed the status of T160337: You were kicked (client not responding) (0x000400F0) crash from New to Reviewed.

Hello ajdrigs.
The crash dumps point towards one of the mods running on the server, unfortunately we cannot pinpoint which mod is causing this. We suggest that you try to connect to a different server with similar mod list to see if the issue persists as well.
You can also try to verify the game data through steam. However, if the problem is in the mod itself, then there is nothing we can do as the mod creators have to fix the issues in their mods on their end.
Regards,
Geez

Aug 23 2021, 12:59 PM · DayZ Modding, DayZ

Aug 22 2021

ajdrigs created T160337: You were kicked (client not responding) (0x000400F0) crash.
Aug 22 2021, 4:23 PM · DayZ Modding, DayZ

Aug 21 2021

Beavis added a comment to T155500: Knife Sheath cannot be reskinned.

Please?

Aug 21 2021, 6:12 PM · DayZ Modding, DayZ

Aug 19 2021

Geez merged T160303: CanDisplayCargo not working as intended into T151046: Missing functionality of CanDisplayCargo().
Aug 19 2021, 12:22 PM · DayZ Modding, DayZ
Geez merged task T160303: CanDisplayCargo not working as intended into T151046: Missing functionality of CanDisplayCargo().
Aug 19 2021, 12:22 PM · DayZ Modding, DayZ

Aug 18 2021

OfficialWardog added a comment to T151046: Missing functionality of CanDisplayCargo().

Alternative solution, which is incorrect and a workaround, is to lock inventory from script on child items, which is unnecessary.

Aug 18 2021, 11:34 PM · DayZ Modding, DayZ
OfficialWardog added a comment to T160303: CanDisplayCargo not working as intended.

Merged into duplicate ticket above. Can close this feedback as duplicate.

Aug 18 2021, 11:32 PM · DayZ Modding, DayZ
OfficialWardog added a comment to T151046: Missing functionality of CanDisplayCargo().

Clothing attached to 'CoatRack' still show the cargo when attached.

Aug 18 2021, 11:31 PM · DayZ Modding, DayZ
LBmaster added a comment to T160303: CanDisplayCargo not working as intended.

Can be merged with https://feedback.bistudio.com/T151046

Aug 18 2021, 11:27 PM · DayZ Modding, DayZ
OfficialWardog created T160303: CanDisplayCargo not working as intended.
Aug 18 2021, 6:26 PM · DayZ Modding, DayZ

Aug 16 2021

Geez changed the status of T160243: [Feature Request] get texture from attached object (wall camonet) from New to Assigned.
Aug 16 2021, 5:20 PM · DayZ Modding, DayZ
Geez changed the status of T160244: MP5 parts lack zbytek selection in view-pilot LOD from New to Assigned.
Aug 16 2021, 5:19 PM · DayZ Modding, DayZ

Aug 14 2021

cdatakill added a comment to T160243: [Feature Request] get texture from attached object (wall camonet).

YES PLEASE!!!

Aug 14 2021, 10:33 AM · DayZ Modding, DayZ
wouter.commandeur created T160244: MP5 parts lack zbytek selection in view-pilot LOD.
Aug 14 2021, 10:30 AM · DayZ Modding, DayZ
Hunterz created T160243: [Feature Request] get texture from attached object (wall camonet).
Aug 14 2021, 9:58 AM · DayZ Modding, DayZ

Aug 11 2021

DickShackleford created T160217: Xbox Private server crashing with: "No message received x seconds" error..
Aug 11 2021, 8:50 PM · DayZ Xbox

Aug 9 2021

PR9INICHEK added a comment to T159735: [Feature Request] Add config to all map objects.

Workaround
Use BuilderStatics mod and GetGame().GetObjectsAtPosition() function

Aug 9 2021, 8:25 PM · DayZ Modding, DayZ
Geez changed the status of T160150: string::LastIndexOf wrong docs and function not linked from New to Assigned.
Aug 9 2021, 1:52 PM · DayZ Modding, DayZ
Geez changed the status of T160078: [Question][Request] Array of arrays from New to Assigned.
Aug 9 2021, 9:35 AM · DayZ Modding, DayZ

Aug 8 2021

Arkensor updated the task description for T160150: string::LastIndexOf wrong docs and function not linked.
Aug 8 2021, 2:02 PM · DayZ Modding, DayZ
Arkensor created T160150: string::LastIndexOf wrong docs and function not linked.
Aug 8 2021, 2:02 PM · DayZ Modding, DayZ

Aug 5 2021

inkihh updated subscribers of T159481: Howto easy cooperate between mods?.

@MarioE

Aug 5 2021, 11:00 PM · DayZ Modding, DayZ
Moonny updated the task description for T160078: [Question][Request] Array of arrays.
Aug 5 2021, 1:29 PM · DayZ Modding, DayZ
Moonny created T160078: [Question][Request] Array of arrays.
Aug 5 2021, 1:00 PM · DayZ Modding, DayZ

Aug 2 2021

tjensen added a comment to T160003: string.ToAscii does not work as documented.

Thanks @Jacob_Mango for the helpful tip!

Aug 2 2021, 7:22 PM · DayZ Modding, DayZ
Geez changed the status of T160003: string.ToAscii does not work as documented from New to Assigned.
Aug 2 2021, 4:45 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T160003: string.ToAscii does not work as documented.

Use "c".Hash() where "c" is any input string of length 1

Aug 2 2021, 8:29 AM · DayZ Modding, DayZ
tjensen created T160003: string.ToAscii does not work as documented.
Aug 2 2021, 2:46 AM · DayZ Modding, DayZ

Jul 30 2021

PR9INICHEK created T159973: [Feature Request] Add a tool for edit loot points for buildings.
Jul 30 2021, 4:42 PM · DayZ Modding, DayZ

Jul 28 2021

andro_dawton added a comment to T156885: Need some help figuring out Clientside Crashes.

Know this problem from a community server, too.

Jul 28 2021, 8:51 AM · DayZ Modding, DayZ

Jul 26 2021

NATION added a comment to T158404: Modding MissionServer results in a server crash on shutdown.

With every restart / shutdown of the server there is an entry in the Windows event log

Jul 26 2021, 11:25 PM · DayZ Modding, DayZ
realproru updated subscribers of T156885: Need some help figuring out Clientside Crashes.

@Geez

Jul 26 2021, 6:53 PM · DayZ Modding, DayZ

Jul 25 2021

PR9INICHEK updated the task description for T159735: [Feature Request] Add config to all map objects.
Jul 25 2021, 10:14 PM · DayZ Modding, DayZ
PR9INICHEK updated the task description for T159735: [Feature Request] Add config to all map objects.
Jul 25 2021, 10:14 PM · DayZ Modding, DayZ

Jul 22 2021

Geez changed the status of T159815: Handling of casts, error in CalculateVisibilityForAI from New to Assigned.
Jul 22 2021, 3:32 PM · DayZ Modding, DayZ
Helkhiana created T159815: Handling of casts, error in CalculateVisibilityForAI.
Jul 22 2021, 9:47 AM · DayZ Modding, DayZ

Jul 19 2021

borizz.k added a comment to T159664: Mod sequence and functions overrides non correct in 1.13.

Hi Geez
I make pbo for you tomorrow

Jul 19 2021, 8:46 PM · DayZ Modding, DayZ
PR9INICHEK added a comment to T159735: [Feature Request] Add config to all map objects.

In DayZ Community Discord I found help and information:
https://discord.com/channels/452035973786632194/492295561672654858/866074967498424330

Jul 19 2021, 7:14 PM · DayZ Modding, DayZ
Geez changed the status of T159664: Mod sequence and functions overrides non correct in 1.13 from Assigned to Need More Info.

Hello borizz.k.
Can you please send us the pbo files so we can check if the load order is correctly defined?
Regards,
Geez

Jul 19 2021, 1:48 PM · DayZ Modding, DayZ
Moonny added a comment to T159664: Mod sequence and functions overrides non correct in 1.13.

You may want to link this mods via RequiredAddons in config.cpp, so one mod will require another to load first. We had same troubles and those steps did help.

Jul 19 2021, 1:38 PM · DayZ Modding, DayZ
Geez changed the status of T159611: WeaponCleaningKit (ReplaceEdibleWithNew) from New to Assigned.
Jul 19 2021, 1:16 PM · DayZ Modding, DayZ
Geez changed the status of T159735: [Feature Request] Add config to all map objects from New to Assigned.
Jul 19 2021, 1:13 PM · DayZ Modding, DayZ
Geez changed the status of T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic from New to Assigned.
Jul 19 2021, 1:10 PM · DayZ Modding, DayZ
Geez changed the status of T159664: Mod sequence and functions overrides non correct in 1.13 from New to Assigned.
Jul 19 2021, 1:09 PM · DayZ Modding, DayZ

Jul 18 2021

Liven updated the task description for T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.
Jul 18 2021, 6:33 PM · DayZ Modding, DayZ
Liven updated the task description for T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.
Jul 18 2021, 6:05 PM · DayZ Modding, DayZ
Liven updated the task description for T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.
Jul 18 2021, 6:04 PM · DayZ Modding, DayZ
Liven updated the task description for T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.
Jul 18 2021, 5:59 PM · DayZ Modding, DayZ
Liven created T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.
Jul 18 2021, 5:57 PM · DayZ Modding, DayZ

Jul 16 2021

PR9INICHEK created T159735: [Feature Request] Add config to all map objects.
Jul 16 2021, 11:09 PM · DayZ Modding, DayZ

Jul 15 2021

Hunterz added a comment to T159481: Howto easy cooperate between mods?.

Hmm looks like it works this way only on my local server :/

Jul 15 2021, 8:00 PM · DayZ Modding, DayZ
Hunterz added a comment to T159481: Howto easy cooperate between mods?.

Experimenting today and looks like required addons acts as soft depedency, when requied addon is not present server start without complains. When wants see defines from other mod, must add it to required addons and the are these defines recognized in my mod.

Jul 15 2021, 7:06 PM · DayZ Modding, DayZ
TheEmperorFox added a comment to T159611: WeaponCleaningKit (ReplaceEdibleWithNew).

I have also found the same issue happens with the Iodine Tincture

Jul 15 2021, 6:30 PM · DayZ Modding, DayZ
borizz.k edited Steps To Reproduce on T159664: Mod sequence and functions overrides non correct in 1.13.
Jul 15 2021, 4:16 PM · DayZ Modding, DayZ

Jul 14 2021

AXEL7 added a comment to T159481: Howto easy cooperate between mods?.

I am test on 1.12 version this with:

  1. Client-server mod breachingcharge with block define
  2. Only server mod with my code and if def

If i am don't add a 'requiredaddon' #ifdef is not worked, but with added 'requiredaddon' as 'breachingcharge' it is worked ;)

Jul 14 2021, 11:16 PM · DayZ Modding, DayZ
borizz.k added a comment to T159658: Calling super in function generate error - NULL pinter to instance!.

Native c++ side function GatGame() returns NULL....

Jul 14 2021, 10:53 PM · DayZ Modding, DayZ
Hunterz added a comment to T159481: Howto easy cooperate between mods?.

For example from yesterday updated of MuchCarKey I cannot detect this mod in my Carcover. But Helkiana using in his mod same method, just create common folder, which is every time loaded. Before yesterday update of his mod all working smooth.

Jul 14 2021, 8:07 PM · DayZ Modding, DayZ
borizz.k created T159664: Mod sequence and functions overrides non correct in 1.13.
Jul 14 2021, 7:10 PM · DayZ Modding, DayZ
borizz.k created T159658: Calling super in function generate error - NULL pinter to instance!.
Jul 14 2021, 4:24 PM · DayZ Modding, DayZ
Geez changed the status of T159620: Buldozer crashing in Terrain Builder due to Multiple Declarations of Triggers from Assigned to Need More Info.

Hello Lad.
This possibly occurs due to having old files being present in the directory. Extracting 1.13 to a new directory should resolve this.
Regards,
Geez

Jul 14 2021, 12:45 PM · DayZ Modding, DayZ
Geez changed the status of T159620: Buldozer crashing in Terrain Builder due to Multiple Declarations of Triggers from New to Assigned.
Jul 14 2021, 12:27 PM · DayZ Modding, DayZ
Geez changed the status of T159622: Add DumpStack(out string) function from New to Assigned.
Jul 14 2021, 12:27 PM · DayZ Modding, DayZ

Jul 13 2021

Arkensor created T159622: Add DumpStack(out string) function.
Jul 13 2021, 5:59 PM · DayZ Modding, DayZ
Lad created T159620: Buldozer crashing in Terrain Builder due to Multiple Declarations of Triggers.
Jul 13 2021, 4:34 PM · DayZ Modding, DayZ

Jul 12 2021

TheEmperorFox updated the task description for T159611: WeaponCleaningKit (ReplaceEdibleWithNew).
Jul 12 2021, 9:17 PM · DayZ Modding, DayZ
TheEmperorFox updated the task description for T159611: WeaponCleaningKit (ReplaceEdibleWithNew).
Jul 12 2021, 9:14 PM · DayZ Modding, DayZ
TheEmperorFox created T159611: WeaponCleaningKit (ReplaceEdibleWithNew).
Jul 12 2021, 9:13 PM · DayZ Modding, DayZ

Jul 8 2021

Geez closed T157812: 1.12 PlantMaterial can not be attached or detached. as Resolved.
Jul 8 2021, 10:52 AM · DayZ Modding, DayZ