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Jun 12 2024

chillytv updated subscribers of T163185: Class: 'DayZPlayerInventory' Function: 'Error'.

Hello Guys,

Jun 12 2024, 1:36 PM · DayZ Modding, DayZ

Jun 11 2024

Geez changed the status of T181779: Pressing the 'enter' key in the crash reporter does not respect the currently selected button from Awaiting internal Testing to Acknowledged.
Jun 11 2024, 11:38 AM · DayZ Modding, DayZ

Jun 10 2024

Geez changed the status of T181967: ScriptParamsClass Workbench from New to Assigned.
Jun 10 2024, 11:12 AM · DayZ Modding, DayZ
Geez added a comment to T182004: FindFile not working on Linux Server.

@dedmen

Jun 10 2024, 10:50 AM · DayZ Modding, DayZ
Geez changed the status of T182004: FindFile not working on Linux Server from New to Assigned.
Jun 10 2024, 10:49 AM · DayZ Modding, DayZ

Jun 9 2024

LBmaster created T182004: FindFile not working on Linux Server.
Jun 9 2024, 6:12 PM · DayZ Modding, DayZ
Helkhiana added a comment to T181668: GetInventory().CreateInInventory(...) doesn't respect CanReceiveItemIntoCargo.

I just wanted to add something I've noticed. It's related to FindFirstFreeLocation

Jun 9 2024, 12:55 PM · DayZ Modding, DayZ

Jun 8 2024

virusomanvs changed Severity from severity:none to severity:feature on T181967: ScriptParamsClass Workbench.
Jun 8 2024, 11:18 AM · DayZ Modding, DayZ
virusomanvs created T181967: ScriptParamsClass Workbench.
Jun 8 2024, 11:11 AM · DayZ Modding, DayZ

Jun 6 2024

ukulelekid713 added a comment to T181855: Max InputUserData reached.

@Nate_LapT That's why you should set your client's profiles folder, my errors are from the client side, not from the server, so it shouldn't matter if it's your server or not. Appreciate the help here.

Jun 6 2024, 10:19 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T181855: Max InputUserData reached.

wasn't my servers I've seen it on.
I'll try testing on mine later after work though.

Jun 6 2024, 5:59 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T181855: Max InputUserData reached.

@Nate_LapT You should configure your client's profiles folder and see if the logs are related to the mentioned issue. It may be related, but it also could be something else. Appreciate the the call out 🥰

Jun 6 2024, 5:45 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T181855: Max InputUserData reached.

This is probably related, I've noticed on other servers, the first 30 seconds or so players are stuck in a desync state rubberbanding around, sometimes not able to open doors.
First time we assumed it was the normal handstate bug due to lag, then I noticed it with many other streamers over the following days as they played various other maps.

Jun 6 2024, 5:28 PM · DayZ Modding, DayZ

Jun 4 2024

ukulelekid713 updated the task description for T181855: Max InputUserData reached.
Jun 4 2024, 7:45 PM · DayZ Modding, DayZ
ukulelekid713 updated the task description for T181855: Max InputUserData reached.
Jun 4 2024, 7:38 PM · DayZ Modding, DayZ
ukulelekid713 created T181855: Max InputUserData reached.
Jun 4 2024, 7:31 PM · DayZ Modding, DayZ

Jun 3 2024

Geez changed the status of T181744: Pathgraph filter behave strange and ignore settings from New to Assigned.
Jun 3 2024, 10:05 AM · DayZ Modding, DayZ
Geez changed the status of T181779: Pressing the 'enter' key in the crash reporter does not respect the currently selected button from New to Awaiting internal Testing.
Jun 3 2024, 9:56 AM · DayZ Modding, DayZ

Jun 2 2024

InclementDab created T181779: Pressing the 'enter' key in the crash reporter does not respect the currently selected button.
Jun 2 2024, 5:48 PM · DayZ Modding, DayZ

Jun 1 2024

Hunterz added a comment to T162116: [Feature Request] - allow set no collision for animals or entities.

can be closed, small animals are now using ragdoll to allow go thru.

Jun 1 2024, 5:18 PM · DayZ Modding, DayZ
Hunterz created T181744: Pathgraph filter behave strange and ignore settings.
Jun 1 2024, 3:52 PM · DayZ Modding, DayZ

May 31 2024

Geez changed the status of T181697: Change the Requires Addon Error Pop Up from New to Feedback.
May 31 2024, 1:00 PM · DayZ Modding, DayZ
designful created T181697: Change the Requires Addon Error Pop Up.
May 31 2024, 12:49 PM · DayZ Modding, DayZ
Geez changed the status of T181668: GetInventory().CreateInInventory(...) doesn't respect CanReceiveItemIntoCargo from New to Assigned.
May 31 2024, 12:06 PM · DayZ Modding, DayZ
Geez changed the status of T181674: Typo in civilian sedan animation events from New to Assigned.
May 31 2024, 12:06 PM · DayZ Modding, DayZ

May 30 2024

realproru updated subscribers of T181668: GetInventory().CreateInInventory(...) doesn't respect CanReceiveItemIntoCargo.

@Geez

May 30 2024, 7:57 PM · DayZ Modding, DayZ
inkihh added a comment to T168335: [Feature Request] - #ifdef with OR.

This would be very helpful indeed.

May 30 2024, 7:12 PM · DayZ Modding, DayZ
Hunterz created T181674: Typo in civilian sedan animation events.
May 30 2024, 6:57 PM · DayZ Modding, DayZ
Helkhiana updated the task description for T181668: GetInventory().CreateInInventory(...) doesn't respect CanReceiveItemIntoCargo.
May 30 2024, 5:19 PM · DayZ Modding, DayZ
Helkhiana created T181668: GetInventory().CreateInInventory(...) doesn't respect CanReceiveItemIntoCargo.
May 30 2024, 4:26 PM · DayZ Modding, DayZ

May 29 2024

Geez changed the status of T181605: Feature Request : GetLocationFlags from New to Feedback.
May 29 2024, 11:42 AM · DayZ Modding, DayZ
TrueDolphin created T181605: Feature Request : GetLocationFlags.
May 29 2024, 10:33 AM · DayZ Modding, DayZ

May 27 2024

LBmaster added a comment to T174466: Passing `ref` to a templated type does not keep its reference.

https://feedback.bistudio.com/T171341 duplicate

May 27 2024, 10:25 PM · DayZ Modding, DayZ
VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

An update was released, but this problem was not fixed(

May 27 2024, 9:40 PM · DayZ Modding, DayZ
Geez changed the status of T181517: DayZ Workshop causes ingame lag while running from New to Reviewed.
May 27 2024, 12:06 PM · DayZ Modding, DayZ
Geez changed the status of T181500: Change/Allow floats to be overridden in Class Hologram from New to Feedback.
May 27 2024, 11:11 AM · DayZ Modding, DayZ
Geez changed the status of T181508: Plase make attacking to players by AI more moddable when player in vehicle from New to Feedback.
May 27 2024, 11:11 AM · DayZ Modding, DayZ
Geez added a comment to T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.

Now I have solved all such problems. By moving the game to another SSD, it can be said that all the problems that occurred were caused by my own SSD. Therefore, I would like to thank Mr. Geez for taking care of the problems that occurred. Thank you very much. You can now close this ticket.

May 27 2024, 10:12 AM · DayZ Modding, DayZ
Geez closed T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24 as Resolved.
May 27 2024, 10:12 AM · DayZ Modding, DayZ

May 26 2024

InclementDab created T181517: DayZ Workshop causes ingame lag while running.
May 26 2024, 8:04 PM · DayZ Modding, DayZ
Hunterz created T181508: Plase make attacking to players by AI more moddable when player in vehicle.
May 26 2024, 8:18 AM · DayZ Modding, DayZ

May 25 2024

TheAdmiral created T181500: Change/Allow floats to be overridden in Class Hologram.
May 25 2024, 11:32 PM · DayZ Modding, DayZ
BooBooSpooky added a comment to T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.

Now I have solved all such problems. By moving the game to another SSD, it can be said that all the problems that occurred were caused by my own SSD. Therefore, I would like to thank Mr. Geez for taking care of the problems that occurred. Thank you very much. You can now close this ticket.

May 25 2024, 12:23 PM · DayZ Modding, DayZ

May 24 2024

Geez changed the status of T181438: Two handed heavy IK animations ignoring fingers frames from New to Assigned.
May 24 2024, 2:06 PM · DayZ Modding, DayZ
Geez added a comment to T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.

Now I've followed Mr. Geez's advice, but it still doesn't seem to help with the lag or freezes. Moreover, the symptom of not being able to render texure is not just the trees. But there are some items in the game. If you have any further suggestions please help. Thank you very much.

May 24 2024, 1:57 PM · DayZ Modding, DayZ
BooBooSpooky added a comment to T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.

Now I've followed Mr. Geez's advice, but it still doesn't seem to help with the lag or freezes. Moreover, the symptom of not being able to render texure is not just the trees. But there are some items in the game. If you have any further suggestions please help. Thank you very much.

May 24 2024, 12:07 PM · DayZ Modding, DayZ
Hunterz added a comment to T181438: Two handed heavy IK animations ignoring fingers frames.

so it looks like that some game update break that

May 24 2024, 7:37 AM · DayZ Modding, DayZ

May 23 2024

borzik added a comment to T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.

у меня такая же ошибка выходит, получилось у вас решить? я все испробовал ничего не помогает

May 23 2024, 9:14 PM · DayZ Modding, DayZ
Hunterz created T181438: Two handed heavy IK animations ignoring fingers frames.
May 23 2024, 4:36 PM · DayZ Modding, DayZ
Geez added a comment to T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.

There might be something wrong with addons/plants.pbo as well.
Please make sure it got replaced during the verification or delete that specific addon before the verification to make sure it is replaced.
Regards,
Geez

May 23 2024, 1:52 PM · DayZ Modding, DayZ
Geez changed the status of T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24 from New to Reviewed.

Hello BooBooSpooky.
Plese try to verify the game data through Steam (also please make sure Steam cloud sync is disabled before doing so).
Regards,
Geez

May 23 2024, 1:50 PM · DayZ Modding, DayZ
Geez changed the status of T181406: [REQUEST] Cannot get WorldToScreen or ScreenToWorld of ItemPreviewWidget or PlayerPreviewWidget from New to Feedback.
May 23 2024, 11:28 AM · DayZ Modding, DayZ
BooBooSpooky created T181415: 0xC0000005 - STATUS_ACCESS_VIOLATION DAYZ 1.24.
May 23 2024, 5:01 AM · DayZ Modding, DayZ

May 22 2024

InclementDab created T181406: [REQUEST] Cannot get WorldToScreen or ScreenToWorld of ItemPreviewWidget or PlayerPreviewWidget.
May 22 2024, 9:43 PM · DayZ Modding, DayZ

May 21 2024

Geez changed the status of T181356: Writing to file in a real thread from New to Feedback.
May 21 2024, 11:16 AM · DayZ Modding, DayZ
Geez changed the status of T181346: More Widget functions from New to Feedback.
May 21 2024, 11:15 AM · DayZ Modding, DayZ
LBmaster created T181356: Writing to file in a real thread.
May 21 2024, 11:02 AM · DayZ Modding, DayZ

May 20 2024

LBmaster created T181346: More Widget functions.
May 20 2024, 11:11 PM · DayZ Modding, DayZ
Geez changed the status of T181304: Wrong soundshaders of steps in water for big animals from New to Assigned.
May 20 2024, 1:19 PM · DayZ Modding, DayZ
Geez changed the status of T181307: DebugMonitor Widgets blocking Spawn Menu or other menus from New to Assigned.
May 20 2024, 1:19 PM · DayZ Modding, DayZ

May 19 2024

LBmaster created T181307: DebugMonitor Widgets blocking Spawn Menu or other menus.
May 19 2024, 6:36 PM · DayZ Modding, DayZ
Hunterz created T181304: Wrong soundshaders of steps in water for big animals.
May 19 2024, 3:56 PM · DayZ Modding, DayZ

May 15 2024

Geez changed the status of T181120: Serializer not writing items in offline from New to Assigned.
May 15 2024, 10:50 AM · DayZ Modding, DayZ
Geez closed T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time as Resolved.
May 15 2024, 10:47 AM · DayZ Modding, DayZ

May 14 2024

TheBuster updated subscribers of T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

@Geez Ticket can be closed. Bug is gone. I have nothing changed... .

May 14 2024, 7:23 PM · DayZ Modding, DayZ
InclementDab created T181120: Serializer not writing items in offline.
May 14 2024, 5:11 PM · DayZ Modding, DayZ

May 13 2024

LouMontana added a comment to T180931: Request for Information on Link<Class T> / OLinkT.

oh, apologies then - well, this mistake made me create that page at least ;-) it seems to "just" be a "pointer keeper" but I unfortunately do not know DayZ code so I cannot help on this matter. Hope you find out everything you need!

May 13 2024, 10:39 PM · DayZ Modding, DayZ
mdc added a comment to T180931: Request for Information on Link<Class T> / OLinkT.

Hi, please see Class Template Example (for Arma Reforger though, but it would still give you a good idea)
Cheers

May 13 2024, 6:06 PM · DayZ Modding, DayZ
LouMontana added a comment to T180931: Request for Information on Link<Class T> / OLinkT.

Hi, please see Class Template Example (for Arma Reforger though, but it would still give you a good idea)
Cheers

May 13 2024, 4:34 PM · DayZ Modding, DayZ
Geez changed the status of T179707: Unexpected behavior of FindFile() on Linux from Assigned to Confirmed Internally.
May 13 2024, 1:12 PM · DayZ Modding, DayZ
Geez changed the status of T181033: ScriptReadWriteContext has arbitrary buffer limit from New to Assigned.
May 13 2024, 12:30 PM · DayZ Modding, DayZ
Geez closed T180692: Nested Items Behaviour Non-Configurable as Resolved.

Resolved for the 1.25 stable update.
Regards,
Geez

May 13 2024, 12:22 PM · DayZ Modding, DayZ

May 10 2024

InclementDab added a comment to T181033: ScriptReadWriteContext has arbitrary buffer limit.

This will be used to copy additional data from object to object. I have a serializeablebase class that exists in DF that gets used VERY constantly. Often data will exceed this limit, and being able to copy data from point to point is critical for something like trader (weapons alone is 10kb).

May 10 2024, 9:26 PM · DayZ Modding, DayZ
InclementDab created T181033: ScriptReadWriteContext has arbitrary buffer limit.
May 10 2024, 8:12 PM · DayZ Modding, DayZ
ntepup updated subscribers of T180950: Server Launch Parameters.

@Geez bot or spam post above.

May 10 2024, 3:07 PM · DayZ Modding, DayZ
clara16720 added a comment to T180950: Server Launch Parameters.
May 10 2024, 10:16 AM · DayZ Modding, DayZ

May 9 2024

Geez changed the status of T180802: 1.25.157961 - Calling SetDirection on server does not synchronize with client from Awaiting internal Testing to Confirmed Internally.
May 9 2024, 10:58 AM · DayZ Modding, DayZ
Geez changed the status of T181004: SetLooping slows down VideoWidget from New to Assigned.
May 9 2024, 10:14 AM · DayZ Modding, DayZ

May 8 2024

DrZiLLo created T181004: SetLooping slows down VideoWidget.
May 8 2024, 10:00 PM · DayZ Modding, DayZ

May 6 2024

cdatakill added a comment to T180950: Server Launch Parameters.

!

May 6 2024, 8:06 PM · DayZ Modding, DayZ
Geez changed the status of T180931: Request for Information on Link<Class T> / OLinkT from New to Feedback.
May 6 2024, 10:54 AM · DayZ Modding, DayZ
Geez changed the status of T180950: Server Launch Parameters from New to Feedback.
May 6 2024, 10:45 AM · DayZ Modding, DayZ

May 5 2024

OfficialWardog renamed T180950: Server Launch Parameters from Launch Parameters to Server Launch Parameters.
May 5 2024, 8:41 PM · DayZ Modding, DayZ
OfficialWardog created T180950: Server Launch Parameters.
May 5 2024, 8:41 PM · DayZ Modding, DayZ
nlaak added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Hello everyone.
Sounds like what you want to be using is HumanInputController.OverrideRaise. Here is some example code that works:

modded class PlayerBase
{
	override void CommandHandler(float pDt, int pCurrentCommandID, bool pCurrentCommandFinished)
	{
		HumanInputController hic = GetInputController();

		float movementSpeed;
		vector movementDirection;
		hic.GetMovement(movementSpeed, movementDirection);

		// Only raise if player is moving
		if (movementSpeed > 0)
		{
			hic.OverrideRaise(HumanInputControllerOverrideType.ONE_FRAME, true);
		}

		super.CommandHandler(pDt, pCurrentCommandID, pCurrentCommandFinished);
	}
}
May 5 2024, 1:22 AM · DayZ Modding, DayZ

May 4 2024

mdc created T180931: Request for Information on Link<Class T> / OLinkT.
May 4 2024, 6:36 PM · DayZ Modding, DayZ
Hunterz added a comment to T180871: AnimNodeBlendTAdd in animgraph not works for infected simulation in game.

Looks like it should work. I found that node type in infected animgraph. It looks like problem is I am trying use IK anim as additive (want have modified fingers). I apologize, ticket can be closed.

May 4 2024, 7:37 AM · DayZ Modding, DayZ

May 3 2024

Geez changed the status of T180871: AnimNodeBlendTAdd in animgraph not works for infected simulation in game from New to Feedback.
May 3 2024, 11:15 AM · DayZ Modding, DayZ
Geez changed the status of T180872: Registering emotes of player as anim instance from New to Feedback.
May 3 2024, 11:14 AM · DayZ Modding, DayZ
Geez changed the status of T180883: DayZ Experimental Tools - installscript.vdf from New to Feedback.
May 3 2024, 11:11 AM · DayZ Modding, DayZ
Geez closed T180598: Minidump Analysis - Nonspecific CTD as Resolved.
May 3 2024, 9:58 AM · DayZ Modding, DayZ

May 2 2024

VinGal created T180883: DayZ Experimental Tools - installscript.vdf.
May 2 2024, 3:06 PM · DayZ Modding, DayZ
Hunterz created T180872: Registering emotes of player as anim instance.
May 2 2024, 10:13 AM · DayZ Modding, DayZ
Hunterz created T180871: AnimNodeBlendTAdd in animgraph not works for infected simulation in game.
May 2 2024, 10:00 AM · DayZ Modding, DayZ
mdc added a comment to T180598: Minidump Analysis - Nonspecific CTD.

Just to specify:

This crash is caused by the dynamic lights with shadows. If one creates a light source (with shadows on) with too big of a radius, the client may crash depending on how complex the surroundings may be. We are aware of the crash, but sadly, lack solid repro at the moment.

May 2 2024, 8:47 AM · DayZ Modding, DayZ
mdc added a comment to T170466: Server Crash Related to "Weapon Slings".

Looking to close up some of my tickets, and figured out the cause of this specific issue.

May 2 2024, 8:47 AM · DayZ Modding, DayZ

May 1 2024

VanTheMan added a comment to T177818: A request from all Modders.

There is ways to see binarized P3ds, as a text form from Mikeros Eliteness or as complete debin tool, i dont see a reason why not to use them for learning purpose. The tools arent hard to find (simple google search found it) if you want to invest a time in modding.

May 1 2024, 1:06 PM · DayZ Modding, DayZ
RedFalcon added a comment to T177818: A request from all Modders.

Yes such things are possible and Eliteness does get you part of the way, but the point is that debin tools are not actually allowed (despite their availability). The main thrust here is to make such things legit and sanctioned rather than a "don't ask, don't tell" policy.

May 1 2024, 8:38 AM · DayZ Modding, DayZ
d146ales added a comment to T177818: A request from all Modders.

There is ways to see binarized P3ds, as a text form from Mikeros Eliteness or as complete debin tool, i dont see a reason why not to use them for learning purpose. The tools arent hard to find (simple google search found it) if you want to invest a time in modding.

May 1 2024, 7:57 AM · DayZ Modding, DayZ

Apr 30 2024

Helkhiana added a comment to T177818: A request from all Modders.

There are all kinds of things we can learn from unbinarized models. One example is memory points positions.
A lot can be learned at beginning by just mimicking vanilla even if it might not all be best practices. Those get improved in time as you learn and discover things. That's how i started with modding. Mimicked vanilla and other mods and improved over time after understanding what I'm doing.

Apr 30 2024, 5:14 PM · DayZ Modding, DayZ