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Two handed heavy IK animations ignoring fingers frames
Assigned, UrgentPublic

Description

While making new IK animations for heavy items I found that even vanilla ignoring finger frames in IK anim of 2 handed heavy items. Normal 2 handed items works fine.

For me it looks like game engine ignore additive part of IK animation with fingers transformations.

In blender looks wooden log IK this way

In game

As you can see fists of player it looks like ignore fingers and there is default idle anim for heavy items.

Please fix that.
Thank you

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce

take heavy item to hands

compare finger frames in IK animation in game

Event Timeline

Hunterz created this task.Thu, May 23, 4:35 PM

1.0

1.24

so it looks like that some game update break that

Geez changed the task status from New to Assigned.Fri, May 24, 2:05 PM