many floats such as LARGE_PROJECTION_DISTANCE_LIMIT and SMALL_PROJECTION_RADIUS have no easy way to be overridden without destructive or limiting changes to GetProjectionEntityPosition() and other functions could we have them swapped to a variable/accessible that can be more easily adjusted.
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General