'Unknown attribute itemsCmd' should be fixed in 149757
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Arma 3 Activity
Jul 30 2022
When you press f2 the action gets shown to squad unit hence you see it printed, so you get output for 2 units instead of 1. As soon as you move beyond 50m it disappears. So working as expected
Okay so apparently it was totally my fault and I somehow managed to break things with a control character in the filename. Sorry for bothering you KK and thanks for the reply. You can mark this as a non-issue
If I'm not mistaken this was the behaviour when the command was initially introduced
In T166876#2344095, @BIS_fnc_KK wrote:your second screenshot executes on the client. to get server execution you need to put it in the larger field and press server exec
your second screenshot executes on the client. to get server execution you need to put it in the larger field and press server exec
Jul 29 2022
Same issue: Mi-2 AI crew won't fire any weapons except the door guns, and seem to have trouble flying in general. Armed UH-1s are fine.
I've noticed the same issue. It's very game breaking in multiplayer games where enemy tanks can see you strolling across from several kilometers because the stealth balaclava does not render after certain distance.
Had this issue, it's happened to me multiple times, and I managed to reproduce it. Here's the crash file.
Here's the steps to reproduce:
Jul 28 2022
I don't know, but as far as I see there is no good reason. You could just as easily have all the select overloads, such as _string # [1,2]. Same way you could have _string + [1,2] (I know, it's not a valid syntax)
And - is a unary command, so _arr#-_index is not gonna be confusing either.
In T163762#2343019, @BIS_fnc_KK wrote:in 2.10
"a3\data_f\snowflake4_ca.paa" -4 frames for low texture video setting
"a3\data_f\snowflake8_ca.paa" -8 frames for medium texture video setting
"a3\data_f\snowflake16_ca.paa" -16 frames for high texture video setting
Why does it not have all the overloads select has?
Any particular reason why? I mean # is used more often than select nowadays...
And I can't think of any limitations either 🤔
Jul 27 2022
no
# is not supported?
Thank you for reporting the issue, i was able to confirm it using the repro mission.
Okay, thanks for confirming that. In terms of feedback on the original ticket, the previously selected side is correctly restored as expected now.
Jul 26 2022
I see, well the order of side tabs in curator is blufor = 0, opfor = 1, independent = 2 etc. RscDisplayCurator_sections was meant to follow this order and the fix made it so, so yes this new order is the correct order
Issue is no longer present, please close this ticket.
ZEN uses RscDisplayCurator_sections to get the currently active CREATE tree control (refences: IDC defines, getActiveTree function). As an example, the getActiveTree function is used by the tree expand/collapse all buttons to affect the currently active tree control (reference).
Could you give short summary what is not working as expected after the change?
Hello could you try the steps in the link below and see if it resolves your issue?
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION
The fix changed how RscDisplayCurator_sections is interpreted. That is, the side value was 0 for OPFOR and 1 for BLUFOR` (like side entry in CfgVehicles configs). In 2.10 (dev), the side value is now 0 for BLUFOR and 1 for OPFOR. We can update mods like ZEN that rely on RscDisplayCurator_sections to determine the state of the Zeus trees in preparation for the 2.10 update but I wanted to confirm that this change was intentional and will remain as it is on current dev-branch.
Access Violation 0xc0000005
Jul 25 2022
rev 149734 negative index is supported by select and set
in 2.10
"a3\data_f\snowflake4_ca.paa" -4 frames for low texture video setting
"a3\data_f\snowflake8_ca.paa" -8 frames for medium texture video setting
"a3\data_f\snowflake16_ca.paa" -16 frames for high texture video setting
Good to hear
Hello, It seems that your crashdump got corrupted somehow.
Could you try to play again and if you happen to crash again, add a new crashdump?
Happy to hear it worked out for you.
Hello, we checked your crashlog seems the crash is happening in combination with XAudio2_7!LEAPCORE, what ever that might be.
Are you using a USB (Wireless) headset?
If so could you try playing the game without headset plugged in or with a wired headset to see if thats the cause?
i change the game language in Steam to English. but it dosen't work. crash report sitll show Culture: zh-CN UI Culture: zh-CN.
so as this method : %localappdata%\Bohemia_Interactive Delete all folders that begin with arma3launcher.
i think this launcher is hopeless
Ok I got it.. I can see where its crashing, but not why.
It doesn't make sense.
These are good captures
Sadly the first 4 are still stable branch, looks like its all the same as the last one I checked. But cannot really see whats going on.
And the new ones.. ugh.. you renamed arma3serverprofiling_x64.exe to arma3server_x64.exe, That just turned this from easy to really annoying
More crashes recently
Jul 24 2022
I'm talking about however it tracks ammo could be used to modify the fouled-up way that magazine weight is calculated.
Thank you for your investigation and giving the solution.
Ah I thought you said it crashed when you wanted to start the game.
Well try this then:
press Win + R and type this and press Ok:
%localappdata%\Bohemia_Interactive
Delete all folders that begin with arma3launcher.
Jul 23 2022
The load value of inventory things is not the weight of the item it is like volumetric weight, so it is not as simple as dividing max value and value remaining.
steam always star ARMA3 form launcher. but launcher crash before it show up
but i can't even make it to the luncher
Culture: zh-CN
UI Culture: zh-CN
thanks for the reply
unfortumately, it didn't work
Can't be replicated.
Both M60s are firing but due to a engine limitation it's not possible to have duplex tracers on a machinegun turret on a helicopter (UNLESS we make them as gunpods, which means no gas fx and no shellejection fx which are more important for these guns than say the external swivelmount m134s).
We switched to profiling branch and it wasn't crashing for a couple of days, but today it did again