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Jun 24 2019
@Geez For some reason I am currently unable to reproduce the issue even though nothing has changed. There was no update nor did I do anything that I hadn't tried before. It used to occur when enabling HWAA and then restarting the game...curious how it is for the others
Jun 22 2019
Hi, just so you know, for the moment the oil is not required at all the get a car working, which is probably why it's values have not been tweaked yet. That leaves the question as to why they've added the item to the game already, but oh well...I'm sure they have their reasons...
@Geez Can mark as DUPLICATE of either T141233 or T141158 as it is subject of both issues. @chainsawsquirrel Check up on those for partial intructions to momentarily avoid the issues.
@Geez You guys should start paying me! ;D Jk I just want to see this game succeed.
You would think, that professional game developers are aware of such technicalities at this point, but oh well...Thank you for this report! Hope it get's fixed soon!
@Geez I can confirm this and have already been looking for a report on it. Didn't find one and since it happens rarely I didn't create a ticket. However I would like this being looked into, it also happened to me AFTER a clean install and AFTER "verifying integrity of game files..." via steam. NOTE: This is not the actual menu, which can still be opened and will then overlay on top of this static graphic of the menu shown in @michael.schmalzl screenshot.
@Geez Can mark as "Assigned, Normal"
Hope this gets fixed soon. No idea how something like this gets through Quality Assurance...
Jun 5 2019
@fatspoke Ah very interesting, thanks for the input. I suppose if you could figure it out even with limited means, they should know about this, right?
Jun 4 2019
@Geez Thank you for the update!
May 31 2019
@Geez How is it possible that this BASIC function of removing a dead player from a car has not been thought of? If it has and it is just not functional, then it has at least been for quite some time now. Would love to hear something back on this and hope it get's fixed soon. Best regards
@Geez Has this suggestion already been reviewed and considered by the design team, as you've mentioned earlier? If yes, what's the status please?
@Geez I believe this issue has been discussed with the question of slot separation. It can be CLOSED from my end.
@Geez I've recently come across a CR-carbine that had a ghost magazine such as the mp5 described in this ticket. Haven't come across a bugged mp5 in a long time though.
@Geez I put alot of effort into making this video usable to you and providing as much information as possible, so you can figure out what causes this. Any info? Thanks.
@Geez Hi Geez, issue present as of 1.03.151552 Any info from the dev-side? Is it acknowledged/reproduced at least? Would be happy to hear some update, thanks.
May 29 2019
@Geez Appears to be RESOLVED
May 26 2019
Hey everybody just a quick update: I've tried two methods as a workaround, of which I don't know which has now been successful so perhaps it was either one of them or both in combination. What I did were basically two things: 1. Leave all the components (radiator, battery, spark plug) in the car. I tried that because I thought, perhaps for some reason the game things a car is broken and may be despawned just because it doesn't have it's core components. 2. Log off, while sitting inside the car. After doing both these things and logging back in about 12 hrs later, I spawned on top of my car, which was exactly as I had left it. Good luck and let me know if it works for you!
May 24 2019
@Geez Appears to be RESOLVED.
May 23 2019
@Geez has this been assigned anywhere yet? Anyways, I've marked some later ones as duplicates for ya.
@MuvTa Sorry, just saw that you had already provided that info. Well that negates my theory, as you've played on an official server. What a frustrating bug, hope it will be fixed soon. I LOVED MY FUCKING SEDAN, OK?! :D
@Geez Appears to be RESOLVED as of 1.03
@Geez @rtspotts @MuvTa It would probably help if you guys could provide what server you were on, as I figured, perhaps custom increased spawn rates on certain servers might result in intact cars being despawned. Here is where I played: TheRunningManZ community 1PP VANILLA - hosted by Spaggie - 185.16.86.55:2402
May 22 2019
@Geez I can confirm this issue. Had it happen with two different cars, that are not impossible, as in the OC's post, but very unlikely to have been stolen. Very frustrating as we had otherwise so much fun with the cars. Please look into it as this is very sad for a stable version.
May 21 2019
@Geez Hi, I just want to ask for a quick update if possible. Has this been attempted to monitor or recreate internally? The problem is present 100% as of version 1.03.151507.
Apr 3 2019
Mar 4 2019
@Geez Hi Geez, thanks for the update! Best regards
Mar 2 2019
@nuggs That's true, there needs to be balance and so realism really isn't the striking argument in this case. My argument ironically is: balance. Not having the lock dropped makes sense to me but I would always advocate for the base owners to be forced to enter the combination everytime they want to unlock instead of it being automatic. Why? Well if you for example spot some players and decide to silently follow them because you suspect them to have a base, it would make a major difference if the players has to stand in place to unlock. That would be the moment you could line up a headshot and have the gate open.
Mar 1 2019
@nuggs Look, I believe we're in agreeance that the current methods of locking bases, keeping them safe are terribly fragile. In my opinion it is a joke and those combination locks can be cracked within 10 minutes. But that's a different problem and using an indestructable tent is by no means "natural". If that was to happen in reality I'd take my knife and be in. The people the base in the video belonged to, didn't have any items in the tents they used for blocking the entrance, probably because they had to pack and plant them frequently themselves for getting in and out.
Feb 28 2019
@Geez OUTDATED
@Geez Appearently resolved
Feb 27 2019
Feb 26 2019
@nuggs I'm not upset and of course I understand and I don't blame the people this base belonged to at all for using this method.
Feb 24 2019
@fing24 Thank you for your confirmation!
@Geez DUPLICATE -> https://feedback.bistudio.com/T137102
@TrueShotTom Unless you played on a modded server, I'm pretty sure you are talking about the CR-527 [CZ-527 in reality] which is not manufactured by Winchester, but the "Česká zbrojovka Uherský Brod" company or CZ for short, a Czech firearms manufacturer.
Feb 23 2019
@Geez Can mark as DUPLICATE of -> https://feedback.bistudio.com/T137113
Feb 22 2019
@Geez DUPLICATE -> https://feedback.bistudio.com/T137102
@Geez DUPLICATE -> https://feedback.bistudio.com/T137102
Feb 20 2019
Feb 19 2019
@PR9INICHEK I assume this is a hotfix. I understand they haven't been able to fix the bug so they just temporarily removed the chance for it to spawn with the 15-rnd mag, so it will only be spawning with either no or 30-rnd mag, for as long as they haven't figured it out. I like the decision. This way you can be sure every sg5 you find is functional.
Feb 17 2019
@Geez Can mark as WISHLIST
@BoboGamer Love it. Would make a for great combo with these two I think
@Geez OUTDATED/RESOLVED
@Geez RESOLVED I believe. Cannot swap gear while having gun raised.
@Geez Can mark as duplicate of -> https://feedback.bistudio.com/T136237
@Geez Can mark as duplicate of -> https://feedback.bistudio.com/T136237
Feb 16 2019
@Geez UPDATE since it's now present on all 3 Doors and big gates in general, I assume this is intended. I will swap the title so it only mentiones non-matching audio.
@Vitdom I don't think so, as you wouldn't see any bullet impacts anywhere in the background. Of course hipfire isn't accurate and isn't meant to be but at this range, of course every bullet should have connected. Probably ghost bullets for the most part except the few that had an impact.
Feb 15 2019
@Geez Can mark https://feedback.bistudio.com/T132522 as duplicate
Feb 14 2019
@Geez Suggestion/Wishlist @BoboGamer Feel free to vote over here ;) -> https://forums.dayz.com/topic/240958-inventory-slot-separationquickbar-accessibility/