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Nov 1 2016

BIS_fnc_KK closed T84570: Extend "InventoryOpened" event handler as Resolved.
Nov 1 2016, 10:36 PM · Arma 3
BIS_fnc_KK added a comment to T84570: Extend "InventoryOpened" event handler.

"InventoryOpened" now returns second connected container

Nov 1 2016, 10:36 PM · Arma 3
BIS_fnc_KK added a comment to T86357: New command: connectedContainers.

"InventoryOpened" now returns second connected container

Nov 1 2016, 10:35 PM · Arma 3
BaerMitUmlaut created T120767: Large CustomAttributes break briefing name.
Nov 1 2016, 10:27 PM · Arma 3
Fennek added a comment to T71576: AI continues firing salvo after a target has been eliminated [vehicles/infantry].

suggestion: Put a delay in the AI's retargeting procedure, so it keeps its crosshair on the target until a burst is complete. While this does not solve the "issue" (which comes due to the fact that AI bursts are implemented as long mechanical burst, which means all rounds will complete no matter what), it solves the issue of AI shooting unintentionally at friendlies or into the environment, after their target has been killed.

Nov 1 2016, 9:39 PM · Arma 3
Fennek added a comment to T120542: technical suggestions for A3 damage system improvements (infantry and vehicles).

another issue that relates to "invulnerable" infantry / inconsistent damage to infantry comes from the way the dependencies in the hitpoint systems are defined. https://feedback.bistudio.com/T120765

Nov 1 2016, 9:26 PM · Arma 3
Fennek edited Additional Information on T120705: When damage is applied to HitPoints via script, dependent Hitpoints do not update accordingly.
Nov 1 2016, 9:21 PM · Arma 3
Fennek created T120765: Seemingly "invulnerable" Infantry due to hitpoint depency using "max" operator.
Nov 1 2016, 9:20 PM · Arma 3
BIS_fnc_KK closed T120748: [Dev branch] Game freezes on pushBack command as Resolved.
Nov 1 2016, 9:13 PM · Arma 3
BIS_fnc_KK added a comment to T120748: [Dev branch] Game freezes on pushBack command.

The problem is with this:

Nov 1 2016, 9:12 PM · Arma 3
Fennek added a comment to T120705: When damage is applied to HitPoints via script, dependent Hitpoints do not update accordingly.

Then decouple the updating from setHit and give us a script command that enforces an update to the hitpoints, so the hitpoints we read with getHit match the internal values, and also trigger hardcoded game functionality (death, handshaking, limping, vehicle engine damage, etc) in case a child hitpoint was damaged enough to trigger the parent.

Nov 1 2016, 8:57 PM · Arma 3
Linus7005 created T120762: Arma 3 vehicle bug .
Nov 1 2016, 7:40 PM · Arma 3
beszotpl created T120761: UGC Monitor is not initialized - game don't start.
Nov 1 2016, 7:04 PM · Arma 3
Trade created T120756: Hideobject does not hide all objects at long ranges.
Nov 1 2016, 5:51 PM · Arma 3
Allibaba added a comment to T120603: Arma 3 crash on startup ;(.

Yeah I've tried many times with no results

Nov 1 2016, 3:36 PM · Arma 3
razazel added a comment to T120603: Arma 3 crash on startup ;(.

Did you try disabling it then running the game?
All the users who reported that disabling the AV have worked also reported they did not have these issues before.

Nov 1 2016, 3:30 PM · Arma 3
Allibaba added a comment to T120603: Arma 3 crash on startup ;(.

I use Avast and I've never had issues before

Nov 1 2016, 3:12 PM · Arma 3
kju-PvPscene edited Additional Information on T120748: [Dev branch] Game freezes on pushBack command.
Nov 1 2016, 2:34 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T120748: [Dev branch] Game freezes on pushBack command.
Nov 1 2016, 2:28 PM · Arma 3
kju-PvPscene added a comment to T120748: [Dev branch] Game freezes on pushBack command.

Nov 1 2016, 2:26 PM · Arma 3
kju-PvPscene created T120748: [Dev branch] Game freezes on pushBack command.
Nov 1 2016, 2:25 PM · Arma 3
Centrifugal created T120747: APEX Assets Kick clients on Stratis without DLC, or sometimes assets are invisible.
Nov 1 2016, 2:22 PM · Arma 3
neokika reopened T83971: Feature request - make a function that I can call to open the DG interface as "Reviewed".
Nov 1 2016, 1:24 PM · Arma 3
neokika closed T84015: Dynamic groups bugged in editor as Resolved.

This should be resolved for a while, could you please give it a try and re-open this issue if that is not the case?
Thanks!

Nov 1 2016, 1:24 PM · Arma 3
neokika closed T83971: Feature request - make a function that I can call to open the DG interface as Resolved.
Nov 1 2016, 1:23 PM · Arma 3
neokika closed T84288: Scenario error in Showcase : "night" as Resolved.

I am able to complete the main objective by destroying the truck at the first enemy compound then destroying the lighthouse. Would you be able to give it a try and re-open if that is not the case?
Thanks!

Nov 1 2016, 1:21 PM · Arma 3
neokika assigned T84379: Can't proceed with the mission, the radio doesn't work to lidaker.

I am unable to repro this issue both on internal and default steam branch. Would you be able to give it another go by reverting campaign to this mission and report back?
Thanks!

Nov 1 2016, 1:18 PM · Arma 3
neokika closed T84816: a && b Lazy Eval as Resolved.

While the syntax is not great, it's something we will have to live with.

Nov 1 2016, 1:13 PM · Arma 3
neokika assigned T116959: Spectator disabled by default after 1.60 to _neo_.
Nov 1 2016, 1:08 PM · Arma 3
neokika assigned T118753: Official BIS End game servers should have consistent max player count to _neo_.
Nov 1 2016, 1:06 PM · Arma 3
neokika assigned T119079: [RESOLVED] Error in BIS function: RscRespawnControls.sqf [RESOLVED] to Druid.
Nov 1 2016, 1:05 PM · Arma 3
neokika assigned T119606: setVariable has no effect on objects created with createSimpleObject to JiriWainar.
Nov 1 2016, 1:03 PM · Arma 3
neokika closed T119610: Player Side Does Not Return When !Alive as Resolved.

You can also use

Nov 1 2016, 1:01 PM · Arma 3
razazel added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

So only on dedicated server, not on direct. Will look into that some more but so far no luck :(

Nov 1 2016, 8:32 AM · Arma 3
razazel added a comment to T120385: game crashing after latest update.

You will need to unlock it with the actual legacy branch beta password
In this case it would be
Arma3Legacy162

Nov 1 2016, 8:24 AM · Arma 3
greenfist added a comment to T120733: The floor command some times rounds a whole number down to the previous whole number.

I'm pretty sure this is normal floating-point imprecision which can't really be fixed.
2.6 * 7 - 0.2 isn't exactly 18, but something a little less.

Nov 1 2016, 7:28 AM · Arma 3
Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

End of game I died than game crashed

Nov 1 2016, 2:42 AM · Arma 3
Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

Using t100 in town went into commander seat zoom in fps drop, alt tab, recover, friend crashed, get into gunner seat, client crashed, alt+del -> quit

Nov 1 2016, 1:39 AM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

I went to change over to the legacy branch, but I don't even see the legacy branch as an option anymore?!

Nov 1 2016, 12:59 AM · Arma 3
ThE-KiLLiaN added a comment to T120653: Arma 3 freeze and "not responding" error.

No problem!

Nov 1 2016, 12:00 AM · Arma 3

Oct 31 2016

Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

Finished game, reconected to server than screen went black/ not responding. task manager -> quit

Oct 31 2016, 11:46 PM · Arma 3
Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

Flying a jet around, got shot down, had a slow reload respawn, had a error text ingame, pressed F12 to screenshot, client crashed{F41436}

Oct 31 2016, 8:18 PM · Arma 3
bamse added a comment to T119795: Opening Arsenal duplicates items in non-empty backpack.

Even easier to call this bug this way and _very_ easy to replicate under any conditions. Arsenal is the culprit here.
Create a new backpack using this simple config;

Oct 31 2016, 7:11 PM · Arma 3
Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

Recreation, on a hill 800 meters away looking around with thermals on, alt+tab worked to resolve; 10sec came back no crash alt+tab worked again zoomed in again came back; got shot froze than taskmanager->quit->

Oct 31 2016, 7:07 PM · Arma 3
Lex added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

The developer of a mission and the administrator of the server don't know how to resolve an issue with damage of the equipment from bushes.
Arma3 developers don't know how bushes receive properties not peculiar to bushes.
Control of a mission has no parameter - the level of damage of cars.
The mission (video of demonstration of a problem from a mission) doesn't reproduce a problem on a host server.
The mission reproduces a problem on the dedicated server.
Who can explain emergence of a problem on the dedicated server?

Oct 31 2016, 6:19 PM · Arma 3
Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

Oct 31 2016, 5:33 PM · Arma 3
Cebal added a comment to T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.

When game ended... screen went black and had to task manager and end.

Oct 31 2016, 5:32 PM · Arma 3
razazel closed T120738: blue and white scatted screen as Resolved.
Oct 31 2016, 5:29 PM · Arma 3
isenhand added a comment to T120634: Installed addon not installed.

problem remains after verifying the cache.

Oct 31 2016, 5:15 PM · Arma 3
isenhand added a comment to T120738: blue and white scatted screen.

Drats! That was simple. I'm annoyed I didn't think of that but that fixed the problem. It now opens correctly.

Oct 31 2016, 5:11 PM · Arma 3
Cebal created T120745: 3 fps - Game Crashing - Profiling build 1.64.139037.
Oct 31 2016, 5:10 PM · Arma 3
razazel added a comment to T120603: Arma 3 crash on startup ;(.

Are you by any chance using AVG, or BitDefender antivirus software?

Oct 31 2016, 5:07 PM · Arma 3
razazel added a comment to T120653: Arma 3 freeze and "not responding" error.

Interesting, thank you very much for the heads up. Any chance you could find out what exactly seemed to be a problem for the bitdefender (which Arma 3 file or perhaps BattlEye file seemed to be causing the trouble)

Oct 31 2016, 5:06 PM · Arma 3
razazel removed a member for Arma 3: razazel.
Oct 31 2016, 5:03 PM
razazel added a member for Arma 3: razazel.
Oct 31 2016, 5:02 PM
ThE-KiLLiaN added a comment to T120653: Arma 3 freeze and "not responding" error.

Hello I tried to disabled every DLC, put once per once and nothing happend

Oct 31 2016, 4:53 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T83601: Prone with Launcher?.

hello?

Oct 31 2016, 4:08 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T80372: Inability to lie down with RPG/Missile launcher.

So, how is the progress? I know Bohemia have studio for animation recordings, theyw as recording much for apex, but still nothing for launchers?

Oct 31 2016, 4:08 PM · Arma 3
razazel changed the status of T120731: Arma 3 suddenly stopped working, 3 different error types on launch from New to Need More Info.
Oct 31 2016, 3:24 PM · Arma 3
razazel changed the status of T120738: blue and white scatted screen from New to Reviewed.

thank you for the feedback.

Oct 31 2016, 2:58 PM · Arma 3
Triada added a comment to T120555: Arsenal loadouts not working with witelist after 1.64 .

Hello!
mission - "antistasi altis" and overs, multiplayer missions
server - dedicated server

Oct 31 2016, 2:57 PM · Arma 3
razazel changed the status of T120726: Altis + Stratis vegetation and rocks not shown on map from New to Reviewed.
Oct 31 2016, 2:57 PM · Arma 3
neetch added a comment to T120647: Work Drive crashes when trying to create p drive.

Alright thanks

Oct 31 2016, 1:31 PM · Arma 3
razazel added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

Sorry I am having hard time understanding what you are trying to explain.

Oct 31 2016, 12:55 PM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

I haven't had a chance to get into a game yet..looking forward to that this evening.

Oct 31 2016, 12:45 PM · Arma 3
Lex added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

If we talk about the damage, where and in what form the players should receive it? I understand there is a system of obtaining damages. But why the system applies to the whole environment? It looks in the game more than absurd.
Damage as such must exist?
I can not reproduce the problem on your PC in this mission. That is, there is no problem in the mission itself.
The game is also no problem.
How does the server creates a problem. This is not one or two servers.
I went to the official server (mission "End Games"), there is not so much damage from the bushes and fences.
Settings damage anywhere, but it's there.
To explain this phenomenon, the mission developer, too, can not.
The developer of the mission said that does not find a solution to this problem.

Oct 31 2016, 12:44 PM · Arma 3
razazel changed the status of T120739: Strategic map is Dark from New to Reviewed.
Oct 31 2016, 12:32 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T71576: AI continues firing salvo after a target has been eliminated [vehicles/infantry].

No progress since 2013..... Thanks for ignoring your players. I hoper A4 will be same ignored.

Oct 31 2016, 12:07 PM · Arma 3
Lex removed a watcher for Arma 3: Lex.
Oct 31 2016, 11:57 AM
Lex added a watcher for Arma 3: Lex.
Oct 31 2016, 11:57 AM
razazel added a comment to T120667: You were kicked off the game.

the report file (zip) seems to be missing the rpt+bidmp+mdmp files. Could you please take a look into the folder yourself and check whether there are any of these files?

Oct 31 2016, 11:38 AM · Arma 3
Snippers added a comment to T117183: Linux server pbo file limit.

Thanks for the reply. In my case I am ubuntu server (V12.04 iirc) Firstly in my case ulimit -n returns (10240) and ulimit -x returns (unlimited). Also in /etc/security/limits.conf the (10240) is set for both the soft and hard limits. Via:

  • soft nofile 10240
  • hard nofile 10240
Oct 31 2016, 11:10 AM · Arma 3
richardbiely claimed T117183: Linux server pbo file limit.
Oct 31 2016, 10:18 AM · Arma 3
razazel added a comment to T120385: game crashing after latest update.

How did the legacy branch run?
Same issues?

Oct 31 2016, 10:16 AM · Arma 3
razazel added a comment to T120647: Work Drive crashes when trying to create p drive.

Help is on the way, please try to be patient.

Oct 31 2016, 10:16 AM · Arma 3
razazel added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

No parameter changes "rigidity of bushes and fences" however in difficulty settings, there is an option for increasing or reducing damage. However reducing damage would seem to do the opposite.

Oct 31 2016, 10:08 AM · Arma 3
razazel added a comment to T120653: Arma 3 freeze and "not responding" error.

could you please specify which DLCs or profiles did you disable?

Oct 31 2016, 10:03 AM · Arma 3
richardbiely added a comment to T117183: Linux server pbo file limit.

As far as I can tell, Arma currently does not put a limit to a number of file handles that can be open. It all comes down to your system's settings.

Oct 31 2016, 9:56 AM · Arma 3

Oct 30 2016

JUMPSLICK added a comment to T120385: game crashing after latest update.

i think this is the one...can't really remember the game type though

Oct 30 2016, 9:48 PM · Arma 3
Vdauphin edited Additional Information on T120739: Strategic map is Dark.
Oct 30 2016, 7:26 PM · Arma 3
Vdauphin updated the task description for T120739: Strategic map is Dark.
Oct 30 2016, 7:22 PM · Arma 3
Vdauphin created T120739: Strategic map is Dark.
Oct 30 2016, 7:19 PM · Arma 3
isenhand added a comment to T120738: blue and white scatted screen.

screen shot of eden editor

Oct 30 2016, 5:27 PM · Arma 3
isenhand created T120738: blue and white scatted screen.
Oct 30 2016, 5:23 PM · Arma 3
bloblet2 created T120737: Aircraft loses speed after loading a save..
Oct 30 2016, 5:03 PM · Arma 3
ThE-KiLLiaN added a comment to T120653: Arma 3 freeze and "not responding" error.

Okay some new : put the game on "BETA DEV BRANCH" change nothing.

Oct 30 2016, 3:25 PM · Arma 3
BISWizard added a comment to T120604: Launcher Won't Open "Hash validation failed for file".

Could you please run that file through https://virustotal.com and post the link to the result? The error suggest that the file has been tampered with, but it might be either the library in the game folder or the library that is installed on your PC by other application in such a way that it takes precedence over the one distributed with Arma 3.

Oct 30 2016, 3:02 PM · Arma 3
BIS_fnc_KK added a comment to T120705: When damage is applied to HitPoints via script, dependent Hitpoints do not update accordingly.

This is not going to work and will change functionality of setHitXXXX commands which will result in backwards incompatibility. For example you want head damage to update when you hit face lets say with 0.5. Ok

Oct 30 2016, 2:12 PM · Arma 3
Huligano created T120736: Help .
Oct 30 2016, 2:04 PM · Arma 3
Tap-Rack added a comment to T80002: Helo DLC feedback 5 - Helos explode with almost every crash.

The fact is explosive devices and fuel tanks in real life are designed to prevent explosion even in catastrophic situations. The question is how BIS can decently issue an advanced flight model for helos and soon for planes (which I can't wait to see...) without adressing this issue ?

Oct 30 2016, 11:10 AM · Arma 3
Tap-Rack added a watcher for Arma 3: Tap-Rack.
Oct 30 2016, 10:58 AM
Crimson_Mage created T120735: Missing Zeus Objects + Compositons.
Oct 30 2016, 8:08 AM · Arma 3
Marshal added a comment to T120734: Recent crashes.

I can do some SP and also other MP servers. -will report back

Oct 30 2016, 5:39 AM · Arma 3
Jawsh added a comment to T120734: Recent crashes.

Could you try playing on a different server or in singleplayer and see if the game still crashes?

Oct 30 2016, 5:31 AM · Arma 3
Marshal added a comment to T120734: Recent crashes.

These are the last crashes. All seemingly random. All in multiplayer

Oct 30 2016, 5:17 AM · Arma 3
Jawsh added a comment to T120734: Recent crashes.

Upload it to a free file sharing service such as Dropbox, MS OneDrive, etc. then link to it here.

Oct 30 2016, 5:11 AM · Arma 3
Marshal added a comment to T120734: Recent crashes.

Upload failure

Oct 30 2016, 5:08 AM · Arma 3
Marshal added a comment to T120734: Recent crashes.

Cant upload the crash .zip files for some reason

Oct 30 2016, 4:58 AM · Arma 3
DanielNL added a comment to T120718: Eden editor crash with performance 164_139026_v7.

Thank you!!! :)

Oct 30 2016, 4:57 AM · Arma 3
Jawsh added a comment to T120734: Recent crashes.

@Marshal, please upload a troubleshooting report to the feedback tracker (drag and drop file into comment box).

Oct 30 2016, 4:54 AM · Arma 3