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May 10 2016

R3vo edited Additional Information on T84380: Many objects are misplaced on mission import or reload.
May 10 2016, 12:05 PM · Arma 3
R3vo set Category to category:edeneditor on T84361: Add "sync to player / set trigger owner player" shortcut.
May 10 2016, 12:04 PM · Arma 3
R3vo added a comment to T84356: Infantry Category not included in Eden editor?.

Not exactly sure what you mean. If you click on the Nato assets, you'll have groups like Men, Men(Story) etc. Those are your infantry units. In addition you can simply type "Men" into the search menu and all infantry units will show up.

May 10 2016, 12:04 PM · Arma 3
R3vo added a comment to T84332: Arma 3 still using the Old Prone, Moving Forward, Stand Up Animation from Arma 1.

So you say the animation is different depending on the used key bindings?

May 10 2016, 12:04 PM · Arma 3
R3vo set Category to category:edeneditor on T84319: Add setFog array to the intel window.
May 10 2016, 12:03 PM · Arma 3
R3vo added a comment to T84309: Script error in Virtual Garage.

It seems like the HMTT is causing the issue.

Video:https://youtu.be/PsALdsRBNao

May 10 2016, 12:03 PM · Arma 3
R3vo set Category to category:virtualarsenal on T84309: Script error in Virtual Garage.
May 10 2016, 12:03 PM · Arma 3
R3vo set Category to category:edeneditor on T84308: Reduce the size of listbox indentations for better display of object names.
May 10 2016, 12:03 PM · Arma 3
R3vo added a comment to T84292: Give to "ticket author" the ability to close or to mark as solved their own post in the feedback tracker..
May 10 2016, 12:02 PM · Arma 3
R3vo added a comment to T84268: Portable Lights Don't Show up on Empty Objects.

[...]change the elevation the object will change to timber[...]

This issue was already present in the 2d editor.

May 10 2016, 12:01 PM · Arma 3
R3vo added a comment to T84264: Script - List for the Editor?.

What exactly do you mean with script list? A list which shows all script files which are currently in the mission folder?

May 10 2016, 12:01 PM · Arma 3
R3vo added a comment to T84246: NVIDIA GameWork fog and effects.
May 10 2016, 12:01 PM · Arma 3
R3vo added a comment to T84229: Importing mission crashes the game.

Awesome!

May 10 2016, 12:00 PM · Arma 3
R3vo set Category to category:edeneditor on T84229: Importing mission crashes the game.
May 10 2016, 12:00 PM · Arma 3
R3vo added a comment to T84228: [Feature request] Disable automatic updating of mods.

It's way better now, startup time was probably reduced by more than 50%. Awesome As far as I'm concerned, the ticket can be closed.

May 10 2016, 12:00 PM · Arma 3
R3vo set Category to category:launcher on T84228: [Feature request] Disable automatic updating of mods.
May 10 2016, 12:00 PM · Arma 3
R3vo set Category to category:edeneditor on T84224: Sound preview buttons in the trigger menu have no functionality.
May 10 2016, 12:00 PM · Arma 3
R3vo set Category to category:edeneditor on T84223: Can be deleted.
May 10 2016, 12:00 PM · Arma 3
R3vo set Category to category:edeneditor on T84222: Pressing restart while previewing a mission opens the Arsenal.
May 10 2016, 12:00 PM · Arma 3
R3vo added a comment to T84190: Eden placed objects sometimes move position on mission start.

This also happens to me for AI soldiers, they sometimes float about 0.5 m above ground.

May 10 2016, 11:59 AM · Arma 3
R3vo added a comment to T84165: Green feedback button is missing text and is not clickable..

Can confirm.

May 10 2016, 11:59 AM · Arma 3
R3vo added a comment to T83998: task modules not syncronized to JIP Players.

2013-07-05 08:39

Players who JIP won't receive module synchronization, and are therefore invisible for the module.

However, "Create Task" module options were expanded to allow adding the task not only to synced units or their groups, but also to sides of synced units or even to all playable units.

So if you sync the module with any BLUFOR unit (and ideally not player, to make sure the unit is always there), the task will be added to all BLUFOR players.

The same option is available in the function BIS_fnc_taskCreate and in the core task function, BIS_fnc_setTask.

Karel Moricky cleary said it's by design, but you have the possibility to set it to all playable units or for all units of a specific side.

If that's still not enough you can use the task create functions.

May 10 2016, 11:54 AM · Arma 3
R3vo added a comment to T83985: Launcher says mods are up-to-date, even if they are not.

Great to hear that, looking forward to the update.

May 10 2016, 11:54 AM · Arma 3
R3vo set Category to category:launcher on T83985: Launcher says mods are up-to-date, even if they are not.
May 10 2016, 11:54 AM · Arma 3
R3vo added a comment to T83954: Clouds moving when view is moved..

Clouds definitely need some work, I can't remember them beeing that ugly during alpha and beta.

May 10 2016, 11:53 AM · Arma 3
R3vo set Category to category:aispottingdetection on T83890: AI shoots through large watch tower floor [video].
May 10 2016, 11:51 AM · Arma 3
R3vo set Category to category:general on T83720: MBT Kuma wreck blocks bullets [Video].
May 10 2016, 11:46 AM · Arma 3
R3vo set Category to category:featurerequest on T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent.
May 10 2016, 11:45 AM · Arma 3
R3vo set Category to category:editor on T83664: Animal modules duplicated/Not every animal can be placed.
May 10 2016, 11:44 AM · Arma 3
R3vo added a comment to T83618: Land_OfficeChair_01_F has some model issues with the back of it (being able to see into the 'blue void').

I reported the issue here
http://feedback.arma3.com/view.php?id=26065

May 10 2016, 11:43 AM · Arma 3
R3vo added a comment to T83565: wind command does not return correct values.

Hey Adam,
I did some further testing, and I've uploaded my results and the used script.

It works fine in singleplayer (sometimes not 100% reliably), but it stops on a dedicated server at some point.

May 10 2016, 11:41 AM · Arma 3
R3vo edited Steps To Reproduce on T83565: wind command does not return correct values.
May 10 2016, 11:41 AM · Arma 3
R3vo added a comment to T83508: Unexpected outcome of CtrlMapCursor command.

Command seems not to work at all, as stated above, syntax seems to be correct.

May 10 2016, 11:39 AM · Arma 3
R3vo added a comment to T82919: The AI action menu useful commands appear last, accessible only after browsing multiple pages of "take" commands.

Available actions should be limited by the range. Only weapons in a radius of XXXm should be available for take. Same with doors.

May 10 2016, 11:20 AM · Arma 3
R3vo set Category to category:scripting on T82889: Trigger endX does not use BIS_fnc_endMission.
May 10 2016, 11:19 AM · Arma 3
R3vo added a comment to T82857: Add a quicksave button.

I created a small modification which adds a quicksave/load feature to the game and I have had no trouble yet.

May 10 2016, 11:18 AM · Arma 3
R3vo set Category to category:featurerequest on T82857: Add a quicksave button.
May 10 2016, 11:18 AM · Arma 3
R3vo added a comment to T82823: Sounds / music randomly lost or stopped with game saves (More info given).

Upvoted, happens very rarely.

May 10 2016, 11:17 AM · Arma 3
R3vo added a comment to T82711: certain cargo types slingload stopped to work with update 1.46.

Not working for me either, no mods running. Also, please add a proper description to the sling load module.

May 10 2016, 11:13 AM · Arma 3
R3vo added a comment to T82059: Animals/Agents not moving anymore (Not complete resolved).

Hello, please note that I will completely review all animal animations and rework the configs to provide better feel of animal behavior (there is also possibility of little enrichment of animal animations as well). This is planned for 1.50 update because we want to be sure everything is polished and will not cause any other issues. Thanks for your feedback and patience.

That's a quote from burkha, one of the BIS devs.

http://forums.bistudio.com/showthread.php?152866-General-Discussion-%28dev-branch%29&p=2963281&viewfull=1#post2963281

May 10 2016, 10:51 AM · Arma 3
R3vo added a comment to T82059: Animals/Agents not moving anymore (Not complete resolved).

Holy cow guys, give it some time. Animale behavior is nice to have but certainly not on the top of the priority list.

May 10 2016, 10:50 AM · Arma 3
R3vo added a comment to T82059: Animals/Agents not moving anymore (Not complete resolved).

https://www.youtube.com/watch?v=oE3mBfTRGJs&feature=youtu.be

https://youtu.be/p54No8VH-6k

May 10 2016, 10:50 AM · Arma 3
R3vo set Category to category:visualvehicles on T82058: Zamak Repair/Fuel: Rear right, wheel not touching ground.
May 10 2016, 10:50 AM · Arma 3
R3vo added a comment to T82022: Blurry 2D Optic Reticles.

Upvoted, please give the reticles priority over other textures.

May 10 2016, 10:49 AM · Arma 3
R3vo set Category to category:weaponstabilization on T81947: [RC142] Vests block view through RCO,MRCO and ARCO.
May 10 2016, 10:47 AM · Arma 3
R3vo added a comment to T81910: A164 Wipeout is working very bad at least for AI (Plane physics or AI issue?).

Upvoted, it's flying ridiculously bad. In addition, it's also hitting very unreliably.

May 10 2016, 10:45 AM · Arma 3
R3vo set Category to category:general on T81881: MX SW in single fire mode if taken from ammo box.
May 10 2016, 10:45 AM · Arma 3
R3vo set Category to category:editor on T81813: Marksmen DLC music has got wrong name.
May 10 2016, 10:42 AM · Arma 3
R3vo edited Steps To Reproduce on T81811: Inventory, visual glitch when dragging items.
May 10 2016, 10:42 AM · Arma 3
R3vo added a comment to T81754: RCO rectile flickers Arma 3 Markemen DLC RC.

I'm also unable to reproduce that issue currently. However, I'll report back, if this occurs again during real gameplay.

May 10 2016, 10:40 AM · Arma 3
R3vo set Category to category:visualweapons on T81754: RCO rectile flickers Arma 3 Markemen DLC RC.
May 10 2016, 10:40 AM · Arma 3
R3vo set Category to category:virtualarsenal on T81753: Wrong backpack icons in Virtual Arsenal.
May 10 2016, 10:40 AM · Arma 3
R3vo set Category to category:visualgui on T81360: Increase size of listbox and weapon description text field.
May 10 2016, 10:28 AM · Arma 3
R3vo added a comment to T81324: CoF Blue 2: Some targets are placed inside of walls/ the floor.

This can be closed, the issue is not present anymore in 1.50. Guess it was fixed some time ago.

May 10 2016, 10:27 AM · Arma 3
R3vo set Category to category:designmission on T81324: CoF Blue 2: Some targets are placed inside of walls/ the floor.
May 10 2016, 10:27 AM · Arma 3
R3vo added a comment to T81312: Flying target at COF Orange 2.

Yep, has been fixed, thanks.

May 10 2016, 10:27 AM · Arma 3
R3vo set Category to category:designmission on T81312: Flying target at COF Orange 2.
May 10 2016, 10:27 AM · Arma 3
R3vo set Category to category:bootcamp on T81214: VR Training: Can't reload launcher.
May 10 2016, 10:23 AM · Arma 3
R3vo edited Steps To Reproduce on T81202: VR Training: Placeables, can't pick up the mine.
May 10 2016, 10:23 AM · Arma 3
R3vo added a comment to T81167: Ambient animals behaviour broken with recent dev builds eg 1.41.129406.

I've recorded two short videos, for further explanation:

https://www.youtube.com/watch?v=oE3mBfTRGJs&feature=youtu.be

https://youtu.be/p54No8VH-6k

May 10 2016, 10:22 AM · Arma 3
R3vo added a comment to T80838: Unable to update mission on Steam workshop.

Yes, fortunately the issue was solved for me,but the question is for how long.

https://www.dropbox.com/s/8riszbu01mi5ayh/workshop_log.txt?dl=0 Workshop Log

https://www.dropbox.com/s/8em6u48sweaqnjy/cloud_log.txt?dl=0 Cloud Log

In addition, in the cloud log there are entries which refer to missions which I build over a year ago and which are no longer on my pc nor in the steam workshop.

R3vo

May 10 2016, 10:11 AM · Arma 3
R3vo added a comment to T80838: Unable to update mission on Steam workshop.

https://www.dropbox.com/s/tklxjw014zl345u/arma3_2015-01-28_12-07-59.rpt?dl=0

The rpt file

May 10 2016, 10:11 AM · Arma 3
R3vo added a comment to T80838: Unable to update mission on Steam workshop.

I've just had an idea, and I think I resolved the issue. I had to go to C:\Program Files (x86)\Steam\userdata\54912591\107410\remote and delete all files there. I had 3 times my mission file in there, so I guess it just didn't load the latest one.

May 10 2016, 10:11 AM · Arma 3
R3vo edited Steps To Reproduce on T80838: Unable to update mission on Steam workshop.
May 10 2016, 10:11 AM · Arma 3
R3vo edited Steps To Reproduce on T80599: Belt's position of offroad machine gun.
May 10 2016, 9:58 AM · Arma 3
R3vo added a comment to T80477: Colour gradient of the night sky.

Issue has been resolved

https://www.dropbox.com/s/1xenvxwqvlh33ot/colours.png?dl=0

The marked setting was set to limited(16-235) which just disabled some colours for me.

All colours got more depth now, and the strange night sky is gone.

May 10 2016, 9:54 AM · Arma 3
R3vo edited Steps To Reproduce on T80477: Colour gradient of the night sky.
May 10 2016, 9:54 AM · Arma 3
R3vo edited Steps To Reproduce on T80139: Missing command: objectViewdistance [request].
May 10 2016, 9:43 AM · Arma 3
R3vo edited Steps To Reproduce on T80120: Floating trash heap at [6602.96,20067.5,0.00134277].
May 10 2016, 9:43 AM · Arma 3
R3vo added a comment to T80070: Please add more variants of Ifrit [PICTURE].

I would at least like to to see a minigun variant. Shouldn't be that much work...

May 10 2016, 9:41 AM · Arma 3
R3vo added a comment to T79899: Please give fire switch mode for all Titan Launchers..

Another advantage is that you can attack vehicles behind obstacles like trees or buildings.

May 10 2016, 9:36 AM · Arma 3
R3vo edited Steps To Reproduce on T79816: No rain sound in Virtual Reality.
May 10 2016, 9:34 AM · Arma 3
R3vo added a comment to T79660: The black Mi-290 Taru seen in the public Helicopters DLC announcement is missing.

@RandomPlayer

If they exclude it to avoid filling up the list with different variants, then they should either change the menu layout, or at least add a tooltip when you hover over the Taru menu entry, which tells you that you can access the other variants through a script command.

Kind Regard
R3vo

May 10 2016, 9:29 AM · Arma 3
R3vo added a comment to T79447: UAV attack drone camera shaking in multipalyer.

Camera is really lagging in MP games,it's unbeliveable frustrating to lock on targets.

May 10 2016, 9:22 AM · Arma 3
R3vo added a comment to T79445: Katiba GL + MRCO display problem.

Also applies to many other weapons, for exampke, the MX ones.

May 10 2016, 9:22 AM · Arma 3
R3vo added a comment to T79418: t_pinuss1s_f has a faulty LOD and may appear invisible or change shape.
May 10 2016, 9:21 AM · Arma 3
R3vo edited Steps To Reproduce on T79252: Feature Request: Editor menu enhancement.
May 10 2016, 9:14 AM · Arma 3
R3vo added a comment to T79224: Markers are no longer available in the Zeus Markers Mode.

They removed the markers on purpose for soliders. However, military markers should still be available for Zeus and Mission builders.

May 10 2016, 9:13 AM · Arma 3
R3vo added a comment to T79205: Setting the type of an attached waypoint.

Did you try shift + double click?

May 10 2016, 9:13 AM · Arma 3
R3vo added a comment to T79164: No sounds of falling wrecks.

We should actually make a ticket for all the sounds which are missing in the game. There are so many =/

May 10 2016, 9:11 AM · Arma 3
R3vo added a comment to T79155: Vegetation harder than steel..

In the following video, there is not actually a bush blocking the bullet.
https://www.youtube.com/watch?v=I8FiSjur4RI

Guess the geometry is not correct.

Those issues definitely have to go until Tanoa arrives. I don't even want to imagine how frustrating it will be fighting in the jungle.

May 10 2016, 9:11 AM · Arma 3
R3vo added a comment to T79115: BIS_fnc_removeVirtualWeaponCargo does not work.

I can confirm that it won't add the weapons the the Virtual Arsenal even though call BIS_fnc_getVirtualWeaponCargo returns the weapon classnames.

May 10 2016, 9:10 AM · Arma 3
R3vo added a comment to T79115: BIS_fnc_removeVirtualWeaponCargo does not work.

Sorry, but I don't get that. I need to add a weapon to the arsenal first, in order to remove it afterwards?

May 10 2016, 9:10 AM · Arma 3
R3vo added a comment to T79115: BIS_fnc_removeVirtualWeaponCargo does not work.

Have got the same issue, can't get it to work. Either the documentation sucks or the command isn't working.

May 10 2016, 9:10 AM · Arma 3
R3vo added a comment to T79088: Massive FPS drop when using mobile AA vehicles..

I made some testing, and I can confirm that issue. It applies to the Blackfoot,as mentioned above, and in addtion to the Jets machinegun and the AA.

May 10 2016, 9:09 AM · Arma 3
R3vo added a comment to T79088: Massive FPS drop when using mobile AA vehicles..

Were you using Blastcore Mod while you encountered that problem?

May 10 2016, 9:09 AM · Arma 3
R3vo edited Steps To Reproduce on T79080: Altis zoom factor is not equal to the Stratis zoom factor.
May 10 2016, 9:09 AM · Arma 3
R3vo edited Steps To Reproduce on T79079: Size of H-barrier icon, is completely messed up!.
May 10 2016, 9:09 AM · Arma 3
R3vo added a comment to T79065: Rope acting more like elastic then rope..

It's also causing sling loaded objects to bounce up an down. Even if they shouldn't.

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79062: Edit multiple units at the same time..
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79053: Marid commander optics haven't been updated yet. Still the old commander optic!.

Thanks muf

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79053: Marid commander optics haven't been updated yet. Still the old commander optic!.
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79050: Submarines(all boats) produce water splash sound when ashore.

_isWater = surfaceIsWater position boat;

Something like this maybe?

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79050: Submarines(all boats) produce water splash sound when ashore.
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79050: Submarines(all boats) produce water splash sound when ashore.
  • Sample mission added
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79047: Sometimes the textures are blinking.

Yes I am experiencing that too, escpecially at long distances.

May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79044: Sling ropes don't collide with Objects.

Confirmed.

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79042: Strange camera behaviour when pressing crtl + mouse(all directions).
May 10 2016, 9:07 AM · Arma 3
R3vo edited Steps To Reproduce on T79041: Vehicle Icons are not representing the real vehicle size..
May 10 2016, 9:07 AM · Arma 3
R3vo added a comment to T79030: German translations in launcher are incorrect..

I totally agree. The german translation is rediculous. Next time, hire someone who knows his job, or ask the community for help. I would have been glad to help.

kind regards R3vo

May 10 2016, 9:07 AM · Arma 3