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Rope acting more like elastic then rope.
Closed, ResolvedPublic


When using the ropeCreate script command from vehicle to vehicle the rope stretchers to nearly double its length.


Legacy ID
Sling Loading
Steps To Reproduce

Put two vehicles on the map and then use ropeCreate script command to add and rope between the two

Event Timeline

Jonzie edited Steps To Reproduce. (Show Details)Sep 10 2014, 10:39 AM
Jonzie edited Additional Information. (Show Details)
Jonzie set Category to Sling Loading.
Jonzie set Reproducibility to Always.
Jonzie set Severity to None.
Jonzie set Resolution to Open.
Jonzie set Legacy ID to 1599512194.May 7 2016, 7:25 PM

Absolutely!, if you can't give us the proper towing via the attachchild script command, atleast give us this option!

R3vo added a subscriber: R3vo.May 7 2016, 7:25 PM
R3vo added a comment.Sep 10 2014, 2:53 PM

It's also causing sling loaded objects to bounce up an down. Even if they shouldn't.

Roughly the same as what I posted (after you). But since my ticket currently has a few more votes, you may want to vote on my ticket and close this one. It's up to you.

My ticket number is ---> 0021081


dedmen closed this task as Resolved.May 20 2021, 1:37 PM
dedmen claimed this task.
dedmen added a subscriber: dedmen.

Can now make custom rope classes with ropeCreate, where you can modify the springyness.