Due to fixing issue number 0021747, the AI action menu was affected, causing all the available "Take" commands to appear first. Since the list is gradually added by weapons that become available all across the island, it becomes a nightmare to reach the desired AI action since all the useful ones appear at the end of the list. To illustrate, after playing a typical mission, you will probably have to browse through 12 pages of useless "take xxx" commands just to reach the useful AI commands such as "first aid", "rearm", "place explosive", "detonate explosive" etc.
Suggested remediation alternatives:
- revert the fix for the player menu (issue 21747) as it's not reasonable to render the AI action menu unusable just so the player won't have to scroll 3 or 4 options to "take" a weapon on the ground.
- Limit the ai action menu's "take" commands to items close to the AI unit. Weapons outside a 100 meters radius from the unit should NOT appear on the AI's action menu.
- Remove the "take" commands from the AI action menu completely.