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May 10 2016

R3vo set Category to category:bootcamp on T81214: VR Training: Can't reload launcher.
May 10 2016, 10:23 AM · Arma 3
R3vo edited Steps To Reproduce on T81202: VR Training: Placeables, can't pick up the mine.
May 10 2016, 10:23 AM · Arma 3
R3vo added a comment to T81167: Ambient animals behaviour broken with recent dev builds eg 1.41.129406.

I've recorded two short videos, for further explanation:

https://www.youtube.com/watch?v=oE3mBfTRGJs&feature=youtu.be

https://youtu.be/p54No8VH-6k

May 10 2016, 10:22 AM · Arma 3
R3vo added a comment to T80838: Unable to update mission on Steam workshop.

Yes, fortunately the issue was solved for me,but the question is for how long.

https://www.dropbox.com/s/8riszbu01mi5ayh/workshop_log.txt?dl=0 Workshop Log

https://www.dropbox.com/s/8em6u48sweaqnjy/cloud_log.txt?dl=0 Cloud Log

In addition, in the cloud log there are entries which refer to missions which I build over a year ago and which are no longer on my pc nor in the steam workshop.

R3vo

May 10 2016, 10:11 AM · Arma 3
R3vo added a comment to T80838: Unable to update mission on Steam workshop.

https://www.dropbox.com/s/tklxjw014zl345u/arma3_2015-01-28_12-07-59.rpt?dl=0

The rpt file

May 10 2016, 10:11 AM · Arma 3
R3vo added a comment to T80838: Unable to update mission on Steam workshop.

I've just had an idea, and I think I resolved the issue. I had to go to C:\Program Files (x86)\Steam\userdata\54912591\107410\remote and delete all files there. I had 3 times my mission file in there, so I guess it just didn't load the latest one.

May 10 2016, 10:11 AM · Arma 3
R3vo edited Steps To Reproduce on T80838: Unable to update mission on Steam workshop.
May 10 2016, 10:11 AM · Arma 3
R3vo edited Steps To Reproduce on T80599: Belt's position of offroad machine gun.
May 10 2016, 9:58 AM · Arma 3
R3vo added a comment to T80477: Colour gradient of the night sky.

Issue has been resolved

https://www.dropbox.com/s/1xenvxwqvlh33ot/colours.png?dl=0

The marked setting was set to limited(16-235) which just disabled some colours for me.

All colours got more depth now, and the strange night sky is gone.

May 10 2016, 9:54 AM · Arma 3
R3vo edited Steps To Reproduce on T80477: Colour gradient of the night sky.
May 10 2016, 9:54 AM · Arma 3
R3vo edited Steps To Reproduce on T80139: Missing command: objectViewdistance [request].
May 10 2016, 9:43 AM · Arma 3
R3vo edited Steps To Reproduce on T80120: Floating trash heap at [6602.96,20067.5,0.00134277].
May 10 2016, 9:43 AM · Arma 3
R3vo added a comment to T80070: Please add more variants of Ifrit [PICTURE].

I would at least like to to see a minigun variant. Shouldn't be that much work...

May 10 2016, 9:41 AM · Arma 3
R3vo added a comment to T79899: Please give fire switch mode for all Titan Launchers..

Another advantage is that you can attack vehicles behind obstacles like trees or buildings.

May 10 2016, 9:36 AM · Arma 3
R3vo edited Steps To Reproduce on T79816: No rain sound in Virtual Reality.
May 10 2016, 9:34 AM · Arma 3
R3vo added a comment to T79660: The black Mi-290 Taru seen in the public Helicopters DLC announcement is missing.

@RandomPlayer

If they exclude it to avoid filling up the list with different variants, then they should either change the menu layout, or at least add a tooltip when you hover over the Taru menu entry, which tells you that you can access the other variants through a script command.

Kind Regard
R3vo

May 10 2016, 9:29 AM · Arma 3
R3vo added a comment to T79447: UAV attack drone camera shaking in multipalyer.

Camera is really lagging in MP games,it's unbeliveable frustrating to lock on targets.

May 10 2016, 9:22 AM · Arma 3
R3vo added a comment to T79445: Katiba GL + MRCO display problem.

Also applies to many other weapons, for exampke, the MX ones.

May 10 2016, 9:22 AM · Arma 3
R3vo added a comment to T79418: t_pinuss1s_f has a faulty LOD and may appear invisible or change shape.
May 10 2016, 9:21 AM · Arma 3
R3vo edited Steps To Reproduce on T79252: Feature Request: Editor menu enhancement.
May 10 2016, 9:14 AM · Arma 3
R3vo added a comment to T79224: Markers are no longer available in the Zeus Markers Mode.

They removed the markers on purpose for soliders. However, military markers should still be available for Zeus and Mission builders.

May 10 2016, 9:13 AM · Arma 3
R3vo added a comment to T79205: Setting the type of an attached waypoint.

Did you try shift + double click?

May 10 2016, 9:13 AM · Arma 3
R3vo added a comment to T79164: No sounds of falling wrecks.

We should actually make a ticket for all the sounds which are missing in the game. There are so many =/

May 10 2016, 9:11 AM · Arma 3
R3vo added a comment to T79155: Vegetation harder than steel..

In the following video, there is not actually a bush blocking the bullet.
https://www.youtube.com/watch?v=I8FiSjur4RI

Guess the geometry is not correct.

Those issues definitely have to go until Tanoa arrives. I don't even want to imagine how frustrating it will be fighting in the jungle.

May 10 2016, 9:11 AM · Arma 3
R3vo added a comment to T79115: BIS_fnc_removeVirtualWeaponCargo does not work.

I can confirm that it won't add the weapons the the Virtual Arsenal even though call BIS_fnc_getVirtualWeaponCargo returns the weapon classnames.

May 10 2016, 9:10 AM · Arma 3
R3vo added a comment to T79115: BIS_fnc_removeVirtualWeaponCargo does not work.

Sorry, but I don't get that. I need to add a weapon to the arsenal first, in order to remove it afterwards?

May 10 2016, 9:10 AM · Arma 3
R3vo added a comment to T79115: BIS_fnc_removeVirtualWeaponCargo does not work.

Have got the same issue, can't get it to work. Either the documentation sucks or the command isn't working.

May 10 2016, 9:10 AM · Arma 3
R3vo added a comment to T79088: Massive FPS drop when using mobile AA vehicles..

I made some testing, and I can confirm that issue. It applies to the Blackfoot,as mentioned above, and in addtion to the Jets machinegun and the AA.

May 10 2016, 9:09 AM · Arma 3
R3vo added a comment to T79088: Massive FPS drop when using mobile AA vehicles..

Were you using Blastcore Mod while you encountered that problem?

May 10 2016, 9:09 AM · Arma 3
R3vo edited Steps To Reproduce on T79080: Altis zoom factor is not equal to the Stratis zoom factor.
May 10 2016, 9:09 AM · Arma 3
R3vo edited Steps To Reproduce on T79079: Size of H-barrier icon, is completely messed up!.
May 10 2016, 9:09 AM · Arma 3
R3vo added a comment to T79065: Rope acting more like elastic then rope..

It's also causing sling loaded objects to bounce up an down. Even if they shouldn't.

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79062: Edit multiple units at the same time..
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79053: Marid commander optics haven't been updated yet. Still the old commander optic!.

Thanks muf

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79053: Marid commander optics haven't been updated yet. Still the old commander optic!.
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79050: Submarines(all boats) produce water splash sound when ashore.

_isWater = surfaceIsWater position boat;

Something like this maybe?

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79050: Submarines(all boats) produce water splash sound when ashore.
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79050: Submarines(all boats) produce water splash sound when ashore.
  • Sample mission added
May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79047: Sometimes the textures are blinking.

Yes I am experiencing that too, escpecially at long distances.

May 10 2016, 9:08 AM · Arma 3
R3vo added a comment to T79044: Sling ropes don't collide with Objects.

Confirmed.

May 10 2016, 9:08 AM · Arma 3
R3vo edited Steps To Reproduce on T79042: Strange camera behaviour when pressing crtl + mouse(all directions).
May 10 2016, 9:07 AM · Arma 3
R3vo edited Steps To Reproduce on T79041: Vehicle Icons are not representing the real vehicle size..
May 10 2016, 9:07 AM · Arma 3
R3vo added a comment to T79030: German translations in launcher are incorrect..

I totally agree. The german translation is rediculous. Next time, hire someone who knows his job, or ask the community for help. I would have been glad to help.

kind regards R3vo

May 10 2016, 9:07 AM · Arma 3
R3vo added a comment to T79016: Vehicle Damage Model Improvement Considerations.

Thanks for all your effort, you've got some truely amazing ideas there. I hope BI get to see that.
#UPVOTED

May 10 2016, 9:07 AM · Arma 3
R3vo edited Steps To Reproduce on T78999: Add Mode: Hide everything except markers.
May 10 2016, 9:06 AM · Arma 3
R3vo added a comment to T78990: VSYNC - GPU coil whine if vsync "disabled", GPU will also get very hot..

Coil whining happens when the videocard produces a high amound of frames per second. This is especially noticeable in the 2D editor, since your card has nothing hard to do.

VSYNC's job is it, to limit the FPS to either 30,60 or 120 FPS, to reduce power consumption, coil whining and heat output.

Therefore, what you've reported is absolutely normal. Just keep VSYNC on, or limit your FPS with an external program like MSI Afterburning.

kind regards

Edit: You can also try to search your AMD driver for "adaptive VSYNC". However, I'm not sure if that is an Nvidia only technology.

Information:
http://www.geforce.com/hardware/technology/adaptive-vsync/technology

R3vo

May 10 2016, 9:06 AM · Arma 3
R3vo added a comment to T78977: Enhance User Experience in Main Menu with additional features listed below.

In addition, it would be nice to have the possibility to choose what kind of main menue background one wants to have. For example, static background like a wallpaper or different types of videos.
BTW: At ticket author, do never forget to vote your own issues! ;)

May 10 2016, 9:06 AM · Arma 3
R3vo edited Steps To Reproduce on T78927: Titan launchers, which lay on the ground, do not have their correct texture..
May 10 2016, 9:04 AM · Arma 3
R3vo edited Steps To Reproduce on T78926: Wrong versions of Titan Lauchners in ammoboxes..
May 10 2016, 9:04 AM · Arma 3
R3vo edited Steps To Reproduce on T78924: Quadbike's tachometer is not at the same visual quality level as the rest of the quadbike..
May 10 2016, 9:04 AM · Arma 3
R3vo added a comment to T78919: Error message respawnmodule when using respawnposition or side marker.

I am going to post this in the dev Branch section, maybe that draws some attention. This is s serious issue for all mission designers who rely on this module.

May 10 2016, 9:04 AM · Arma 3
R3vo edited Steps To Reproduce on T78920: UAV terminals and UAV backpacks should be easier distinguishable!.
May 10 2016, 9:04 AM · Arma 3
R3vo added a comment to T78919: Error message respawnmodule when using respawnposition or side marker.

Thank you for your support.

May 10 2016, 9:04 AM · Arma 3
R3vo added a comment to T78919: Error message respawnmodule when using respawnposition or side marker.

It it's just a teleport script which asks for the position of MHQ1, e.g

player setPos getPos _MHQ1

Nothing which should interfere with the respawn module.

May 10 2016, 9:04 AM · Arma 3
R3vo added a comment to T78919: Error message respawnmodule when using respawnposition or side marker.

With vehicle variable I basically mean its name. A truck for example, which is called MHQ1. And I'm not using the module in an other script, but the name of the vehicle.

May 10 2016, 9:04 AM · Arma 3
R3vo added a comment to T78919: Error message respawnmodule when using respawnposition or side marker.

I did some further investigation and found out, that this error occures when the vehicle variable is used in other scripts. However, I can't find a issue with my scripts. In addtion, I tested it without using any mods!

May 10 2016, 9:04 AM · Arma 3
R3vo edited Steps To Reproduce on T78919: Error message respawnmodule when using respawnposition or side marker.
May 10 2016, 9:04 AM · Arma 3
R3vo edited Steps To Reproduce on T78918: Error message when using respawnmodule.
May 10 2016, 9:04 AM · Arma 3
R3vo added a comment to T78859: Massive crash players on my server.

Any news about this issue? Otherwise my whole community needs to patch back to legacy build.

May 10 2016, 9:02 AM · Arma 3
R3vo added a comment to T78650: Commands that should possibly be removed because of non-functionality.

Upvoted, obsolete commands should be removed, to reduce confusion among players, especially those, who are new to Arma 3 scripting.

May 10 2016, 8:56 AM · Arma 3
R3vo added a comment to T78600: Tripwire is realized useless.

Well, my idea was that you would basically have 2 items. The mine which you place where you want the explosion to be, and the wire.

When you've placed the mine on the ground, you can select the wire and attach one end of it, to the mine. Then you strain the wire over the road or whereever you want it to be, and attach the other end of the wire to "tent peg"( not clue how there are called). And the attaching action would work like the the ropes attach to an object with the new sling loading technology.

I hope that was more understandable, if not, just ask what you didn't understand ;)

May 10 2016, 8:55 AM · Arma 3
R3vo added a comment to T78600: Tripwire is realized useless.

I'm just wondering. Since we will soon have sling loading, wouldn't it be possible to set the grenade down, and then attach a rope(wire) to it like sling loading does. And the same way with the other end?

May 10 2016, 8:55 AM · Arma 3
R3vo added a comment to T78338: Launcher isn't displayed completely.

Yes, it's caused by a higher DPI setting, however, it has been fixed already according to the todays devbranch changelog.

Report can be considered as "resolved".

kind regards,

R3vo

May 10 2016, 8:49 AM · Arma 3
R3vo edited Steps To Reproduce on T78338: Launcher isn't displayed completely.
May 10 2016, 8:49 AM · Arma 3
R3vo edited Steps To Reproduce on T78139: Scopes not seated properly..
May 10 2016, 8:44 AM · Arma 3
R3vo added a comment to T77845: Glitching into everything because of the rotation point..

BIS, either fix the balconies or change that absolutely stupid position for the rotation axis.

May 10 2016, 8:36 AM · Arma 3
R3vo added a comment to T77845: Glitching into everything because of the rotation point..

Yeah you're right. I want to emphasise again, how important it is to change the position of the rotation axis.

May 10 2016, 8:36 AM · Arma 3
R3vo added a comment to T77829: Compass Issue.
  • Compass is to small to read
  • double LeftClick won't change its size

game version: 1.29.127022

Issue is also persistent in older versions.

Video:

https://www.youtube.com/watch?v=d8EwY5c5jZA

kind regards

R3vo

May 10 2016, 8:36 AM · Arma 3
R3vo added a comment to T77735: Expand the bodyDisposeManager system to work with ai units.

@George

Would it be possible to create a module, which is available even for people without scripting knowledge? That would be fantastic!

kind regards
R3vo

May 10 2016, 8:33 AM · Arma 3
R3vo added a comment to T77541: Vehicle Engine can't rev up if vehicle faces resistance to movement.

Upvoted!

A proper clutch simulation is badly needed, driving tanks at low speeds is a pain and feels, in addition absolutely unrealistic.

kind regards

R3vo

May 10 2016, 8:28 AM · Arma 3
R3vo added a comment to T77528: Possible Pixel dithering in shadows.

I can confirm that issue:

Rig:

Win7 64bit
I5 3570k
560Ti Driver: 340.XX

Shadow Settings : Ultra
Game Version 1.28

May 10 2016, 8:28 AM · Arma 3
R3vo added a comment to T77483: Some objects disappear when viewed through window.

I uploaded two pictures which show the issue.

May 10 2016, 8:27 AM · Arma 3
R3vo added a comment to T77325: AutoSpot=0 in difficulty settings has no effect in MP.

The player should definitely be able to turn autospotting off. It has already been annoying in Arma 2.

May 10 2016, 8:24 AM · Restricted Project, Arma 3
R3vo added a comment to T77100: TWS interferes with iron sights..

It´s indeed called TWS, I corrected the mistake. Thanks for letting me know.

May 10 2016, 8:18 AM · Arma 3
R3vo edited Steps To Reproduce on T77100: TWS interferes with iron sights..
May 10 2016, 8:18 AM · Arma 3
R3vo added a comment to T77055: ARCO and Holosight's reticles are not centered..

Any updates on the issue I´ve reported ? http://feedback.arma3.com/view.php?id=18742

May 10 2016, 8:17 AM · Arma 3
R3vo added a comment to T77055: ARCO and Holosight's reticles are not centered..

Yes, I can do that.

May 10 2016, 8:17 AM · Arma 3
R3vo added a comment to T77055: ARCO and Holosight's reticles are not centered..

Guys, don't forget to upvote this issue too. http://feedback.arma3.com/view.php?id=18742

Kind regards

R3vo

May 10 2016, 8:17 AM · Arma 3
R3vo added a comment to T77055: ARCO and Holosight's reticles are not centered..

I can confirm this issue. Furthermore there is a problem with the TWR optic clipping(correct verb?) into the iron sights. I uploaded a few picture for more detailed description. Please consider that this appears to happen on every weapon equipped with the TWR optics, although I only uploaded a few pictures.

Kind regards

R3vo

May 10 2016, 8:16 AM · Arma 3
R3vo added a comment to T77039: Severe FPS loss during sustained cannon fire.

Are you sure that this issue is still persistent? Because it's supposed to be fixed with patch 1.36. Unfortunately, I haven't had a chance to verify this myself.

May 10 2016, 8:16 AM · Arma 3
R3vo added a comment to T77039: Severe FPS loss during sustained cannon fire.

We'll see, I haven seen anything about it in the dev changelog yet.

May 10 2016, 8:16 AM · Arma 3
R3vo added a comment to T77039: Severe FPS loss during sustained cannon fire.

https://www.youtube.com/watch?v=bFsz_vwRfQA&feature=youtu.be

Issue is still persistend for many players and it's absolutely a game breaker.

May 10 2016, 8:16 AM · Arma 3
R3vo edited Steps To Reproduce on T77034: Cannot move on top of the rocks near the mine..
May 10 2016, 8:16 AM · Arma 3
R3vo added a comment to T76756: Flares are useless (launcher).

Definitely time BIS works on that. Flares are pretty much useless.

May 10 2016, 8:08 AM · Arma 3
R3vo added a comment to T76363: A-164 Cannon sound persists after done firing.

It was even hearable in one of the recent livestreams ;)

May 10 2016, 7:58 AM · Arma 3
R3vo added a comment to T76322: Effect dust chopper almost inexistent.

Particle my settings are high and I can not go any further, it seems strange that the gtx 680 can not display very high and ultra.

Don't worry, there is not very high or ultra for particle settings so far I know.

May 10 2016, 7:57 AM · Arma 3
R3vo added a comment to T76109: Offroad is missing the right wiper blade.

The rest of the car is brand new. So for me, it makes no sense at all, it looks like they simply forgot to add the right one.

May 10 2016, 7:52 AM · Arma 3
R3vo added a comment to T76109: Offroad is missing the right wiper blade.

Oh well you got me on that,never noticed, might be because im driving an 17 years old car my self :P .

Guess the wiper is really a feature then.

May 10 2016, 7:52 AM · Arma 3
R3vo edited Steps To Reproduce on T76109: Offroad is missing the right wiper blade.
May 10 2016, 7:52 AM · Arma 3
R3vo edited Steps To Reproduce on T75937: Spelling error: buldozer instead of bulldozer.
May 10 2016, 7:48 AM · Arma 3
R3vo added a comment to T75852: doFire doesn't work with shooting targets.

It does work! However not with all vehicles or soldiers and in addition, it doesn't work reliably. It highly depends on the target, the distance and as already mentioned on the unit itself.

Example script:

_shooter = s18;
_target = [Target_1,Target_2,Target_3,Target_4,Target_5];

while {(player distance _shooter > 5)} do
{
{
_shooter setCaptive true;
_shooter setUnitPos "MIDDLE";
_shooter doTarget _x;
_shooter doFire _x;

} foreach _target;
};

All in all I think, this command should either be overhauled and documented correctly, or removed entirely.
Maybe a new command or function, which combines doTarget and doFire?

with Kind Regards

R3vo

This script only worked for me with a Sniper unit.

May 10 2016, 7:46 AM · Arma 3
R3vo added a comment to T75834: Add a deployable mannable Static Minigun (M134) and an autonomous version of it.

Would be great to see some ground vehicles or static weapons with miniguns attached to them. My favorite would be the BLUFOR Panther with 7.62mm minigun.

May 10 2016, 7:45 AM · Arma 3
R3vo added a comment to T75744: Add a "Save Status" Option to zeus.
May 10 2016, 7:43 AM · Arma 3
R3vo added a comment to T75599: Assigning global variable to object immediately after its creation doesn't make the variable global.

Wow, I was searching for mistake in my script, and now I see it was a bug afterall...

May 10 2016, 7:40 AM · Arma 3
R3vo edited Steps To Reproduce on T75416: Black quare when flying the Mohawk and wearing NVG.
May 10 2016, 7:35 AM · Arma 3
R3vo added a comment to T75342: Missing front sight texture when MRCO is on MX 3GL..
  • Added new screenshots

Version: 1.53

I went through all weapons and the issue appears with the MX 3GL 6.5mm, Katiba GL 6.5mm, Sting 9mmm and PDW2000 together with the MRCO optics.

May 10 2016, 7:34 AM · Arma 3
R3vo added a comment to T75076: AI refuses to drive backwards no matter what! [VIDEO].

The main issue here is that we haven't had any oprep or similar about Ai changes for quite awhile. The lack of information given out to the community about this and other Ai issues makes waiting so frustrating.

May 10 2016, 7:27 AM · Arma 3
R3vo added a comment to T75076: AI refuses to drive backwards no matter what! [VIDEO].

Makes commanding tanks impossible! FIX IT!

May 10 2016, 7:27 AM · Arma 3
R3vo added a comment to T74993: Saved games go missing.

I can confirm that issue. I recently started to play Singleplayer again, and noticed that I can't resume old saves.

May 10 2016, 7:25 AM · Arma 3
R3vo added a comment to T74902: Sochor/Scorcher commander won't use HMG/GMG turret, only aims synchronous with gunner when doing artilleryFire.

It is still an issue in the current version of the game. ( 1.11 I believe)

In addition I would like to mention that the Merkava and T-100 are not using their maingun properly either. They use it against enemy vehicles, however they forget about the HE-T ammuntion when it comes to enemy infantry contacts.

Regards R3vo

May 10 2016, 7:22 AM · Arma 3