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zack edited Additional Information on T187697: Dayz not responding.
Fri, Dec 27, 1:31 PM · DayZ
zack created T187697: Dayz not responding.
Fri, Dec 27, 1:29 PM · DayZ
Everest created T187696: Broken Shadows.
Fri, Dec 27, 1:13 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Technicolourmatador added a comment to T187679: [Feedback] Trucks and APCs can't go up steep inclines.

Valid point and needed fix. For what its worth you can make these steep inclines by instead reversing up the hill. Not ideal but a work around that should be known until they fix it.

Fri, Dec 27, 12:22 PM · Arma Reforger
1c4ru5 created T187692: Feedback - Give Controllers Smaller Default Deadzones.
Fri, Dec 27, 11:39 AM · DayZ Xbox
jnhoo56 added a comment to T187687: Menu not working properly.

I had a quick look through these posts, but I do not have spare 2 years to read them all.
I have not played this game for nearly a year now, things seemed to work OK before.
My problem is that I can't navigate the menus any more.
I'm using the same joystick/mouse as before.
I thought it was the mouse not working properly, as the highlight is way off from my pointer. Tried a different mouse with same results. But the keys are very erratic as well. Just tapping them often has no effect, and If I keep a key held down the highlight shoots through so fast I can't get it to stop where I want it to.
And I can't get the key bindings up for anything more than helicopter stuff. So infantry bindings are not showing up.
I was playing "SOG" in helicopters before. Not a very good chopper pilot, but that was down to me. But now I can't even get to the key menu to find out what buttons start the chopper up.
I have Windows 11 installed now, I can't remember if I was playing on 10 or 11 before I had this problem (I think it was OK on 11). And I can't make much sense out of the support option.
I use head tracking which is still OK.
Although I have over 200 hours logged on this game, 160 of them are menus/setup time.
I've reinstalled the game and validated it numerous times this week. Tried it with and without MODs, all the same.
As it is this game is unplayable.
Any suggestions for a not very computer savvy dumb ass ??.
Thanks.

Fri, Dec 27, 8:43 AM · Arma 3
jnhoo56 created T187687: Menu not working properly.
Fri, Dec 27, 8:41 AM · Arma 3
soldierXXXX created T187686: [Feature request] Z-index for display/dialog controls.
Fri, Dec 27, 8:33 AM · Arma 3
sadovan created T187685: Arma 3 crashed after loading the main menu.
Fri, Dec 27, 8:02 AM · Arma 3
lemoteron created T187684: Finance Profit Bot Trading App: Is It Worth It Or Scam?.
Fri, Dec 27, 7:30 AM · Arma 3 Creator DLC - CSLA Iron Curtain
Osdaeus added a comment to T177320: Military Watchtowers = no loot.

This was an intentional change meant to encourage players to venture father into the military areas to find their loot and increases the chances for player interaction.

Fri, Dec 27, 3:59 AM · DayZ
Lumix updated the task description for T187681: Mi-8 doesn't stay still on the ground when rotor turning and wheel brakes applied.
Fri, Dec 27, 1:26 AM · Arma Reforger
Lumix added a comment to T187681: Mi-8 doesn't stay still on the ground when rotor turning and wheel brakes applied.

Yes I agree with you for the effect of torque, but as you say it is upon takeoff, when the heli is on ground it shouldn't move an inch. I think this is a bug that was not adressed since the launch of helicopters. Even when you try to make the heli stick to the ground by applying downward force with the collective it continues to slide on the ground, very annoying.
It really feels like a jerky movement that was not intended.

Fri, Dec 27, 12:31 AM · Arma Reforger
HavocHound added a comment to T187681: Mi-8 doesn't stay still on the ground when rotor turning and wheel brakes applied.

I could be wrong, but I believe it is likely a feature rather than a bug. In real life, the Mi-8 rotates slightly left upon takeoff due to the torque effect of its motor, although I would agree that it rotates a bit more aggressively in the game then I think it would IRL. Furthermore, the rotation has been occurring since the Mi-8 was introduced into the game nearly a year ago and I have not heard anything from the devs about it in the Discord.

Fri, Dec 27, 12:13 AM · Arma Reforger
LazyRanger added a comment to T187596: GPS terminal doesn't work in vehicles.

Same issue here. I've been messing around with it and it seems the GPS HUD will work in *some* seats like passengers or riding in the back, but not for the driver or the gunner.

Fri, Dec 27, 12:02 AM · Arma 3 Creator DLC - Western Sahara

Yesterday

Hunterz added a comment to T180230: Proxies of furniture missing in view geometry of Land_City_Hospital.

Looks like City Hospital was fixed in 1.26 game update, thank you for fixing!

Thu, Dec 26, 10:58 PM · DayZ Modding, DayZ
NeoGame added a comment to T182473: Server crash after restart.
Program: C:\OmegaManager\servers\Namalsk\DayZServer_x64.exe
Reason: SEH exception thrown. Exception code: 0xc0000374 at 0x7ff9cea63509
Thu, Dec 26, 10:36 PM · DayZ
Randomhitboxtv created T187683: Team Damage in Elimination.
Thu, Dec 26, 9:30 PM · Vigor PC
MilesDownshur added a comment to T177320: Military Watchtowers = no loot.

@Nate_LapT I've made a screenshot, this is gonna be big :)

Thu, Dec 26, 8:18 PM · DayZ
MilesDownshur added a comment to T177320: Military Watchtowers = no loot.

Add some loot for poor man on that god forgotten military tawa, let him fim find piece

Thu, Dec 26, 8:17 PM · DayZ
TheBonBon renamed T187457: Projectiles with 0 or really low mass do near 0 damage from Projectiles with 0 or realy low mass near 0 damage to Projectiles with 0 or really low mass do near 0 damage.
Thu, Dec 26, 7:35 PM · Arma Reforger Modding
Mr-_-Spudz created T187682: It won't let me put things in my hands.
Thu, Dec 26, 7:00 PM · DayZ PlayStation
Lumix created T187681: Mi-8 doesn't stay still on the ground when rotor turning and wheel brakes applied.
Thu, Dec 26, 6:39 PM · Arma Reforger
Lumix created T187680: Vehicles slide off when placed in Game Master if terrain is not level.
Thu, Dec 26, 6:34 PM · Arma Reforger
Lumix created T187679: [Feedback] Trucks and APCs can't go up steep inclines.
Thu, Dec 26, 6:29 PM · Arma Reforger
SpaceDog added a comment to T182788: AllocationLimit of memory error when trying to use Camera mode in Reforger Tools.

I'v got same issue about memory allocation issue in world editor, when I use lake generator, the crash occurred. please check the vector based lake generator.

Thu, Dec 26, 6:03 PM · Arma Reforger Modding
CaringMist717 edited Additional Information on T187669: Direct contact with people claiming to be hackers.
Thu, Dec 26, 5:45 PM · DayZ
CaringMist717 changed Operating System Version from 2H22 to 22H2 on T187669: Direct contact with people claiming to be hackers.
Thu, Dec 26, 5:41 PM · DayZ
raxto added a comment to T177320: Military Watchtowers = no loot.

object name: mil_tower_small


No loot at all ! Can you add loot to this building.

Thu, Dec 26, 4:29 PM · DayZ
raxto updated the task description for T177320: Military Watchtowers = no loot.
Thu, Dec 26, 4:10 PM · DayZ
olipollyz added a comment to T185844: DayZ Terrain Builder: Roads not updated in Buldozer.

I also have this issue on stable DayZ Tools

Thu, Dec 26, 3:36 PM · DayZ
olipollyz created T187678: Ground Surfaces Appear Overly Specular Under Sunlight in Buldozer.
Thu, Dec 26, 3:30 PM · DayZ Modding, DayZ
Hoshbraun added a comment to T186657: Ice floating in the air.

I can confirm too, please fix, looks not good.

Thu, Dec 26, 1:03 PM · DayZ
Ponezun created T187674: Mouse sensitivity does not change with scope magnification..
Thu, Dec 26, 11:08 AM · Arma Reforger
RainSenshi added a comment to T187135: aiming bug.

Nope, you are in hip fire. You don't aim down the sight until you press R3, at which point you're in first person and therefore your camera and point of aim are aligned perfectly.

Thu, Dec 26, 10:46 AM · DayZ PlayStation
Jurants added a comment to T187669: Direct contact with people claiming to be hackers.
Thu, Dec 26, 10:46 AM · DayZ
Annaoaul added a comment to T184047: Comments and Ideas for Enhancing Arma 3's AI Behaviour.
Thu, Dec 26, 7:54 AM · Arma 3 Creator DLC - Global Mobilization
Asssilem added a comment to T187669: Direct contact with people claiming to be hackers.
Thu, Dec 26, 7:32 AM · DayZ
Bone created T187670: Duppers and suspected cheaters on Dayz 5291 NORTH AMERICA - LA 85.190.157.113: 10200.
Thu, Dec 26, 7:20 AM · DayZ
CaringMist717 created T187669: Direct contact with people claiming to be hackers.
Thu, Dec 26, 5:31 AM · DayZ
CaringMist717 edited Additional Information on T187669: Direct contact with people claiming to be hackers.
Thu, Dec 26, 5:31 AM · DayZ
trustingkingfu added a comment to T187143: slighlty damage from friendly fire does not consider by system for punishment.
Thu, Dec 26, 4:02 AM · Arma 3
Leopard20 closed T187486: wathce out you activated active armor of friendly (fake) as Resolved.

Please don't report mission/mod errors here.

Thu, Dec 26, 2:45 AM · Arma 3
Leopard20 closed T187665: ARMA 3: Old man campaign launch button missing as Resolved.
Thu, Dec 26, 2:41 AM · Arma 3
Leopard20 added a comment to T187665: ARMA 3: Old man campaign launch button missing.

Old Man is not a campaign. It's a scenario.

Thu, Dec 26, 2:41 AM · Arma 3
ModernistTT added a comment to T178157: Add unused coyote brown and khaki carrier rig textures..

Would be open to creating the arsenal icon for this. Really want to see it added.

Thu, Dec 26, 12:43 AM · Arma 3

Wed, Dec 25

Ricks created T187667: the server queue brings you back to back in line after connection error.
Wed, Dec 25, 10:43 PM · Arma Reforger
purechaos updated the task description for T182736: [Feature] Make suppression and gun & character movement matter/better.
Wed, Dec 25, 10:40 PM · Arma Reforger
Ricks created T187666: the server queue brings you back to back in line after connection error.
Wed, Dec 25, 10:40 PM · Arma Reforger
WINTER_DK2 created T187665: ARMA 3: Old man campaign launch button missing.
Wed, Dec 25, 10:26 PM · Arma 3
purechaos renamed T182736: [Feature] Make suppression and gun & character movement matter/better from [Overhaul request] Make suppression and gun & character movement matter/better to [Feature] Make suppression and gun & character movement matter/better.
Wed, Dec 25, 10:24 PM · Arma Reforger
purechaos added a comment to T177281: [Feature Request] FSR 3 and/or DLSS 3.

Still not here as of version 1.3.0.25. I'm pretty sure console players would appreciate something like this.

Wed, Dec 25, 10:10 PM · Arma Reforger
purechaos updated the task description for T183377: Pointing with finger continuously does not work.
Wed, Dec 25, 10:09 PM · Arma Reforger
purechaos added a comment to T184103: UI Blurry with Render Scale and FidelityFX.

Still blurry - version 1.3.0.25

Wed, Dec 25, 10:04 PM · Arma Reforger
arthur.morgan added a comment to T187135: aiming bug.

Yes, @RainSenshi , I understand the specifics of this game ☝️ but it's not hip fire. When you press L2, the character aims. The crosshair is where the bullet should go, I guess 🪖

Wed, Dec 25, 10:04 PM · DayZ PlayStation
purechaos updated the task description for T183253: [FEATURE] Repacking mechanic to ArmA.
Wed, Dec 25, 10:03 PM · Arma Reforger
purechaos updated the task description for T182912: (FEATURE) Moving through bushes should be nerfed.
Wed, Dec 25, 10:02 PM · Arma Reforger
LouMontana closed T101084: Spawn Killed by Zombie and Zombies running through walls. as Resolved.
Wed, Dec 25, 9:51 PM · DayZ
purechaos updated the task description for T183513: [Feature] Airdrops.
Wed, Dec 25, 9:41 PM · Arma Reforger
purechaos added a comment to T182799: Make Razor blades have their intended purpose.

I guess this is "fixed" in the next update. Though I believe that the consequences of running towards a razor brade should be harsher and the movement while in one slower.

Wed, Dec 25, 9:37 PM · Arma Reforger
uchus_igrat created T187664: Game Departure.
Wed, Dec 25, 8:43 PM · Arma 3
vlados24332 added a comment to T187599: Dissapeared items.

Thank you

Wed, Dec 25, 7:52 PM · DayZ
kawalec added a comment to T187663: "Talk over long-radio" keybind cycles radio instead.

Good idea and I wish we had old system on PC back - 2x Caps makes radio open.

Wed, Dec 25, 7:46 PM · Arma Reforger
veteran29 created T187663: "Talk over long-radio" keybind cycles radio instead.
Wed, Dec 25, 7:33 PM · Arma Reforger
vlados24332 added a comment to T187599: Dissapeared items.
Wed, Dec 25, 7:21 PM · DayZ
BestDriverEU created T187662: DayZ crashing upon Loading into servers.
Wed, Dec 25, 7:16 PM · DayZ
Space2Man updated the task description for T187660: TrackIR .
Wed, Dec 25, 6:57 PM · Arma Reforger
WoozyMasta added a comment to T187647: Suggestion for Improvement: Parameter for specifying the path to the keys directory in DayZ Server.

The question isn't how to workaround this. I can even patch the server binary if necessary. The server already has configuration parameters for loading missions, mods, Battleye, profiles, and storage from different locations — everything is implemented except for one thing: loading keys. We're just a bit short of reaching the ideal solution!

Wed, Dec 25, 6:21 PM · DayZ
byNautiic created T187661: Thread - Excess XP earned after "Major" rank is wasted.
Wed, Dec 25, 6:17 PM · Arma Reforger
byNautiic added a comment to T187599: Dissapeared items.

It's a fucking game, so no matter anyway. But someone should reply from some logical point of view anyway.

Wed, Dec 25, 6:01 PM · DayZ
kawalec added a comment to T177759: [Feature request: Conflict] Remove structures/roadblocks action..

Good idea.

Wed, Dec 25, 5:12 PM · Arma Reforger
vlados24332 added a comment to T187599: Dissapeared items.

It's a fucking game, so no matter anyway. But someone should reply from some logical point of view anyway.

Wed, Dec 25, 5:07 PM · DayZ
vlados24332 added a comment to T187599: Dissapeared items.
Wed, Dec 25, 5:06 PM · DayZ
Space2Man added a comment to T187660: TrackIR .

Wed, Dec 25, 5:01 PM · Arma Reforger
Space2Man created T187660: TrackIR .
Wed, Dec 25, 4:58 PM · Arma Reforger
DaiVerG added a comment to T187553: Suomi ammo is missing after loot.

Today, I looted an ADR-97 and 38 rounds from a outlander. I figured out that if you load a partial magazine, the rounds disappear...

Wed, Dec 25, 3:56 PM · Vigor PC
end360 created T187659: BRDM-2 Can't be Refueled.
Wed, Dec 25, 2:40 PM · Arma Reforger
ToMaToZz created T187658: 0xC0000005 STATUS_ACCESS_VIOLATION.
Wed, Dec 25, 12:50 PM · DayZ
Socrates created T187657: [Modding API extension] Add the ability to fire weapons programmatically by creating .Fire() function in BaseWeaponComponent.
Wed, Dec 25, 11:16 AM · Arma Reforger
Hunterz created T187656: Does SetSimpleHiddenSelectionState method work at animals/infected?.
Wed, Dec 25, 10:09 AM · DayZ Modding, DayZ
Pixelik19 added a comment to T187487: Drone self moving even after unboxing autonomous.
Wed, Dec 25, 9:20 AM · Arma 3
MilesDownshur added a comment to T183538: 1.26 experimental Insulation Problem(Hunting Jacket).

Gee guys, just colm down a bit. There are 4 variants, with different insulation. If you don't like white one use brown from Chernarus for better insulation. On Sakhal you easily can survive even with summer/sping variant - 'cause of the heat buff. And I like to play Livonia most of the time, but even now 50% of times I get yellow temperature in summer variant, which leads to loosing water faster. Imagime they boost spring/summer insulation - I will be getting constant red in worst case, or yellow all the time. So yea, you need to see both sides of the coin

Wed, Dec 25, 9:07 AM · DayZ
herrylauu added a comment to T174490: The spawning of mushrooms and fruits is broken.
Wed, Dec 25, 8:40 AM · DayZ
RosieRobson added a comment to T183538: 1.26 experimental Insulation Problem(Hunting Jacket).

It might seem counterintuitive for a “primitive” hunting jacket to have low insulation, especially when players rely on protective gear to stay warm in DayZ’s harsh environments. But I appreciated the block blast when I played around with it.

Wed, Dec 25, 7:27 AM · DayZ
invGrimm added a comment to T182534: Dead AI group are not deducted from max base AI unit.

This is still an issue or as of today it is for ps5 could you guys give an update if this issue can be resolved?

Wed, Dec 25, 6:28 AM · Arma Reforger
Kiggysoldier79 added a comment to T177759: [Feature request: Conflict] Remove structures/roadblocks action..

I totally agree with that

Wed, Dec 25, 4:21 AM · Arma Reforger
DaiVerG added a comment to T187553: Suomi ammo is missing after loot.

25.12.2024
Today, the exact same issue happened with the ammunition for the PPSh-41. I took a PPSh and 40 rounds from the container, loaded them, but once I returned to the vault, the ammo was gone. I can upload a video to YouTube, but I don't see the need; it's exactly the same as last time with Suomi.

Wed, Dec 25, 2:27 AM · Vigor PC
Loko created T187651: Crash Mods xbox .
Wed, Dec 25, 12:36 AM · Arma Reforger Xbox

Tue, Dec 24

Leopard20 changed the status of T187649: Game Just crashed from New to Need More Info.

I was playing tutorial.

So you mean you were already in the game?
This is a launcher crash. Event if it crashes mid-game it shouldn't affect the game.

Tue, Dec 24, 10:14 PM · Arma 3
tonyj154 added a comment to T187650: whats going on here. .

Tue, Dec 24, 8:25 PM · DayZ
tonyj154 created T187650: whats going on here. .
Tue, Dec 24, 8:25 PM · DayZ
joymia created T187649: Game Just crashed.
Tue, Dec 24, 6:05 PM · Arma 3
Shadrack created T187648: Losing connection to the host after an hour of playing..
Tue, Dec 24, 5:48 PM · DayZ
WoozyMasta created T187647: Suggestion for Improvement: Parameter for specifying the path to the keys directory in DayZ Server.
Tue, Dec 24, 5:30 PM · DayZ
kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@byNautiic
Promising-ish:

Tue, Dec 24, 4:12 PM · Arma Reforger
klausman created T187646: Dedicated servers should have a "allowed client-side mods" config item.
Tue, Dec 24, 3:54 PM · Arma Reforger
byNautiic added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@byNautiic
Official Arma discord channel, reforger_discussion

Tue, Dec 24, 3:44 PM · Arma Reforger
kawalec added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

@byNautiic
Official Arma discord channel, reforger_discussion

Tue, Dec 24, 3:42 PM · Arma Reforger
byNautiic added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

today, one of the developers made promise to fix this issue in 2025.
We have to wait and see. https://discord.com/channels/105462288051380224/976019137606352966/1321105984327782442

Tue, Dec 24, 3:35 PM · Arma Reforger
Lumix updated the task description for T187645: [Feedback] Add keybind to climb in the closest vehicle seat (remove the need to aim at the door).
Tue, Dec 24, 3:29 PM · Arma Reforger