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Today

Fff added a comment to T191131: When pressing X to continue too the main menu, it doesn’t respond. .

I don’t know what to say. I can’t even get past the first screen.

Fri, Apr 18, 7:05 AM · Arma Reforger Playstation 5
Fff created T191131: When pressing X to continue too the main menu, it doesn’t respond. .
Fri, Apr 18, 7:05 AM · Arma Reforger Playstation 5
Fff created T191130: When pressing X to continue too the main menu, it doesn’t respond. .
Fri, Apr 18, 7:04 AM · Arma Reforger Playstation 5
brayan created T191129: error bug.
Fri, Apr 18, 6:44 AM · Vigor PC
ziipzaaapM16A4 added a comment to T165233: Large Framerate Drop When Using Map.

i have this problem now more frequent even when the system is not under stress nor enfusion workbench open.

Fri, Apr 18, 6:26 AM · Arma Reforger
Bearadise44 created T191128: Weapon fire rate change click while driving.
Fri, Apr 18, 5:40 AM · DayZ
Sarahli88 added a comment to T191127: feedback and a feature request :Admin commands.

Thanks for compiling this list. Managing a server without these tools feels like dealing with crazy cattle sometimes. Hopefully, the developers will implement these suggestions soon.

Fri, Apr 18, 5:32 AM · Arma Reforger
marwanbd83487 added a comment to T191127: feedback and a feature request :Admin commands.

also it seems that Unlike earlier Arma titles—which via BattlEye RCon it supported commands like Say [player#] to broadcast messages and return chat logs
hope you'll add that too for reforger

Fri, Apr 18, 5:21 AM · Arma Reforger
marwanbd83487 created T191127: feedback and a feature request :Admin commands.
Fri, Apr 18, 5:17 AM · Arma Reforger
XxLucaDawgxX added a comment to How to report In-Game Bug.

Summary
I was on an official Chernarus server right after the last official wipe day and stumbled on two zombies wearing Halloween witch hats.

Fri, Apr 18, 5:04 AM
Surreal419 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

WORKAROUND: drag the supplies out of the HQ. It seems to want to use the shit in the area and does not recognize that it has any amount of supplies inside of it. But you're right. Pretty game breaking imo

Fri, Apr 18, 4:14 AM · Arma Reforger
byNautiic added a comment to T188181: Helicopter cyclic not working properly when using controller.

Just wanted to add to this. Deadzones in general on analogs are not adjustable. Not on foot or in vehicles and it makes things exceedingly difficult.
It's already a huge disadvantage to go against M & KB users with an analog controller. No deadzone makes it significantly harder.
Flying a helicopter with a dual analog, the left and right ananlog having no deadzone make the first 50% of the controller do nothing. Really hurts the mobility imo. Thank you for adressing this issue.

Fri, Apr 18, 4:04 AM · Arma Reforger
1c4ru5 created T191125: Bug - Floating Tree on Chernarus .
Fri, Apr 18, 3:04 AM · DayZ Xbox
Luckystrike added a comment to T190876: Arma Refoger PS5 communication problem.

Hallo nochmalls ich habe mein problem gefunden... peinlich es wahr bei der ps5 eine funktion aus die nur im hauptmenü erreichbar ist die ausgeschaltet wahr und ich es nicht gesehen hab und die bedeutung davon wusste ich bedanne und entschuldige mich für deine unterstützung und sorry das ich deine zeit in anspruch nam

Fri, Apr 18, 2:37 AM · Arma Reforger Playstation 5
MollyMagoo added a comment to T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING.

SuperFTlol drove through Kabanino and the gas didn't render in https://www.twitch.tv/superftlol/clip/KitschyAnnoyingRatSoBayed-1RKX6_2mMINECVRO

Fri, Apr 18, 2:17 AM · DayZ
NoNVGs updated the task description for T191124: Car Randomly Flips and Kills me.
Fri, Apr 18, 2:05 AM · DayZ Xbox
NoNVGs created T191124: Car Randomly Flips and Kills me.
Fri, Apr 18, 2:00 AM · DayZ Xbox
Corax edited Additional Information on T191117: Explosive configuration leads to damage issues.
Fri, Apr 18, 12:30 AM · Arma Reforger
R34P3R created T191123: Animation Bug while running with pistol.
Fri, Apr 18, 12:29 AM · Arma Reforger
M4ketech added a comment to T189763: No Forced Weapon Raise.

Rly...Bohemia.... We asked to disable forced weapons rise and your solution is "a gradual pullback".

Fri, Apr 18, 12:00 AM · DayZ
R34P3R added a comment to T191072: Workbench laggy with Nvidia 576.02.

Problem solved! Currently MSI Afterburner and RivaTuner causing massive issue with Workbench and RTX 50 Series. You need to disable some default settings, than Workbench runs normaly and GPU Mhz is fine.

Fri, Apr 18, 12:00 AM · Arma Reforger Modding

Yesterday

Corax updated the task description for T191117: Explosive configuration leads to damage issues.
Thu, Apr 17, 11:50 PM · Arma Reforger
Jaakael created T191120: M70 Tundra audio bug - 1.28.159768.
Thu, Apr 17, 11:39 PM · DayZ
B15hop added a comment to T188181: Helicopter cyclic not working properly when using controller.

Just wanted to add to this. Deadzones in general on analogs are not adjustable. Not on foot or in vehicles and it makes things exceedingly difficult.
It's already a huge disadvantage to go against M & KB users with an analog controller. No deadzone makes it significantly harder.
Flying a helicopter with a dual analog, the left and right ananlog having no deadzone make the first 50% of the controller do nothing. Really hurts the mobility imo. Thank you for adressing this issue.

Thu, Apr 17, 11:38 PM · Arma Reforger
Jaakael created T191119: Funny audio bug with Crossbow - 1.28.159768.
Thu, Apr 17, 11:29 PM · DayZ
Corax edited Additional Information on T191117: Explosive configuration leads to damage issues.
Thu, Apr 17, 11:27 PM · Arma Reforger
CabezaCM created T191118: 1.28 bug report.
Thu, Apr 17, 11:25 PM · DayZ
Corax created T191117: Explosive configuration leads to damage issues.
Thu, Apr 17, 11:24 PM · Arma Reforger
Tourk added a comment to T191116: Problemi Game Master PS5.

...

Thu, Apr 17, 11:21 PM · Arma Reforger Playstation 5
Tourk added a comment to T191116: Problemi Game Master PS5.

Risoluzione problemi vari Game Master PS5

Thu, Apr 17, 11:20 PM · Arma Reforger Playstation 5
Tourk created T191116: Problemi Game Master PS5.
Thu, Apr 17, 11:20 PM · Arma Reforger Playstation 5
TerrorMango added a comment to T184946: 7800X3D maxing out at 100 an causing major stutters.

Same issue here, 9800x3d and 4080 Super, any update Bohemia? Been like 6 months + now...

Thu, Apr 17, 10:59 PM · Arma Reforger
tartan created T191115: ArmA Reforger huge bandwidth consumption.
Thu, Apr 17, 10:22 PM · Arma Reforger
stenny833 added a comment to T189077: HEDP is worse than HE against armour.

HEDP is better at taking out armour in real life, because it has a HEAT warhead. Right now the only "armour" we have are light, thin skin APCS. I think it's probably pretty natural that pure HE rockets are highly effective against it. I understand what you're saying, but for right now I doubt things are gonna change. Maybe they might nerf explosions or something a bit since even 40mm HE rounds can kill people inside the vehicle.

Thu, Apr 17, 10:09 PM · Arma Reforger
Shadowskee added a comment to T191114: Official Server 0862 Livonia became cold overnight.

Please help with random temperature drop on Xbox official server 0862 Livonia.

Thu, Apr 17, 9:58 PM · DayZ Xbox
Shadowskee added a comment to T191114: Official Server 0862 Livonia became cold overnight.

Please help with random temperature drop on Xbox official server 0862 Livonia.

Thu, Apr 17, 9:56 PM · DayZ Xbox
Shadowskee created T191114: Official Server 0862 Livonia became cold overnight.
Thu, Apr 17, 9:55 PM · DayZ Xbox
Krozj added a comment to T189077: HEDP is worse than HE against armour.

also about fire. HE sets vehicles on fire better from my testing. DP is dual-purpose, from what I know, so it should be reasonable against everything.

Thu, Apr 17, 9:20 PM · Arma Reforger
Krozj added a comment to T189077: HEDP is worse than HE against armour.

yeah, but i mean there is HP system for vehicles in the game, so I don't see any better way to simulate HEDP piercing potential than just more damage to vehicles. Otherwise these rockets really shouldn't be in the game, because people will use them expecting to be better against vehicles, but they are actually worse against anything. And they cost the same amount of supplies if I remember correctly

Thu, Apr 17, 9:17 PM · Arma Reforger
Alan101 added a comment to T187251: Intermittent, brief game freezes.

As of the newest update, my gameplay has been A BIT MORE stable, the game freezes happen less but still happen, whatever y'all did is going the right direction, haven't crashed once, yet, it will happen eventually that I'm sure of.

Thu, Apr 17, 9:06 PM · Arma Reforger Xbox
R34P3R added a comment to T191072: Workbench laggy with Nvidia 576.02.

Update: Today i tested 3 different drivers with my new RTX 5080, but no driver is working well in Workbench. I checked this and found the issue: The GPU is not Boosting while in Workbench. Not even while playing a world in WorldEditor. From the max. 2650 Mhz the GPU still runs with 900 - 1200 Mhz and i got 16 FPS while inGame.

Thu, Apr 17, 8:27 PM · Arma Reforger Modding
meuhey added a comment to T190939: [Feature Request] Use of mouse scroll wheel during driving..

This feedback post is about making the scroll wheel combo with W/S key so it act the same way as trigger buttons on a controller.

Thu, Apr 17, 7:21 PM · Arma Reforger
stenny833 added a comment to T189077: HEDP is worse than HE against armour.

I looked on Wikipedia, it says that M229 (labelled as HE in game) has 2.2kg of explosive, whilst the M247 (labelled as HEDP in game) has 0.91kg. If the lined shaped charge (the DP part of HEDP) hits the engine or fuel, it will set fire. The explosive power of m247HEDP doesn't seem capable of it by itself, which seems to be accurate. not an expert though

Thu, Apr 17, 6:40 PM · Arma Reforger
Jaakael added a comment to T191070: DayZ Experimental 1.28 Missing Configs For PM73Rak, Mag_PM73_25Rnd & Mag_PM73_15Rnd.

but the Rak mags only spawn on Sakhal.

Thu, Apr 17, 6:34 PM · DayZ
AJinDaHouse created T191112: Serach filter options need to improve.
Thu, Apr 17, 6:32 PM · Arma Reforger
Nate_LapT added a comment to T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING.

Just saw this on a stream. Player walked right into a zone with no cloud

Thu, Apr 17, 6:26 PM · DayZ
Ponezun created T191111: HE grenades in the game do too much damage to crews in armored vehicle.
Thu, Apr 17, 6:25 PM · Arma Reforger
Sgt.Pepper added a comment to T169974: Revolver/Ghille suit issue.

Thu, Apr 17, 6:20 PM · DayZ
Davids392Bee created T191110: Mic in game not working.
Thu, Apr 17, 6:06 PM · DayZ
AJinDaHouse created T191109: After game is complete the server initiates the restart countdown but never restarts after the 1.3 update.
Thu, Apr 17, 6:02 PM · Arma Reforger
Jaakael updated the task description for T191106: The player can enter a broken state when attempting to sit in a boat too soon after exiting - 1.28.159768..
Thu, Apr 17, 6:02 PM · DayZ
Geez changed the status of T191106: The player can enter a broken state when attempting to sit in a boat too soon after exiting - 1.28.159768. from New to Awaiting internal Testing.
Thu, Apr 17, 6:00 PM · DayZ
Geez closed T191103: Wrong sound for reloading as Resolved.

Thank you.
This is a known issue that has been reported previously. Closing as a duplicate.
Regards,
Geez

Thu, Apr 17, 5:59 PM · DayZ PlayStation
Krozj added a comment to T189077: HEDP is worse than HE against armour.

I tested it in 1.3.0.157 with UH-1 against BTR in the same way, it looks like nothing changed. HEDP is still significantly worse than HE. The only thing I noticed is that HEDP is maybe a bit stronger against infantry, but that wasn't the main issue. Maybe I just don't get it, it seems like the issue is still there, but it would be nice if you could explain it to me if I'm wrong.

Thu, Apr 17, 5:59 PM · Arma Reforger
Geez changed the status of T191105: Running through water has no sound effect EXP 1.28 from New to Awaiting internal Testing.
Thu, Apr 17, 5:57 PM · DayZ
Geez changed the status of T191104: The boat options "Start Engine" and "Get Out" sometimes fail - 1.28.159768 from New to Awaiting internal Testing.
Thu, Apr 17, 5:57 PM · DayZ
Geez changed the status of T191070: DayZ Experimental 1.28 Missing Configs For PM73Rak, Mag_PM73_25Rnd & Mag_PM73_15Rnd from Assigned to Confirmed Internally.
Thu, Apr 17, 5:56 PM · DayZ
pppanimal added a comment to T191108: New a way to stop steam from downloading updates.

Maybe a option to rollback to earlier build would be nice.

Thu, Apr 17, 5:17 PM · Arma Reforger
pppanimal created T191108: New a way to stop steam from downloading updates.
Thu, Apr 17, 5:15 PM · Arma Reforger
Scronkyy added a comment to T181987: [1.25 Stable] Certain Decals Clipping in Terrain (Texture Z-Fighting).

Thu, Apr 17, 4:52 PM · DayZ Xbox
Geez closed T191107: Night vision turns off when aiming guns as Resolved.

Thank you for the report.
This has been reported previously to us and the issue is scheduled for a fix. Closing the ticket as it is a duplicate.

Thu, Apr 17, 4:43 PM · DayZ
Geez added a comment to T191075: Update failed (1, 28). Please check your internet connection and/or firewall.

Hello, can you please check the suggestions presented here?

Thu, Apr 17, 4:43 PM · DayZ
BaconBuns created T191107: Night vision turns off when aiming guns.
Thu, Apr 17, 4:40 PM · DayZ
Scronkyy added a comment to T181729: [1.25 Stable] VOIP Doesn't Fade Over Distance (Voice Dropoff) .

Confirmed still present in 1.27.

Thu, Apr 17, 4:27 PM · DayZ Xbox
Scronkyy added a comment to T165856: Incorrect Pistol Whip Animation .

This issue has been scheduled for a fix since 2022. It’s now 2025, and 10 updates have been released since then - yet the issue remains unresolved. Any updates?

Thu, Apr 17, 4:27 PM · DayZ Xbox
Scronkyy added a comment to T181987: [1.25 Stable] Certain Decals Clipping in Terrain (Texture Z-Fighting).

Confirmed still present in 1.27. Since Sakhal shares some decal assets with Livonia, it’s affected as well. On Xbox and PS4, decals are positioned too low, causing them to clip below the terrain and result in severe z-fighting.

Thu, Apr 17, 4:23 PM · DayZ Xbox
Geez added a comment to T190207: Adding "Light" Entities to Object Spawner creates excessive log output. .

@JinieJ Honestly, you’ll probably have better luck reopening this as a new ticket. I’ve had tickets sit in “Awaiting Internal Testing” for years, only to get addressed immediately once I submitted a new one tied to the latest update. Unfortunately, it seems like a lot of good feedback is slipping through the cracks.

Thu, Apr 17, 4:16 PM · DayZ Xbox
Scronkyy added a comment to T190207: Adding "Light" Entities to Object Spawner creates excessive log output. .

@JinieJ Honestly, you’ll probably have better luck reopening this as a new ticket. I’ve had tickets sit in “Awaiting Internal Testing” for years, only to get addressed immediately once I submitted a new one tied to the latest update. Unfortunately, it seems like a lot of good feedback is slipping through the cracks.

Thu, Apr 17, 4:14 PM · DayZ Xbox
Jaakael created T191106: The player can enter a broken state when attempting to sit in a boat too soon after exiting - 1.28.159768..
Thu, Apr 17, 4:11 PM · DayZ
Dano created T191105: Running through water has no sound effect EXP 1.28.
Thu, Apr 17, 3:57 PM · DayZ
Jaakael created T191104: The boat options "Start Engine" and "Get Out" sometimes fail - 1.28.159768.
Thu, Apr 17, 3:38 PM · DayZ
simonvic added a comment to T178620: 1.24 Experimental | Possible weapon clipping through geometry with new LiftWeaponCheck.

Seems to be fixed in 1.28 with the new obstruction system! Works wonderfully, thanks!

Thu, Apr 17, 3:12 PM · DayZ
Dawg-_ created T191103: Wrong sound for reloading .
Thu, Apr 17, 3:10 PM · DayZ PlayStation
Geez edited projects for T191065: weird behavior with pistol and grenades slots , added: Arma Reforger; removed Arma Reforger Modding.
Thu, Apr 17, 2:59 PM · Arma Reforger
rennug88 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

right truck was bought
left truck was spawned

Thu, Apr 17, 2:55 PM · Arma Reforger
stenny833 added a comment to T188153: 40mm grenades penetrate LAV-25 armor.

US 40mm HEDP has HEAT effect and can penetrate several inches of steel, although I'm not sure if pure 40mm HE of both factions should do so much damage against crew inside the vehicles.

Thu, Apr 17, 2:46 PM · Arma Reforger
TheDaveCZE updated subscribers of T187780: Allow modding HumanCommandVehicle.

@Geez Any news on this due to patch 1.28?

Thu, Apr 17, 2:42 PM · DayZ Modding, DayZ
Geez changed the status of T191102: Player position and camera rotation teleports/resets after exiting boat - 1.28.159768 from New to Reviewed.
Thu, Apr 17, 2:41 PM · DayZ
Geez changed the status of T191082: HACKER from New to Assigned.
Thu, Apr 17, 2:40 PM · Vigor PC
Geez changed the status of T191078: Custom Controls from New to Assigned.
Thu, Apr 17, 2:39 PM · Vigor PC
Geez changed the status of T191072: Workbench laggy with Nvidia 576.02 from New to Assigned.
Thu, Apr 17, 2:38 PM · Arma Reforger Modding
Geez changed the status of T191076: [Feedback] Radio VOIP should have a separate volume slider to proximity VOIP from New to Feedback.
Thu, Apr 17, 2:38 PM · Arma Reforger
Geez merged task T191066: weird behavior with pistol and grenades slots into T191065: weird behavior with pistol and grenades slots .
Thu, Apr 17, 2:36 PM · Arma Reforger
Geez merged T191066: weird behavior with pistol and grenades slots into T191065: weird behavior with pistol and grenades slots .
Thu, Apr 17, 2:36 PM · Arma Reforger
Geez changed the status of T191065: weird behavior with pistol and grenades slots from New to Assigned.
Thu, Apr 17, 2:36 PM · Arma Reforger
Jaakael created T191102: Player position and camera rotation teleports/resets after exiting boat - 1.28.159768.
Thu, Apr 17, 2:19 PM · DayZ
rennug88 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

1.3.0.157
still not fixed

Thu, Apr 17, 2:18 PM · Arma Reforger
Geez changed the status of T191059: Bug/ rendering from New to Reviewed.
Thu, Apr 17, 2:16 PM · DayZ PlayStation
Geez changed the status of T191060: 1.28 vehicle synchronicity from New to Reviewed.
Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez closed T191073: NVG Desactivate as Resolved.

Thank you for the report.
This has been previously reported and is scheduled for a fix. Closing the ticket as it is a duplicate.

Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez merged task T191077: Error code 0x0001000F into T182340: Error logging.
Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez merged T191077: Error code 0x0001000F into T182340: Error logging.
Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez changed the status of T191101: "FIXED - Leaning before using binoculars causes rotated mouse movement" from New to Feedback.
Thu, Apr 17, 2:00 PM · DayZ
Dannydoomno1 added a comment to T191037: Only able to drop item from hands from specific location in inventory.

id suggest you make your own bug report with those issues then?

Thu, Apr 17, 1:59 PM · DayZ
arthur.morgan added a comment to T191010: Freezing temps.

Also:
2074 | EUROPE - DE
IP: 195.82.158.113:11000

Thu, Apr 17, 1:58 PM · DayZ PlayStation
Geez changed the status of T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING from New to Awaiting internal Testing.
Thu, Apr 17, 1:58 PM · DayZ
Geez changed the status of T191064: PSO-6 Glitched Reticle. from New to Awaiting internal Testing.
Thu, Apr 17, 1:56 PM · DayZ
Geez changed the status of T191063: Weapon zeroing applies vertical offset in world space instead of weapon-relative space from New to Awaiting internal Testing.
Thu, Apr 17, 1:55 PM · DayZ
Geez changed the status of T191061: Fence kit and Watchtower kit from New to Feedback.
Thu, Apr 17, 1:54 PM · DayZ
Geez changed the status of T191057: Epx 1.28 driving feedback - driving 1pp is not fun anymore from New to Feedback.
Thu, Apr 17, 1:52 PM · DayZ