Page MenuHomeFeedback Tracker

purechaos (EHVF)
User

Projects

User does not belong to any projects.

User Details

User Since
Jun 26 2024, 6:36 PM (31 w, 3 d)

Recent Activity

Today

purechaos added a comment to T188872: Vehicle explodes on weak collison.

Tested this and if you spawn them at a rather small height using Game Master, they get destroyed quite easily.

Sat, Feb 1, 3:11 AM · Arma Reforger

Yesterday

purechaos added a comment to T182711: Repairing helicopters is a frustating task..

@Geez This has been fixed for a while now. Repairing helicopters is not frustating now. Thank you!

Fri, Jan 31, 3:32 AM · Arma Reforger
purechaos updated subscribers of T182799: Make Razor blades have their intended purpose.

@Geez This is fixed in the latest experimental version. Razor blades can now cut.

Fri, Jan 31, 3:14 AM · Arma Reforger

Thu, Jan 30

purechaos updated subscribers of T188107: [1.3.0.32] Tourniquets are not applied from the inventory.

@Geez This is fixed in 1.3.0.52. "Fixed: Tourniquet applied from the through the inventory wouldn't be applied"

Thu, Jan 30, 2:35 PM · Arma Reforger
purechaos updated subscribers of T188284: (Trivial) Found a cave with shiny nails.

@Geez This is fixed in 1.3.0.52. Construction nails are no longer shining in low light conditions.

Thu, Jan 30, 2:33 PM · Arma Reforger

Sun, Jan 26

purechaos added a comment to T188715: Feature Request: Improved Infantry Strafe Animation in Arma Reforger.

T182736
The game will stay as it is. Maybe Arma 4.

Sun, Jan 26, 10:38 PM · Arma Reforger

Fri, Jan 24

purechaos updated subscribers of T184103: UI Blurry with Render Scale and FidelityFX.

@Geez This is fixed in 1.2.1.189! Thank you!

Fri, Jan 24, 7:21 PM · Arma Reforger

Wed, Jan 15

purechaos added a comment to T188252: "Texture Filtering High" graphic option doesn't utilize the 16x Anisotropic Filtering.

I just tested this and there is no difference. Texture filtering High is the same as the second picture without the Nvidia control panel.
Have you tested leaving the anisotropic filtering on "application controlled" in the Nvidia Control Panel?

Wed, Jan 15, 11:45 AM · Arma Reforger
purechaos created T188284: (Trivial) Found a cave with shiny nails.
Wed, Jan 15, 11:02 AM · Arma Reforger

Mon, Jan 13

purechaos created T188237: Big helmets clip out of LAV-25 driver seat.
Mon, Jan 13, 10:54 PM · Arma Reforger

Fri, Jan 10

purechaos updated the task description for T188107: [1.3.0.32] Tourniquets are not applied from the inventory.
Fri, Jan 10, 6:20 AM · Arma Reforger
purechaos created T188107: [1.3.0.32] Tourniquets are not applied from the inventory.
Fri, Jan 10, 3:20 AM · Arma Reforger
purechaos added a comment to T188059: [Feature Request] Automatically distribute experience points between players after a player with a higher rank leaves the server.

This will have more cons than pros, I do not subscribe. @byNautiic has a point

Fri, Jan 10, 1:35 AM · Arma Reforger

Tue, Jan 7

purechaos added a comment to T187513: It seems that Item stack position jumps randomly in inventory during transfer action.

Yes, we need this fixed.
Example of taking magazines from an Arsenal (.gif):
Taking multiple magazines fills load-bearing system to 8 magazines, fills the pants, then the t-shirt, then proceeds to fill the rest of the load-bearing system.

Tue, Jan 7, 11:56 PM · Arma Reforger

Fri, Jan 3

purechaos created T187895: Driving using a controller needs attention..
Fri, Jan 3, 9:18 PM · Arma Reforger

Jan 2 2025

purechaos added a comment to T187850: Supply duplication exploit described in Steam Guide .

@kawalec I did not create that part of the guide, it was KABAN - the creator of the guide. It was worse before, I came after and added in that extra part.
I could talk to him to remove it. I also believe that the more people know about it the more of an issue it becomes, more people get reported and banned and therefore the faster it gets fixed.

Jan 2 2025, 3:43 PM · Arma Reforger
purechaos added a comment to T187832: More Server Filter.

And more filters for ping.

Jan 2 2025, 3:32 PM · Arma Reforger

Jan 1 2025

purechaos created T187824: Reconnecting loses access to deployed radio backpack.
Jan 1 2025, 3:36 AM · Arma Reforger

Dec 28 2024

purechaos added a comment to T177759: [Feature request: Conflict] Remove structures/roadblocks action..

It will make the map more dynamic, nice.

Dec 28 2024, 2:43 PM · Arma Reforger
purechaos added a comment to T187711: Restrict Arsenal to Corporal in Conflict.

With the next update, some gear and weapons will be restricted to higher ranks. We will see if that changes anything.

Dec 28 2024, 2:24 PM · Arma Reforger

Dec 25 2024

purechaos updated the task description for T182736: [Feature] Make suppression and gun & character movement matter/better.
Dec 25 2024, 10:40 PM · Arma Reforger
purechaos renamed T182736: [Feature] Make suppression and gun & character movement matter/better from [Overhaul request] Make suppression and gun & character movement matter/better to [Feature] Make suppression and gun & character movement matter/better.
Dec 25 2024, 10:24 PM · Arma Reforger
purechaos added a comment to T177281: [Feature Request] FSR 3 and/or DLSS 3.

Still not here as of version 1.3.0.25. I'm pretty sure console players would appreciate something like this.

Dec 25 2024, 10:10 PM · Arma Reforger
purechaos updated the task description for T183377: Pointing with finger continuously does not work.
Dec 25 2024, 10:09 PM · Arma Reforger
purechaos added a comment to T184103: UI Blurry with Render Scale and FidelityFX.

Still blurry - version 1.3.0.25

Dec 25 2024, 10:04 PM · Arma Reforger
purechaos updated the task description for T183253: [FEATURE] Repacking mechanic to ArmA.
Dec 25 2024, 10:03 PM · Arma Reforger
purechaos updated the task description for T182912: (FEATURE) Moving through bushes should be nerfed.
Dec 25 2024, 10:02 PM · Arma Reforger
purechaos updated the task description for T183513: [Feature] Airdrops.
Dec 25 2024, 9:41 PM · Arma Reforger
purechaos added a comment to T182799: Make Razor blades have their intended purpose.

I guess this is "fixed" in the next update. Though I believe that the consequences of running towards a razor brade should be harsher and the movement while in one slower.

Dec 25 2024, 9:37 PM · Arma Reforger

Dec 23 2024

purechaos added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

@kawalec You could be right, though I don't believe rounds will last 30-40 minutes as the changes are for both teams.
Trucks now carry more supplies, and it also decreases the frequency of the people that die and spawn 5 seconds later knowing exactly where the enemy that killed them is.
I guess we will see when the update drops.

Dec 23 2024, 12:27 PM · Arma Reforger
purechaos added a comment to T187294: Experimental. Base under attack=no spawn for defenders.

People do not move to defend a base. And they never do because they put their hopes on the people that spawn there to defend, simply because that is easier to do that than actually moving there to defend. Attackers always have to shoot at enemies that pop out of nowhere.
The days of shooting an enemy that spawns in front of you while him being invincible and getting spawn-camped/killed are over. The battlefield will be on a bigger area, not focused in that particular circle on a base, reconnaissance will be even more important.
Soldiers not spawning on under-attack bases is a good change, it promotes defending squads. This mechanic is a good foundation for future improvements.

Dec 23 2024, 11:44 AM · Arma Reforger

Nov 12 2024

purechaos added a comment to T186356: Please add waiting mode in the queue.

Will be added in the next update...

Nov 12 2024, 9:25 PM · Arma Reforger

Oct 17 2024

purechaos created T185474: Vehicles with supplies despawning around radios.
Oct 17 2024, 7:24 PM · Arma Reforger

Oct 11 2024

purechaos added a comment to T185290: [Feature Request] Fast Roping.

That's actually cool, I subscribe to that

Oct 11 2024, 9:28 PM · Arma Reforger

Oct 10 2024

purechaos added a comment to T184103: UI Blurry with Render Scale and FidelityFX.

Nicely catched! I've played with 85% Fidelity ON since I bought the game, I never noticed this

Oct 10 2024, 12:01 AM · Arma Reforger

Oct 9 2024

purechaos updated the task description for T185259: [Feature Request] AI being able to build.
Oct 9 2024, 11:55 PM · Arma Reforger
purechaos created T185259: [Feature Request] AI being able to build.
Oct 9 2024, 11:52 PM · Arma Reforger

Oct 5 2024

purechaos added a comment to T181706: Moving between seats in a vehicle.

I agree that 3rd person should have an easier way to change seats (I never use 3rd person, taking a guess you can't change seats), I don't agree on everything else you said.

Oct 5 2024, 4:27 PM · Arma Reforger

Sep 16 2024

purechaos updated the task description for T183434: Adjusting stance when interaction options are nearby does not work.
Sep 16 2024, 5:51 PM · Arma Reforger
purechaos updated the task description for T183513: [Feature] Airdrops.
Sep 16 2024, 5:50 PM · Arma Reforger
purechaos updated the task description for T183377: Pointing with finger continuously does not work.
Sep 16 2024, 5:50 PM · Arma Reforger
purechaos renamed T183253: [FEATURE] Repacking mechanic to ArmA from [FEATURE] Bring Dayz's repacking mechanic to ArmA to [FEATURE] Repacking mechanic to ArmA.
Sep 16 2024, 5:47 PM · Arma Reforger
purechaos updated the task description for T182912: (FEATURE) Moving through bushes should be nerfed.
Sep 16 2024, 5:45 PM · Arma Reforger
purechaos updated the task description for T182799: Make Razor blades have their intended purpose.
Sep 16 2024, 5:44 PM · Arma Reforger
purechaos added a comment to T177281: [Feature Request] FSR 3 and/or DLSS 3.

I made a video comparing the graphics and you can see in the perfomance comparison parts that the CPU is always at 25-40% and GPU at always 100%... almost 1 year later and we still have basic FSR1

Sep 16 2024, 5:43 PM · Arma Reforger
purechaos updated the task description for T182736: [Feature] Make suppression and gun & character movement matter/better.
Sep 16 2024, 5:38 PM · Arma Reforger

Sep 14 2024

purechaos added a comment to T184322: Clouds moving together with head (Experimental build).

clouds moving on player movement has been in the game for as long as I can remember!

Sep 14 2024, 3:11 AM · Arma Reforger

Sep 12 2024

purechaos added a comment to T184057: (Feature) Spawning with a custom gear timer.

@Yamachinu Interesting. I did not think about players running efficient kits and I do agree on your last one - attaching rank to gear selection (yes, with revamp of ranking system @kawalec ). Seeing a geared player that emanates prestige would be cool!

Sep 12 2024, 8:58 PM · Arma Reforger

Aug 28 2024

purechaos renamed T184057: (Feature) Spawning with a custom gear timer from Spawning with a custom gear timer to (Feature) Spawning with a custom gear timer.
Aug 28 2024, 10:38 PM · Arma Reforger
purechaos updated the task description for T184057: (Feature) Spawning with a custom gear timer.
Aug 28 2024, 10:30 PM · Arma Reforger
purechaos created T184057: (Feature) Spawning with a custom gear timer.
Aug 28 2024, 10:27 PM · Arma Reforger

Aug 23 2024

purechaos edited Steps To Reproduce on T183929: Low Ready is slower than Lower Weapon at ADS.
Aug 23 2024, 12:01 PM · Arma Reforger
purechaos created T183929: Low Ready is slower than Lower Weapon at ADS.
Aug 23 2024, 11:54 AM · Arma Reforger

Aug 16 2024

purechaos created T183714: (Game Master) Flying vehicles when exploded underwater.
Aug 16 2024, 3:04 AM · Arma Reforger

Aug 14 2024

purechaos added a comment to T183646: Players can occupy the same vehicle seat.

This happens a lot when a match starts.

Aug 14 2024, 4:46 AM · Arma Reforger
purechaos added a comment to T183656: Add building option directly to shovel(camonets, barbed wire, sandbags) .

That would work if someone had to actually move them on it's back. Like moving 1 very small camo net that occupies the backpack slot. I don't know about sandbags that would be too heavy..

Aug 14 2024, 4:43 AM · Arma Reforger

Aug 13 2024

purechaos added a comment to T183641: LMB in arsenal doesnt work, unplayable.

@tateshigh I've never had this issue in 500 hours. Never heard of one having it aswell. Could it be a server issue? Does that happen on Game master?

Aug 13 2024, 2:40 AM · Arma Reforger
purechaos added a comment to T183641: LMB in arsenal doesnt work, unplayable.

Isn't it right click?

Aug 13 2024, 12:25 AM · Arma Reforger

Aug 9 2024

purechaos created T183513: [Feature] Airdrops.
Aug 9 2024, 2:51 AM · Arma Reforger

Aug 7 2024

purechaos created T183434: Adjusting stance when interaction options are nearby does not work.
Aug 7 2024, 1:47 AM · Arma Reforger

Aug 5 2024

purechaos created T183377: Pointing with finger continuously does not work.
Aug 5 2024, 1:35 AM · Arma Reforger

Aug 2 2024

purechaos added a comment to T182912: (FEATURE) Moving through bushes should be nerfed.

@tuskohopkinsz Good suggestions, yours should be looked at aswell, thank you for your insight.

Aug 2 2024, 4:17 AM · Arma Reforger

Jul 31 2024

purechaos added a comment to T183253: [FEATURE] Repacking mechanic to ArmA.

@speedwaystar If it is a milsim it would be toggleable just like ArmA 3 (difficulty settings).

Jul 31 2024, 1:57 AM · Arma Reforger

Jul 30 2024

purechaos added a comment to T179381: [Feature Request] Allow binocular use with static weapons..

Surprisingly, if you hold the binoculars on your second hand before you go into a turret, then use the turret, you will be able to use the binoculars (like it is supposed to be). BUT the moment you take off the binoculars, while using the turret, you will not be able to use the binos again.. Which is something that does not make sense.

Jul 30 2024, 3:00 PM · Arma Reforger
purechaos created T183253: [FEATURE] Repacking mechanic to ArmA.
Jul 30 2024, 2:54 PM · Arma Reforger

Jul 17 2024

purechaos edited Steps To Reproduce on T182912: (FEATURE) Moving through bushes should be nerfed.
Jul 17 2024, 8:58 AM · Arma Reforger
purechaos updated the task description for T182912: (FEATURE) Moving through bushes should be nerfed.
Jul 17 2024, 8:55 AM · Arma Reforger
purechaos edited Additional Information on T182912: (FEATURE) Moving through bushes should be nerfed.
Jul 17 2024, 8:51 AM · Arma Reforger
purechaos renamed T182912: (FEATURE) Moving through bushes should be nerfed from Moving through bushes should be nerfed to (FEATURE) Moving through bushes should be nerfed.
Jul 17 2024, 8:51 AM · Arma Reforger
purechaos created T182912: (FEATURE) Moving through bushes should be nerfed.
Jul 17 2024, 8:41 AM · Arma Reforger

Jul 16 2024

purechaos added a comment to T182736: [Feature] Make suppression and gun & character movement matter/better.

@Khaosmatic
The developers should aim to create engaging gameplay while still capturing elements of real-world combat.

Jul 16 2024, 4:29 PM · Arma Reforger

Jul 15 2024

purechaos renamed T182736: [Feature] Make suppression and gun & character movement matter/better from [Overhaul request] Make suppression and gun movement matter/better to [Overhaul request] Make suppression and gun & character movement matter/better.
Jul 15 2024, 9:46 PM · Arma Reforger
purechaos added a comment to T182758: Changing stance and the unnecessary going prone.

@Geez I know that. What I'm reffering to is the accidental "going prone" when trying to crouch all the way down. Either remove "going prone" from the CTRL + SCROLL or add an option to disable the "going prone" when using CTRL+SCROLL.

Jul 15 2024, 9:40 PM · Arma Reforger

Jul 14 2024

purechaos added a comment to T182865: Starting a vote-kick should not be anonymous - what have been done to fix this?.

Yes, there is no single game that I don't see pending vote kicks. It is always there, being used by trollers for, many times, personal reasons.

Jul 14 2024, 10:05 PM · Arma Reforger
purechaos added a comment to T182736: [Feature] Make suppression and gun & character movement matter/better.

You guys can take ideas from ArmA 3 too.

Jul 14 2024, 9:40 AM · Arma Reforger

Jul 13 2024

purechaos added a comment to T176721: [1.0.0.29] Sometimes nicknames are not visible on friendly players.

@Snake1984 It could also be special characters. I've encoutered one guy and he told me he was using special characters.

Jul 13 2024, 4:06 AM · Arma Reforger
purechaos added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@autumn Maybe I should've created another report for the issues I'm reffering to but both are in the same family.

Jul 13 2024, 4:02 AM · Arma Reforger
purechaos added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@purechaos
I don't want to appear facetious, but weren't you advocating for this kind of thing in T182736: [Feature] Make suppression and gun & character movement matter/better?

Jul 13 2024, 3:28 AM · Arma Reforger

Jul 12 2024

purechaos added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

1- There's clipping while aiming down sights when the pistol is in lower weapon mode;
2- When running with any weapon, when you aim down sights the character zooms in before you stop (I changed my zoom in button so no It can't be that)

Jul 12 2024, 10:09 AM · Arma Reforger
purechaos edited Steps To Reproduce on T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 4:31 AM · Arma Reforger
purechaos added a comment to T182799: Make Razor blades have their intended purpose.

On the previous update that happened to me, but on the current one it has never happened afaik, it always stayed built.
I've seen the reports and it says resolved. Probably because people could jump over it like a normal fence before but now they can't - unless if they are on a slightly elevated terrain or on a rock like I mentioned on the post.

Jul 12 2024, 4:31 AM · Arma Reforger
purechaos updated the task description for T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 4:31 AM · Arma Reforger
purechaos created T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 1:22 AM · Arma Reforger
purechaos edited Additional Information on T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 1:22 AM · Arma Reforger
purechaos added a comment to T182736: [Feature] Make suppression and gun & character movement matter/better.

One can only dream to have an ArmA game with such smooth animations!

Jul 12 2024, 12:35 AM · Arma Reforger

Jul 10 2024

purechaos added a comment to T182736: [Feature] Make suppression and gun & character movement matter/better.

As I said, take inspiration from Squad and other games, it does not need to be full blur you can't see your hand in front of your face. Weapons should be less arcade and have a learning curve. Right now they feel like lasers.

Jul 10 2024, 3:19 PM · Arma Reforger

Jul 9 2024

purechaos created T182758: Changing stance and the unnecessary going prone.
Jul 9 2024, 10:43 PM · Arma Reforger
purechaos added a comment to T182736: [Feature] Make suppression and gun & character movement matter/better.

The goal is cinematic experiences, immersiveness, make it slower paced and make gunfights more distant.

Jul 9 2024, 8:49 PM · Arma Reforger
purechaos added a comment to T177281: [Feature Request] FSR 3 and/or DLSS 3.

Yes, this game really needs these upscalers. It will make people with lower end gpu's be able to play the game and make people with medium-higher end gpu's to increase the graphics a bit and/or have more fps, making playing the game more enjoyable. Now it is FSR 3.1, DLSS 3.7 and maybe even XESS 1.3.

Jul 9 2024, 4:27 PM · Arma Reforger
purechaos edited Additional Information on T182736: [Feature] Make suppression and gun & character movement matter/better.
Jul 9 2024, 3:28 PM · Arma Reforger
purechaos edited Additional Information on T182736: [Feature] Make suppression and gun & character movement matter/better.
Jul 9 2024, 3:18 PM · Arma Reforger
purechaos added a comment to T182736: [Feature] Make suppression and gun & character movement matter/better.

Check these mods for ideas:

Jul 9 2024, 3:04 PM · Arma Reforger
purechaos edited Additional Information on T182736: [Feature] Make suppression and gun & character movement matter/better.
Jul 9 2024, 3:04 PM · Arma Reforger
purechaos added a comment to T182727: Localizations.

Portuguese - Portugal aswell. Games need to add more localizations if they want to have more buyers.

Jul 9 2024, 11:13 AM · Arma Reforger
purechaos created T182736: [Feature] Make suppression and gun & character movement matter/better.
Jul 9 2024, 4:51 AM · Arma Reforger
purechaos added a comment to T182731: "Enemies in the area" and base campers.

https://feedback.bistudio.com/T180825
Still nothing has been done since Apr 30 2024.

Jul 9 2024, 4:43 AM · Arma Reforger
purechaos updated the task description for T182731: "Enemies in the area" and base campers.
Jul 9 2024, 12:01 AM · Arma Reforger

Jul 8 2024

purechaos created T182731: "Enemies in the area" and base campers.
Jul 8 2024, 11:57 PM · Arma Reforger
purechaos created T182711: Repairing helicopters is a frustating task..
Jul 8 2024, 2:06 AM · Arma Reforger

Jul 4 2024

purechaos added a comment to T182625: Arma Reforger - Tutorial Map Navigation wrong coordinates.

I remember when i bought the game, stayed in that phase for 30 minutes, left assuming I didn't know anything about maps. Turns out it was the game all along...

Jul 4 2024, 12:51 PM · Arma Reforger