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Yesterday

F3AR merged Restricted Maniphest Task into T192750: Nvidia Filters allow to see through smoke/ some walls.
Thu, Jun 19, 11:43 PM · Arma 3
F3AR created T192750: Nvidia Filters allow to see through smoke/ some walls.
Thu, Jun 19, 10:50 PM · Arma 3
Hypnotic created T192741: Auto walking function.
Thu, Jun 19, 3:52 PM · Arma 3
TT_12345 created T192738: The actions performed by the BIS_fnc_scriptedMove function cannot be saved.
Thu, Jun 19, 12:56 PM · Arma 3
sebi008w created T192733: Blackfoot Hitbox.
Thu, Jun 19, 11:23 AM · Arma 3

Wed, Jun 18

BIS_fnc_KK changed the status of T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference from Acknowledged to Assigned.
Wed, Jun 18, 10:39 PM · Arma 3
Kohjin added a comment to T192383: Unexpected behavior of scripted Zeus modules in SP/local MP environments.

Thanks for the response :)

Wed, Jun 18, 7:48 PM · Arma 3
Reticuli created T192720: The ACE devs are telling me the 'caliber' value in ammo configs never had anything to do with body armor..
Wed, Jun 18, 6:56 PM · Arma 3
Skywalker1372 added a comment to T192700: Blackfoot has DARs instead of DAGRs After Update 2.20.

Probably accidental change from giving the Blackfoot Stub wings DAR since it has 8x Scalpel for Anti Tank work.

Wed, Jun 18, 5:45 PM · Arma 3
ampersand38 added a comment to T169615: Script command to control zoom of pilot camera .

Would still love to have pilot camera zoom update without being in GUNNER view.

Wed, Jun 18, 3:33 PM · Arma 3
boomer99 added a comment to T192678: Arma3 crashes at start.

The first think was to verify game integrity but there are no errors{F5867400}

Wed, Jun 18, 3:05 PM · Arma 3
DiscoBeryl created T192712: Addon Builder, Binarize issue.
Wed, Jun 18, 2:03 PM · Arma 3
dedmen set Ref Ticket to AIII-56965 on T190364: remoteExec JIP calls are dropped after mission restart done with #server command.
Wed, Jun 18, 1:54 PM · Arma 3
dedmen added a comment to T184219: [Feature Request] Remove argument count limit from callExtensionArgs.

We have feature flags.

Wed, Jun 18, 1:36 PM · Arma 3
TRAGER created T192706: SPG-9 ammo has completely wrong fuze distance value.
Wed, Jun 18, 12:09 PM · Arma 3
dedmen changed the status of T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference from Feedback to Acknowledged.

We had to undo this fix, we may revisit it for 2.22

Wed, Jun 18, 11:26 AM · Arma 3
dedmen changed the status of T192678: Arma3 crashes at start from New to Need More Info.

Please do send the crash log files https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Wed, Jun 18, 10:10 AM · Arma 3
nanalyly added a comment to T184047: Comments and Ideas for Enhancing Arma 3's AI Behaviour.
Wed, Jun 18, 10:08 AM · Arma 3 Creator DLC - Global Mobilization
BIS_fnc_KK added a comment to T192678: Arma3 crashes at start.

Could you verify game integrity first and if still crashes upload crash report?

Wed, Jun 18, 9:56 AM · Arma 3
1i1il1 created T192700: Blackfoot has DARs instead of DAGRs After Update 2.20.
Wed, Jun 18, 5:17 AM · Arma 3
BIS_fnc_KK changed the status of T190364: remoteExec JIP calls are dropped after mission restart done with #server command from New to Feedback.
Wed, Jun 18, 12:50 AM · Arma 3
BIS_fnc_KK added a comment to T190364: remoteExec JIP calls are dropped after mission restart done with #server command.

Revision: 152954

Wed, Jun 18, 12:50 AM · Arma 3

Tue, Jun 17

dedmen set Ref Ticket to AIII-56964 on T191207: [Feature] setCustomWaypointPosition.
Tue, Jun 17, 4:59 PM · Arma 3
boomer99 created T192678: Arma3 crashes at start.
Tue, Jun 17, 4:04 PM · Arma 3
FuShengxiejin added a comment to T174838: flyInHeight ingores some ranges.

In the custom terrain of 2.18, this command is completely invalid, and the helicopter will ascend to 200 meters

Tue, Jun 17, 3:18 PM · Arma 3
dedmen closed T190541: Servers Not Loading In as Resolved.
Tue, Jun 17, 2:10 PM · Arma 3
ilbinek added a comment to T184219: [Feature Request] Remove argument count limit from callExtensionArgs.

Wouldn't removing the double quoting be considered a breaking chnage, as extensions would need to be edited to not handle it anymore.

Tue, Jun 17, 2:08 PM · Arma 3
dedmen added a comment to T184219: [Feature Request] Remove argument count limit from callExtensionArgs.

We also have toJson now to generate a giant string.
But, passing it to extensions is very annoying because it double-quotes the string. I want to fix that anyways.

Tue, Jun 17, 2:05 PM · Arma 3
dedmen closed T190736: Calling HashMap methods w/o args uses parent _this as Resolved.

The wiki is wrong, the default is not nil.
The default is nothing, if the value is not there, _this is not set.
It behaves the same as call.

Tue, Jun 17, 2:04 PM · Arma 3
dedmen closed T189708: Arma 3 Server unuseable with QEMU/KVM as Resolved.
Tue, Jun 17, 2:02 PM · Arma 3
dedmen added a comment to T190840: request for new parameter - whitelist.

Signatures is possible, BattlEye is not

Tue, Jun 17, 1:57 PM · Arma 3
dedmen set Ref Ticket to AIII-56961 on T163593: [Feature Request] Event handlers for lasers.
Tue, Jun 17, 1:56 PM · Arma 3
dedmen added a comment to T190844: [Feature Request] localize command with specific language.

Problem is the game does not have the languages.
At game/mission start, when loading stringtables, it only reads the configured language and skips over everything else.

Tue, Jun 17, 1:51 PM · Arma 3
dedmen closed T190920: / as Resolved.

Spam is not appreciated.

Tue, Jun 17, 1:50 PM · Arma 3
dedmen closed T191409: no projectile explosions after version 2.18.152783 new PROFILING as Resolved.
Tue, Jun 17, 1:33 PM · Arma 3
dedmen closed T184005: CTD with ACE Arsenal Uniforms tab and large modlist as Resolved.

Should not be any slower, I also made the sorting multithreaded. So it should be much faster too, and in my tests it was.

Tue, Jun 17, 1:32 PM · Arma 3
dedmen closed T191490: Blocked loading of files: tbb4malloc_bi_x64.dll, jemalloc_bi.dll, steam_api64.dll as Resolved.

BattlEye had an outage.

Tue, Jun 17, 1:31 PM · Arma 3
dedmen added a comment to T123355: Eventhandlers are compiled before every execution.

Action scripts are recompiled everytime IF they just contain a script fileName, in that case they essentially do a execVM.

Tue, Jun 17, 1:31 PM · Arma 3
Pe4eNkA199 added a comment to T192649: No messages were received for a long time. Server crash problem.

Well if the server crashes, then we need the crash report files from the server.
Of course you loose connection when the server crashed.

Tue, Jun 17, 1:26 PM · Arma 3
dedmen set Ref Ticket to AIII-56960 on T191670: [Request] User Action Event Handlers - report specific event type in EH.
Tue, Jun 17, 1:25 PM · Arma 3
dedmen closed T191839: [Feature Request] In engine support for delaying mouse movements/Keyboard inputs as Resolved.
Tue, Jun 17, 1:20 PM · Arma 3
dedmen changed the status of T191926: connection problem from New to Need More Info.
Tue, Jun 17, 1:16 PM · Arma 3
dedmen closed T192083: Custom Respawn Position Breaks Missile Locking On Server as Resolved.
Tue, Jun 17, 12:58 PM · Arma 3
dedmen closed T182789: "Play music" and "Play sound" zeus modules are broken on perf/profiling branch as Resolved.
Tue, Jun 17, 12:55 PM · Arma 3
dedmen closed T164190: Calling setCruiseControl on 0 speed makes the vehicle start driving as Resolved.
Tue, Jun 17, 12:50 PM · Arma 3
dedmen closed T191340: Endless repair of vehicle glasses by mean repairer. as Resolved.
Tue, Jun 17, 12:48 PM · Arma 3
dedmen lowered the priority of T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?) from Normal to Low.

It'll be a simple issue in the shaders. But the impact is probably too low to invest time into it

Tue, Jun 17, 12:48 PM · Arma 3
dedmen closed T83635: can't start the game as Resolved.
Tue, Jun 17, 12:46 PM · Arma 3
dedmen closed T192191: Backpack dissapears when you ride a quad bike, motorbike or in general a vehicle with no back support as Resolved.

The backpacks in vehicles (not just quads) are generally hidding to prevent clipping issues.
For example sitting in a seat with back support, you wouldn't want your backpack glitching through it.

Tue, Jun 17, 12:45 PM · Arma 3
dedmen added a comment to T192383: Unexpected behavior of scripted Zeus modules in SP/local MP environments.

https://github.com/WolfCorps/gf_scripts/blob/master/addons/gf_scripts/functions/fn_p_makeUnitCurator.sqf
I use this script to give units zeus access.
It spawns ModuleCurator_F in script, same as you show it.

Tue, Jun 17, 12:41 PM · Arma 3
dedmen added a comment to T192402: Problem with access to inventory of killed..

There is no way to reproduce this problem.

Tue, Jun 17, 12:38 PM · Arma 3
dedmen added a comment to T177784: [Feature Request] soundTypeIndex for magazines.

But what if both muzzle and magazine have different soundTypeIndex, how do we choose?

Tue, Jun 17, 12:06 PM · Arma 3
dedmen closed T192438: 0xC000009A - STATUS_INSUFFICIENT_RESOURCES and Battleye blocking addon files as Resolved.

It was a BattlEye outage

Tue, Jun 17, 12:06 PM · Arma 3
dedmen added a comment to T124858: Player gets stuck in HOLES on USS Freedom Deck.

A proposed fix was pushed in Profiling branch v31
It will reappear in 2.20 v1

Tue, Jun 17, 12:03 PM · Arma 3
dedmen added a comment to T192523: Please continue to increase the engine's particle count limit..

The 16000/18000/19000 hardcoded limits I assume you mean.
Yeah we could probably raise that a bit, it'll still be limited by video settings anyway, but you can change them in config then
particlesSoftLimit/particlesHardLimit in config somewhere, they are just currently clamped by hardcoded in-engine maximum

Tue, Jun 17, 12:01 PM · Arma 3
dedmen closed T192022: Game having difficulty launching and no servers/connection. However when I disable battle eye its seems like the game wants to start ticking as Resolved.

BattlEye as having outages. this looks like it was caused by it.

Tue, Jun 17, 11:59 AM · Arma 3
dedmen changed the status of T192648: Exit code: 0x0000DEAD- unknown from New to Need More Info.

Send the RPT/crashreport then: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Tue, Jun 17, 11:59 AM · Arma 3
dedmen changed the status of T192649: No messages were received for a long time. Server crash problem from New to Need More Info.

Well if the server crashes, then we need the crash report files from the server.
Of course you loose connection when the server crashed.

Tue, Jun 17, 11:58 AM · Arma 3

Mon, Jun 16

galevsky added a comment to T117928: Custom Group Callsign not shown in MP Lobby.

Can we expect a fix on this?

Mon, Jun 16, 4:04 PM · Arma 3
nuintun renamed T192652: UI Blurry with Render Scale and FidelityFX have not been fully fixed yet! from There are still some UI that have not been fixed yet! to UI Blurry with Render Scale and FidelityFX have not been fully fixed yet!.
Mon, Jun 16, 3:57 PM · Arma Reforger
nuintun created T192652: UI Blurry with Render Scale and FidelityFX have not been fully fixed yet!.
Mon, Jun 16, 3:51 PM · Arma Reforger
BIS_fnc_KK changed the status of T192324: difficulty settings not saving properly from New to Feedback.
Mon, Jun 16, 12:31 PM · Arma 3
BIS_fnc_KK added a comment to T192324: difficulty settings not saving properly.

Revision: 152941

Mon, Jun 16, 12:30 PM · Arma 3
Pe4eNkA199 created T192649: No messages were received for a long time. Server crash problem.
Mon, Jun 16, 11:13 AM · Arma 3
SergiDager created T192648: Exit code: 0x0000DEAD- unknown.
Mon, Jun 16, 8:07 AM · Arma 3

Sun, Jun 15

Awesomichael added a comment to T192324: difficulty settings not saving properly.

also just to add, here's a video demonstration of this issue: https://www.youtube.com/watch?v=bcqSptQ1jKw
(it's not my video, but it shows the same exact issue im having)

Sun, Jun 15, 6:10 PM · Arma 3

Sat, Jun 14

youtubepremiumapk added a comment to T184047: Comments and Ideas for Enhancing Arma 3's AI Behaviour.
Sat, Jun 14, 5:39 PM · Arma 3 Creator DLC - Global Mobilization
yrg07520 added a comment to T192022: Game having difficulty launching and no servers/connection. However when I disable battle eye its seems like the game wants to start ticking.
Sat, Jun 14, 9:39 AM · Arma 3

Tue, Jun 10

stoneform created T192531: Warlords crashes when spawning F-111A/D.
Tue, Jun 10, 6:20 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen added a comment to T174593: Allow direct position in slingLoadCargoMemoryPoints config.

Unlike ViV loading (where this was done), its alot harder to do with slindload. Because it literally just stores the memory point index. So that it can later look it up and consider animations moving that point.

Tue, Jun 10, 11:34 AM · Arma 3
TT_12345 created T192523: Please continue to increase the engine's particle count limit..
Tue, Jun 10, 7:45 AM · Arma 3
elonmaskx93 added a comment to T124858: Player gets stuck in HOLES on USS Freedom Deck.
Tue, Jun 10, 4:31 AM · Arma 3

Mon, Jun 9

LouMontana closed T191859: Night vision goggles on other units animate with delay for me on dedicated server as Resolved.
Mon, Jun 9, 6:18 PM · Arma 3
LouMontana added a comment to T191859: Night vision goggles on other units animate with delay for me on dedicated server.

can be closed as per this Discord message (not a bug, just network synchronisation not being instant)

Mon, Jun 9, 6:18 PM · Arma 3

Sun, Jun 8

Puotek added a comment to T192438: 0xC000009A - STATUS_INSUFFICIENT_RESOURCES and Battleye blocking addon files.

Seems like it was battleye, after disabling it its fine now.

Sun, Jun 8, 1:48 AM · Arma 3

Fri, Jun 6

Puotek created T192438: 0xC000009A - STATUS_INSUFFICIENT_RESOURCES and Battleye blocking addon files.
Fri, Jun 6, 11:57 PM · Arma 3
Ander added a comment to T191859: Night vision goggles on other units animate with delay for me on dedicated server.
Fri, Jun 6, 5:13 PM · Arma 3
TRAGER added a comment to T124855: Sound bug with plane.

This issue can be reproed by any sound source that use SoundSet system, for example - tanks, cars, etc.

Fri, Jun 6, 1:58 PM · Arma 3
Hypoxic added a comment to T124858: Player gets stuck in HOLES on USS Freedom Deck.

According to Leopard20, this looks to be a LOD bounding box issue, not a position issue. There are large gaps in the roadway LOD that you can fall through when hitting the seam.

Fri, Jun 6, 4:05 AM · Arma 3
mariakristen added a comment to T171423: Wheeled helicopters bounce when landed on surfaces other than the ground.
Fri, Jun 6, 12:03 AM · Arma 3 Creator DLC - CSLA Iron Curtain
mariakristen added a comment to T171423: Wheeled helicopters bounce when landed on surfaces other than the ground.
Fri, Jun 6, 12:03 AM · Arma 3 Creator DLC - CSLA Iron Curtain

Thu, Jun 5

WillKMJ created T192405: Opening a dialog causes jet controls to change.
Thu, Jun 5, 8:04 PM · Arma 3
Drofseh added a comment to T174593: Allow direct position in slingLoadCargoMemoryPoints config.

I'd really like this as well!

Thu, Jun 5, 7:55 PM · Arma 3
mickeymen created T192402: Problem with access to inventory of killed..
Thu, Jun 5, 6:28 PM · Arma 3
EricJ created T192392: BLUFOR Mk6 Mortar causes error.
Thu, Jun 5, 3:12 PM · Arma 3
Kohjin created T192383: Unexpected behavior of scripted Zeus modules in SP/local MP environments.
Thu, Jun 5, 12:30 PM · Arma 3
FuShengxiejin added a comment to T192191: Backpack dissapears when you ride a quad bike, motorbike or in general a vehicle with no back support.

It has always been like this

Thu, Jun 5, 8:36 AM · Arma 3

Wed, Jun 4

863_rylo added a comment to T192370: Multiple issues with modded servers on Reforger ps5.

I have four issues I wanted to report, firstly I have a problem with game freezing when playing after a couple hours, this is then followed by another issue where I get hit with a server connection error trying to load back in’s. third everytime a server updates there mods and you redownload the mods to get back into the server it will freeze up and not update the file, this leads to having to delete the mod and redownload. and last I just wanted to ask to work on optimizing the game further, I play mostly mods but even in the official servers my fps will drop in the 5-10 range, but normally i get about 30-40 fps on performance mode. I should be getting 60. all of the issues were recorded on a base ps5, and on W.C.S modded servers. specifically W.C.S. new ever on north/south miami servers

Wed, Jun 4, 11:34 PM · Arma Reforger
863_rylo created T192370: Multiple issues with modded servers on Reforger ps5.
Wed, Jun 4, 11:29 PM · Arma Reforger
Markoo added a comment to T124858: Player gets stuck in HOLES on USS Freedom Deck.

Here is a fixed script that uses vector dir and up instead of setPitchBank.
Vanilla function also fails if you try to align the carrier in the Titanic mode and fixed one doesn't.

Wed, Jun 4, 9:53 PM · Arma 3
BIS_fnc_KK claimed T192324: difficulty settings not saving properly.
Wed, Jun 4, 12:15 PM · Arma 3

Tue, Jun 3

Awesomichael created T192324: difficulty settings not saving properly.
Tue, Jun 3, 7:53 PM · Arma 3

Sat, May 31

Nowayout82 added a comment to T192191: Backpack dissapears when you ride a quad bike, motorbike or in general a vehicle with no back support.
Sat, May 31, 9:24 AM · Arma 3
Nowayout82 added a comment to T192191: Backpack dissapears when you ride a quad bike, motorbike or in general a vehicle with no back support.
Sat, May 31, 9:23 AM · Arma 3
TRAGER updated the task description for T181573: Promet and MX assault rifles sound shaders issues.
Sat, May 31, 3:24 AM · Arma 3

Fri, May 30

Chip42 created T192239: house windows bug Land_i_Addon_02_V1_F.
Fri, May 30, 8:07 PM · Arma 3
ramsaybolt12 added a comment to T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Fri, May 30, 4:28 PM · Arma 3
DBoo69 added a comment to T192191: Backpack dissapears when you ride a quad bike, motorbike or in general a vehicle with no back support.
Fri, May 30, 1:33 PM · Arma 3

Thu, May 29

TRAGER created T192204: Wrong values for detached in-air cargo and rope break in all classes.
Thu, May 29, 5:03 PM · Arma 3
GG01110 created T192191: Backpack dissapears when you ride a quad bike, motorbike or in general a vehicle with no back support.
Thu, May 29, 4:07 AM · Arma 3