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If a structure was dismantled, and the server restarted and the previous session save loaded, only a single new structure is recreated. It only creates multiple copies if the structure was not previously dismantled.
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Today
Agreed. I also didn’t like the change to see enemy name tags on the side of the screen when VOIPing either.
Making the RPG rounds two piece and limited to the bag by sheer volume might be the change needed to at least balance them out. Being able to carry so many and use them so quickly is one of the most annoying things to fight in game currently. This is not helped by the fact that warheads can be resupplied from a supply kit bag.
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Yesterday
In T191917#2842383, @Warden_BigDog wrote:So Bohemia’s plan seems to be to give the Russians even more rocket options without providing anything equivalent for the US and without fixing the issues with the current ones.
…why?
Do we have ETA for this or any temporary fix for now?
Same behaviour :(
At the moment it has already been added
Same behaviour :(
I delivered cargo to the point with coordinates 069086 three times and the smoke never worked. This point appears more often than others. Once I came across another delivery point and the smoke worked there.
So Bohemia’s plan seems to be to give the Russians even more rocket options without providing anything equivalent for the US and without fixing the issues with the current ones.
New types of RPG-7 ammunition (VR, VL) now in Exp branch also produce a visual and sound effect when the rocket engine is engages. This will be a splendid feature of Arma Reforger if implement this RPG-7 ammo feature that is not created in other games
plus another media showcase triggering ammo engine https://youtu.be/_J-uKNb6TaI?t=55
Thu, Jul 31
I am noting that this also applies to the 1.5.0.14 Experimental release and some of the new objectives that came with the Conflict overhaul.
Any Updates ?
Has any progress been made on identifying the issue @Geez? (Maybe not even Arma's fault, maybe nvidia or Microsoft's?)
Wed, Jul 30
In T193404#2841645, @Lumix wrote:Damn, I was about to post a request like this and I just stumbled upon your report by chance.
I wholeheartedly agree with you. I started playing Reforger at release when there was a lot of official servers with "Conflict - Southern Everon" or "Northern Everon" available.
I loved those, you could get in parts of the map, especially the mountains in the south that are beautiful, where you can't go with the full map conflict because there are never any fight there.
And there was a lot more encounters with the enemy.Please bring back the half map servers, or servers that rotate the maps every game. Super bored of conflict Everon where the fight is always in the same places, Levie, Military base and hospital...
Thank you Bohemia.
Damn, I was about to post a request like this and I just stumbled upon your report by chance.
This is more so feedback rather than a bug ticket. Would you prefer if I label these tickets as [Feedback] in the title?
@Geez This is more so feedback rather than a bug ticket. Would you prefer if I label these tickets as [Feedback] in the title?
Tue, Jul 29
Current login to a server.
@Geez - my new Scenario is ready for MANW, but the EnvProbe is not fixed yet :-( So, if the weather changing to Overcast, the game look ugly. Is there a way to push this fix? Is should be done in 2 - 3 minutes. Thanks a lot!
Hello,
Can you please provide logs from the occurrence?