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Apr 29 2025

Geez closed T191357: [Request] Feedback to feedbacks as Resolved.
Apr 29 2025, 4:49 PM · Arma Reforger
Ciberdead added a comment to T191357: [Request] Feedback to feedbacks.

Thanks ! You can close this ticket imo.

Apr 29 2025, 4:40 PM · Arma Reforger
Geez added a comment to T191357: [Request] Feedback to feedbacks.
Hi Geez,

Thanks for the update—I really appreciate it! I completely understand that you have to juggle internal priorities and a huge volume of feedback. On the other hand, community discussions can get a bit tricky when we don’t know which direction the studio is leaning.

For example, around the XP system and session lengths some players push for faster XP and shorter matches, while others prefer the current XP pace but longer sessions. Without a hint of your vision, these debates often turn into endless “what if” scenarios.

Even a brief statement of “we’re exploring more bite-sized matches” or “we’re focused on deeper progression” would help guide our ideas. It might even make sense to have a Community Manager share high-level goals and filter suggestions—no need for everyone to get a reply, just a bit of insight into the studio’s roadmap.

Thanks again for everything you do!

Best,
Ciberdead

Apr 29 2025, 4:15 PM · Arma Reforger
Ciberdead added a comment to T182501: AI can't join squad after you respawn.

Seems linked to the issue i had on conflicts : T191478

Apr 29 2025, 3:54 PM · Arma Reforger
Ciberdead added a comment to T191357: [Request] Feedback to feedbacks.

Hi Geez,

Apr 29 2025, 3:52 PM · Arma Reforger
Geez added a comment to T191357: [Request] Feedback to feedbacks.

Hello Ciberdead.
All of the provided feedback is sent to the dev team for review and consideration. However, due to the internal priorities and sheer amount of feedback it takes time for said feedback to be processed.
Usually we do let the users know once we actually implement one of the suggestions provided if it has been deemed appropriate by the dev team.
Regards,
Geez

Apr 29 2025, 1:22 PM · Arma Reforger
Geez closed T182501: AI can't join squad after you respawn as Resolved.

Resolved for one of the future updates.

Apr 29 2025, 1:15 PM · Arma Reforger
Geez changed the status of T191481: [Reforger Issue] Cannot use bayonet while in ADS mode from New to Awaiting internal Testing.
Apr 29 2025, 1:12 PM · Arma Reforger
Geez changed the status of T191478: [BUG] AI assignation when dying from New to Awaiting internal Testing.
Apr 29 2025, 1:11 PM · Arma Reforger
Geez changed the status of T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate. from New to Awaiting internal Testing.
Apr 29 2025, 12:52 PM · Arma Reforger
Geez changed the status of T188022: [1.3.0.25] A missile hit causes the player to be ejected from the helicopter. from Awaiting internal Testing to Reviewed.

Hello PR9INICHEK.
We have tested this on our end but we are unable to reproduce the issue.
Regards,
Geez

Apr 29 2025, 12:51 PM · Arma Reforger
Geez merged T191483: [Reforger Bug: Critical] Severe performance issue (FPS drop to <3 ) with latest release when accessing inventory screen. into T191292: Drop FPS at open Map and Inventory .
Apr 29 2025, 11:23 AM · Arma Reforger
Geez merged task T191483: [Reforger Bug: Critical] Severe performance issue (FPS drop to <3 ) with latest release when accessing inventory screen. into T191292: Drop FPS at open Map and Inventory .
Apr 29 2025, 11:23 AM · Arma Reforger
Geez added a comment to T191233: Combat Ops respawn error.

To this ticket please, or to some sort of cloud service where we can easily view the video

Apr 29 2025, 10:35 AM · Arma Reforger
Geez changed the status of T190546: Radio backpacks do not see supplies in nearby vehicles from Awaiting internal Testing to Confirmed Internally.
Apr 29 2025, 10:33 AM · Arma Reforger
Geez changed the status of T187759: Incorrect building Interior footstep sounds from Awaiting internal Testing to Confirmed Internally.
Apr 29 2025, 10:32 AM · Arma Reforger
Geez changed the status of T190341: [1.3.0.125] Fire_Generic_Large.et: Particle GUID Error from Awaiting internal Testing to Reviewed.

Hello,
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez

Apr 29 2025, 10:32 AM · Arma Reforger
Geez closed T189576: Deployed radios from disconnected users cannot be dismantled as Resolved.

Resolved for one of the upcoming updates.
Regards,
Geez

Apr 29 2025, 10:28 AM · Arma Reforger
Geez changed the status of T190666: Graphic bug whith rain puddles from Awaiting internal Testing to Reviewed.

This is present due to negative effect of SSR.

Apr 29 2025, 10:27 AM · Arma Reforger

Apr 28 2025

StevieB added a comment to T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate..

Bolt action rifle usage

Apr 28 2025, 11:49 PM · Arma Reforger
StevieB added a comment to T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate..

Reloading M60

Apr 28 2025, 11:37 PM · Arma Reforger
StevieB created T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate..
Apr 28 2025, 11:31 PM · Arma Reforger
StevieB created T191483: [Reforger Bug: Critical] Severe performance issue (FPS drop to <3 ) with latest release when accessing inventory screen..
Apr 28 2025, 10:56 PM · Arma Reforger
StevieB edited Steps To Reproduce on T191481: [Reforger Issue] Cannot use bayonet while in ADS mode.
Apr 28 2025, 10:34 PM · Arma Reforger
StevieB created T191481: [Reforger Issue] Cannot use bayonet while in ADS mode.
Apr 28 2025, 10:15 PM · Arma Reforger
DRBLAZE added a comment to T191233: Combat Ops respawn error.

Where should I upload video proof?

Apr 28 2025, 7:56 PM · Arma Reforger
Mischkov added a comment to T176707: [1.0.0.29] (Ammunition Supply Point) Player can build this structure without one part.

Just restarted playing reforger today and still happening "randomly" on official conflict Everon servers. (current version 1.3.0.157)

Apr 28 2025, 7:31 PM · Arma Reforger
Rfcardoso84 added a comment to T191292: Drop FPS at open Map and Inventory .

I'm having the same problem here. If you leave the game and return to the server, the FPS returns to normal until the map is opened again.

Apr 28 2025, 7:09 PM · Arma Reforger
stenny833 added a comment to T191429: Interaction pop up blocks stance changing by mousewheel.

Interesting.
Thanks

Apr 28 2025, 6:34 PM · Arma Reforger
crapzilla added a comment to T182178: Ability to spawn additional AI at bases appears broken?.

Mine is a vanilla server (no mods) runnning on dedicated physical dual xeon E5-2690 V4 64GB DDR4 and nvme drives. Ubuntu server LTS 24.04. Official Everon conflict map , only 1/64 players (me). Its not a hardware resource issue. I started the server with the command param -max-fps 120.

Apr 28 2025, 6:09 PM · Arma Reforger
EricTViking added a comment to T182178: Ability to spawn additional AI at bases appears broken?.

The problem I had was single player and not on a server.

Apr 28 2025, 5:13 PM · Arma Reforger
Ciberdead added a comment to T189597: [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP).

Vanilla servers are discussed here.

Apr 28 2025, 5:00 PM · Arma Reforger
Ciberdead added a comment to T182178: Ability to spawn additional AI at bases appears broken?.

Hello, I just encountered this playing Conflict Everon. Spawned a few units from the small living quarters. recruited a few ai from different units, drove out of the base to a supply point, 2 of them killed, but going back to the base and living quarters it still shows 100% and I can't get replacement units.

Apr 28 2025, 4:54 PM · Arma Reforger
Ciberdead created T191478: [BUG] AI assignation when dying.
Apr 28 2025, 4:53 PM · Arma Reforger
Ciberdead added a comment to T187913: 1.3 Experimental Vehicle doors and Windows Take Alot of bullets or outright stop them.

Description: In 1.3 Humvee doors Will Completely stop bullets and A Humvee front glass window will take half of a box mag from a PKM Before it kills someone inside I Went back to 1.2.1 To test and this is not a thing Humvee doors barely stop bullets and Most bullets penetrate the glass at least within a couple hits

It seems normal to have armoured vehicles.

Apr 28 2025, 4:39 PM · Arma Reforger
Geez added a comment to T191419: Part of the game's interface is not working correctly. (Ver. 1.3.0.157).

Hello, can you please let us know the following?

Apr 28 2025, 4:02 PM · Arma Reforger
PR9INICHEK added a comment to T189597: [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP).

I’m not sure what servers you play on, but on the French servers I frequent, most people reach Captain in about one-to-two hours. Our sessions often run 8–12 hours, so that progression feels perfectly balanced.

Apr 28 2025, 3:36 PM · Arma Reforger
Geez closed T191429: Interaction pop up blocks stance changing by mousewheel as Resolved.

Hello stenny833.
This is not a bug. The feature works as designed according to the devs.
Regards,
Geez

Apr 28 2025, 3:08 PM · Arma Reforger
Geez changed the status of T182856: Freelook Conflict from Awaiting internal Testing to Confirmed Internally.
Apr 28 2025, 3:08 PM · Arma Reforger
Ponezun added a comment to T191395: Vehicle Gunner third person camera bug.

According to the dev team, it is normal behavior because the character is turning his head with the free camera.

Apr 28 2025, 2:30 PM · Arma Reforger
Geez changed the status of T191451: [Feature Request] (World Editor) Show where the starting vehilces will appear to edit their position from New to Feedback.
Apr 28 2025, 1:42 PM · Arma Reforger
Geez changed the status of T191450: [Feature Request] (World Editor) Show ConflictMilitaryBase as a tent, not just a white dot from New to Feedback.
Apr 28 2025, 1:42 PM · Arma Reforger
Geez changed the status of T191429: Interaction pop up blocks stance changing by mousewheel from New to Awaiting internal Testing.
Apr 28 2025, 1:38 PM · Arma Reforger
Geez changed the status of T191426: API has GREATLY reduced potential to ignite fuel tanks if it passes through a material from New to Awaiting internal Testing.
Apr 28 2025, 1:37 PM · Arma Reforger
Geez changed the status of T191423: Reload random magazine from New to Feedback.
Apr 28 2025, 1:34 PM · Arma Reforger
Geez changed the status of T191419: Part of the game's interface is not working correctly. (Ver. 1.3.0.157) from New to Awaiting internal Testing.
Apr 28 2025, 1:34 PM · Arma Reforger
Geez changed the status of T188877: Car doors inconsistentcy. from Awaiting internal Testing to Reviewed.

Hello.
We have tested this based on your report but we did not find any issues on our end.
Regards,
Geez

Apr 28 2025, 1:28 PM · Arma Reforger
Geez reopened T187913: 1.3 Experimental Vehicle doors and Windows Take Alot of bullets or outright stop them as "Assigned".
Apr 28 2025, 12:57 PM · Arma Reforger
Geez closed T187913: 1.3 Experimental Vehicle doors and Windows Take Alot of bullets or outright stop them as Resolved.
Apr 28 2025, 12:45 PM · Arma Reforger
Capn_Alex added a comment to T190923: Microphone stops working after several minutes of gameplay when using USB sound card.

Unfortunately, I have already undertaken the steps you have mentioned. I have disabled the Realtek audio chip in my motherboard's BIOS, and disabled all other input sources except for my microphone in Windows sound settings.
My headphones and microphone are already separated, so there should be no conflict there either. I believe this is an issue with the game and not my hardware setup, having removed all possible sources of confusion.

Apr 28 2025, 12:38 PM · Arma Reforger
Geez changed the status of T187913: 1.3 Experimental Vehicle doors and Windows Take Alot of bullets or outright stop them from Awaiting internal Testing to Confirmed Internally.
Apr 28 2025, 12:29 PM · Arma Reforger
Geez added a comment to T191395: Vehicle Gunner third person camera bug.

According to the dev team, it is normal behavior because the character is turning his head with the free camera.

Apr 28 2025, 12:13 PM · Arma Reforger
Geez closed T189127: All weapon magazine clips - no cartridge simulation in the magazines - not showing exact count of cartridges in the magazine as Resolved.

Hello KStrike.
We currently do not plan to address this in Reforger.
Regards,
Geez

Apr 28 2025, 12:02 PM · Arma Reforger
Prototype added a comment to T190923: Microphone stops working after several minutes of gameplay when using USB sound card.

I am using a Corsair Virtuoso Pro Open-Back Gaming Headset - Carbon [CA-9011370-EU] and the cable actually splits the two inputs.

Apr 28 2025, 10:57 AM · Arma Reforger
Ponezun added a comment to T191395: Vehicle Gunner third person camera bug.

Hello Ponezun.
Our testing did not reveal any problems and the current state is intended.
Regards,
Geez

Apr 28 2025, 10:50 AM · Arma Reforger
Geez changed the status of T190430: gas acts as brake if vehicle is rolling from Awaiting internal Testing to Reviewed.

Hello, we have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez

Apr 28 2025, 10:48 AM · Arma Reforger
Geez closed T191395: Vehicle Gunner third person camera bug as Resolved.

Hello Ponezun.
Our testing did not reveal any problems and the current state is intended.
Regards,
Geez

Apr 28 2025, 10:45 AM · Arma Reforger
Geez changed the status of T190601: Vehicles disappear too soon from Awaiting internal Testing to Confirmed Internally.
Apr 28 2025, 10:44 AM · Arma Reforger
Geez closed T191383: BTR - occupants cannot switch seat to commander as Resolved.
Apr 28 2025, 10:43 AM · Arma Reforger
Geez changed the status of T191383: BTR - occupants cannot switch seat to commander from Awaiting internal Testing to Reviewed.

Hello Iwing.
This is going to be fixed in the next minor game update.
Regards,
Geez

Apr 28 2025, 10:43 AM · Arma Reforger
Geez changed the status of T190923: Microphone stops working after several minutes of gameplay when using USB sound card from Assigned to Reviewed.

Hello again.
We would recommend using a adapter /most of the headphones have it) to split the mic input and headphones output.


Second advice would be to disable native Realtek Audio and HD Audio devices in-case external DAC driver has issue with identifying inputs in different applications.

Regards,
Geez

Apr 28 2025, 10:42 AM · Arma Reforger
lwing added a comment to T191419: Part of the game's interface is not working correctly. (Ver. 1.3.0.157).

In regards to #1
You cannot turn out in the brd/btr as the driver. I have read a previous ticket regarding it and it was deemed intentional by the devs since you could not drive a btr while standing in real life

Yes, that's right, but in real life, the driver uses perescopes. It would be great if the developers took this fact into account in the game too. And if not, why can't you turn the steering wheel with your feet? - it's arcade style))

Apr 28 2025, 10:30 AM · Arma Reforger
Geez changed the status of T190469: Unable to load into servers after 1.3 Update from Awaiting internal Testing to Reviewed.

Hello,
We are unable to reproduce this issue on our end. Is it still present on the current version?

Apr 28 2025, 10:12 AM · Arma Reforger
Ponezun added a comment to T189237: vehicles brake way slower when in neutral .

Well cars normally use vacuum from the engine running, to power the brakes (brake servo/booster)
So that is probably intended

Additional related bug found after further testing:

vehicles lose almost all braking power if engine is turned off, either by purposefully turning it off or by running out of fuel.

  1. spawn veh at top of hill, give it 1% fuel
  2. drive it down the hill
  3. When fuel empties (or when you turn off the engine manually) note that braking does not work, regardless of if you shift to N or drive gears

I'm more inclined to think it's a bug, as there's nothing wrong with the function of the brake itself you just need more power to use it

Apr 28 2025, 10:02 AM · Arma Reforger
lwing added a comment to T189237: vehicles brake way slower when in neutral .

Well cars normally use vacuum from the engine running, to power the brakes (brake servo/booster)
So that is probably intended

Yes sir vehicles use vac assisted brakes aka power brakes that help assist the driver by making it require less force to push the brake pedal. Prior to power brakes it would require you to push hard on the pedal to apply full brake force aka 'manual braking'

Apr 28 2025, 3:26 AM · Arma Reforger

Apr 27 2025

PR9INICHEK created T191451: [Feature Request] (World Editor) Show where the starting vehilces will appear to edit their position.
Apr 27 2025, 7:13 PM · Arma Reforger
PR9INICHEK created T191450: [Feature Request] (World Editor) Show ConflictMilitaryBase as a tent, not just a white dot.
Apr 27 2025, 7:09 PM · Arma Reforger
PR9INICHEK edited Additional Information on T191448: [1.3.0.157] The Linux server stopped working for no apparent reason.
Apr 27 2025, 4:27 PM · Arma Reforger
PR9INICHEK edited Additional Information on T191448: [1.3.0.157] The Linux server stopped working for no apparent reason.
Apr 27 2025, 4:27 PM · Arma Reforger
PR9INICHEK edited Additional Information on T191448: [1.3.0.157] The Linux server stopped working for no apparent reason.
Apr 27 2025, 4:26 PM · Arma Reforger
PR9INICHEK edited Additional Information on T191448: [1.3.0.157] The Linux server stopped working for no apparent reason.
Apr 27 2025, 4:26 PM · Arma Reforger
PR9INICHEK created T191448: [1.3.0.157] The Linux server stopped working for no apparent reason.
Apr 27 2025, 4:25 PM · Arma Reforger
PR9INICHEK added a comment to T189597: [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP).

You should gain passive xp for staying near your squad lead and the squad lead should get passive xp for being near their squad mates. Nothing crazy but similar to how you get passive xp for staying at a base. The XP should stack with the veterans bonus too.

This would encourage teamwork and make the new rank grind slightly less brutal when you join a match that’s already in progress.

Apr 27 2025, 4:15 PM · Arma Reforger
berkut_8 added a comment to T191419: Part of the game's interface is not working correctly. (Ver. 1.3.0.157).

In regards to #1
You cannot turn out in the brd/btr as the driver. I have read a previous ticket regarding it and it was deemed intentional by the devs since you could not drive a btr while standing in real life

Apr 27 2025, 1:53 PM · Arma Reforger
rennug88 added a comment to T191423: Reload random magazine.

I think I got it.
I took 3 of each type type magazines for SVD. 9 magazines (didnt take FMJ coz it has not own icon on HUD). In vest they are located they are located in the following order
3x(10/10)[sniper] 3x(10/10)[tracer] 3x(10/10)[API]
Then I shooted round and made this combination
(10/10)[sniper] (10/10)[tracer] (10/10)[API]
(7/10)[sniper] (7/10)[tracer] (10/10)[API]
(4/10)[sniper] (4/10)[tracer] (10/10)[API]
Now if I press R it loads either 10/10 sniper or 10/10 tracer FOREVER because:
-they are full
-they lies before (more left) API magazines in vest grid.
If I shoot 1rnd from 10/10 tracert there is no more 10 tracert. Whats next? Right, its 10API magazine. Now it starts loading either 10sniper either 10API.

Apr 27 2025, 11:26 AM · Arma Reforger
byNautiic added a comment to T189237: vehicles brake way slower when in neutral .

Well cars normally use vacuum from the engine running, to power the brakes (brake servo/booster)
So that is probably intended

Apr 27 2025, 11:18 AM · Arma Reforger
lwing added a comment to T191419: Part of the game's interface is not working correctly. (Ver. 1.3.0.157).

In regards to #1
You cannot turn out in the brd/btr as the driver. I have read a previous ticket regarding it and it was deemed intentional by the devs since you could not drive a btr while standing in real life

Apr 27 2025, 1:44 AM · Arma Reforger
lwing added a comment to T191423: Reload random magazine.

Is there any logic to what the next mag selected is based on where it is stored? Or perhaps the order it was picked up etc?

Apr 27 2025, 1:34 AM · Arma Reforger

Apr 26 2025

stenny833 created T191429: Interaction pop up blocks stance changing by mousewheel.
Apr 26 2025, 10:33 PM · Arma Reforger
stenny833 created T191426: API has GREATLY reduced potential to ignite fuel tanks if it passes through a material.
Apr 26 2025, 7:47 PM · Arma Reforger
rennug88 created T191423: Reload random magazine.
Apr 26 2025, 7:26 PM · Arma Reforger
berkut_8 created T191419: Part of the game's interface is not working correctly. (Ver. 1.3.0.157).
Apr 26 2025, 2:48 PM · Arma Reforger
Skyrbose added a comment to T191321: Animation bug with M249 Magazine.

What? I don't understand, this bug will be left unfixed until Arma 4 or something?

Apr 26 2025, 2:01 PM · Arma Reforger
R34P3R added a comment to T189278: EXP. 1.3.0.84 - Script Error while TakeControl on Mortar.

@Geez, yes is still present. But now the Error moved to Inventory UI

Apr 26 2025, 12:36 PM · Arma Reforger
R34P3R added a comment to T189522: Weapons IK not reset - 1.2 + 1.3.

Apr 26 2025, 12:17 PM · Arma Reforger
R34P3R added a comment to T189522: Weapons IK not reset - 1.2 + 1.3.

Hey @Geez, of course you can't reproduce this in Vanilla because you use the original IK of the weapons. However, if you take a look in Discord, almost all modded weapons that don't use the original IK have these problems. So I'm far from alone here. It's certainly important to you that MODs also function correctly if you offer this function and even create tutorials for it. Unfortunately, at the moment most MOD weapons have problems with the IK and it is simply not set reliably. You have to lower/raise the weapon every now and then so that the IK is set correctly. This is not a problem in the IK itself but in the IK refresh and we as modders have no influence over this.

Apr 26 2025, 12:15 PM · Arma Reforger
lwing added a comment to T189237: vehicles brake way slower when in neutral .

Additional related bug found after further testing:

Apr 26 2025, 11:38 AM · Arma Reforger
Kopaka added a comment to T191288: HTTP error with curl on dedicated server .

I was getting the same issue earlier with a fresh build of Server 2022 Standard edition. I was looking to profile the process with ProcMon and all of a sudden it started working. Here is what I had different when it started working and the cURL error was not present.

Apr 26 2025, 3:25 AM · Arma Reforger

Apr 25 2025

StevieB added a comment to T190436: Headtracking makes sights misaligned.

I have noticed the same problem. It gets worse when prone.

Apr 25 2025, 7:00 PM · Arma Reforger
Geez changed the status of T190923: Microphone stops working after several minutes of gameplay when using USB sound card from Awaiting internal Testing to Assigned.
Apr 25 2025, 5:36 PM · Arma Reforger
Geez added a comment to T190923: Microphone stops working after several minutes of gameplay when using USB sound card.

Thank you

Apr 25 2025, 5:36 PM · Arma Reforger
Prototype added a comment to T190923: Microphone stops working after several minutes of gameplay when using USB sound card.

Here is mine as well.

Apr 25 2025, 5:27 PM · Arma Reforger
Geez changed the status of T191117: Explosive configuration leads to damage issues from Awaiting internal Testing to Confirmed Internally.
Apr 25 2025, 5:13 PM · Arma Reforger
Geez changed the status of T191368: [Feature request] Integrating Arma3 Unit to Reforger from New to Feedback.
Apr 25 2025, 1:31 PM · Arma Reforger
Geez changed the status of T191357: [Request] Feedback to feedbacks from New to Feedback.
Apr 25 2025, 1:31 PM · Arma Reforger
Geez changed the status of T191355: [Rework Request] Bases from New to Feedback.
Apr 25 2025, 1:31 PM · Arma Reforger
Geez changed the status of T191351: [Rework Request] XP from New to Feedback.
Apr 25 2025, 1:30 PM · Arma Reforger
Geez changed the status of T191334: [Rework request] AI from New to Feedback.
Apr 25 2025, 1:30 PM · Arma Reforger
Geez changed the status of T191356: Server Browser not working properly? from New to Awaiting internal Testing.
Apr 25 2025, 1:28 PM · Arma Reforger
Geez changed the status of T191395: Vehicle Gunner third person camera bug from New to Awaiting internal Testing.
Apr 25 2025, 1:18 PM · Arma Reforger