Fixes
- Supply “updates”
- At bases, supply points, and vehicles, supply counts don’t refresh—or refresh too slowly. For example, after dropping off 1,500 supplies in a heavy-vehicle area, I sometimes can’t spend them for about ten minutes. I know this bug is on the radar, but I’m flagging it just in case.
- Moving supplies between a point and a vehicle (or vice-versa) lags before the new total shows up.
Tweaks
- Give more XP to players who deliver supplies.
- Award more XP for killing enemies while defending a base.
New features
- Squad Leaders get an XP bonus based on how many people are in their squad—and a penalty if they’re running solo.
- Add “logistics assists”: if someone earns XP for delivering supplies to a base, the player who loaded or unloaded those supplies also gets a share. That rewards people who guard or handle supply runs.
- Rework the Veteran XP perk:
- Option A: Veterans start each match as Corporal instead of Private—but only if they’ve reached Captain at least once on that server.
- Option B: Keep 20 % of the XP from your last session, up to Sergeant.
- Award extra XP when players revive a teammate or fully heal them with a medical kit.
- Give an XP bonus for capturing a point together with squad-mates.
- The squad leader—not each individual member—sets the current target.
- Add more intermediate ranks.