Hello cstewart2508.
Currently we are not aware of any workarounds.
We are however working on fixing the issue as soon as possible.
Regards,
Geez
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Mon, Feb 3
Resolved in 1.3 experimental.
Regards,
Geez
Ditto problem on my end. Uninstall all mods, verified files and all. From Eastern Australia. Can't find servers or even see the workshop
Sun, Feb 2
Not fixed in 1.3.0.52. The Mi-8 with the 2 PK's cannot be placed on the pad. Have no tested the other helicopters yet.
TY 😍
With T169880 the process can become more interesting
@Geez hi :)
Maybe relates to T176584
Good idea.
Open chat
Or Group menu
Or Game menu
After thinking a bit, the feature might be useful for jets and maybe helicopters.
Update, after hours of testing and plenty of not so child friendly words i have found that it was caused by multiple things and doing this seems to have fixed it:
In T188945#2750881, @tweedyyonklu wrote:maybe federated region-based backend to reduce collateral damage?
Not helps i modify original SCR_PlayerFactionAffiliationComponent and remove TryLock part.
Happening only on dedicated server, all ok in workbench.
Russian 2B14 destroys itself at 5 HE rounds
maybe federated region-based backend to reduce collateral damage?
Sat, Feb 1
Same issue:
Arma 3 Server:
Up since 2013
Can we have distributed independent modular system pwetty pwease?
So if something goes kaput, everything else still work?
PWEASE?
For the first 5 days ZERO issues connecting to servers official or modded, now I just get disconnected during the loading phase. What exactly is the hold up on fixing these issues?
Guys, this is unacceptable to not solve such problem since first "attack". Or maybe it's just server infrastructure not capable of handling such a big player count?
Get your Shit done, Bohemia. I want to play.
This issue has been fixed. Thank you.
I'm just going to keep uploading crash logs and dump files.
+1 Additionally, who the output of all commands in a Jason format is good. (So also bans)
Yes please, let us have an ability to find server trolls who regularly abuse this system
In T182926#2750269, @D00B3RRY wrote:In T182926#2640529, @jarvisjenkins61 wrote:i tried to undervolt and underclock my gpu but still got the same gpu hang errors. by the looks of logs its something with direct x
I am sure you are onto something with DirectX, I started getting this so much more recently since i did a windows update in 11 and i'm sure it was a big update along with Direct going to 12. I have a few games that have issues since and i have tried all the available advice for trying to fix, my last resort this week was to do another format and go back to Win 10 to see if that helped but to no avail and complete waste of time, also to just try and eliminate problems i installed bare drivers and no accompanying software or overlays as they all seem to be a complete waste of time too. Is there an option to force Reforger to launch using DirectX 11 to see if this helps the issue as i have had this title since launch on PC and was doing the honourable thing and sticking with it being that it was very early access at the start but it's unplayable in current state and quite a large number of peeps having this issue. My gpu is AMD so its got to be the title or something in windows as i can't see it being both NVIDIA and AMD at fault on this issue?
Processor: AMD Ryzen 5 3600XT 6-Core Processor (12 CPUs), ~3.8GHz
Memory: 32768MB RAM
Card name: AMD Radeon RX 5700 XT
Chip type: AMD Radeon Graphics Processor (0x731F)DAC type: Internal DAC(400MHz) Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_1002&DEV_731F&SUBSYS_2398148C&REV_C1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 24471 MB Dedicated Memory: 8124 MB Shared Memory: 16347 MB Current Mode: 1920 x 1080 (32 bit) (144Hz) HDR Support: Not Supported
Sorry for duplicate, please delete
Tested this and if you spawn them at a rather small height using Game Master, they get destroyed quite easily.
In T182926#2640529, @jarvisjenkins61 wrote:i tried to undervolt and underclock my gpu but still got the same gpu hang errors. by the looks of logs its something with direct x
Fri, Jan 31
Great Idea
BRDM has 8 wheels
Fixed: Refuel actions on BRDM-2
In T169062#2396457, @Cthulhu.616 wrote:make a line where you have the 1k mark, measure further, next mark etc... why make it casual?
Most likely will become obsolete after the release of version 1.3
This should be if not critical, then at least important.
Since the character cannot leave the equipment - pressing the buttons does not produce an effect.
I managed to reproduce it.
Resolved for 1.2.1.195 and higher.
New GPU drivers released today does not fix the issue.
Thank you for the report.
This is being looked into.
Regards,
Geez
Same situation with both the US and soviet non camo net machinegun nests. Seems to only effect the built weapon systems from my testing, the armed vehicles appear to still fire correctly as do the standalone non emplaced weapons.