"mickeymen read again what i said"
Well, read again.
"Do you want less objects in the city? Eg. Buildings and fences only?"
No! not only building and fences. This could depend on different missions. For example, I wish only the fences and buildings, only if my mission will be > 100 infantry units.
"Btw it cant be client side only, because in MP you have to have the same objects at the same places. If you lower your settings and I don't. Then I could hide behind garbage which is not on your client."
For multiplayer, BIS could create a separate setup on the server.
It could work on all players simultaneously. When you load a map, ambient objects.
"I think this is not the best way to increase the performance."
But which is best? may be you offer other solution?
"you can do it in your mission with deleteVehicle command, can't you?"
I doubt, that this command can facilitate map. If the player will search the ID of each object in the Altis map, and then delete him, then he will go crazy.
@danczer, What I proposed is not perfect. But if BIS will think on it, then it can be not a bad way to increase performance, at least approximately by 20-25 percent. I am sure