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Astavinu
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User Since
Mar 19 2014, 10:59 PM (257 w, 1 h)

Recent Activity

May 10 2016

Astavinu added a comment to T85108: Numerous server crashes after 1.54 release.

uploaded arma3server_public_crash collection.zip, it contains rpt + dmps of 6 crashes in 3 days.

May 10 2016, 12:26 PM · Arma 3
Astavinu edited Steps To Reproduce on T84710: Vehicles explode after being spawned.
May 10 2016, 12:14 PM · Arma 3
Astavinu added a comment to T84083: [Feature Request] Set attributes for multiple entities at once.

wow. thanks alwarren, right clicking feels kind of unintuitive in arma

May 10 2016, 11:56 AM · Arma 3
Astavinu set Category to category:edeneditor on T84083: [Feature Request] Set attributes for multiple entities at once.
May 10 2016, 11:56 AM · Arma 3
Astavinu added a comment to T83226: Required settings for quantity of ambient objects in map. (opportunity to significantly increase performance).

as i dont feed trolls, i am out.

May 10 2016, 11:31 AM · Arma 3
Astavinu added a comment to T83226: Required settings for quantity of ambient objects in map. (opportunity to significantly increase performance).

BIStudio's designers already considered your point when building altis. Just read the newspaper lying around. Additionally you have the opportunity to sacrifice beauty for fps by decreasing the object draw distance.

your thinking of the amount of objects decreasing frame rate is correct, but i dont agree with you saying that the player should be able to blend out specific objects as it changes gameplay to an asymetric level. (see danczer)

May 10 2016, 11:31 AM · Arma 3
Astavinu added a comment to T82940: Deleting non-local object produces RPT spam.

i am running 1.54 hotfix and still waiting for a fix :/ is there any progress?

May 10 2016, 11:21 AM · Arma 3
Astavinu added a comment to T82750: Out of memory error - crashed to desktop.

same error on vanilla 1.48, rig got 16gb of ram
https://www.dropbox.com/s/4xigvopg9vp20dd/Unbenannt.png?dl=0

bidmp: https://www.dropbox.com/s/fds6scqzbwt9p8d/arma3_2015-07-23_18-11-48.bidmp?dl=0

rpt: https://www.dropbox.com/s/mx4doxktjfh1biw/arma3_2015-07-23_18-11-48.rpt?dl=0

May 10 2016, 11:14 AM · Arma 3
Astavinu added a comment to T82704: Requesting version for mod.cpp.

would be a nice-to-have for the arma 3 launcher too i think

May 10 2016, 11:12 AM · Arma 3
Astavinu set Category to category:featurerequest on T82704: Requesting version for mod.cpp.
May 10 2016, 11:12 AM · Arma 3
Astavinu edited Steps To Reproduce on T81311: Total crash of a co50.
May 10 2016, 10:27 AM · Arma 3
Astavinu set Category to category:ingameui on T81257: Disable "Command Bar" in MP.
May 10 2016, 10:24 AM · Arma 3
Astavinu added a comment to T80974: Game crashes on mission selection.

game still reads
Parser Test v1.0.0.Altis

instead of
Parser Test v1.0.0 - Vanilla.Altis.pbo

in game version 1.46 ... bug not fixed

May 10 2016, 10:16 AM · Arma 3
Astavinu added a comment to T80974: Game crashes on mission selection.

i do understand the LL1 conflict happening there, but there shouldnt be a syntax defined by a grammer. the parser should implement an attributed grammer to check if the filename ends with .Altis.pbo, which could be implemented easy as fuck

btw.. not fixed in 1.48

May 10 2016, 10:16 AM · Arma 3
Astavinu added a comment to T80974: Game crashes on mission selection.

push as answer on further information is pending for 2 weeks now

May 10 2016, 10:16 AM · Arma 3
Astavinu added a comment to T80974: Game crashes on mission selection.

Hey iceman,
no, it's not caused by any mod dependency. The parser reading the mission name just reads garbage. Here is another mission (Vanilla, 1 Rifleman placed on the airfield): https://www.dropbox.com/s/9zy51zylkaw2usr/Parser%20Test%20v1.0.0%20-%20Vanilla.Altis.pbo?dl=0. The problem is, that the parser just ends reading after the occurance of a word after the "last" point. This will work on server's mpmission folder however. http://i.imgur.com/sYEZmqA.png

May 10 2016, 10:16 AM · Arma 3
Astavinu edited Steps To Reproduce on T80974: Game crashes on mission selection.
May 10 2016, 10:16 AM · Arma 3
Astavinu added a comment to T80843: HC rpt spammed.

push. this is a issue, that causes the HC to dont spawn any units anymore. therefore it has to be considered a game breaking issue.

May 10 2016, 10:11 AM · Arma 3
Astavinu edited Steps To Reproduce on T80843: HC rpt spammed.
May 10 2016, 10:11 AM · Arma 3
Astavinu edited Steps To Reproduce on T80764: Game keeps crashing on startup.
May 10 2016, 10:09 AM · Arma 3
Astavinu added a comment to T80764: Game keeps crashing on startup.

game crash fixed by deleting registry entry
HKEY_LOCAL_MACHINE >> Software >> Microsoft >> Windows NT >> CurrentVersion >> Image File Execution Options >> arma3.exe >> UseLargePages

May 10 2016, 10:09 AM · Arma 3
Astavinu added a comment to T79654: Crash on client when DS spawns units.

the client tried to write in a read-only memory section.. how the f*** did you get your arma 3 to do that Oo

if this actually happened its kind of a big security issue

May 10 2016, 9:29 AM · Arma 3
Astavinu added a comment to T79341: Client Crashes in multiplayer [PRIMARY REPORT].

http://feedback.arma3.com/view.php?id=22944

May 10 2016, 9:17 AM · Arma 3
Astavinu added a comment to T79294: Soundloop when sliding on ground inside a helo.

solved

May 10 2016, 9:15 AM · Arma 3
Astavinu edited Steps To Reproduce on T79294: Soundloop when sliding on ground inside a helo.
May 10 2016, 9:15 AM · Arma 3
Astavinu added a comment to T79274: Arma 3 crashes when I click multiplayer.

as a work around you can add startup parameters via steam to connect directly to a server. you just have to add "-connect=1.1.1.1" you have to replace 1.1.1.1 by the ip of the server you want to play on. if you want to get further information just follow this link https://community.bistudio.com/wiki/Arma_3_Startup_Parameters

i also got a possible fix for you: just check for file integrity via steam

May 10 2016, 9:15 AM · Arma 3
Astavinu edited Steps To Reproduce on T79022: "Show all" Button for Virtual Arsenal.
May 10 2016, 9:07 AM · Arma 3
Astavinu edited Steps To Reproduce on T78946: Wiki Update for Virtual Arsenal.
May 10 2016, 9:05 AM · Arma 3
Astavinu added a comment to T78840: Intense flickering when moving mouse over ORBAT markers.

issue is still present in 1.28.127008

duplicate of http://feedback.arma3.com/view.php?id=20469

May 10 2016, 9:02 AM · Arma 3
Astavinu added a comment to T78827: ORBAT flickering.

issue is still present in 1.28.127008

May 10 2016, 9:01 AM · Arma 3
Astavinu added a comment to T78221: Adding/deleting units to Curator module.

omg i feel like dumb right now, that's exactly what i was looking for

May 10 2016, 8:46 AM · Arma 3
Astavinu edited Steps To Reproduce on T78221: Adding/deleting units to Curator module.
May 10 2016, 8:46 AM · Arma 3
Astavinu added a comment to T77716: Arma3's UPnP seems not to work.

doesn't seem to work even with port forwarding

May 10 2016, 8:33 AM · Arma 3

May 9 2016

Astavinu added a comment to T58946: DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED.

error occures repeatedly for 4 out of 7 players. it looks like the problem just happens if you got a nvidia graphics card, because those who got that error got 100% nvidia cards. (gtx 780, gtx 770, gtx 570) amd cards seem to work fine.
Server runs with "guaranteedUpdates = false;". it ran fine before testing this parameter. additionally we tried some new netsettings

language="German";
adapter=-1;
MinBandwidth = 107374182;
MaxBandwidth = 1073741824;
MaxMsgSend = 2048;
MaxSizeGuaranteed = 958;
MaxSizeNonguaranteed = 224;
MinErrorToSend = 0.002;
MinErrorToSendNear = 0.02;
MaxCustomFileSize=100000;
Windowed=0;
serverLongitude=0;
serverLatitude=52;
serverLongitudeAuto=0;
serverLatitudeAuto=52;

Server got like 15 FPS when the crashes happened

crash report of one of us: https://www.dropbox.com/sh/d7kqnmbegu5xsmo/AAA8z1k9dFWxRW8M-riCcwANa?dl=0

May 9 2016, 4:08 PM · Arma 3