This is a big issue for my spawning system. enableDynamicSimulation does not work for Vehicles. When you enable Dynamicsimulation for vehicles in the editor it works. But using enableDynamicSimulation on spawned vehicles does not work.
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Has anyone been able to test on experimental?
Dear Bohemia Interactive Team,
Would simulate the fragmentation/shockwave from penetration.
https://feedback.bistudio.com/T189077
T189321 - previous ticket
Livonia is too cold now too, colder than Chernarus, even warm cloth at north (whis is warmer in theory) doesn't help, and this is on stable 1.27. But thinks yesterdays patch had to fix that
On the video it sounds like normal, sound goes a bit ahead of aninations, maybe that is the source of confusion (first bolt handle goes down and sound plays with some delay, but it's very tiny)
Scout still has bad animation when ejecting the magazine (when player tries to put it back) - there's a ticket for that somewhere.
SV98 still has naughty bolt part that goes backwards when loading the mag an there's already bullet in the chamber - there's aticket too
P1 pistol when loading mag/bullet somewhere inside has m79 specific sounds of loading 40mm round - not sure about the ticket.
more powerful caliber for long range sniping please
It's most likely not the cement, but connections between slabs, and too sensitive suspension
When I try to enter the game, it shows me an error at conecting 0x0001000F at the server 2569 north america-mi. First person only.
And if I try to conect to any other server, the game shows an error 0x0001000D.
Can you help me, please?
Yesterday
The only changes that I have made are the following:
I meant event files I think.
In T191280#2796755, @corarmanion wrote:You seem to be having connectivity issues. Inability to fully connect to the server or freezing of the game is usually caused by the Internet. Try restarting your modem and switching servers.
Please let me know if this works:
https://youtu.be/Sv5A8eGX5dM
In T183253#2645786, @purechaos wrote:@speedwaystar If it is a milsim it would be toggleable just like ArmA 3 (difficulty settings).
RECRUIT - Instantaneous repack (your suggestion)
REGULAR - Repack with progress bar
VETERAN - More time on progress bar?
ELITE - Dayz's repacking mechanism, bullet by bullet.
👍
Oh, got it. I don’t see that info on my end, and the Steam patch notes don’t mention it.
In T187330#2797118, @Ciberdead wrote:This ticket is marked as resolved, does it means its something that will be fixed for the next patch or is it just "known" by the devs and fixed someday ?
Lets change the filders the UI of filters :
- Add a double slider for ping (for people medium is >120, for other its > 90)
- Add an "Other" category for :
- PVP/PVE/PVPVE
- 1st person only / 3rd person only / Both
- No vehicles (true/false)
It's annoying to search for the fair servers, some admins use 1PP or 1PV or first person in the server name. So please add a first person only filter, in the server browser.
That would be a huge + if we have functionnal mirrors !
Export as XML/Json and import back to the game
Maybe a TAG like "Fixed - Wainting to publish/test" or "Fixed - Next Patch"
In T190760#2795536, @PR9INICHEK wrote:In T190760#2787758, @Ciberdead wrote:I'm quite divided with your suggestion, I agree having a way to make easier the "filling" of a vehicle's ammo would be great.
However it doesn't make a sens to remove ammo from an arsenal.
One thing I could think is to be able to change the right pannel in the arsenal. Instead of having the player, we could be able to select a nearby vehicle and load and unload stuff from the arsenal much easier.
It is possible that these items can still be removed from the arsenal and for all vehicles that use a machine gun, add an action for loading it with the required type of supplies.
As has already been done on the LAV-25
Just no, its not logical nor usefull. also would lead to exploit or toxic traits.
This ticket is marked as resolved, does it means its something that will be fixed for the next patch or is it just "known" by the devs and fixed someday ?
Can you please provide a video of the issue?
I live in Turkey all the time, for the last 2 months I have been in Russia and playing from here.
I don't think it's intended as modded server had to implement themself an automated restart of their server or else it would just be stuck while loading the new scenario and if we could simply load a scenario right after we absolutely would.
Hello, we have tested this on our end but we were unable to reproduce.
Regards,
Geez
If it indeed is the same issue then the current behaviour is intended for the time being
Hello,
I suppose so since the description is really similar, what i can tell for sure is that it's been mentioned in the arma reforger discord here : https://discord.com/channels/105462288051380224/976155351999201390/1355521871096971417
Hello,
Can you please let us know from which region are you connecting?
Here is another clip, here the first shot makes a light noise I think because it hits the tree/leaves around me. The second shot is silent, they are both at me. There were many silent shots at me with this guy who shot at me on three separate occasions. You only know you are getting shot at, if the bullet hits a metal fence or something close to you
Hello Fff.
Do you have just controller connected? Or do you have only keyboard connected?