One thing I thought recently was to have a way to reward people defending supplies point.
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Tue, Apr 22
Hello LBmaster.
One of them seems to be a memory crash and the other one is possibly related to inventory. Nonetheless both are related to the modded content.
Regards,
Geez
Same problem happening for me.
Server is on deer isle. Fresh install just a few days ago.
Server is on 4hr restart schedule. Often enough it does last 4hr - but when it shuts down it causes a "crash" rather than a "shutdown".
Once in awhile, it does not last 4hr and crashes - with the same crash code. SEH exception.
@Geez hi :)
Not relevant, since the radio backpack is now a static object on the ground
you can not be eating and then crouch. you have to interrupt what ur doing to change stances. this hasnt been a thing before
Saw that too
This is still an issue after 9 years..... and it's vanilla. By using only ZEUS EXTENDED mod, jumping in T-100, and having AI as Commander and Gunner. Go manually into commander slot, use almost all ammo, switch back to driver/gunner. Spawn some enemy AI, and after commander uses all of it's ammo, he constantly wants to reload gunner's weapon. I'm very surprised this wasn't reported over those 9 years again. I might go submit new ticket, unless someone from this thread reads this.
Mon, Apr 21
I guess this is less of a corrupting issue, since the playerdb can be loaded on a windows server just fine.
+1
In T190760#2795536, @PR9INICHEK wrote:In T190760#2787758, @Ciberdead wrote:I'm quite divided with your suggestion, I agree having a way to make easier the "filling" of a vehicle's ammo would be great.
However it doesn't make a sens to remove ammo from an arsenal.
One thing I could think is to be able to change the right pannel in the arsenal. Instead of having the player, we could be able to select a nearby vehicle and load and unload stuff from the arsenal much easier.
It is possible that these items can still be removed from the arsenal and for all vehicles that use a machine gun, add an action for loading it with the required type of supplies.
As has already been done on the LAV-25
Later I will add a screenshot with an example of how it looks now.
I talked about categories nothing like the other tickets
Long ago changed
Audio issues are because of your hardware settings, not the game
Sorry, I hit post before the video was fully uploaded
In T190304#2792755, @Geez wrote:As designed.
You can move your cursor to check the remaining base supplies at the base icon.
It seems like a duplicate of this T182387
In T190760#2787758, @Ciberdead wrote:I'm quite divided with your suggestion, I agree having a way to make easier the "filling" of a vehicle's ammo would be great.
However it doesn't make a sens to remove ammo from an arsenal.
One thing I could think is to be able to change the right pannel in the arsenal. Instead of having the player, we could be able to select a nearby vehicle and load and unload stuff from the arsenal much easier.
Seen this first hand to. Saw an artillery shell hit near me. Walked up to where the gas should be. Saw dead zombies from the gas them zap, hit with the gas. Walked out and cloud disappeared again.
Edit: it appears after reinstalling the game on my initial drive, D:/, and then moving the game files via properties tab on steam, the game has no longer encountered the error.
yes sorry for the late response. I have been dealing with it for quiet a while, and two times have i experienced a very much avoidable death to zombies. Anyways, Yes i have tried other servers (including experimental) and one thing i noticed was when i reseted the graphics quality for first time (after following your instructions), it made the quality very low as if I had a bad PC, but somehow I never experienced a crash in forever if not ever. However, some where maybe 7 hours into my run, I reseted the quality again (because i didn't really enjoy how bad it looked), to which gave me a very well looking game but then all of a sudden the problem came back slowly. Same crash exit codes as usual. Other than that, nothing new.
Well, just had this happen to 2 players on Hashima.
Then 10 mins later happen to myself on my own map.
Players reloging, or server restarts usually don't help. Though mine a moment ago was fixed after a relog. I'm standing on a light house platform.
Yo tengo un error en cada maldita partida de vigor modo eliminación, el arma deja de dispar no hace daño, ya se vuelve fastidioso que cada partida en la primera p segunda ronda me haga la misma mierda
I genuinely don’t understand what the problem is with checking the Kill/Death Ratio (K/D ratio), writing a few lines of code, and banning all players whose accounts are new (for example, under 40 hours) and have a K/D ratio of 20 or higher. These are obvious cheaters. You have powerful built-in game analytics that make it relatively easy to identify cheaters.
I am using A6 and I recognize a few others in here that use A6 as well. I would be interested to see how many in here are using A6 Weapon and A6 Gunplay.
Is anyone here using SNAFU weapons on their server and still getting these FSM crashes? We used SNAFU last wipe on 1.27 and never got them, but now that we’re using A6 weapons we get them all the time. I just want to see if anyone is using SNAFU and getting these crashes before I consider going back to those weapons and getting rid of A6.
Sun, Apr 20
I would like to be able to play, but i'm unable because I can't log into a server.It was able to log in yesterday
Any positive feedback on this?
Well I really hope they do. We’ve gotten rid of like 90% of the crashes on our server by taking magazines out of weapons that spawn inside of modded crate loot, like keycards, care packages etc… but still get one every couple days for a ground weapon. It’s really annoying and I’m not at all confident that the DayZ team is going to do anything about it.
Can confirm this is happening for me as well. (Windows 11 Pro 24H2)